Deep Accursed

deep-accursed-enemy-dark-souls-3-wiki-guide
Enemy Type ??
Weakness Fire
Resistances ??
Immune Rapport

Deep Accursed is an Enemy in Dark Souls 3.

 

Deep Accursed Enemy Description

  • The Deep Accursed is a rare and powerful enemy that resembles a large spider with a monstrous head.
  • Only two of them exist in the game, and they do not respawn after death.

 

Deep Accursed Locations

 

Deep Accursed Drops

 

Deep Accursed Combat Information

  • The Deep Accursed in Cathedral of the Deep can be safely killed with a ranged weapon from the doorway.
  • The Deep Accursed in Anor Londo can be safely killed with a ranged weapon from the stairs on either side of the chamber.
  • The Deep Accursed in Anor Londo can also be safely killed with any weapon by baiting it back to the bonfire and standing by the spiral stairs, it will not be able to enter and will (mostly) just let you attack it.
  • Spits petrifying gas and even the simple bite attacks pile up Curse when blocked. Suit up in light, Curse-resistant clothing and dodge for your life.
  • Vulnerable to bleeding, assuming you can get hits in fast enough.
  • It's fairly easy to break its poise, by hitting it in the head, which leaves an opening for a critical attack.
  • Can be poisoned. (storytellers staff with hidden body)

 

Deep Accursed Notes & Trivia

  • Its neck is lined with skulls, like it's wearing a large necklace of skulls.
  • The posture of their legs and feet resemble the horselike limbs of Ludwig the Accursed from Bloodborne
  • They can also jump, and attach themselves to the ceiling in a manner that resembles Ludwig's fighting style.
  • The form of the creature may be the result of it being possessed by the evil spirits in its neck (read more).

  

Enemies
Ancient Wyvern (Mob)  ♦  Angel  ♦  Ascended Winged Knight  ♦  Basilisk  ♦  Black Knight  ♦  Boreal Outrider Knight  ♦  Caged Hollow  ♦  Carthus Sandworm  ♦  Carthus Swordsman Skeleton  ♦  Cathedral Evangelist  ♦  Cathedral Grave Warden  ♦  Cathedral Knight  ♦  Clawed Curse  ♦  Corvian  ♦  Corvian Knight  ♦  Corvian Settler (Enemy)  ♦  Corvian Storyteller  ♦  Court Sorcerer  ♦  Crystal Lizard  ♦  Crystal Sage (Mob)  ♦  Darkwraith  ♦  Deacon  ♦  Deacon of the Deep  ♦  Demon  ♦  Demon Statue  ♦  Desert Pyromancer Zoey  ♦  Devout Hollow  ♦  Devout of the Deep  ♦  Drakeblood Knight  ♦  Elder Ghru  ♦  Elite Hollow Soldier  ♦  Farron Follower  ♦  Fire Witch  ♦  Gargoyle  ♦  Ghru Conjurator  ♦  Ghru Grunt  ♦  Ghru Leaper  ♦  Giant Avelyn  ♦  Giant Crab  ♦  Giant Fly  ♦  Giant Serpent-Man  ♦  Giant Slave  ♦  Grand Archives Scholar  ♦  Grave Warden  ♦  Gravewarden Skeleton  ♦  Greater Crab  ♦  Grotesque Londor Grower  ♦  Harald Legion Knight  ♦  Havel Knight  ♦  Hollow  ♦  Hollow Assassin  ♦  Hollow Cleric  ♦  Hollow Manservant  ♦  Hollow Priest  ♦  Hollow Slave  ♦  Hollow Soldier  ♦  Infested Corpse  ♦  Irithyllian Slave  ♦  Iron Dragonslayer  ♦  Jailer  ♦  Judicator  ♦  Large Hollow Soldier  ♦  Lesser Crab  ♦  Lothric Knight  ♦  Lothric Wyvern  ♦  Lycanthrope  ♦  Lycanthrope Hunter  ♦  Mad Ghru  ♦  Madwoman  ♦  Maggot-grub  ♦  Man-grub  ♦  Man-Serpent Summoner  ♦  Millwood Chieftain  ♦  Millwood Knight  ♦  Mimic  ♦  Minor Skeleton  ♦  Monstrosity of Sin  ♦  Murkman  ♦  Murkmen  ♦  Overgrown Lothric Knight  ♦  Peasant Hollow  ♦  Poisonhorn Bug  ♦  Pontiff Knight  ♦  Pus of Man  ♦  Rapier Champion  ♦  Rat  ♦  Ravenous Crystal Lizard  ♦  Reanimated Corpse  ♦  Ringed Knight  ♦  Rock Lizard  ♦  Root Skeleton  ♦  Rotten Flesh of Aldrich  ♦  Rotten Slug  ♦  Serpent-man  ♦  Sewer Centipede  ♦  Silver Knight  ♦  Skeleton  ♦  Skeleton Ball  ♦  Skeleton Elites  ♦  Skeleton Wheel  ♦  Skeletons  ♦  Smoldering Ghru  ♦  Smoldering Rotten Flesh  ♦  Starved Hound  ♦  Sulyvahn's Beast  ♦  Thrall  ♦  Tree Woman  ♦  Winged Knight  ♦  Wolf  ♦  Wretch

