Corvian Knight |
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Enemy Type | Knight |
Weakness | Frost, Dark, Lightning |
Resistances | Bleed, Fire |
Immune | N/A |
Corvian Knight is an Enemy in Dark Souls 3.
Enemy Description
- Dangerous knights very similar to the Boreal Outrider Knights.
- Corvian Knights are enemies unique to the Corvian Settlement within The Painted World of Ariandel.
- There are two variants: One wields a Rapier along some Darts (the Crow Quills weapon), and another wields one claw in each hand (the Crow Talons Weapon).
Combat Information
Attacks and Tips:
- Don't be fooled by the Corvian Rapier Knight and it's darts. If you're lucky, you'll only get hit by one dart, and it doesn't do much damage. The problem is if all hit at once. His aim is very precise, and unless you roll (or hide behind a wall), you'll get hit by four darts at once, meaning almost insta-kill in less than one second. Stamina management is the key.
- Attacks deals Slash Damage (both variants) or Thrust Damage (Crow Quill variant only).
- Weak to Frostbite, Dark Damage and Lightning Damage.
- Resistant to Bleed, and Fire Damage.
- Can be lured with Alluring Skulls. They'll be only affected if you aggro them first (e.g. Shooting them with projectiles, stand within their range of vision), otherwise they'll remain unaffected.
- Aural Decoy only makes them face the direction where the spell lands, and it has to be close enough for them to do so. They also need to be not aggroed on you for it to work.
- Both variants are affected by Rapport.
- Both variants can be backstabbed.
- Can be parried.
Notes & Trivia
- Crow Talon knights become vulnerable to a critical hit when they are hit with any attack that causes stagger while they are attacking. This includes firebombs. Using Perseverance is an effective means of exploiting this.
- Their weapons are available to the player, but their armor is not.
- Both Crow Quill and Crow Talon Knights can perform a riposte if they break your guard.
Variations
Crow Quill Variant
Location | ![]() |
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Drops |
Crow Talons Variant
Location | ![]() |
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Drops |
Painted World of Ariandel | |||
- Anonymous
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The only solution for this is zweihandler WA, other weapon make the fight pain in the butt
- Anonymous
why can't we get their armor? I wanna be plague doctor batman in a souls game. Make it happen Miyazaki san
- Anonymous
Who thought it was a good idea to shove two of these in a tiny dark chapel?
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i stopped playing painted world dlc for like 3 weeks bc these guys seemed like such a strange difficulty/pacing jump from the entire rest of the game
- Anonymous
Why would they give them insane poise? It's bad enough they have insane damage, good health and jump around like crazy, but you can't even stun them long enough with ultra greatsword.
- Anonymous
Their grab attack from the air is exactly like the crows from Ds1 who are in the Painting of Ariamas. Where they grab you with their feet and peck you with their beak.
- Anonymous
Their are Poor placed and can easy be killed or cheesed with bow.
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After fighting these guys for multiple hours - mostly for practice with using the claws myself - I have determined that the thing that makes them so bullshit is their physics-breaking movement tracking. There are a few DS enemies who break the laws of physics to slap you, but these guys do it extremely often. The reason you get hit so often is because in reality it would never have happened, and most other DS enemies wouldn't have been able to pull it off either. Special little DLC buff for these guys
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Died more to these dudes than to any boss combined. Brutal.
- Anonymous
NG+7 and the rapier knight variation hits like a friggin truck. would recommend just avoiding them at all costs.
- Anonymous
SUPER SIMPLE CHEESE METHOD for the first one you encounter that's hanging on the bridge. this is if you're low level and want to farm large titanite.
Using a bow or crossbow, after shooting him down, go stand on the rocks by the back left corner of the bridge youre currently on. the corner with the two trees. so you should be standing on the edge of the cliff looking down with the bridge to your left. For some reason, he will just stand directly below you and take arrows to the head. you should be able to just lock on and spam hit him with arrows. he moves if you land a headshot but goes back into position. usually if he's really low hp is when he starts to move around, but stays in that area and de-aggroes very quickly and begins patrol walking, making it simple to land a shot.
