Bosses in Dark Souls 3 are powerful foes which constitute some of the most challenging experiences in the game. Most are defeated as part of the mandatory story progression, with the rest optional. Defeating a boss earns the player souls, restoration of Ember and unique Boss Souls which can be transformed into powerful WeaponsSpells, or Items via Soul Transposition from Ludleth of Courland in Firelink Shrine. 

Certain bosses feature special NPCs available as summons for the fight, with some of these summoning instances dependent on meeting certain progression conditions. See the individual boss pages for NPCs available and their conditions. 

As long as the respective boss of an area remains alive, a player may be invaded by hostile phantoms. Once the boss is slain, invasions are no longer possible, however players may continue to summon phantoms via the Red Sign Soapstone.

In total there are 19 bosses in the whole game, with 6 of them being optional.

 

 

All DKS3 Bosses

BOSS LOCATION NPC SUMMONING WEAKNESS RESISTANCE IMMUNITY PARRYABLE OPTIONAL
Iudex Gundyr Cemetery of Ash None Fire/Frost/Riposte

Dark/Bleed

Poison/Toxic YES NO
Vordt of the Boreal Valley High Wall of Lothric Sword Master

Lion Knight Albert
Fire/Dark

Slash/Thrust

Poison/Toxic

Bleed/Frost

NO

NO
Curse-Rotted Greatwood Undead Settlement

None

Slash/Thrust/Fire

Sacs

None

Poison/Toxic

Bleed/Frost

NO

YES1
Crystal Sage Road of Sacrifices

Eygon of Carim

Slash/Thrust/Strike

Poison/Toxic

Magic None YES4 NO
Abyss Watchers
 Farron Keep
Sirris of the Sunless Realms

 or
Londor Pale Shade
 
or
Black Hand Gotthard
Lightning/Backstab

Dark/Bleed

Poison/Toxic YES NO
Deacons of the Deep Cathedral of the Deep Anri of Astora

Sirris of the Sunless Realms
or
Horace the Hushed

Slash/Thrust/Strike

Hollowslayer GS

Magic/Dark

Bleed

None YES NO
High Lord Wolnir Catacombs of Carthus none Bracelets / Blessed Weapons
Farron/Wolf Knight's GS
Dark

Poison/Toxic

Bleed/Frost

 

NO

NO
Old Demon King Smouldering Lake Knight Slayer Tsorig

Great Swamp Cuculus

Dark

Black Knight Weapons

Fire

Bleed/Frost

NO YES
Pontiff Sulyvahn
Irithyll of the Boreal Valley
Anri of Astora

Black Hand Gotthard

Londor Pale Shade
Thrust/Riposte

Poison/Toxic

Bleed/Frost

 
None YES NO
Yhorm the Giant Profaned Capital

* Siegward of Catarina
joins the player during the boss cutscene if his questline is fulfilled

Storm Ruler

Lightning

Physical/Magic/Dark

Fire/Poison/Toxic

Bleed/Frost

 

NO

NO
Aldrich, Devourer of Gods Anor Londo None

* Anri of Astora
summons the player in his world to defeat Aldrich if his/her quesline is fulfilled

Fire/Lightning

Farron/Wolf Knight's GS

Magic/Dark Poison/Toxic  NO NO
Dancer of the Boreal Valley


High Wall of Lothric

After 3 Lords of Cinder are defeated

(or Emma is killed)

Sword Master Dark/Lightning/Strike

Bleed

Poison/Toxic/Frost

NO

NO
Dragonslayer Armour Lothric Castle Sirris of the Sunless Realms

Eygon of Carim

Frost

Farron/Wolf Knight's GS

Dark/Lightning Poison/Toxic/Bleed NO NO
Oceiros, the Consumed King Consumed King's Garden Hawkwood Lightning Magic/Bleed Poison/Toxic  NO YES2
Champion Gundyr Untended Graves Sword Master Lightning Poison/Toxic/Bleed None YES YES
Lothric, Younger Prince The top of Lothric Castle

