Classes in Dark Souls 3 determine the starting Stats and Equipment of the player. There are 10 Classes in Dark Souls 3 that the player can begin the game with, and any of them can be customized by leveling up and adding points to different stats. Classes are listed below:

 

Classes in DKS3

 

Knight

9

13

12

12

10

9

11

9

15  7

Mercenary

8

10

11

16

12

10

11

8

10  9

Warrior

7

16

14

9

6

8

12

9

11  11

Herald

9

12

12

11

10

8

9

13

12  11

Thief

5

9

10

13

11

10

10

8

9  14

 

Assassin

10

10

10

14

14

11

11

9

10  10

Sorcerer

6

7

9

12

16

16

9

7

7  12

Pyromancer

8

12

11

9

12

14

10

14

8  7

Cleric

7

12

10

8

14

7

9

16

7  13

Deprived

1

10

10

10

10

10

10

10

10  10

 

Class Comparison Table

 
LV

Vgr

Att

End

Vit

Str

Dex

Int

Fth

Luck
Knight  9 12 10 11 15 13 12 9 9  7
Mercenary  8 11 12 11 10 10 16 10 8  9
Warrior  7 14 6 12 11 16 9 8 9  11
Herald  9 12 10 9 12 12 11 8 13  11
Thief  5 10 11 10 9 9 13 10 8  14
Assassin  10 10 14 11 10 10 14 11 9  10
Sorcerer  6 9 16 9 7 7 12 16 7  12
Pyromancer  8 11 12 10 8 12 9 14 14  7
Cleric  7 10 14 9 7 12 8 7 16  13
Deprived  1 10 10 10 10 10 10 10 10  10

*Note: All classes have a stat distribution of 99 points at level 10.

 

 Level  Strength
 Vigor  Dexterity
 Attunement  Intelligence
 Endurance  Faith
 Vitality  Luck



    • Anonymous

      03 Jan 2019 15:30  

      For those who wish to play as sorcerer/sorceress, check out the series of videos 'Dark Souls 3 Intelligence kills' in which all of 24 bosses are beaten by a pure magic build.

      • Anonymous

        17 Nov 2018 08:03  

        Why do they always gear up dex guys to go w/ intelligence builds and faith guys to go with str builds? Has anyone ever done a str/int build or a faith/dex build? Is it just the weapons work best w/ those kinds of spells-to their natural inclements?

        • Anonymous

          06 Sep 2018 00:06  

          Deprived or git gud. On a serious note, it is the only starting class (other then Knight for the most part) that has no weaknesses and it is the only class that cannot be disputed due to it starting with high stats (all 10) AT LEVEL ONE (YES, LEVEL ONE) vs. all other classes starting at high(er) levels making it take longer to make a specific build as well as (to an extent) usually having undesirable point distribution in creating VARIED builds. - Let's say I'm a Warrior and I stop at the 120 meta as a Strength build but find it boring after a while and want to go Sorcery. UH-OH! I have a whopping 16 strength, the lowest starting attunement in game, as well as low Intelligence. I just chose the worst class in game for variable viability to use ANY form of magic in game due to pidgeon-holing myself to a (super) specialized starting class with wasted points. Not with Deprived, I'll just reset everything back to default (aka 10 in everything) and LITERALLY BUILD from LEVEL ONE (1) my perfect Pyromancer, my perfect Strength build or perfect Luck build. - I can't go wrong my starting stats & level distribution are perfect to become all at any meta range with no drawbacks (granted Knight would likely do better for ridiculously low metas like 60 and 90). All in all, the "best" starting class is ultimately up to personal preference but when talking 120 Meta it's ultimately either Deprived or Knight (Unless it's a Luck build Knight has the most crap luck stat if I remember right)

          • Anonymous

            22 Jul 2018 02:02  

            If you're going to make a hollow build (good fucking luck), the most ideal class is Warrior. Thief might seem great, but it's only good for very early levels where you NEED those starting luck points.

            • Anonymous

              19 Jul 2018 04:08  

              KNIGHT= vitality + strength/dexterity build

              MERCENARY= pure dexterity build

              WARRIOR = pure strength build

              HERALD = faith/dexterity or strentgh build

              THEIF = hollow/bleed luck build

              ASSASSIN = int/dex or strength build

              SORCERER, PYROMANCER, CLERIC = pure magic builds

              DEPRIVED = PVP build if you know what your looking for

              • Anonymous

                04 Jul 2018 18:06  

                What's the best starting class for a hybrid caster build? I'm going for a Moonlight Greatsword build, but picking a Sorcerer to start makes me feel vulnerable, and I want to get up in people's faces.

                • Anonymous

                  08 Apr 2018 00:18  

                  Pyromancer is the best if you want to use a lot of varying sorceries/pyromancies/miracles. Assassin is good if you want to hybridize between thief and sorcerer, with a sound/fall mitigation spell. Knight is tanky, melee-wise. merc is good for people who tend to handswitch, but is less powerful then warrior. Warrior is strength and damage-oriented. Herald is a faith and dex/str hybrid, using spears and miracles mainly. Cleric and sorcerer are both oriented to a specific magic branch. Deprived is... well... deprived, a clean slate.

                  • Anonymous

                    27 Mar 2018 00:47  

                    Theres no better or worse starting class, all of them are maleable in what you want later, i started a knight and now im a pyroknight at level 68, if i want it maybe in level 100 i will also cast miracles with strenght and dex softcap. Focusing only in melee or spells is stupid in this game that allows a lot of room to experiment. Hybrids are always better.

                    • Anonymous

                      16 Mar 2018 08:44  

                      The mercenary class is the best for me, because it doesn't have that different stats from the knight, although the dexis good for some ultra greatswords like the farron greatsword, you just need to upgrade strength to about 20 and you're set. Plus you look SOOOO cool dual wielding the curved sword by two handing!

                      • Anonymous

                        25 Feb 2018 05:29  

                        If you choose Herald, or Deprived, for a free parrying shield, go to the tree before the Sword Master (naked katana dude outside Firelink), and grab the East-West Shield.

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