Corvian Knight

 

Enemy Type Knight
Weakness Frost, Dark, Lightning
Resistances

Bleed, Fire

Immune N/A

Corvian Knight is an Enemy in Dark Souls 3.

 

Enemy Description

  • Dangerous knights very similar to the Boreal Outrider Knights.
  • Corvian Knights are enemies unique to the Corvian Settlement within The Painted World of Ariandel.
  • There are two variants: One wields a Rapier along some Darts (the Crow Quills weapon), and another wields one claw in each hand (the Crow Talons Weapon).

 

Combat Information

Attacks and Tips:

  • Don't be fooled by the Corvian Rapier Knight and it's darts. If you're lucky, you'll only get hit by one dart, and it doesn't do much damage. The problem is if all hit at once. His aim is very precise, and unless you roll (or hide behind a wall), you'll get hit by four darts at once, meaning almost insta-kill in less than one second. Stamina management is the key.
  • Attacks deals Slash Damage (both variants) or Thrust Damage (Crow Quill variant only).
  • Weak to Frostbite, Dark Damage and Lightning Damage.
  • Resistant to Bleed, and Fire Damage.
  • Can be lured with Alluring Skulls. They'll be only affected if you aggro them first (e.g. Shooting them with projectiles, stand within their range of vision), otherwise they'll remain unaffected. 
  • Aural Decoy only makes them face the direction where the spell lands, and it has to be close enough for them to do so. They also need to be not aggroed on you for it to work.
  • Both variants are affected by Rapport.
  • Both variants can be backstabbed.
  • Can be parried.

 

Notes & Trivia

  • Crow Talon knights become vulnerable to a critical hit when they are hit with any attack that causes stagger while they are attacking. This includes firebombs. Using Perseverance is an effective means of exploiting this.
  • Their weapons are available to the player, but their armor is not.
  • Both Crow Quill and Crow Talon Knights can perform a riposte if they break your guard.
  • Corvian are connected to the goddess Velka and are part of a clad of enemies related to sewage.

 

Variations

Crow Quill Variant

Crow Talons Variant

Enemies
Ancient Wyvern (Mob)  ♦  Angel  ♦  Ascended Winged Knight  ♦  Basilisk  ♦  Black Knight  ♦  Boreal Outrider Knight  ♦  Caged Hollow  ♦  Carthus Sandworm  ♦  Carthus Swordsman Skeleton  ♦  Cathedral Evangelist  ♦  Cathedral Grave Warden  ♦  Cathedral Knight  ♦  Clawed Curse  ♦  Corvian  ♦  Corvian Settler (Enemy)  ♦  Corvian Storyteller  ♦  Court Sorcerer  ♦  Crystal Lizard  ♦  Crystal Sage (Mob)  ♦  Darkwraith  ♦  Deacon  ♦  Deacon of the Deep  ♦  Deep Accursed  ♦  Demon  ♦  Demon Statue  ♦  Desert Pyromancer Zoey  ♦  Devout Hollow  ♦  Devout of the Deep  ♦  Drakeblood Knight  ♦  Elder Ghru  ♦  Elite Hollow Soldier  ♦  Farron Follower  ♦  Fire Witch  ♦  Gargoyle  ♦  Ghru Conjurator  ♦  Ghru Grunt  ♦  Ghru Leaper  ♦  Giant Avelyn  ♦  Giant Crab  ♦  Giant Fly  ♦  Giant Serpent-Man  ♦  Giant Slave  ♦  Grand Archives Scholar  ♦  Grave Warden  ♦  Gravewarden Skeleton  ♦  Greater Crab  ♦  Grotesque Londor Grower  ♦  Harald Legion Knight  ♦  Havel Knight  ♦  Hollow  ♦  Hollow Assassin  ♦  Hollow Cleric  ♦  Hollow Manservant  ♦  Hollow Priest  ♦  Hollow Slave  ♦  Hollow Soldier  ♦  Infested Corpse  ♦  Irithyllian Slave  ♦  Iron Dragonslayer  ♦  Jailer  ♦  Judicator  ♦  Large Hollow Soldier  ♦  Lesser Crab  ♦  Lothric Knight  ♦  Lothric Wyvern  ♦  Lycanthrope  ♦  Lycanthrope Hunter  ♦  Mad Ghru  ♦  Madwoman  ♦  Maggot-grub  ♦  Man-grub  ♦  Man-Serpent Summoner  ♦  Millwood Chieftain  ♦  Millwood Knight  ♦  Mimic  ♦  Minor Skeleton  ♦  Monstrosity of Sin  ♦  Murkman  ♦  Murkmen  ♦  Overgrown Lothric Knight  ♦  Peasant Hollow  ♦  Poisonhorn Bug  ♦  Pontiff Knight  ♦  Pus of Man  ♦  Rapier Champion  ♦  Rat  ♦  Ravenous Crystal Lizard  ♦  Reanimated Corpse  ♦  Ringed Knight  ♦  Rock Lizard  ♦  Root Skeleton  ♦  Rotten Flesh of Aldrich  ♦  Rotten Slug  ♦  Serpent-man  ♦  Sewer Centipede  ♦  Silver Knight  ♦  Skeleton  ♦  Skeleton Ball  ♦  Skeleton Elites  ♦  Skeleton Wheel  ♦  Skeletons  ♦  Smoldering Ghru  ♦  Smoldering Rotten Flesh  ♦  Starved Hound  ♦  Sulyvahn's Beast  ♦  Thrall  ♦  Tree Woman  ♦  Winged Knight  ♦  Wolf  ♦  Wretch

