New Game Plus is a feature of Dark Souls 3, wherein once the Final Boss is defeated, players have the option of replaying the game with their current stats and gear. After the credits, players are presented with an option to head straight into the next playthrough; if they opt not to, they can start the next playthrough later, from the Firelink Shrine bonfire. The consecutive playthroughs bring new challenges as enemies have increased health and damage, and there are new Souls and Rings hidden for players to find in order to continue developing their character.
Changes with Game Plus
- Enemies have more hit points, and deal increased damage. Contrary to the bottom, but confirmed in Microsoft Excel (Yhorm and Iudex were tested, they don't have the same rate of health progression), the HP increase is variable.
- Access to upgraded Rings: +1 for NG+ and +2/+3 for NG++. (base rings also still obtainable)
- Soul pickups are changed to higher level versions which give more souls when consumed or sold.
- From NG+3, the only known changes are enemy health, defense, resistance, damage, stamina damage, and the souls gained for killing enemies and NPC's. There are an unlimited number of NG+, but enemies stop getting stronger after NG+7.
- NG+ is variable based on the location of the game the enemy is in and NG+2 through NG+7 multipliers use NG+ as a base.
What carries over to New Game Plus
- Covenant rank status/all covenants and covenant rewards.
- All your current stats, weapons, armor, and consumables. (including the Coiled Sword Fragment)
- Estus and Bonfire Upgrades.
- Hollow level.
- Friendship with Giant of the Undead Settlement. (if you kept the unique Young White Branch he gave you)
- Undead Match.
What doesn't carry over to New Game Plus
- All Key Items. This includes Dark Sigils, Tomes, and Ashes (and their respective vendor ware unlocks). With the exception of Champion's Bones.
- All Coals reset.
- Unlocked shortcuts.
- Discovered Bonfires.
- All NPC states. (i.e. NPC quest progression resets, dead NPCs come back to life, NPC invaders will invade again, etc.)
- Sky changes. (no more black sun and red clouds)
- Pickle Pee, Pump-a-Rum trade state - all trades are reset except for the head carvings, of which you can only have one of each.
To-do Checklist before New Game Plus
- Obtain all Titanite Slabs - there are fifteen (eight in the base game, three in the Ashes of Ariandel DLC, and four in The Ringed City DLC) available per playthrough so it is highly recommended to get as many as possible per run.
- Trade everything you want to trade with Pickle Pee, Pump-a-Rum.
- Kill off all Crystal Lizards and Ravenous Crystal Lizards.
- Collect all Estus Shards and Undead Bone Shards.
- Collect all available Rings (note - all lower versions of rings are still available in all subsequent playthroughs, so don't worry if you missed any).
- Defeat all Bosses, and Mini-Bosses.
- Clear out the harder areas, like the Ringed City, to bring up your skills.
- Buy any Ore and Gems that you need from upgraded vendors. It's recommended to stock up on Titanite Chunks, Twinkling Titanite, and Titanite Scales, as these will not be available until late into your next playthrough.
- Infuse your weapons and Upgrade them as much as required.
- Kill off NPCs to obtain their equipment and souls. Note that the Shrine Handmaid, Blacksmith Andre, and the Fire Keeper can be killed, but they will respawn without dropping any souls or items. There are no benefits to killing them, only drawbacks - killing the Handmaid will only increase the price of her wares by 20%, and Andre will refuse to help you anymore. The Fire Keeper doesn't change.
- Grind your Covenant Items, for Achievements/Trophies, in either your first journey (since it is easier to defeat the enemies), or during New Game +2 (to have the best Item Discovery possible). The Rosaria's Fingers covenant should be accessed with caution, because any offerings to Rosaria will stop Sirris' questline and, by extension, lock off access to the Mound-Maker covenant if you missed the first way. Here are the required items for getting all covenant rewards:
- 30 Sunlight Medals for Warrior of Sunlight. These may be farmed from Lothric Knights.
- 30 Proof of a Concord Kepts for Blade of the Darkmoon. These may be farmed from Silver Knights.
- 30 Vertebrae Shackles for Mound-Maker. These may be farmed from Carthus Swordsmen.
- 30 Human Dregs for Aldritch Faithful. These may be farmed from Devout of the Deep.
- 30 Wolf's Blood Swordgrasses for Watchdogs of Farron. These may be farmed from Ghru Grunts and Ghru Shaman.
- 30 Pale Tongues for Rosaria's Fingers. These may be farmed from Darkwraiths.
