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Corvian Knight

Enemy Type Knight
Weakness Frost, Dark, Lightning
Resistances

Bleed, Poison/Toxic, Fire

Immune N/A

Corvian Knight is an Enemy in Dark Souls 3.

 

Enemy Description

  • Dangerous knights very similar to the Boreal Outrider Knights.
  • Corvian Knights are enemies unique to the Corvian Settlement within The Painted World of Ariandel.
  • There are two variants: One wields a Rapier along some Darts (the Crow Quills weapon), and another wields one claw in each hand (the Crow Talons Weapon).

 

Combat Information

Attacks and Tips:

  • Don't be fooled by the Corvian Rapier Knight and it's darts. If you're lucky, you'll only get hit by one dart, and it doesn't do much damage. The problem is if all hit at once. His aim is very precise, and unless you roll (or hide behind a wall), you'll get hit by four darts at once, meaning almost insta-kill in less than one second. Stamina management is the key.
  • Attacks deals Slash Damage (both variants) or Thrust Damage (Crow Quill variant only).
  • Weak to Frostbite, Dark Damage and Lightning Damage.
  • Resistant to Bleed, Poison/Toxic and Fire Damage.
  • Can be lured with Alluring Skulls. They'll be only affected if you aggro them first (e.g. Shooting them with projectiles, stand within their range of vision), otherwise they'll remain unaffected. (Still testing behavior with Aural Decoy)
  • Both variants are affected by Rapport.
  • Both variants can be backstabbed.

 

Notes & Trivia

  • Crow Talon knights become vulnerable to a critical hit when they are hit with any attack that causes stagger while they are attacking. This includes firebombs. Using Perseverance is an effective means of exploiting this.
  • Their weapons are available to the player, but their armor is not.
  • Crow Quill knights can perform a riposte if they break your guard.

 

Variations

Crow Quill Variant

Crow Talons Variant

Enemies
Ancient Wyvern (Mob)  ♦  Angel  ♦  Ascended Winged Knight  ♦  Basilisk  ♦  Black Knights  ♦  Boreal Immolator  ♦  Boreal Outrider Knight  ♦  Burning Stake Witch  ♦  Cage Spider  ♦  Carthus Sandworm  ♦  Carthus Swordsman Skeleton  ♦  Cathedral Evangelist  ♦  Cathedral Grave Warden  ♦  Cathedral Knight  ♦  Church Guardian  ♦  Clawed Curse  ♦  Consumed King's Knight  ♦  Corpse-Grub  ♦  Corvian  ♦  Corvian Settler (Enemy)  ♦  Corvian Storyteller  ♦  Crawling Ghru  ♦  Crystal Sage (Mob)  ♦  Dark Rotten Flesh  ♦  Darkwraith  ♦  Deacon  ♦  Deacon of the Deep  ♦  Deep Accursed  ♦  Demon Cleric  ♦  Demon Statue  ♦  Desert Pyromancer Zoey  ♦  Devout of the Deep  ♦  Drakeblood Knight  ♦  Elder Ghru  ♦  Farron Follower  ♦  Flame Demon  ♦  Gargoyle  ♦  Gargoyle Lancer  ♦  Ghru Cleric  ♦  Ghru Conjurator  ♦  Ghru Grunt  ♦  Ghru Leaper  ♦  Ghru Shaman  ♦  Giant Avelyn  ♦  Giant Fly  ♦  Giant Serpent-Man  ♦  Giant Slave  ♦  Grand Archives Scholar  ♦  Grave Warden  ♦  Gravewarden Skeleton  ♦  Great Crab  ♦  Greater Crab  ♦  Hand Ogre  ♦  Harald Legion Knight  ♦  Havel Knight  ♦  Hollow  ♦  Hollow Assassin  ♦  Hollow Cage  ♦  Hollow Cleric  ♦  Hollow Manservant  ♦  Hollow Priest  ♦  Hollow Slave  ♦  Hollow Soldier  ♦  Hound-Rat  ♦  Infested Corpse  ♦  Irithyllian Slave  ♦  Iron Dragonslayer  ♦  Jailer Handmaid  ♦  Jar Wielding Undead  ♦  Judicator  ♦  Large Hollow Soldier  ♦  Lesser Crab  ♦  Lothric Knight  ♦  Lothric Wyvern  ♦  Lycanthrope  ♦  Lycanthrope Hunter  ♦  Mad Ghru  ♦  Man-grub  ♦  Man-Serpent Summoner  ♦  Millwood Chieftain  ♦  Millwood Knight  ♦  Minor Skeleton  ♦  Monstrosity of Sin  ♦  Murkman  ♦  Murkmen  ♦  Peasant Hollow  ♦  Poison Brumer  ♦  Poisonhorn Bug  ♦  Pus of Man  ♦  Rapier Champion  ♦  Ravenous Crystal Lizard  ♦  Reanimated Corpse  ♦  Ringed Knight  ♦  Rock Lizard  ♦  Root Skeleton  ♦  Rotten Flesh of Aldrich  ♦  Rotten Slug  ♦  Serpent-man  ♦  Sewer Centipede  ♦  Silver Knight  ♦  Skeleton Ball  ♦  Skeleton Elites  ♦  Skeleton Wheel  ♦  Skeletons  ♦  Smoldering Ghru  ♦  Smoldering Rotten Flesh  ♦  Starved Hound  ♦  Sullyvahn's Beast  ♦  Sulyvahns Beast  ♦  Thrall  ♦  Tree Woman  ♦  Turtle Clerics  ♦  Winged Knight  ♦  Wolf  ♦  Wretch

