Weapons in Dark Souls 3 are listed on this page. Players may equip up to 3 in the slots for each hand. When developing a build, the player should try to find the weapon that mixes the right amount of damage, bonuses and moveset, alongside stamina consumption and Skills. Weapon classes do not necessarily share the same skills so check each individual weapon page to see its specific skill. If you would like to learn more about each weapon, visit their page, or check out the Combat page for specific explanations on how to master the game. You can use this Equipment & Spell Checklist to keep track of what you have

How to choose a weapon in Dark Souls?

Players create builds around specific weapons that have good movesets, deal significant damage, or are easily obtained. Some players choose weapons for their cosmetic appearance, but in most cases it is advisable to refer to the scaling and upgrading path of weapons to determine if the output is beneficial to the character in pve, pvp or both. The following categories of weapons have details on their base damage, and all individual pages feature infusion charts, with some extending to full moveset videos.

Weapon Categories




Weapons List








Straight Swords










Ultra Greatswords




Curved Swords





Curved Greatswords







Thrusting Swords















Great Hammers





Fist & Claws



Spears & Pikes












Whips & Flails


















Flames, Talismans & Chimes



    • Anonymous

      21 May 2018 13:54  

      Hey someone make me a build and i will use it don't give me stats just weapons armor and rings please.
      P.S. you can put in magic too.

      • Anonymous

        08 Feb 2018 09:58  

        Lots of good info ahead: for pure physical builds all ypu need is str dex and luck for hollow to maximize physical dmg.

        Do note that some weapons benefit greatly from blessed infusions and can open the door to miracles.

        I also recommedn choosing weapons based on your favorite class not dmg. My dark lothric straight sword, dark drakeblood greatsword and dark lothric great sword all deal the same dmg with about a 20 dmg difference. So when you infuse a weapon with an element all weapons deal almost the same dmg and this is why just choose a weapon basrd on what you like not dmg. I usually choose the weapon with highest dex requirement of my weapon class since higher dex requirement usually means more range better moveset and less stamina consumption i wouldn't mind doing 5% less dmg for all of that.

        It is true that split dmg is very luck based it depends on the defenses your opponent has but the results i got where my lothric straight sword lothric greatsword and drakeblood greatsword were tested on the drakeblood enemy in archdragon peak at NG+3 so i assume has high defenses. Also note that a 40 str 40 dex benefits from a refined infusion just as much as a 40 int 40 faith benefits from a chaos or dark infusion try it out you'll see the elemental infusion results in slightly higher dmg and the ability to cast big spells. And same goes for a dex build that benefits with sharp infusion bcz it is equal to a faith build that takes a lightning infusion they will result in almost equal dmg with barely 5% diff usually lightning winning over sharp.

        These conclusions are all made at NG+3 against the drakeblood enemy in archdragon peak. These conclusions are not for calculations on paper. So just choose the stats you like and nvr worry about dmg just pick the weapon in your favorite class (mine is greatswords) thay fits best your attributes (i jave 40 str 40 dex 50 int and 50 faith and i benefit most from a dark claymore).

        Also last tip of advice throw the drakeblood greatsword out the window more than 2 elemental dmg types on a weapon rrsults in very low dmg just try it out.

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