 




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    • Anonymous

      Just encountered the one in the Cathedral of the Deep and now I need to change my pants.
      Barely took any damage, though

      • Anonymous

        Managing to kill one without cheese is fun but the issue is the real risk of you dying just as you are actually killing it, so you end up losing the ring it drops for the whole playthrough. On my very first playthrough of the game, i killed the cathedral one by duelling it 'cause i didn't know any better yet, but it cursed me at the same time so it's loot disappeared as if it was a common enemy. More recently, i lured the Anor Londo one outside and it ended up engaged in the stairs while i was still at the top and, as i crit it to death, my character glitched under the map, killing me and locking the ruby. Low blow. Just, why does it not behave like some of the other unique loot dropped by enemies or bosses and auto-land in your inventory or simply respawns where the Accursed initially was on the map?...

        • Anonymous

          I remember the first time I saw one I was like ''OH **** OH **** OH **** RUNNNNNNNNNNN'' but then I hit it one time on the head with a Morning Star and this dude pretty much lost 50% of his health.
          Hard to be scared of something that dies so easily.

          • Anonymous

            they are easy to chese by getting them sutuk in doors i killed the ABYSS WATCHERS only nameless king and midir are harder

            • Anonymous

              it glitched for me and fell to its death, i was confused why it wasnt coming down, then i turn around and see it plop to its death LOL

              • Anonymous

                whos idea was this create these things like why i kill them easily but whos idea was it to bring this abomination into existence?
                I'm honestly wanting a answer so i can find them and kill them in game

                • Anonymous

                  I have a theory, that those creatures are actually Aldritchs hands. He losing pieces on way from his coffin to Anor Londo, I think that those slimey creatures cravling on the floor in Anor Londo and near one of giants in catedral are also pieces of Aldritchs disintegrate body. As a support of this theory is that there are only two of this creatures and from both fall one Aldritchs ring, also on their back are skeletons of eaten humans. Sadly they have six legs, if they've got five, it will be for sure.

                  • Anonymous

                    I don't think the Deep Accursed have anything to do with spiders. I think they look more like cats, hence the numerous cat engravings in the cathedral. And as neither Deep Accursed respawns, it could be assumed they're real characters - Alvina and Shalquoir would be the most likely candidates. The reason they look so monstrous now is because Aldrich shared his 'appetite for flesh' with them, as evidenced by the sapphire/ruby rings they drop.

                    • Anonymous

                      Casting Pestilent Mist while using Hidden Body and having the Slumbering Dragincrest Ring equipped is top tier cheese for these guys.

                      • Anonymous

                        I almost **** my pants seeing him the first time in cathedral of the deep. Should've listened to the message saying "Beware, Spider-like creature"

                        • Anonymous

                          In the cathedral it can be cheesed like the wiki says, in Anor Londo open the big gates and let the damn thing follow you back to the bonfire direction and to the spinning tower, it cannot leave Anor Londo.

