New Game Plus is a feature of Dark Souls 3, wherein once the Final Boss is defeated, players have the option of replaying the game with their current stats and gear. After the credits, players are presented with an option to head straight into the next playthrough; if they opt not to, they can start the next playthrough later, from the Firelink Shrine bonfire. The consecutive playthroughs bring new challenges as enemies have increased health and damage, and there are new Souls and Rings hidden for players to find in order to continue developing their character.

 

Shows the increasing difficulty by playthough
Click to enlarge graph

Changes with Game Plus

  • Enemies have more hit points, and deal increased damage. Contrary to the bottom, but confirmed in Microsoft Excel (Yhorm and Iudex were tested, they don't have the same rate of health progression), the HP increase is variable.
  • Access to upgraded Rings: +1 for NG+ and +2/+3 for NG++. (base rings also still obtainable)
  • Soul  pickups are changed to higher level versions which give more souls when consumed or sold.
  • From NG+3, the only known changes are enemy health, defense, resistance, damage, stamina damage, and the souls gained for killing enemies and NPC's. There are an unlimited number of NG+, but enemies stop getting stronger after NG+7.
  • Multipliers for NG+ and beyond 
    • NG+ is variable based on the location of the game the enemy is in and NG+2 through NG+7 multipliers use NG+ as a base.

What carries over to New Game Plus

What doesn't carry over to New Game Plus

  • All Key Items. This includes Dark Sigils, Tomes, and Ashes (and their respective vendor ware unlocks). With the exception of Champion's Bones.
  • All Coals reset.
  • Unlocked shortcuts.
  • Discovered Bonfires.
  • All NPC states. (i.e. NPC quest progression resets, dead NPCs come back to life, NPC invaders will invade again, etc.)
  • Sky changes. (no more black sun and red clouds)
  • Pickle Pee, Pump-a-Rum trade state - all trades are reset except for the head carvings, of which you can only have one of each.

To-do Checklist before New Game Plus




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    • Anonymous

      04 Apr 2021 17:07  

      Is DS3's increase of difficulty the lowest of all souls games? I remember in DS1, in NG+4 a maxed black knight glaive build would struggle against the 4 kings with power within, but i'm not having much of a bad time with bosses on DS3's NG+4... and i don't even have a meta PvE build

      • 06 Feb 2021 00:49  

        Some people are still unsure on if everything is just the same after ng+7. I just tested it in ng+8 and ng+9 with the first enemy you can encounter. And yes it is the same.

        Ng+8
        Damage: 465, and 728 were the ones for the most common attacks
        Souls: 153

        Ng+9
        Damage: 465, and 728, for the same attacks
        Souls: 153

        So yes everything after Ng+7 is the same, at least for normal enemies. You can test this yourself at the end of your game. Maybe bosses do get a bit more difficult but I highly doubt it.

        • Anonymous

          01 Feb 2021 05:09  

          Man From really dropped the ball on Ng+ for Ds3. Ds1 introduced a nice basic concept of stronger difficulty with each ng+. Then Ds2 heavily expanded on it by adding more meaning to it such as new armors/spells/weapons that weren't available in the first new game. Heck you could even get ambushed by a boss out of their arena in Ds2 Ng+. Yet for some reason Ds3 just completely retconned that and went back to basic Ds1 ng+ style.

          Not saying Ds3 Ng+ sucks, but after Ds2 I know they could've done so much more than adding a couple of rings that would get outclassed by the DLC versions

          • Anonymous

            30 Jan 2021 15:22  

            How difficult is NG+? i just finished my first playthrough yesterday and killed gael, i only need the other 3 endings and the "master of (arcane magic)"
            but would it be easier to use my SL 134 character or use a different character?

            • Anonymous

              18 Jan 2021 16:18  

              Eh, could he an update over the years, but I'm on j20 and enemies are definitely still getting stronger.

              They are doing more damage than j8 (ng+7), have more poise, health/defence.
              Enemies such as Lothric knights in Lothric castle are getting closer and closer to 1 hitting me with blessed GS.

              Not much difference with DarkEater except health.

              Gael is definitely getting stronger.
              Moves that never 1 hit me before are getting way too close for comfort or out right trigger tears.

              And I'm not talking bout his super jump in phase 3. (Phase 2 after he starts overflowing).

              • Anonymous

                06 Jan 2021 19:19  

                New game+ is super boring and disappointing. After how amazing they did it in DS2 From decided to be uber lazy and literally not change anything from the base game. No new enemies, invasions, nothing. It's actually easier compared to new game, since the player now has perfect equipment. Such a let down, there is no reason to keep playing after finishing the game unless going for achievements or something.

                • Anonymous

                  06 Jan 2021 09:48  

                  Finally I've reached ng+, beaten sister friede, nameless king and soul of cinder, definitely the hardest trio. Forget bout the demon prince and gale.
                  Now, the hard part...........wich scythe do i use. Friede's twin scythe (really good looking) or the corvian scythe (fits closer to the theme im going for) dark sorceress. I got onyx blade for heavy backup (optional) pharris bow with a fukc ton of dark arrows (again optional) main weapons are the staff from dregg heap and the scythe im choosing. Armour/outfit Krystal sage hat and rest is karlas. All weapons are +10 and im lv 120, got all rings that are relevent. Its a shame i never knew about the npc that shows up after yoel dies, her clothing would be perfect for the corvian scythe.

                  • Anonymous

                    21 Dec 2020 11:54  

                    A lot of bosses can 2 shot you and some can even one shot you at +7 no matter how high your SL and vigor are.

                    • Anonymous

                      14 Nov 2020 21:24  

                      Can someone edit this page where it says to farm covenant items on NG + 2 for better item discovery. Item discovery does not change with increased NG+'s only your character item discovery with the help of items/luck will improve drop rates. Also don't forget to kill Yorshka for her chime after you are done with offerings or if you plan to grind them in NG+ (whether its from pvp or farming)

                      • Anonymous

                        07 Nov 2020 04:41  

                        Im not getting any drop or souls from some enemies in ng+. Example the dark night near farron keep or the darkwraith under the lothric tower bonfire. Is this a glitch, or just part of ng+? Im also getting basically no souls from the pick ups. The large soul of an intrepid hero gives me only 2500 souls. I remember lesser drops in ng giving me up to 20k

                        • Anonymous

                          25 Sep 2020 01:32  

                          NG+7 is the max damage scaling for mobs and bosses but furthermore the health is still going beeffier at each ng+

                          • Anonymous

                            22 Sep 2020 16:46  

                            Why in the world is NG+ 8 so much harder than 7 i mean i know it gets harder but it gets way too hard i have smoughs armor and i have died from rats!

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