I used Flynn's ring while stripped bare and equipped only with a longbow
- Anonymous
If you're doing a SL1 run, are looking to get a +7 weapon before Abyss Watchers and can't be arsed to deal with the Greatwolf, you can book it to the Corvian Settlement and cheese the claw guy hanging off the bridge with sung
dung pies. It takes 4 to poison him, and the toxic will kill him, allowing you to safely farm large shards at the cost of 4 lumps of fecal waste a pop.
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Triva:
As everyone knows, there are tons of references to Berserk. These guys has some resamblence to Femto (Griffith).
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I feel like these guys are equivalent to the annoyance of the shark giants in bloodborne. Put out another enemy if you believe otherwise.
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Also weak to strike / resistant to thrust. I tested using lighting mace and lighting warpick (to grind them) and the mace dealt WAAAAY more damage, especially on criticals.
Best fight to fight these things is to parry them. A simple buckler is all that is needed to just skip these bastard - they are piss easy to parry.
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kek apparently i got really lucky with my first encounter with these enemies. the one that dropped down after the first gate i just attacked immediately and staggered. second one i just ran down and fell down inside a tower as a consequence.
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The crow quill variant gave me fits. I am unhappy when fighting these dudes.
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My gosh, Rapport makes your life so much easier with these guys.
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They couldn't make these things more annoying if they tried
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These guys are literally harder than most bosses in the game. Particularly if you’re playing a dex build.
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Their combos are just about as deadly as they are intimidating which I think is opposite of most enemies with long combo attacks. Best bet is to be aggressive and trade hits.
- Anonymous
the one with the rapier on the way to the church with vinheim is the one thing in life that i truly hate, that mother****er made me lose 68k souls it took me an hour to get
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they have long combos and very little openings, which is why its important to play ggressively. thats why we added some random hyperpoise, because **** you
- Anonymous
If you're playing a pyromancer, black flame spam after they end a combo is a good way to get rid of them.
- Anonymous
These knights, especially the claw-welding one, reminds me of Sachiel from Evangelion
- Anonymous
The first one you encounter with the claws; a couple things I wanna let ya'll know:
You can sneak past him with hidden body
He has an almost 100% droprate of large titanite shards, with a small chance to drop sharp gems instead; you are guaranteed to get a drop no matter what
The easiest and safest way to kill things without gitting gud is to use Storyteller Staff WA while he's hanging under the bridge, then finish him off with something like boulder heave, and you can do this perfectly safely from the ledge right in front of him. This is a great way to get large shards early if you'd rather not go for early dancer and farm large shards in lothric castle.
Hope this helps somebody
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Use the Irithyll Straight Sword for the frostbite then smack them with a torch once they take a chunk of damage for easy kill.
- Anonymous
One weird thing I noticed is that when I did a running attack with a curved greatsword, (I used the exile greatsword, only had this happen with the claw variant) occasionally their weapon would be pushed away and I could riposte them, as if I parried them. Does the running attack have parry frames or something?
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These guys are way too easy for parry
They take jumps in mid fight and give easy back stabs
Also the one under bridge is best source for large shards right after Crystal Sage
only issue is that you kinda get stuck once they attack
Otherwise always Dlc Gael before Abyss
- Anonymous
I feel like a lot of the trouble comes from the low lvl recommendation of 60 for Ariandel. As a DLC it should really be done after the Lothric Prince.
Hate these guys but like their armor? Just use the Billed Mask (acquired from killing Yuria of Londor) Lorian's Armor (acquired from the Shrine Handmaid after defeating the Twin Princes) Black Knight Gaunlets (acquired from Black Knights) and Ringed Knight Leggings (acquired from Ringed Knights). Have fun!