                          • In the cathedral, run to the item but don't pick it up yet, run back to where this thing drops down and charge an R2. If you land it right on his head, he'll stagger and the riposte usually kills him.

                            • Anonymous

                              Not sure if it's normal since this is my first playthrough, but in Anor Londo this enemy dropped to balcony and not the main floor. It then proceeded to glitch trough railings and fell to its death and the ring spawned mid air making it impossible to pick up.

                              • Anonymous

                                Found a very cool exploit allowing you to "tame" the second Deep Acursed in Annor Londo henceforth refered to as "Accursed Fuzzy". There are similar exploits with Sulyvahns Beasts, (especially the first one if you run away and save the fight for the lake). Black Knights in general and even letting the Darkwraiths kill the undead legion for you. Unfortunately none of these actually every drop aggro for you and you can only frantically kite them around hoping something or someone else hits them. This is the only one where you can pretty much sick a serious fight on an invader from a creature you can stand right next to in plain sight of seemingly on your side. You can walk right up to Fuzzy and pet it even (Use the wave gesture scratch the skulls behind it's ears, it likes that). Fuzzy actually goes docile under very specific circumstances. Remain unembered or you risk invasion mid exploit. No co-op either and I don't know what effect a summon will have once this works. Kill all the Silver Knights so they don't screw everything up or give away your game. Equip the slumbering dragon crest ring as it's sound or damage that really triggers Fuzzies continuos aggro outside its designated attack zone not sight. Lure Fuzzy out and into the nook where the switch is to the giant platform. Let Fuzzy use leaping or large charges and just run around onto the actual lift then stay close so it can't quite get to you. Don't hurt Fuzzy as it chases you down either but do play it close and let it rage and spam lots of curse smoke and leap attacks. If you have to, use a wooden bolt, but if you injure it usually won't ever calm down. You want max aggro with "The Fuzz" right on your tail without attacking it. It will just barely go over the invisible line the game sets but rather then leave it will just sit there. Once it's calm, walk, do not run back around the railing it wedged into (right over the lift switch) and if it ignores you, get as close as you like, it won't react to touch or proximity. Just walk silently. You can even wedge yourself between it and the railing assuring that an attacker must hit it or move it to get to you. Now use a seed of the giant tree and then ember, don't use a dried finger. You now have a Pokemon from hell for your Aldrich invaders to play with but one at a time as multiple Invaders won't boost it's health and while it will shred one invader on the narrow stairs with nowhere to hide and you pelting them with bolts or soul Spears. Ideally this is at a low soul level like 40 weapon level 5-6 where your aldrich Invaders will top out at 60 geared up for pvp, not curse spamming minibosses. Really whatever best nets ordinary players not SL 20 nameless king soloing Havel Monsters or SL1 NG+2 four rings of +9 noob doom, duel dark hand wielders. In any case they almost always come for a closer look as you frolic via gestures with you pet nightmate fuel - Accursed Fuzzy. Just keep it between them and you and when they get too close or hurt it sit back watch as a good time is had by all and aldritch lawn orniments pile up. - You should risk equipping a bow, crossbow or fast moving spell with the archery or sorcery ring to help protect your new pet while it plays with Aldrich Invaders. It may re aggro either way but remember when it's dead it's dead so probably best to back it up especially if you see a competent invader spamming fire. You may have to black Chrystal and homward bone to save it. -

                                • Anonymous

                                  "The Deep Accursed is a rare and powerful enemy". Rare? Sure. Powerful? Lol no, these things are disappointing easy to fight.

                                  • Anonymous

                                    ffffffuuuuuuuuuck these things. almost gave me a goddamn heart attack when he first appeared out of nowhere

                                    • Anonymous

                                      don't be afraid, just take his hits like a man as you slap his face until he gets knocked down, crit him, loot and smile but yeah the terror this thing invokes in me every single time...

                                      • Anonymous

                                        Was coop'ing with a friend in Anor Londo, an as I died my friend killed this beast, but I didn't get the ring. Will I still be able to get it in ng+?

                                        • Anonymous

                                          There's some jank when you riposte the Anor Londo one on the giant stairs. It's possible to clip into the ground during the riposte, then pop back out once it's finished.