Sirris of the Sunless Realms

Orbeck of Vinheim

(Lorian) Lightning/Frost

(Lothric) Slash/Thrust/Strike

Dark Poison/Toxic

YES3

NO
Ancient Wyvern
Archdragon Peak
None

Lightning/Frost

Plunging Attack

Poison/Toxic/Bleed  None NO YES
Nameless King Archdragon Peak

None

* Hawkwood
can be summoned but he will desert when reaching the altar or when the player ring the bell

(King of the Storm)

Lightning

(Nameless King)

Fire

(King of the Storm)

Fire/Bleed

Poison/Toxic

(Nameless King)

Lightning

(King of the Storm)

None

(Nameless King)

Poison/Toxic

NO

YES
Soul of Cinder Kiln of the First Flame Yuria of Londor

Shade of Londor
Lightning Fire None

Stagger

(Only in 2nd Phase)

NO

1Curse-Rotted Greatwood technically this boss is optional, although you won't be able to use your Boss Souls to perform Soul Transposition without defeating it because you will not receive the transposing kiln for Ludleth.

2Oceiros, the Consumed King this bossfight is not optional for the "End of Fire" ending, but optional for all others..

3These "staggers" or parrys cannot be followed up with a riposte. However, most bosses are still vunerable to ripostes, triggered through consistent damage and/or head damage.

4He can be parried, but he usually uses spells; the most likely parry is at the very beginning of the fight, where he is more prone to draw his rapier.

 

Ashes of Ariandel Bosses

BOSS LOCATION NPC SUMMONING WEAKNESS RESISTANCE IMMUNITY PARRYABLE OPTIONAL
Sister Friede Painted World of Ariandel Slave Knight Gael Bleed, Dark, Lightning Poison, Frost None YES NO
Champion's Gravetender & Gravetender Greatwolf Painted World of Ariandel None Bleed, Fire Poison, Frost None YES YES

 

The Ringed City Bosses

BOSS LOCATION NPC SUMMONING WEAKNESS RESISTANCE IMMUNITY PARRYABLE OPTIONAL
Demon in Pain & Demon From Below / Demon Prince The Dreg Heap Lapp & Slave Knight Gael Dark Fire Frost NO NO
Halflight, Spear of the Church The Ringed City Unbreakable Patches Fire Bleed None YES NO
Darkeater Midir The Ringed City Shira Mercury, Lightning Dark, Fire, Magic  Poison & Toxic, Bleed Frost NO YES
Slave Knight Gael (Boss) The Ringed City None Frost, Poison & Toxic Magic, Dark  None ?? NO

 

Mini Bosses / Special Encounters

  • Boreal Outrider Knight, located under the double elevator of Undead Settlement, where we meet Siegward. He drops the Irithyll Straight Sword.
  • Boreal Outrider Knight, located on the left side of the main bridge of Lothric Castle, down a staircase. He drops the Sword Irithyll Rapier.
  • Boreal Outrider Knight, located behind an illusory stone wall of Grand Archives, top of a small ladder above the wooden bridge. He drops the Outrider Armor Set.
  • Stray Demon (drops Soul of a Stray Demon), located on the other side of the bridge where you find Yoel. Can be accessed from the poison swamp area via ladder.
  • Fire Demon, located on the way down to smouldering lake
  • Deep Accursed, located within the Cathedral of the Deep in a large room with a body in the distance
  • Deep Accursed, located within the Anor Londo castle hallway, on ceiling
  • Carthus Sandworm, roaming the smouldering lake area just before the old demon king boss fight (drops: Miracle Lightning stake and undead bone shard)
  • Sulyvahn's Beast, crocodile/wolf hybrid, located on the bridge to Irithyll of the Boreal Valley.
  • Sulyvahn's Beast x2 in the Water Reserve area of Irithyll of the Boreal Valley, location of the Aldrich Faithful covenant altar.

 




    • Anonymous

      29 Oct 2019 14:34  

      I know for a fact dancer bleeds like a *****. Can beat her at the start of the game with any weapon that causes bleed.

      • Anonymous

        25 Oct 2019 00:28  

        Weapon skills are useless if you use it with bosses. Why design such useless things? all for pvp is no different than an updated version of DS2. The character is only faster than DS2 in addition to nothing special. I went to the seventh time both DS2 & 3 and I was always waiting for the character to be strong like a boss but in the end there was nothing.

