![]() Witchtree Branch |
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57 | ![]() |
25.0 | ||||||||||||||||
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20.0 | ||||||||||||||||
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10.0 | ||||||||||||||||
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10.0 | ||||||||||||||||
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15.0 | ||||||||||||||||
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100 | ![]() |
10 | ||||||||||||||||
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2.0 |
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40 | ||||||||||||||||
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114 | ||||||||||||||||||
Requirements & Bonus | |||||||||||||||||||
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E | - | C | - | ||||||||||||||||
7 | 0 | 18 | 0 | ||||||||||||||||
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Staves | ![]() |
Strike | ||||||||||||||||
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Steady Chant | ![]() |
7 (-/-) |
Witchtree Branch is a Weapon in Dark Souls 3.
The branch of a large, well-tended witchtree, used as a sorcery catalyst.
Witchtree staves are customary in the far north, and allow for faster casting than ordinary catalysts.
Skill: Steady Chant
Boost the strength of sorceries for a very short period. Works while equipped in either hand.
Notes and Tips:
- Cannot be Infused or Buffed.
- Reinforced with Titanite.
- Spellbuff:
- 60 Int = 184
- 50 Int = 168
- 40 Int = 149
- 30 Int = 127
- 20 Int = 104
- 18 Int = 100
- Provides a passive casting speed buff that is stronger than Sage Ring +2 (+99 Virtual Dexterity, but the cap is 50 Dexterity so it doesn't make a difference for most builds)
- Buff applies for all spells you cast from all schools, even those cast with another catalyst in your other active slot.
- Buff only applies while Witchtree Branch is in an active slot (ie. in your hand or on your hip).
- You do not have to meet Int requirements for the buff to apply
Location/Where to Find
- Looted from corpse behind a locked gate in Irithyll of the Boreal Valley. Must destroy an illusory railing in order to acquire it. (Railing Location Video)
Moveset and Videos:
(If your name is not on THIS list, please do not post videos here. If you wish to post videos, please click the link and apply in the thread)
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Witchtree Branch Upgrade Table
Requires 864 souls and 12x Titanite Shards to +3; 1296 souls and 12x Large Titanite Shard to +6; 1728 souls and 12x Titanite Chunk to +9 ; 720 souls and 1x Titanite Slab to +10
Attack ValuesBonus | Parameter Bonus | Auxiliary Effects | Damage Reduction (%) | ||||||||||||||
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Regular | 57 | - | - | - | - | E | - | C | - | - | - | - | 25 | 20 | 10 | 10 | 15 |
Regular +1 | 64 | - | - | - | - | D | - | C | - | - | - | - | 25 | 20 | 10 | 10 | 15 |
Regular +2 | 72 | - | - | - | - | D | - | C | - | - | - | - | 25 | 20 | 10 | 10 | 15 |
Regular +3 | 79 | - | - | - | - | D | - | B | - | - | - | - | 25 | 20 | 10 | 10 | 15 |
Regular +4 | 86 | - | - | - | - | D | - | B | - | - | - | - | 25 | 20 | 10 | 10 | 15 |
Regular +5 | 93 | - | - | - | - | D | - | B | - | - | - | - | 25 | 20 | 10 | 10 | 15 |
Regular +6 | 100 | - | - | - | - | D | - | B | - | - | - | - | 25 | 20 | 10 | 10 | 15 |
Regular +7 | 108 | - | - | - | - | D | - | B | - | - | - | - | 25 | 20 | 10 | 10 | 15 |
Regular +8 | 115 | - | - | - | - | D | - | B | - | - | - | - | 25 | 20 | 10 | 10 | 15 |
Regular +9 | 122 | - | - | - | - | D | - | B | - | - | - | - | 25 | 20 | 10 | 10 | 15 |
Regular +10 | 129 | - | - | - | - | D | - | B | - | - | - | - | 25 | 20 | 10 | 10 | 15 |
Table Key
Requirement | Parameter Bonus | Attack Values | Damage Reduction % | Auxiliary Effects | Others |
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Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)
Staves |
Archdeacon's Great Staff ♦ Court Sorcerer's Staff ♦ Heretic's Staff ♦ Izalith Staff ♦ Man-Grub's Staff ♦ Mendicant's Staff ♦ Murky Longstaff ♦ Preacher's Right Arm ♦ Sage's Crystal Staff ♦ Sorcerer's Staff ♦ Storyteller's Staff |
- Anonymous
Just to clarify, this staff directly gives you the maximum casting speed for any kind of magic, pyromancy, miracle spell or buff by just having it on hand or off hand?
