Boreal Outrider Knight

Boreal Outrider Knight DKS3

Enemy Type Humanoid
Weakness Dark
Resistances Frost, Fire, Magic, Physical-type
Immune Toxic/Poison

Boreal Outrider Knight is an enemy in Dark Souls 3.


Boreal Outrider Knight Enemy Description


Boreal Outrider Knight Combat Information


Boreal Outrider Knight Notes & Trivia

  • The Black Fire Orb on a 20-20 INT-FTH build casted on a +9 Pyro Flame, will do 500 damage should you wear both Swamp and Witch's rings +Lloyd's Sword Ring.
  • Outrider Knights have deformed over time, into dog-like Sulyvahn's Beasts, Vordt of the Boreal Valley and even the Dancer of the Boreal Valley. - "Every Outrider Knight one day devolves into a beast, constantly hounded by Pontiff Sulyvahn's black eyes."
  • The Outrider Knight in Lothric Castle drops the Irithyll Rapier regardless of wielding the Irithyll Straight Sword, similar to the knight in the Road of Sacrifices.
  • Maybe inspired by "Berserk" manga by Kentaro Miura, specifically, by Gutts in his Berserk armor that takes the form of his inner beast or "beast of darkness" -- a wolf, and takes control of him. Similarly, their complete bestial forms of Sulyvahn's Beasts are designed after the "beast of darkness" from "Berserk"   


Boreal Outrider Knight Variations

Irithyll Straight Sword Knight

Location Drops
Undead Settlement  654  1600 Irithyll Straight Sword

Irithyll Rapier Knight

 Location   Drops 
Lothric Castle  1971  3000  Irithyll Rapier

Boreal Outrider Knight

Location Drops
 Grand Archives  2330 15000  Outrider Knight Armour set


Ancient Wyvern (Mob)  ♦  Angel  ♦  Ascended Winged Knight  ♦  Basilisk  ♦  Black Knight  ♦  Black Knights  ♦  Boreal Immolator  ♦  Burning Stake Witch  ♦  Cage Spider  ♦  Carthus Sandworm  ♦  Carthus Swordsman Skeleton  ♦  Cathedral Evangelist  ♦  Cathedral Grave Warden  ♦  Cathedral Knight  ♦  Church Guardian  ♦  Clawed Curse  ♦  Consumed King's Knight  ♦  Corpse-Grub  ♦  Corvian  ♦  Corvian Knight  ♦  Corvian Settler (Enemy)  ♦  Corvian Storyteller  ♦  Court Sorcerer  ♦  Crawling Ghru  ♦  Crystal Lizard  ♦  Crystal Sage (Mob)  ♦  Dark Rotten Flesh  ♦  Darkwraith  ♦  Deacon  ♦  Deacon of the Deep  ♦  Deep Accursed  ♦  Demon  ♦  Demon Statue  ♦  Desert Pyromancer Zoey  ♦  Devout of the Deep  ♦  Drakeblood Knight  ♦  Elder Ghru  ♦  Farron Follower  ♦  Flame Demon  ♦  Gargoyle  ♦  Gargoyle Lancer  ♦  Ghru Cleric  ♦  Ghru Conjurator  ♦  Ghru Grunt  ♦  Ghru Leaper  ♦  Ghru Shaman  ♦  Giant Avelyn  ♦  Giant Fly  ♦  Giant Serpent-Man  ♦  Giant Slave  ♦  Grand Archives Scholar  ♦  Grave Warden  ♦  Gravewarden Skeleton  ♦  Great Crab  ♦  Greater Crab  ♦  Grotesque Londor Grower  ♦  Hand Ogre  ♦  Harald Legion Knight  ♦  Havel Knight  ♦  Hollow  ♦  Hollow Assassin  ♦  Hollow Cage  ♦  Hollow Cleric  ♦  Hollow Manservant  ♦  Hollow Priest  ♦  Hollow Slave  ♦  Hollow Soldier  ♦  Hound-Rat  ♦  Infested Corpse  ♦  Irithyllian Slave  ♦  Iron Dragonslayer  ♦  Jailer  ♦  Jailer Handmaid  ♦  Jar Wielding Undead  ♦  Judicator  ♦  Large Hollow Soldier  ♦  Lesser Crab  ♦  Lothric Knight  ♦  Lothric Thief  ♦  Lothric Wyvern  ♦  Lycanthrope  ♦  Lycanthrope Hunter  ♦  Mad Ghru  ♦  Madwoman  ♦  Man-grub  ♦  Man-Serpent Summoner  ♦  Millwood Chieftain  ♦  Millwood Knight  ♦  Mimic  ♦  Minor Skeleton  ♦  Monstrosity of Sin  ♦  Murkman  ♦  Murkmen  ♦  Overgrown Lothric Knight  ♦  Peasant Hollow  ♦  Poison Brumer  ♦  Poisonhorn Bug  ♦  Pontiff Knight  ♦  Pus of Man  ♦  Rapier Champion  ♦  Ravenous Crystal Lizard  ♦  Reanimated Corpse  ♦  Ringed Knight  ♦  Rock Lizard  ♦  Root Skeleton  ♦  Rotten Flesh of Aldrich  ♦  Rotten Slug  ♦  Serpent-man  ♦  Sewer Centipede  ♦  Silver Knight  ♦  Skeleton  ♦  Skeleton Ball  ♦  Skeleton Elites  ♦  Skeleton Wheel  ♦  Skeletons  ♦  Smoldering Ghru  ♦  Smoldering Rotten Flesh  ♦  Starved Hound  ♦  Sullyvahn's Beast  ♦  Sulyvahn's Beast  ♦  Sulyvahns Beast  ♦  Thrall  ♦  Tree Woman  ♦  Turtle Clerics  ♦  Winged Knight  ♦  Wolf  ♦  Wretch


