Classes in Dark Souls 3 determine the starting Stats and Equipment of the player. There are 10 Classes in Dark Souls 3 that the player can begin the game with, and any of them can be customized by leveling up and adding points to different stats. Classes are listed below:

 

Classes in DKS3

 

Knight

9

13

12

12

10

9

11

9

15  7

Mercenary

8

10

11

16

12

10

11

8

10  9

Warrior

7

16

14

9

6

8

12

9

11  11

Herald

9

12

12

11

10

8

9

13

12  11

Thief

5

9

10

13

11

10

10

8

9  14

 

Assassin

10

10

10

14

14

11

11

9

10  10

Sorcerer

6

7

9

12

16

16

9

7

7  12

Pyromancer

8

12

11

9

12

14

10

14

8  7

Cleric

7

12

10

8

14

7

9

16

7  13

Deprived

1

10

10

10

10

10

10

10

10  10

 

Class Comparison Table

 
LV

Vgr

Att

End

Vit

Str

Dex

Int

Fth

Luck
Knight  9 12 10 11 15 13 12 9 9  7
Mercenary  8 11 12 11 10 10 16 10 8  9
Warrior  7 14 6 12 11 16 9 8 9  11
Herald  9 12 10 9 12 12 11 8 13  11
Thief  5 10 11 10 9 9 13 10 8  14
Assassin  10 10 14 11 10 10 14 11 9  10
Sorcerer  6 9 16 9 7 7 12 16 7  12
Pyromancer  8 11 12 10 8 12 9 14 14  7
Cleric  7 10 14 9 7 12 8 7 16  13
Deprived  1 10 10 10 10 10 10 10 10  10

*Note: All classes have a stat distribution of 99 points at level 10.

 

 Level  Strength
 Vigor  Dexterity
 Attunement  Intelligence
 Endurance  Faith
 Vitality  Luck



    • Anonymous

      26 Jul 2020 17:41  

      Just a small advice for new players: while choosing the right class can be really important if you want to go for a optimiced pvp soul level 120, but if you just want to go for a normal PvE playthrough, your starting class is really just a way to start with a weapon you like. cause after the tutorial you are able to switch play-styles in just 1 or 2 hours

      • Anonymous

        07 Jul 2020 23:58  

        Im a thief building everything mainly the ice sword and katana I’m working on the saske build of black flame lightning and the sharp katana

        • Anonymous

          22 Jun 2020 18:10  

          I just beat the game with knight class and went for STR/VGR. now I’ve started a faith build with pyromancer and had so much trouble with crystal sage for some reason. I guess just the rng matters. I have already beaten Gundyr, vordt, Greatwood, sage and deacons

          • Anonymous

            22 Jun 2020 17:26  

            I created a Knight, but I made my Knight use Pyromancy. I guess I got a Daemonic Knight now. Any tips for a Daemonic Knight?

            • Anonymous

              23 May 2020 09:06  

              For your first character, unless you're making an all-in-one-stat or luck character, you should only be considering one class: Knight. Consider you may want to switch playstyle halfway through your playthrough. Consider you may not feel like replaying the game all over again on other classes. There is a lot of reasons to choose the most versatile class for your first playthrough. No matter what build you want, except for luck, Knight is at worst 4 stats behind any other class. No other class has that versatility. The other classes that you may consider for dedicated builds are Warrior, Pyro, Sorcerer, and Cleric. But let's have a closer look on their stats in different builds, shall we!? (Ignoring VGR, END, and VIT for every build since they will always be upgraded to 15-40.) For a STR-only build, with ATT/DEX/INT/FTH/LUCK as dead stats, Warrior is #1 with Knight 4 stats behind. For a DEX-only build, with ATT/STR/INT/FTH/LUCK as dead stats, Knight is #1 (lolwut!) with Warrior 2 stats behind and Thief 4 stats behind. For a INT-only build, with STR/DEX/FTH/LUCK as dead stats, Sorcerer is #1 with Knight 3 stats behind and Pyro 4 stats behind. For a FTH-only build, with STR/DEX/INT/LUCK as dead stats, Cleric is #1 with Knight 1 stat behind and Pyro 2 stats behind. For a mixed weapons STR/DEX build, with ATT/INT/FTH/LUCK as dead stats, Warrior is #1 with Knight 1 stat behind. Pyro is a whopping 13 stats behind. For a mixed magic INT/FTH build, with STR/DEX/LUCK as dead stats, Pyro is #1 with Deprived 2 stats behind, Sorcerer 3 stats behind, Knight 4 stats behind, and Warrior 8 stats behind. For a jack-of-all-trades 20-into-everything build with only LUCK as a dead stat, Knight and Pyro is king and queen, but Knight wins because of the option to save 2 stats on ATT and use rings to get spell slots. Unsurprisingly, Knight is superior to Pyro if you want to try a pure STR or DEX build. But surprisingly, Knight is also superior to Pyro on a pure INT or FTH build. Pyro would be 12 stats behind Knight in a STR/DEX "quality" build but only 4 stats ahead in a INT/FTH "pyro" build. Warrior is superior to Knight on pure STR, but is pretty much always 4 stats behind on any build that involves magic because of the 4 extra stats into Luck. Warrior is actually more well-rounded than Pyro for trying out all of STR, DEX, INT, and FTH (8 vs 13 stats behind at worst). Cleric and Sorcerer are too specialized, 15-16 stats behind Knight on STR and DEX builds. As you can see, Knight manages to perform close to the top dog in any kind of build. He is your best waifu when you want to try everything. You can re-spec your character 5 times every NG cycle at Rosaria. Remember you can copy/backup your save file prior to respeccing, and replace your save file with the copy if you want to turn back time to before you respecced (aka "save scumming") (completely legal action). That way you can try out different builds without spending your 5 respecs.

