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New Game Plus is a feature of Dark Souls 3, wherein once the Final Boss is defeated, players have the option of replaying the game with their current stats and gear. After the credits, players are presented with an option to head straight into the next playthrough; if they opt not to, they can start the next playthrough later, from the Firelink Shrine bonfire. The consecutive playthroughs bring new challenges as enemies have increased health and damage, and there are new Souls and Rings hidden for players to find in order to continue developing their character.

 

Shows the increasing difficulty by playthough
Click to enlarge graph

Changes with Game Plus

  • Enemies have more hit points, and deal increased damage. Contrary to the bottom, but confirmed in Microsoft Excel (Yhorm and Iudex were tested, they don't have the same rate of health progression), the HP increase is variable. I would assume that the damage increase is also variable.
  • Access to upgraded Rings: +1 for NG+ and +2/+3 for NG++ (base rings also still obtainable).
  • Soul  pickups are changed to higher level versions which give more souls when consumed or sold.
  • From NG+3, the only known changes are enemy health, damage and the souls gained for killing enemies and NPC's. There are an unlimited number of NG+, but enemies stop getting stronger after NG+7.
    • Playthough        % Increase to Enemy HP and Damage (Very estimated):

      New Game                                Base
      NG+                                          40% 
      NG +2                                        8%
      NG +3                                        8%
      NG +4                                        8%
      NG +5                                        8%
      NG +6                                        8%
      NG +7                                        8%
      NG +8                                        0%
    • NG+ is often much easier than the 40% increase appears. This is because if you are staying around the META,
      (SL 120) many people will have finished their build. As such, the perceived difficulty spike is around NG+2 or +3 instead.
    • NG+6 is the point that enemies will have double the amount of HP and deal double damage, compared to the first playthough. So by around that time, you want 99 Vitality and 99 Vigor with some good armor, like the Slave Set, so you don't get killed in just a few hits.

What carries over to New Game Plus

What doesn't carry over to New Game Plus

  • All Key Items. This includes Dark Sigils, Tomes, and Ashes (and their respective vendor ware unlocks). With the exception of Champion's Bones.
  • All Coals reset.
  • Unlocked shortcuts.
  • Discovered Bonfires.
  • All NPC states (i.e. NPC quest progression resets, dead NPCs come back to life, NPC invaders will invade again, etc.).
  • Sky changes (no more black sun and red clouds)
  • Pickle Pee, Pump-a-Rum trade state - all trades are reset except for the head carvings, of which you can only have one of each.

To-do Checklist before New Game Plus




    • Anonymous

      10 Feb 2019 00:04  

      It's stupid that enemies won't get stronger past NG+7. I really was going to do a challenge of getting myself to NG+ 100 but now it seems dull.. Currently at NG+ 17 wondering what the hell was i doing with my life

      • Anonymous

        29 Dec 2018 23:46  

        I killed the soul of cinder but I didn’t get the option to start a new play through. I also don’t see the option and firelink bonfire. Help please

        • Anonymous

          10 Dec 2018 17:12  

          So if I gave 6 sunlight medals for the warriors of sunlight I'll start from six on my next playthrough still?

          • Anonymous

            09 Dec 2018 14:14  

            Here's my question. When you enter NG+ your stats carry over right? So does the price to level up reset or stay the same?

            • Anonymous

              05 Dec 2018 21:22  

              I accidentally sold my evil eye ring +1 in my NG+, if I go onto NG++ will the ring be in the same place as last time despite it being NG++?

              • Anonymous

                13 Nov 2018 16:55  

                Just to answer anyones questions who may come here to ask, All items, spells, armor, Everything, is obtainable in NG+ just think of it as having the whole game ahead of you to complete and go through again (with added benefits & extras) :)

                • 13 Nov 2018 08:23  

                  Does NPC Invader (like Yellowfinger Haysel, Knight Slayer Tsorig, etc) scale in NG+? Because I'm pretty sure I get 1-Hit Kill by Hodrick (Mad Phantom in Crucifixion Woods), but the invader Yellowfinger Haysel (at the same place) does minuscule damage.

                  • Anonymous

                    03 Nov 2018 09:50  

                    anything you had brought found or used in base game you can get back in NG+ bosses souls will stay in the next game as well

                    • Anonymous

                      14 Oct 2018 22:53  

                      I accidentally sold my thunder stone plate ring found in the arch dragon peak, can I get it again if I start a new game cycle?

                      • Anonymous

                        29 Sep 2018 00:00  

                        I accidentally sold my farron flashsword sorcery and I don't know if I'll be able to buy it again in NG+. Please help!

                        • Anonymous

                          21 Sep 2018 17:18  

                          So do unconsumed BOSS souls in your inventory carry over to NG+ or not lol, wiki still doesn't really explain that. Or do I have to consume/sell/transpose em all before I reset?

                          • Anonymous

                            18 Aug 2018 22:14  

                            does anyone know what items will be lost when starting ng+? I know ashes will reset, but will bosses souls or any other important items?

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