                                          • Anonymous

                                            i killed the abyss watchers early to get the wolf knight great sword then went to cathedral of the deep and i was scared of the deep accursed there but i did a one-handed running attack into its face and it was in the riposte state in one hit then the riposte it self did around 1100 damage at base stats and +1i layer learned of the 20% extra damage applies to the deep accursed, the wolf knight great sword is now my favorite weapon ;)

                                            • Ever wonder what those depictions of a bushy tailed squirrel-like creature among branches were supposed to represent on the walls inside Cathedral of the Deep? It's these guys. In Norse mythology, which the game's lore is riddled with, Ratatoskr is a squirrel creature that carries messages up and down the world tree, hence why we see one lower down in the Cathedral and one up above in Anor Londo. Take a closer look at it's features beyond its spider-like legs, they even make a chittering sound while idle.

                                              • Anonymous

                                                Deacon: So since Aldrich already has one in Anor Londo, we figured you might want this one. Sulyvahn: Hmmm... sounds pretty neat. Let me take a look. *Walks in cathedral, comes out immediately.* Sulyvahn: Burn it down. Deacon: What? S: The cathedral. Burn it down. Whole thing. All of it. Bye. *leaves* Cathedral knight: Now what? We can't burn this place down. Deacon: I know. I have a better idea. *Rings bell* *Old Hunter Henryk appears.* Deacon: So we figured since you are better equipped to deal with these types of creatures, you could probably get rid of this thing without burning the entire cathedral down. Henryk: Hmmm... I'll take a look. *Goes inside, comes out immediately.* Deacon: So? Henryk: 'Scuse me a sec. *Comes back with flamesprayer and oil urns.* Deacon: Did you figure something out? Henryk: Uhh, sure. "Walks into cathedral as knight walks out. Knight looks back, then walks up to deacon.* Knight: Is that a teapot?

                                                • Anonymous

                                                  I accidentally saw a glimpse of it because I had to lure that stupid Cathedral knight that didn't want to move, so as I fought him, I saw a leg. The second one actually got me. I wasn't prepared for the lava slimes either. 8.5/10 scariest monster.

                                                  • Anonymous

                                                    yall can call them "deep accursed" if you want im still calling it spider f####er for dropping in on me for no reason

                                                    • Anonymous

                                                      I went into that one room in the Cathedral Of The Deep and nearly died when it just suddenly dropped down from the ceiling.

                                                      • Anonymous

                                                        I don't think any game has scared me as much as when this thing dropped from the sky in the Cathedral. The initial jumpscare followed up by the sight of the terrifying...thing.

                                                        • Anonymous

                                                          If you take a greatsword, and do a two-handed fully-charged R2, you can poise break them immediately (tested with a Refined Flamberge +3 at 20 strength and dexterity, kills them on riposte)

                                                          • Anonymous

                                                            I don't know if this actually holds any water, but I hit both of their heads with a falchion using Blessed Weapon and they were put in riposte state immediately. Is Blessed Weapon another weakness or do they just get staggered crazy easily?

                                                            • Anonymous

                                                              What i did was just bring it to the stairs and jump off and do the RB fall attack and then rolled REAL quick to the stairs again

                                                              • Anonymous

                                                                I didnt know about this and it was my first playthrough so my bro guided me into this thing (cathedral of the deep) and now i dont think i should listen to him anymore...

                                                                • Anonymous

                                                                  Its attacks are pretty well telegraphed. Took it out my first time bare-handed with only a Loincloth and Desert Pyromancer Garb on, because I was running most of Cathedral of the Deep bare-handed.

                                                                  They're more intimidating than difficult. Not cheap like some enemies.

                                                                  • Anonymous

                                                                    Recommend cheesing them with boundaries. The one in cathedral of the deep, dodge roll past it to the doorway, and either melee backstep or range it as it's unable to harm you in the doorway. As for the one in Anor Londo, spawn it, run back towards the steps, draw its attention, run to the mechanism to open it, once door is opened, lure it down to the twisting tower and kill it. There's an invisible boundary it as well as the knights cannot pass through.