        • Anonymous

          17 Aug 2019 20:52  

          I'm the outcast, but most of these were very underwhelming for me. Either as fights, or because their design wasn't all that, or because they lacked presentation since there are almost no cutscenes in 3. This and Bloodborne are terribley overhyped.

          • Anonymous

            23 Jul 2019 13:24  

            To the newbies, Dark souls games aren't near as hard as they are hyped to be. FAAAAAAAR from the hardest. They aren't easy, but their legendary status as the hardest games is bull lol. Mario is harder. Megaman is harder, etc. You'll suck your first playthrough then it will click, or you'll be a natural. Ignore the difficulty hype. DS3 was my first Dark Souls game. About 30 hours in, the combat clicked and I slowly got better and better.

            • Anonymous

              09 Jun 2019 08:18  

              Seems a little inconsistent that half the Mini Bosses have their drops listed here and the other half don't. The Fire Demon listed drops Soul of a Demon, the other one in the Undead Settlement isn't listed here, but it drops a Fire Gem The two Deep Accursed drop Aldrich's Sapphire and Ruby The solo Sulyvahn's Beast drops Pontiff's Right Eye, and the duo give the Ring of Favor once both are dead Also shouldn't Champion Gundyr also have the little 2 in his optional box since you would also have to kill him to achieve the End of Fire ending?

              • Anonymous

                04 Jun 2019 07:42  

                Guys, try to NOT use NPC phantoms, they will raise the boss difficulty, try it alone and learn how to parry, its easy with some practice.

                • Anonymous

                  03 Jun 2019 16:22  

                  I'm not sure, but perhaps the second suit of Dragonslayer Armour in the Ringed City counts toward the list? There's one near the second Judicator, in the swampy area; if you go to the cliff and follow the edge along the left, it's resting near a bunch of crystals, and I don't think it respawns either.

                  • Anonymous

                    26 May 2019 09:18  

                    All the bosses here are commented and unlike DS2, some bosses cannot comment. I just started NG + I wonder if DS3 is easier than DS2? NG++ DS3 is similar to DS2, you only need to eat 2 blows to die. The camera here is harder to see than the DS2. I really didn't see it clearly when bosses attacked.

                    • Anonymous

                      24 May 2019 04:12  

                      Multiple stage boss fights are a neat idea in theory. But it means that midway through beating each boss, you suddenly have to learn its new moveset in order to triumph. That's fine, except that you have to replay the 1st phase again if you fail. And this is Dark Souls, so you probably WILL fail. Obviously, phase two will be harder than phase 1, so it will likely take even more time to learn. Except now you will have to replay the entire first phase every single time you fail. Inevitably, phase 1 becomes less and less fun, and more like a chore, especially for bosses with a lot of health. When it becomes more of an annoyance than a challenge, you start trying to rush though it and end up getting sloppy and dying, which means starting over yet again. This issue could be mitigated by having the option of skipping the first phase after you've beaten it a certain number of times, but I doubt anyone will ever try to make that happen. TLDR; I know I'm awesome, FromSoftware. Please stop making me prove it.

                      • Anonymous

                        22 Mar 2019 02:44  

                        If anyone needs help in darksouls 3 xbox one, just let me know I'm lvl 150 or 250 cant remember at this time, and can easily run you through the game, my xbox gamer tag is TheRealDiddly

                        • Anonymous

                          31 Jan 2019 03:56  

                          hey! fextralife! Cristal Sage, in Grand Archives is a mini boss love this wiki, thanks for this great job man, cheers!

                          • Anonymous

                            22 Jan 2019 23:03  

                            I am facing Darkeater Midir for the first time on my first playthrough. My character is a Pyro character and the three damage types I have are dark, fire, and magic. Those just happen to be Midir's three resistances. I keep trying but I don't seem to be dealing any damage. Now I was thinking of using a lightning Astora Greatsword for the boss because of its S scaling in faith and because Midir is weak to lightning. My current stats are at 24 Str, 22 Dex, 40 Int, and 40 Fth. Will those stats as well as a +9 lightning Astora Greatsword do good damage?

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