Enemy Type Giant
Weakness Strike, Dark, Lightning
Resistances Standard, Slash, Thrust

Bleed, Frostbite, Poison/Toxic

Rapport, Alluring skull

Judicator is an Enemy in Dark Souls 3 DLC: The Ringed City.


Enemy Description

  • A giant, respawning enemy encountered in the Ringed City.
  • There are four found in the Ringed City.
  • The first one is found at a distance after the Mausoleum Lookout bonfire, and will summon several Ruin Knights to unleash a barrage of arrows at the player. Using the terrain and moving between volleys, players can eventually reach the Judicator. 
  • The second one is found patrolling the abyssal swamp at the bottom of the Ringed City. Unlike other Judicators, this one can attack the player directly, in addition to its usual summons. Using the Hidden Body sorcery can allow one to pass undetected.
  • The third one can be found past the hidden ladder near the Ringed City Streets bonfire, on the path leading toward the Purging Monument, accompanied by two Ringed Knights. To reach it, one must use the Chameleon sorcery or a Young White Branch in the abyssal swamp to transform into a Humanity sprite, and then move toward the message on the wall that says "show your humanity."
  • The last Judicator appears in the Spear of the Church boss fight, and will die upon summoning Halflight or another player. Unlike the other Judicators, this one does not respawn, but can be revived at the Purging Monument to allow players to challenge a Spear of the Church again.


Combat Information


Notes & Trivia

  • Judicator at the swamp can easily be avoided using Hidden Body spell. However, that strategy does not work with Judicator met near Mausoleum Lookout Bonfire or Purging Monument.
  • The Ruin Knight phantoms are the same Ruin Knights the Ruin Sentinels were based off of from Dark Souls II.









First Judicator

Location Drops
 The Ringed City  2200  4000  Titanite Chunks

Swamp Judicator

Location Drops
 The Ringed City  2200  4000  
 In the center of the swamp after the Ring City Streets bonfire.    

 Divine Blessing Hidden Blessing (once per NG cycle)

Purging Monument Judicator

Location Drops
 The Ringed City  2220  4000  

From the Ring City Streets bonfire, go through the shortcut and up the ladder after you "Show your humainty". He's sitting down before the Purging Monument

     Divine Blessing (once per NG cycle)



Ancient Wyvern (Mob)  ♦  Angel  ♦  Ascended Winged Knight  ♦  Basilisk  ♦  Black Knights  ♦  Boreal Immolator  ♦  Boreal Outrider Knight  ♦  Burning Stake Witch  ♦  Cage Spider  ♦  Carthus Sandworm  ♦  Carthus Swordsman Skeleton  ♦  Cathedral Evangelist  ♦  Cathedral Grave Warden  ♦  Cathedral Knight  ♦  Church Guardian  ♦  Clawed Curse  ♦  Consumed King's Knight  ♦  Corpse-Grub  ♦  Corvian  ♦  Corvian Knight  ♦  Corvian Settler (Enemy)  ♦  Corvian Storyteller  ♦  Crystal Sage (Mob)  ♦  Dark Rotten Flesh  ♦  Darkwraith  ♦  Deacon  ♦  Deacon of the Deep  ♦  Deep Accursed  ♦  Demon Cleric  ♦  Demon Statue  ♦  Desert Pyromancer Zoey  ♦  Devout of the Deep  ♦  Drakeblood Knight  ♦  Elder Ghru  ♦  Farron Follower  ♦  Flame Demon  ♦  Gargoyle  ♦  Gargoyle Lancer  ♦  Ghru Cleric  ♦  Ghru Grunt  ♦  Ghru Leaper  ♦  Ghru Shaman  ♦  Giant Avelyn  ♦  Giant Fly  ♦  Giant Serpent-Man  ♦  Giant Slave  ♦  Grand Archives Scholar  ♦  Grave Warden  ♦  Gravewarden Skeleton  ♦  Great Crab  ♦  Greater Crab  ♦  Hand Ogre  ♦  Harald Legion Knight  ♦  Havel Knight  ♦  Hollow  ♦  Hollow Assassin  ♦  Hollow Cage  ♦  Hollow Cleric  ♦  Hollow Manservant  ♦  Hollow Priest  ♦  Hollow Slave  ♦  Hollow Soldier  ♦  Hound-Rat  ♦  Infested Corpse  ♦  Irithyllian Slave  ♦  Iron Dragonslayer  ♦  Jailer Handmaid  ♦  Jar Wielding Undead  ♦  Large Hollow Soldier  ♦  Lesser Crab  ♦  Lothric Knight  ♦  Lothric Wyvern  ♦  Lycanthrope  ♦  Lycanthrope Hunter  ♦  Man-grub  ♦  Man-Serpent Summoner  ♦  Millwood Chieftain  ♦  Millwood Knight  ♦  Minor Skeleton  ♦  Monstrosity of Sin  ♦  Murkman  ♦  Murkmen  ♦  Peasant Hollow  ♦  Poison Brumer  ♦  Poisonhorn Bug  ♦  Pus of Man  ♦  Rapier Champion  ♦  Ravenous Crystal Lizard  ♦  Reanimated Corpse  ♦  Ringed Knight  ♦  Rock Lizard  ♦  Root Skeleton  ♦  Rotten Flesh of Aldrich  ♦  Rotten Slug  ♦  Serpent-man  ♦  Sewer Centipede  ♦  Silver Knight  ♦  Skeleton Ball  ♦  Skeleton Elites  ♦  Skeleton Wheel  ♦  Skeletons  ♦  Smoldering Ghru  ♦  Smoldering Rotten Flesh  ♦  Starved Hound  ♦  Sullyvahn's Beast  ♦  Sulyvahns Beast  ♦  Thrall  ♦  Tree Woman  ♦  Turtle Clerics  ♦  Winged Knight  ♦  Wolf  ♦  Wretch