 




    • Anonymous

      11 Feb 2019 05:27  

      I think those guys are the strongest non-boss enemies I ever fought, try to block the insane damage just eats your stamina and they have a free hit, try to go offensive they simply have hyper armor or recover too quickly, try any spell and you have a four-pack of quills in your face cause they are faster. Seriously hate those guys, they took me down more often than midir. Especially the rapier one because the stupid lock-on rather targets one of the fleeing corivans instead of the enemy I'm looking at. Part of why I found ariandel so underwhelming is because the enemies are just stupid stat-heroes, every fight seems hard if your enemy has 2k HP and deals 500-800 damage per hit and is faster than a DksI dog on steroids.

      • Anonymous

        19 Jan 2019 02:07  

        I don't think the all black varient with claws in each hand drop the chunks. I'll keep farming, but after 40 tries, not one chunk. Maybe it's extremely rare. Using gold ring-rapier-avarice.

        • Anonymous

          08 Jan 2019 04:04  

          Sunlight spear at 60 faith 40 int two shots these suckers, I'm sure lightning of any kind puts the hurt on them just the same.

          • Anonymous

            30 Dec 2018 12:50  

            Stun locking them is the best way to deal with them. Make sure you have a weapon that is quick and forceful

            • Anonymous

              17 Nov 2018 05:40  

              The ones wielding the Crow Quills hit ridiculously hard and have insane range and instantaneous hyper armor.

              • 02 Sep 2018 15:07  

                Goddammit! I died five times just trying to parry them! Man, I'm such a loser when it comes to parrying that no amount of encouragement is going to convince me to use that move ever again with these guys, so ***** this*****.

                • Anonymous

                  01 Aug 2018 00:55  

                  Parrying them on SL1/nohit/ng+7 is pretty much the worst idea you can have. Not only their quickstep is very easy to confuse with one of their combo starters and if you parry it you're as good as dead (they instantly oneshot you) and if that wasn't enough they can chain quickstep and hit you while turning their back to you. Or otherwise teleport dog-style. I'm not sure if there's a reliable way of killing them without taking any damage without kiting them for hours. It's like a crossbreed of ds dogs and snake men from archdragon peak. Pure RNG - not fun in the slightest.

                  • Anonymous

                    27 Jul 2018 17:20  

                    You can parry the talon variant with a well timed attack, too. It's weird. I can pretty reliably get it with a dagger.

                    • Anonymous

                      27 May 2018 23:11  

                      You can run past them you don't have to fight them if you are going underleveled into Ariandel world just like I did. And don't try to block a full combo especially from the bleeding guy with the talons... your life and stamina bar can melt down really fast.

                      • Anonymous

                        12 May 2018 21:34  

                        Rapier/Dart Knight isnt dangerous at all, if you have a shield with high stability and 100% absorb. All his attacks can be easily blocked, and dont drain much stamina. Talons Knight, on other hand, is far more dangerous, as he can bypass block with some moves, and has bleed build-up.

                        • Anonymous

                          21 Apr 2018 19:21  

                          Never have I seen an enemy get parried and riposted 5 times in a row and still kill me until I met these fellows

                          • Anonymous

                            17 Apr 2018 09:42  

                            They can drop chunks, without a doubt. I'm currently farming them for Sharp Gems, and I've gotten two chunks to drop so far.

                            • Anonymous

                              29 Jan 2018 18:29  

                              They can also be parried with a little effort. Tried with buckler.

                              Also, the first knight that hangs by the bridge, the one players first meet, ALWAYS drops a Large Titanite Shard or Sharp Gem (rare). He can be spammed with Great Chaos Fire Orb.

                              • Anonymous

                                18 Jan 2018 01:08  

                                Took a break from PvP and did my second SL1 run.
                                Best setup for SL1 characters:

                                -Crow talon knights: Use the Heavy Millwood Battleaxe, with Prisoners Chain, both Loyd Rings and Knights Ring, WA-charge at them, do three R1s. The third hit staggers them, so you can roll away and regain your stamina. Do this two times and they are dead.
                                -Crow Quill knights: Swap Knights Ring to Hornet Ring and use the fire dagger. You have to land two parries. Doge the knifes and wait for the forward lunge they perform afterwards. Very telegraphic and easy to parry.

                                Good luck :-)

                                • 24 Nov 2017 16:55  

                                  These enemies are meant to be parried. I didn’t parry and they wrecked me, but even missing the parry once, when I keep trying, I will get it and wreck them. You will die much less if you just go balls out and try a buckler. Wear armor enough to not die immediately and you will get it. Or complain about them. I did. Then I said ***** it, let’s parry them. No longer dreadful.

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