- Anonymous
Do they not drop gems anymore? i farm them for 20 min now with snake ring and sage rapier and only get titanite shards
- Anonymous
60 faith + lightning clutch ring + lightning stake, one shots them. So satisfying
- Anonymous
these guys can get you a +6 weapon before abyss watchers, or +8 if your feeling persistent, and willing to suffer
- Anonymous
I want to like these enemies. There's so much that I do like. They're fast and agile with a unique and fun moveset. But there's jsut too much bull*****to them. First off their damage is obscene. I've been one-shotted by their knife before. Knife. Singular. Second, I know there's no such things as walls in Dark Souls 3 but this is absurd. Their sword and their knives can go through walls. I get its a thing with a hit box but it's asinine that a corvian can walk up to a wall and be able to through his knives through it simply because his hands clip through the surface. Third, speaking of hit boxes, what's up with this guy? There are instances where my sword cleaves through his torso and no damage is registered. Other times I dodge through his first attack so when he performs a second attack we are touching ass to ass. So how did I get damage by his second attack? Fourth, how much stamina do these guys have? Even the bosses pause to recharge once and a while. I've never seen a Corvian knight do the same. I could forgive the damage and maybe even the stamina but fix the damn hitboxes.
- Anonymous
About them c@nts in the church or whatever, rapport works pretty gud... ehhh, yes i know you are still left with one of them left but, hey its JUST one of em r8???
- Anonymous
INCORRECT: Corvian Knights are indeed vulnerable to both [toxic] and [poison]. In fact, the Knights are highly susceptible, as using [tToxic Mist] or [Poison Mist] will apply the debuff almost instantly. And for those struggling, [Rapport] works wonders, if admittedly a little cheap. It has the added benefit of the Knight(s) killing any nearby enemies (particularly useful in the small chapel where there are two Knights, who will then battle it out!)
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Oh look, more enemies that crawled out of the Bloodborne asset wastebin, at least that means the long combos are asking to be parried. Especially the talon guys
- Anonymous
> insane health, 3 ripostes aren't enough > on enemy that can 2-shot and even 1-shot you and give almost no time for healing Yet again increased difficulty by ridiculous health increase, would be good enemy otherwise.
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Do the talon variants truly drop chunks? I've farmed the one near the Settlement bonfire for over 10 Sharp gems and like 50 large shards, but I don't remember ever getting a chunk.
- Anonymous
The talon variant is easy to parry with only a bit of practice. The rapier variant is a nightmare for me at low soul-level (and I love it).
- Anonymous
Miyazaki dropped the ball with those rapier wielding corvians. Speed, huge damage and very high HP all in one, at least the constant attacking is a recurring enemy characteristic in this game but these guys take the piss with their damage per attack.
- Anonymous
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Says here they're resistant to poison/toxic, but I found that they can get poisoned super quickly. I used that technique in farming the Talon Crow hanging upside down as you walk through the river. Upon leaving the Settlement bonfire, head towards the edge closest to the Crow, then use Toxic Mist. Their bar fills up fast and they suffer about 23 damage per tick. Despite their resistance to fire, using Chaos Bed Vestiges or Great Chaos Fire Orb from above, provided you have decent FTH/INT investment and pyro booster rings, will drop their health fast enough to make farming viable. Just be careful not to stand too close to the edge when casting, otherwise you'll fall down and be left at the mercy of Talon Crow.
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These guys and the giants in the ringed city are the most cancerous enemies in the game
- Anonymous
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I'm running a dark Pyro build and use a Dark-imbued Greatsword (the UGS from Berserk one), and make these crapbirds close to a breeze
- Anonymous
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This enemy is going to be a piece of cake if it exists in Sekiro..
- Anonymous
You can stunlock them with the demons fists and throw them in the air with the weapon art
Recently I've been studying the behavior of the Crow Quills one: He will use pokes or slashes when you are close and in front with his rapier, almost always following up with a knife throw. When this happens he usually does not thrust after. After any combos he may do a jump backwards (no knife throw) or to the side (with knife throw) and sometimes follow up with a thrust if the latter happens. He has one move where he will jump in the air and land on top of his sword while it is stabbed into the ground. This was the most helpful thing I noticed. He will do this move every time you have a shield up for a long period of time, and it WILL GUARDBREAK YOU. They can follow up with a riposte after. As a last note, if you get behind them and hug their back, they will always jump away from you.