    • Anonymous

      04 Dec 2019 20:51  

      Easy way to kill the first one to get to the road of sacrifices: roll past it, open the door, and get the bonfire. The knight can't follow you past the doors, and you can just hit it, retreat, wait for it to turn around, and repeat.

      • Anonymous

        15 Nov 2019 14:39  

        if this piece of***** were an actual boss I'd do a build revolving entirely on cheesing this absolute bastard of an enemy

        • Anonymous

          15 Oct 2019 14:09  

          Wait... I died to these guys countless times and only just learned you can parry these combo addicted spastics?

          • Anonymous

            09 Oct 2019 03:02  

            Man did this demon dandriffed crack-monkey give me trouble on my first play through. I was a low Vigor pyro then... it didnt go well. Died to it more than I did to all of the bosses leading up to it. This time around i have a tank/strength build and it was a breeze. The replay value of the game is truly fantastic. Such a different experience. Anywho, figured i share a tip if anyone is a high Vitality character and hit a wall with this guy. I used the Magic Shield spell on the Moaning Shield i got after i killed Eygon of Carim early on. The shield is stupid heavy but has high stability. When you cast Magic Shield on it the crack-monkey's hits barely register on your stamina. Simply lock on to him, hold block and continuously circle around behind him. Hit him once or twice when there is an oppening. Rinse and repeat. You will get frostbit though, but since u take no other damage from him it is trivial. I had 20 Vigor and was using a +7 Heavy Morning Star (has bleed damage). With magic shield or even Great Magic Shield this strat can/should work with lesser shields as well. Happy Knight hunting y'all. Oh and do not forget to gloat over his crumpled body because, of course, eff this thing.

            • Anonymous

              12 Aug 2019 15:01  

              well that was frustrating... NEVER use any of the Armor of Thorns pieces when fighting that enemy. whenever you roll against him you damage him and he somehow staggers you. died to him 7 times in the grand archives and thought my roll was bugged...