- 30 Filanore's Spear Ornament for Spears of the Church (DLC Ringed City). These may be farmed from Ringed Knights.
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Starting Ng+++++++ at sl 213 idk cause i'm only doing it so i can get max souls droped
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I will complete everything in the game and reach 802sl before ng
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What the hell is relative difficulty? A lot of effort for a graph when the y axis doesn’t even make sense. Higher HP I can understand sure, but I refuse to believe the game will be 40% harder when a) you already know all the areas/bosses and b) you probably have access to the god-tier version of whatever weapons you like
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Defeated all main game bosses except for the nameless king, but dlc bosses are still alive. Should I start journey 2?
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all of the items in key inventory will go when u start ng+ everything else will move over, keeping all the key items would make the game too easy.
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Am i ready to start journey 2?
Level - 138
Vigor - 42
Endurance - 39
Vitality - 40
Anyone tell me if its good enough for journey 2
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Soul rewards for killing ennemies seams to be locked after NG++, the three golden winged knights on the archives roof gives around 85000 souls each at NG++ (using all farm items) they give the same exact amount at NG+3 etc....
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Do anyone know why there's no option of Begin New Journey in linkfire shrine bonfire. I always killed final boss.
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game just totaly freaked out on me, i was just about to do the lord of cinders fight, and suddenly the game made several repeating sounds (like your selecting things in your inventory) and im in the cemetary at the games start, on new game plus, didnt get to do ashes or ringed city, got jipped out of getting my loot from those dlc and the souls form them, and missed out on getting sunlight spear from lord of cinder soul!!
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Do boss souls carry over to ng+? I've never been able to get an answer
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I'm sl94, should I go NG+? I've got 27 vig and 30 str and dex
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When I start an NG+ will I load up the items in the box? Or just the ones from the inventory? Or the equipped ones?
Sorry if my English is bad.
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Do the amount of souls you get from enemies cap and ng+7 as well?
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OK, help me out here. I think i just found a Bug in the game. I got thrown into NG+ without beating the final Boss...
Here is what happend:
-I defeated Deacons,
.cleared out the top of the cathedral,
-gave 2 pale tongue to rosaria,
-baught the Armour for Siegwald from Patches
-went back to Firelink shrine
-switched my covenant Item from "Way of the Blue" to "Blue Sentinels"
-warped to crucifiction woods
and there the magic happend. I took 2 steps and a loading screen appears. next thing was the short cutscene where i rise from my coffin.
I didnt know exactly what happend but when i defeated the crystal lizard and found a "intrepid Hero Soul" i knew i m in NG+.
Is this a Bug or not?? please help me out here
Never saw the point in doing NG+ unless you’re completely in love with the game and don’t mind the repetition.
I find that building the character is most of the fun and by the time I’m done with the game my build is pretty much complete. Only way I can see myself doing NG+ is if I bumrush (ignoring optional bosses) my way to Soul of Cinder and continuing my build to fight Gael in NG+
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Is DS3's increase of difficulty the lowest of all souls games? I remember in DS1, in NG+4 a maxed black knight glaive build would struggle against the 4 kings with power within, but i'm not having much of a bad time with bosses on DS3's NG+4... and i don't even have a meta PvE build
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trying to do parries in ng+7 is the most stupid thing you could ever do, believe me, i tried.
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So after I help anri defeat Aldrich where does she spawn next
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Can I get all the endings with one character if I new game plus
Some people are still unsure on if everything is just the same after ng+7. I just tested it in ng+8 and ng+9 with the first enemy you can encounter. And yes it is the same.
Ng+8
Damage: 465, and 728 were the ones for the most common attacks
Souls: 153
Ng+9
Damage: 465, and 728, for the same attacks
Souls: 153
So yes everything after Ng+7 is the same, at least for normal enemies. You can test this yourself at the end of your game. Maybe bosses do get a bit more difficult but I highly doubt it.
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Man From really dropped the ball on Ng+ for Ds3. Ds1 introduced a nice basic concept of stronger difficulty with each ng+. Then Ds2 heavily expanded on it by adding more meaning to it such as new armors/spells/weapons that weren't available in the first new game. Heck you could even get ambushed by a boss out of their arena in Ds2 Ng+. Yet for some reason Ds3 just completely retconned that and went back to basic Ds1 ng+ style.