    • 01 Aug 2018 20:30  

      The first Judicator is easily beaten as follows: Run up the stairs and turn right. Pass him and run down the next steps and stop at the corner, out of the reach of arrows. He'll then summon a melee guy with a hammer at your location. This is when you run back up the stairs, hit him 2-3 times (depending on your weapon). When you're stood in front of him he usually summons arrows, so run run back down to the corner until he summons a melee at the stairs again and repeat.

      • Anonymous

        02 Jul 2018 05:24  

        For the first one I just went to the 3rd circle of graves for cover and was able to use my oni great bow and oni arrows to do 100 dmg a hit and cheese him down between the grave marker cracks. Be aware that enemies patrol the wall and will attack you periodically. They are very weak and only take 2-3 hits.

        • Anonymous

          13 May 2018 06:54  

          this is not boss... okay... but why his summon is fvcking anoying like angel, no... his summon even more annoying than angel.
          the game feel is more nonsense to play, simply, defense stat build is worst, and limit hp is just 3000 if for hp builder, how you can survive in journey more than 100 with this sh1t enemy ? rolling ? not much help because stamina draining fast.
          omg i just frustrated with this being -_-

          • Anonymous

            30 Apr 2018 16:41  

            Id love it if you could get a spell that summons a phantom for 5 seconds. Would be fair in PvP due to high FP cost, and short duration, and fair in PvE because they already have rapport for lots of enemies.

            • Anonymous

              19 Feb 2018 18:42  

              Probably should put enemies that are fun to fight or engage in the slightest in the game instead of annoyances to be ignored. 90% of the enemies in Dark Souls 3 I just run by because they aren't enjoyable to fight, which is unfortunate since fighting enemies is kind of the entire point of the game.

              • Anonymous

                15 Dec 2017 22:10  

                Reeeeally wish these enemies didn't exist. All they do is spam the ruin summon and I can't even move an inch without getting***** on by the constant arrows

                • Anonymous

                  11 Dec 2017 00:39  

                  You can four shot him using sunlight spear, with the following rings equipped:

                  Priestess ring
                  Ring of the sun's first born
                  Sage ring
                  Lloyds sword ring

                  My consumable was green blossom.

                  Just make it to the ladder without taking damage, use the green blossom, and run up the steps. You should be able to get three spears in before the archers start firing. Dodge the first wave of arrows after you've thrown the first three spears then fire the last one once they stop. Watch out though, once the archers are summoned the second time they will keep firing until that wave has stopped.

                  Hope this info helps. :)

                  • Anonymous

                    19 Aug 2017 11:49  

                    My tactic to burn through one with a 42 strength, 42 dexterity build (2nd playthrough):
                    - Refined Morningstar +10 (strike damage)
                    - Human Pine Resin (dark damage)
                    - Pontiff's Right Eye
                    - Green Blossom



                    • Anonymous

                      15 Jul 2017 09:57  

                      Sometimes I wish FromSoft would stop getting out of their comfort zone with enemies like this.
                      Sheesh, buggy as hell. Sometimes he summons two Ledo spirits at once. Or six Zullie spirits as their attacks clip through walls.
                      Then summoning those Ruin Sentinels while you're directly in front of him.
                      Eh...not to mention I got one shotted (1414 HP with a lot of defense) by Zullies dark attack.

                      • Anonymous

                        23 May 2017 02:41  

                        So is it ever explained how these giants can summon archers, ledo, zullie, and a dragon's head just by yelling into the sky?

                        • Anonymous

                          20 May 2017 11:34  

                          The one in the swamp is constantly mumbling about searching for something I think. Vocal enemies are awesome, though I never live/let them live long enough to hear their entire script. Cool guy tbh as long as he isn't sicking his ghosts against me.

                          • Anonymous

                            20 May 2017 05:00  

                            Just causally strolling from the first bonfire and I get insta-raped by a million arrows, classic dark souls

                            • Anonymous

                              17 May 2017 00:24  

                              This is wrong! Magic actually takes more health from him than physical attacks. Lightning seems to work really well too. Dark takes a nice amount too, but not more than lighting or magic. Dark magic destroys him.

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