              • Anonymous

                Classes [DKS3 Wiki]21 May 2020 10:36  

                If you are unsure which class to pick, there are only two for that: Knight for warrior type characters, Pyromancer for mage types, either for hybrid types. When unsure, pick Knight. Luck is a -very- niche stat and they have it the lowest among classes. If you changed your mind on your character stats, there are respec's available in-game, though you can't lower a stat past its initial value.
                The rest of the classes are only for when you know what you are doing, like played the game at least once, going after minmaxing or have specific build in mind. Or if you so insist on roleplaying. Just know, there is no unique gear a character start with, everything can be found soon enough during play.

                • Anonymous

                  15 May 2020 15:19  

                  Ok class beginning of the game just choose pyromancer.He cast the fireball spell and a lot of enemies in game have a fire weakness pair that with the deep axe that has dark damage with most enemies being weak to dark then you have yourself OP to start the game.

                  • Anonymous

                    26 Apr 2020 17:00  

                    Assassin is so fun, being able to backstab enemies much easier (you can even run against them while behind and they won't aggro) and immunity to fall damage can help a lot of new players

                    • Anonymous

                      18 Mar 2020 22:33  

                      I started as a warrior, then i started investing stats some pyromancy and ended up being an hybrid pyro-warrior. Does that mean i m a demon?

                      • Anonymous

                        05 Oct 2019 12:59  

                        Plan your build.. Tanky build (heavy/high dmg 2H weapon need high poise & dmg ress armor).. Speedy build (light to medium armor, or just get naked, fast dps weapon in hand). Or Caster build (any equipment that can buff the spell, incresing atunement slot, and decresing casting time)

                        • Anonymous

                          19 Aug 2019 11:46  

                          Can you see one of your friends classes? I was playing on ps4 and my friend knew what class I was and we weren't playing together.

                          • Anonymous

                            19 Aug 2019 01:27  

                            Knight is best for min-maxing a melee build. I mean, a lot of the best strength weapons still require a bit of dexterity, and some of the best dexterity weapons require a bit of strength. Or you can just do a standard quality build of 40 strength, 40 dexterity build and be able to make the most out of refined weapons and weapons (like the wolfknight greatsword) that can't be infused. Slap a crossbow on for ranged attacks, and you have all your bases covered. Alternatively, if you want a pure intelligence or faith caster build, then that 13 strength and 12 dexterity opens up (or gets you close) alot of weapon options. 2 points of strength and you can wield the Onyx Blade. 3 points and you got the Moonlight Greatsword. 6 points in dex will get the Onikiri and Ubadachi. Lots of good weapons are only a few levels away. Pyromancer is a close second, but only if you want to do a pyromancer or dark.

                            • Anonymous

                              03 Aug 2019 18:12  

                              I made my own class in dark souls 3, idk what to call it, but its a class that uses good pyromancy and also has a good armor value, i also have a sword in case I get into some hand to hand combat.

                              • Anonymous

                                16 Jul 2019 21:14  

                                The higher your level, the more starting classes become pointless/non-functional. Past SL55, characters are about to hit the soft caps and tend to branch out to other stats and become hybridized, so there is less distinction between classes. Also I found the Knight to be the best starting class for any sort of build at SL70+. Mocked up a SL75 STR build in soulsplanner, thought Warrior would be good starting class, but no, it wastes 3 levels compared to the Knight. With a SL111 Pyro build, picking either a Knight or an actual pyromancer as your starter makes no difference.

                                • Anonymous

                                  18 Mar 2019 21:48  

                                  Knight - high str med dex weapons (bkga bkgs) Warrior - high str (ledo fugs) Mercenary - high dex (darkdrift frayed blade) Herald - dex faith (draginslayer spear/swordspear) Cleric - str faith (dragonslayer greataxe morne greathammer) Pyro - all faith+int scaling weapons (demons, witch locks, onyx) Assassin - str int (moonlight greatsword) Sorcerer - dex int (aquamarine dagger) Thief - luck (anri and mangurb)

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