Not saying Ds3 Ng+ sucks, but after Ds2 I know they could've done so much more than adding a couple of rings that would get outclassed by the DLC versions
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How difficult is NG+? i just finished my first playthrough yesterday and killed gael, i only need the other 3 endings and the "master of (arcane magic)"
but would it be easier to use my SL 134 character or use a different character?
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Can i play with people who are not in new game plus, if i go into new game plus
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Eh, could he an update over the years, but I'm on j20 and enemies are definitely still getting stronger.
They are doing more damage than j8 (ng+7), have more poise, health/defence.
Enemies such as Lothric knights in Lothric castle are getting closer and closer to 1 hitting me with blessed GS.
Not much difference with DarkEater except health.
Gael is definitely getting stronger.
Moves that never 1 hit me before are getting way too close for comfort or out right trigger tears.
And I'm not talking bout his super jump in phase 3. (Phase 2 after he starts overflowing).
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New game+ is super boring and disappointing. After how amazing they did it in DS2 From decided to be uber lazy and literally not change anything from the base game. No new enemies, invasions, nothing. It's actually easier compared to new game, since the player now has perfect equipment. Such a let down, there is no reason to keep playing after finishing the game unless going for achievements or something.
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Finally I've reached ng+, beaten sister friede, nameless king and soul of cinder, definitely the hardest trio. Forget bout the demon prince and gale.
Now, the hard part...........wich scythe do i use. Friede's twin scythe (really good looking) or the corvian scythe (fits closer to the theme im going for) dark sorceress. I got onyx blade for heavy backup (optional) pharris bow with a fukc ton of dark arrows (again optional) main weapons are the staff from dregg heap and the scythe im choosing. Armour/outfit Krystal sage hat and rest is karlas. All weapons are +10 and im lv 120, got all rings that are relevent. Its a shame i never knew about the npc that shows up after yoel dies, her clothing would be perfect for the corvian scythe.
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A lot of bosses can 2 shot you and some can even one shot you at +7 no matter how high your SL and vigor are.
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Can someone edit this page where it says to farm covenant items on NG + 2 for better item discovery. Item discovery does not change with increased NG+'s only your character item discovery with the help of items/luck will improve drop rates. Also don't forget to kill Yorshka for her chime after you are done with offerings or if you plan to grind them in NG+ (whether its from pvp or farming)
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Im not getting any drop or souls from some enemies in ng+. Example the dark night near farron keep or the darkwraith under the lothric tower bonfire. Is this a glitch, or just part of ng+? Im also getting basically no souls from the pick ups. The large soul of an intrepid hero gives me only 2500 souls. I remember lesser drops in ng giving me up to 20k
What happens to the things i kept in the storage box? Will they remain there or be removed once I head into NG+?
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After Idefeaded all bosses playing on offline no sign for to enter ng+ looking forward to get some advice
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Is it the sl or is it which ng you are on that affects what other players you get
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NG+7 is the max damage scaling for mobs and bosses but furthermore the health is still going beeffier at each ng+
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Why in the world is NG+ 8 so much harder than 7 i mean i know it gets harder but it gets way too hard i have smoughs armor and i have died from rats!
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NG+7 is very doable at sl80, its reasonable to stop at that or 120 for pvp.
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Can anyone tell me please how many souls can i get from 3 silver knights in anor londo at ng+7 ?
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If I start ng+8, will enemies drop more souls than in +7 or does everything stay the same?
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Someone deleted the original information under this title and put in trash.
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So every ng cycle increases the value of soul pickups, both items and enemies?
What if before I went to ng+ I was around let's say sl 280, will ng+ scale the enemies and bosses with my soul level?
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What would be the best SL to he at before going to NG+4 because im at 244 right now
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has new game plus always been new game plus or refered to as that as i dont remember it being called journey 1, 2 and 3 e.c.t?
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So if i start a ng i can keep the covenant for spear of church and still be a mini boss?
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So basically if you have grabbed everything during first play through, you don't need to grab anything except titanite slabs during ng+. then you come to ng++ to get your +2/+3 rings right?
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So i got into to ng+ in one of my playthroughs, and i decided to do a new playthrough, but everything is way harder for some reason. Can someone explain?
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ng+7 is basically a no hit run since everything gunna kick your ass in one hit
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the enemies you can farm vertbrae shackles from where do they spawn ?
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quria começar NG+ lv 0 sem itens e alman nem uma , cmeçar realmente do 0 soque em NG+ , e possivel ?