 




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    • Anonymous

      19 Feb 2021 10:47  

      These guys are literally harder than most bosses in the game. Particularly if you’re playing a dex build.

      • Anonymous

        05 Feb 2021 15:44  

        Their combos are just about as deadly as they are intimidating which I think is opposite of most enemies with long combo attacks. Best bet is to be aggressive and trade hits.

        • Anonymous

          25 Jan 2021 03:12  

          the one with the rapier on the way to the church with vinheim is the one thing in life that i truly hate, that mother****er made me lose 68k souls it took me an hour to get

          • Anonymous

            07 Jan 2021 02:12  

            they have long combos and very little openings, which is why its important to play ggressively. thats why we added some random hyperpoise, because **** you

            • Anonymous

              15 Dec 2020 10:23  

              The first one you encounter with the claws; a couple things I wanna let ya'll know:

              You can sneak past him with hidden body

              He has an almost 100% droprate of large titanite shards, with a small chance to drop sharp gems instead; you are guaranteed to get a drop no matter what

              The easiest and safest way to kill things without gitting gud is to use Storyteller Staff WA while he's hanging under the bridge, then finish him off with something like boulder heave, and you can do this perfectly safely from the ledge right in front of him. This is a great way to get large shards early if you'd rather not go for early dancer and farm large shards in lothric castle.

              Hope this helps somebody

              • Anonymous

                13 Oct 2020 16:33  

                Use the Irithyll Straight Sword for the frostbite then smack them with a torch once they take a chunk of damage for easy kill.

                • Anonymous

                  13 Oct 2020 16:28  

                  One weird thing I noticed is that when I did a running attack with a curved greatsword, (I used the exile greatsword, only had this happen with the claw variant) occasionally their weapon would be pushed away and I could riposte them, as if I parried them. Does the running attack have parry frames or something?

                  • Anonymous

                    22 Jul 2020 10:16  

                    These guys are way too easy for parry
                    They take jumps in mid fight and give easy back stabs

                    Also the one under bridge is best source for large shards right after Crystal Sage

                    only issue is that you kinda get stuck once they attack

                    Otherwise always Dlc Gael before Abyss

                    • Anonymous

                      08 Jul 2020 21:59  

                      I feel like a lot of the trouble comes from the low lvl recommendation of 60 for Ariandel. As a DLC it should really be done after the Lothric Prince.

                      • 23 Jun 2020 10:15  

                        Hate these guys but like their armor? Just use the Billed Mask (acquired from killing Yuria of Londor) Lorian's Armor (acquired from the Shrine Handmaid after defeating the Twin Princes) Black Knight Gaunlets (acquired from Black Knights) and Ringed Knight Leggings (acquired from Ringed Knights). Have fun!

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