- Anonymous
The number of people in this comment section who can't read either the entire entry or any of the comments is incredible
- Anonymous
This is beautiful if you just want to cast Frozen Weapon or Snap Freeze.
- Anonymous
I feel like this would be good for low level sorcery pvp build. You wouldn't have to waste any points to hit that cap, and the difference in spell buff at low levels is minimal.
- Anonymous
oolacile ivory catalyst: who are you?
witchtree branch: i'm you, but longer
- Anonymous
- Anonymous
I love this thing. Imo, the most logical use for this is for when you're in the middle of a fight, and need to cast something that doesn't depend on spellbuff: eg. Pestilent Mist, Snap Freeze, and so on.
- Anonymous
Do both witchtree catalysts stack with each other ? and does it stack with the ring?
- Anonymous
if you're just interested in the casting speed buff (i.e. for the demon scar) you should go with the saint tree bellvine, as it has a more useful weapon art and lower weight. However, experimenting with a pure caster build using the crystal chime and this staff in the off hand, I discovered that the steady chant weapon art can be used to buff the sorceries casted with the crystal chime, resultig in a 12% damage buff. Does apply to sorceries exclusively, does notwork with miracles
- Anonymous
This is definitely great as a substitute of a sage ring. Now I can have a extra ring slot.
- Anonymous
how fast can one make soul stream if one has sage ring +2 and dual wields this and saint-tree bellvine?
- Anonymous
Clarified effects on Casting speed. behaves similarly to Saint-Tree Bellvine in this video:
https://www.youtube.com/watch?v=zdVx2gHP6TM
- Anonymous
what if you use both a Sage Ring and a Witchtree Branch? Is there a significant reduction in casting speed with both, or is one enough?
- Anonymous
Solid alternative staff for someone who doesn't want to wear the sage ring or raise dex. It's look also really goes well with someone who is dabbling in some golden sorceries for support as hybrid build. Spook, Chameleon and hidden weapon all go great with with weapon. Remember, not all staves are meant for casting those big end game crystal soul spears!
- Anonymous
The speed buff boosts the catalyst in the opposite hand. So enjoy Court Sorcerer Staves with the speed of the witchtree without the need for dex investment or a sage ring.
- Anonymous
This staff does not increase Virtual Dexterity. It's another game lie
- Anonymous
It's easy enough to say that having both the ring and staff would waste stats, but by my math you'd be saving about 8 stat points in NG. Hard to say if it's worth it, but speed is pretty valuable, although its a shame most of the fast bosses are before Irithyll. I have no idea what the returns are on intelligence, but 8 points might be worthwhile damage. Of course, if you need those 8 points you'd probably just use a different staff...... I DIGRESS. Probably situational, or more suited to a duelist PvP build.
- Anonymous
I have 23 intelligence and 25 dexterity and for casting great heavy soul arrow this staff does it in about two seconds and the heretic staff does it in 3. Given how many fast enemies there are in this game I chose speed over damage. Things might change actually if other staves have far more damage.
- Anonymous
Like someone else mentioned, it may only be feasible for utility casting. (Even though the speed increase is almost next to nothing). The spell buff on this weapon is just terrible.
- Anonymous
Why does this staff seem completely pointless? Am I missing something? Thr scaling is worse than the starter.
- Anonymous
It would be cool to see a comparison of casting times between this and court sorcerer staff.I can't help but wonder if there are hidden casting speed modifiers for dex on the different staves
I imagine this staff would be funny with the spells Farron Dart and Farron Flashsword along with a Sage's Ring, though probably not all that effective.
Is the 185 spell buff @ 60 int including upgrades or it that at base?
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