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I already gave 30 Pale Tongues to Rosaria in my first playthrough, result in not being able to do Sirris' questline. If I start NG+, will Sirris still act antagonistic toward me and I'm still unable to do her questline? In the Wiki above, It says that Convenant rank status are carried over, which mean my Rosaria's Fingers rank is at maxed and Sirris will still act antagonistic towards me?
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If I achieved Rank 1 in a covenant on my 1st playthrough, and I want to go into NG+, do I lose my rank status in the covenant? Or can I keep submitting items like Dregs or Vertebrae's my second playthrough to get to rank 2? I don't want to start a NG+ and lose my rank status even though I have some of the items in the covenant's.
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There are 2 key items that carry over into new games. The young grass dew, which is the firdt reward from the spears of the church covenant will carry over. The champion's bones will also carry over so if you forget to burn them in firelink its ok.
i just started playing but i can already see how fun it would be to have more players available to play at higher soul levels in all areas of the game. staying at soul level 120 seems frustrating
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"...by around that time, you want 99 Vitality and 99 Vigor..." Me, on NG+19: 40, take it or leave it!
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I feel like there is no difference between new game and new game plus at level 30
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Try calamity ring receive double damage make the the game more challenging
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I am currently on NG+ 7 or 8 i can remember, the difficulty of the game didn't really change as i levelled significantly throughout my play through, currently lvl 300 still farming souls, if you are looking for a challenge don't lvl past meta. You will see and increase in difficulty and and in you ability to play the game, making starting new characters easier and doing challenge runs possible. People looking to level past 200 or 300+ there is a great soul farm in the grand archives. I would recommend stopping farming souls there when getting 5 levels takes long than a play through as you can get 5 free levels from Yoel as i have not currently reached this point i do not know when to stop farming souls and make an OP PVE boss build anyone who knows when farming souls is best to be stopped would appreciate a response. -E.R.J.P
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Guys, if you really want a higher difficulty, i would advise to stay at meta level until NG+7. If you continue to level up, you wont experience an increase in difficulty. That's still kind of fun to have a build able to use every weapon… The challenge is real at NG+7 SL100. Same for Sekiro NG+7 at 14 attack power.
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Does enemy poise rise with higher new game plus? I could stagger silver knights with EGS on NG3+ but can't on NG4+
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So I’m on NG 4 and am debating to go further. My official difficulty spike was NG 3, and this run through (NG 4) didn’t feel to much harder or challenging, in fact, it felt easier. If I go forward is it still going to seem “Easier”? Or will there be another spike around NG 6-7?
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There are a few upgraded rings in NG+ that you can't get in the regular game. Can you move a NG+ Ring back to regular New Game (By having a friend take it and give it to another character or something) or is there something that prevents this?
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It took me 30 days to finish my first game. Didn't use wiki as is my rule first play thru. Ng+ took me 20 hours. And I was not rushing. Knowledge is key here peoples. May the flames guide u
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It would be really cool if this page listed all the unique items that you get from the progressive playthroughs (NG+, NG+2 etc) so that you know what to look for on your new adventure.
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When I play Dark Souls 3 in the first run not too long. I was aware of the NG+ cam increase enemy health and damage. To make a new NG more easier is to farm souls in the current NG for stat increase before going into a new NG. I started NG+ with SL210 or so.
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“So by around that time, you want 99 Vitality and 99 Vigor with some good armor, like the Slave Set”. At max vitality you don’t want any medium armor when heavy sets are available. That’s maxing your defence and compromising it by limiting your absorption, come on now.
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Dark Souls 2 is overall my least favorite of the trilogy but one thing I liked about is that going into NG+ actually alters the game in substantive ways. Enemies are more numerous, there's new NPC invaders, some bosses have extra mobs helping them and/or drop different souls when they die, and there's new items that aren't just upgraded versions of stuff you already have. When the only things that change are enemy HP and damage, I feel like it just makes the core gameplay more tedious without really adding anything new.
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"So by around that time, you want 99 Vitality and 99 Vigor" Yet on the page of Vigor it says you shouldn't increase this stat past 50 due to the low gain in HP (only +100 between 50 and 99).
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I'm in ringed city ng+8 and the enemy's HP has increased while the above is recorded 0.
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I'm at NG+8 and I see enemies react faster and stronger. It's not like the instructions or i was wrong?
And by no summon sign anywhere I mean since the very start of my ng+ all. The. Way to here at the archives
I bought the DLCs after fighting Nameless and now if i want to fight them i have to practice in ng+. Pray for me
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