These are one of the enemies that always follow a certain thinking process, and if you know it, you pretty much can't lose to them unless you get in a bad situation by external causes. Hope this helped, or at least served to be interesting.
- Anonymous
i have found that and effective way to kill these guys is to go for mass hp, i used 3 hp boosting rings and had 30 vigor which allowed me to actualy take hits. along with this use a HIGH damage weapon and your set as long as you can roll from their attacks.
- Anonymous
I think those guys are the strongest non-boss enemies I ever fought, try to block the insane damage just eats your stamina and they have a free hit, try to go offensive they simply have hyper armor or recover too quickly, try any spell and you have a four-pack of quills in your face cause they are faster. Seriously hate those guys, they took me down more often than midir. Especially the rapier one because the stupid lock-on rather targets one of the fleeing corivans instead of the enemy I'm looking at. Part of why I found ariandel so underwhelming is because the enemies are just stupid stat-heroes, every fight seems hard if your enemy has 2k HP and deals 500-800 damage per hit and is faster than a DksI dog on steroids.
- Anonymous
Iron flesh is really good for trading hits with them to begin stun-locking them.
- Anonymous
The crow talon variants can riposte you if they break your guard. Source: I died.
- Anonymous
I don't think the all black varient with claws in each hand drop the chunks. I'll keep farming, but after 40 tries, not one chunk. Maybe it's extremely rare. Using gold ring-rapier-avarice.
- Anonymous
Sunlight spear at 60 faith 40 int two shots these suckers, I'm sure lightning of any kind puts the hurt on them just the same.
- Anonymous
Stun locking them is the best way to deal with them. Make sure you have a weapon that is quick and forceful
- Anonymous
And you thought Pontiff Sulyvahn was the worst of the unfair enemies in this game. Tsh
- Anonymous
The ones wielding the Crow Quills hit ridiculously hard and have insane range and instantaneous hyper armor.
- Anonymous
Goddammit! I died five times just trying to parry them! Man, I'm such a loser when it comes to parrying that no amount of encouragement is going to convince me to use that move ever again with these guys, so ***** this*****.
- Anonymous
Parrying them on SL1/nohit/ng+7 is pretty much the worst idea you can have. Not only their quickstep is very easy to confuse with one of their combo starters and if you parry it you're as good as dead (they instantly oneshot you) and if that wasn't enough they can chain quickstep and hit you while turning their back to you. Or otherwise teleport dog-style. I'm not sure if there's a reliable way of killing them without taking any damage without kiting them for hours. It's like a crossbreed of ds dogs and snake men from archdragon peak. Pure RNG - not fun in the slightest.
- Anonymous
You can parry the talon variant with a well timed attack, too. It's weird. I can pretty reliably get it with a dagger.
- Anonymous
You can run past them you don't have to fight them if you are going underleveled into Ariandel world just like I did. And don't try to block a full combo especially from the bleeding guy with the talons... your life and stamina bar can melt down really fast.
- Anonymous
Rapier/Dart Knight isnt dangerous at all, if you have a shield with high stability and 100% absorb. All his attacks can be easily blocked, and dont drain much stamina. Talons Knight, on other hand, is far more dangerous, as he can bypass block with some moves, and has bleed build-up.
- Anonymous
Never have I seen an enemy get parried and riposted 5 times in a row and still kill me until I met these fellows
the coolest looking and their move set is both annoying and cool too
- Anonymous
They can drop chunks, without a doubt. I'm currently farming them for Sharp Gems, and I've gotten two chunks to drop so far.
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I think they also drop titanite chunnks on a rare basis if not extremly rare
- Anonymous
Astora Greatsword destroys them as most things in the game...
- Anonymous
They can also be parried with a little effort. Tried with buckler.
Also, the first knight that hangs by the bridge, the one players first meet, ALWAYS drops a Large Titanite Shard or Sharp Gem (rare). He can be spammed with Great Chaos Fire Orb.
one lept directly into a boulder and clipped up into it, only leaving the jittering tips of his quills exposed.
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