              • Anonymous

                11 Aug 2019 22:36  

                Me reading the wiki before the fight : "ok so they say he's weak to dark so i will equip my dark hand in the right hand, it should make things a littles easier." me during the fight : *kills the outrider knight in litterally 3 slaps* me after the fight : okay what the *****

                • Anonymous

                  13 Jul 2019 17:44  

                  I have a lot of luck using iron skin and a heavy weapon like the guts sword. They are going to hit you at some point but if you have the health and stamina you can endure or keep them staggered long enough to win the brawl. Git gud or git stupid tuff

                  • Anonymous

                    10 Jun 2019 01:48  

                    The first one pissed me off so much it took 8 tries to kill by the time I got to the second and third I had black fire orb and 30/40 int/faith . 2 shot both

                    • Anonymous

                      05 Jun 2019 22:15  

                      there is a trick to this guy: try not locking-on. It's easier to roll behind when your camera isnt butt*****ed by his erratic movement.

                      • Anonymous

                        17 May 2019 16:50  

                        Started getting pretty mad trying to kill this dude normally, you pretty much have to use a ranged attack, preferably a dark one, or you have to parry. Even if you’re not good at parrying I’d still recommend trying to figure out the timing, because going head to head against this thing is really frustrating.

                        • 14 May 2019 03:32  

                          Recently came back to 3, despite (in summer 2016) refusing to ever play it again until they fixxed the battle mechanics (poise, namely). Not wanting to start NG++ for 1 or 2 quite just yet, figured Id give 3 a glance, and give the dlc's a try. Im about a week or so in (or back, if you will). Character re-spec'd, Weps/Armors inventory revised. Enough hours spent at the Dragon Mausoleum warming back up on (the [broken] battle system) the respawning Drakeblood Knight. Very Bad battle mechanics system, tho, seemingly, a little better than what I recall from 2016.. Picked up on where I left off at Irythyll Dungeon on NG++. Like the other 2 Souls games, Dark Souls 3 does not disappoint where the environments are concerned. Work along from Irythyll Dungeon until I get to Lothric Castle. Worked through til I raise the gate past the 2 dragons, and keep exploring the area right abouts. Start my way down the staircase towards this guy... Dark Souls Spider-Sense kicks in!! Just enough of his FFFACE is visible for it all to return! This guy! This F'er here! I invented cusswords over this F'er! But I just cant leave all of these chests..

                          • Anonymous

                            27 Mar 2019 18:40  

                            Can the mods delete the entry about "resembling Berserk?" There's no proof or reasonable evidence to make that connection, let alone put it on the wiki where it doesn't belong. This is a pretty glaring problem with literally every page that happens to have a large sword, and it's making this wiki look pretty retarded.

                            • Anonymous

                              05 Mar 2019 23:40  

                              You people are hilarious. Just fight the dang thing! Aggressive! Dodge! No greed=win! Remember...if you can dodge a wrench, you can dodge an outrider!

                              • Anonymous

                                27 Jan 2019 23:16  

                                the one under the tower near Seigward can be lured to the lift and as you go up he'll fall under the lift and die..... or get stuck with you on the lift where he will utterly ruin your day.

                                • Anonymous

                                  21 Jan 2019 21:14  

                                  Most cheeseworthy enemy in the game. Stay away and kill it with arrows, fighting these with melee is almost as fruitless as fighting pus of man with melee.

                                  • Anonymous

                                    24 Dec 2018 10:47  

                                    F*ck these guys. You have a 1/5 chance of killing them, which means 1/5 times during fighting you can recover. Very short, and this thing slaughters you almost instantly, even with a ton of protection

                                    • Anonymous

                                      31 Oct 2018 13:20  

                                      For the first one: Run past open door, rest at BF Then either Ranged or Hit and Run The one in Lothric Castle is easily dispatched by luring him upstairs and keep shooting him with arrows (preferebly MillwoodBow given how easy theyre staggered)

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