                                                                    • Anonymous

                                                                      Just killed the giant bastard a minute ago. Low on heatlh... First time Enter the room.

                                                                      "Ooo, nice item ahead. Let's go"
                                                                      *Hears growling from behind*
                                                                      *Turn around*
                                                                      *Spawn of fking nightmares*
                                                                      "AWWW HELL NAH. FK THIS"
                                                                      *can't lose my souls now*
                                                                      Smash that space bar. Get out! get out! get out!...
                                                                      *Jumps on top of me* Bites me to death.

                                                                      DS teaching me the only place safe, is the bonfire.


                                                                      • Anonymous

                                                                        * First encounter with one of these *
                                                                        Uhm, yeah you see, I have to go find a boss to kill, so I'll come back later.

                                                                        • Does the one at Anor die if the doors are opened? A couple of times I've walked by, opened the doors, and it just turns into remains immediately. I've also seen it drop and die instantly.

                                                                          • Anonymous

                                                                            Came up with a lame but safe strategy for the one in Anor Lando:

                                                                            1. Kill the deacons immediately to your left and down the stairs from when you enter on the top floor, as well as the deacons on the next lowest landing.

                                                                            2. Head back up to the top floor and to the balcony above the main entrance, where the Deep Accursed is supposed to drop down from. Look up in the direction of Aldrich's chamber, and you'll see it hanging from the ceiling, facing away from you. Shoot it with anything (I prefer Dragonslayer Greatbow), or lob a firebomb/black firebomb at it. It will descend from the ceiling to the bottom floor way below you.

                                                                            3. Head back down the steps where you killed the deacons, all the way to the last landing before reaching the ground floor. From here, the other deacons shouldn't be able to hit you with their fireballs if you didn't also kill the ones on the ground floor, and you won't have to deal with the Flesh of Aldrich enemies. Look toward the main entrance, and you should see the Deep Accursed waiting on the ground in front of the main entrance looking none the wiser, though you may have to reposition yourself to see it between all those pillars. Whip out your bow and fire a single arrow. (Aim for the face, since it's naturally the weak point.)

                                                                            4. The Deep Accursed will now approach you and try to attack you, but stand your ground. No matter what it does, it doesn't seem to be capable of hitting you from this vantage point, no matter how close you stand to the edge of the landing. Even the curse fumes and leaping attack are bound to miss. As you can guess, use this opportunity to carefully aim at it from this close range, or use some rope firebombs on it. It might move around quite a bit, but after about ten seconds of not being able to hit you, it should stop moving until you hit it again. Just be careful not to overstep your bounds and fall of the ledge, because you'll probably die instantly.

                                                                            5. Continue this method for about a minute longer, and it should drop dead pretty quickly, maybe even taking out some of the Flesh of Aldrich as it thrashes around. Congratulations! You never have to panic roll through that guy's Ludwig-esque attacks ever again!

                                                                            (It's also noteworthy that from this vantage point, you can more clearly make out the skulls lining its back, and you'll see that they're not just skulls, but full corpses fused into its hide, similarly to how the Messengers would be fused to certain enemies in Bloodborne. You can even make out frail little arms reaching out of the Deep Accursed, as if they were trying to escape being fused with this weird man-spider... Poor bastards.)

                                                                            • Anonymous

                                                                              It dropped down and died instantly, got souls and the ring and didnt know what happened :D
                                                                              what i did maybe reproducible: go through the door on the left, take the right stairs down, jump from the plateau with the corpse, use the lever to open the door, face the pyromancers, it dropped down behind me an was dead

                                                                              • Anonymous

                                                                                Can someone check if these things are Abyssal enemies? The Wolf Knight's Greatsword seems to work wonders on them - in NG+ 2 I killed the one in the Cathedral of the Deep with 4 hits, and the one in Anor Londo took only 2 blows to the head before it staggered, before a riposte killed it outright.

                                                                                • Anonymous

                                                                                  Never new these were called Deep Accursed. The fact that theyre called that and look like enemies afflicted by the blood from Bloodborne gives credence to the theory that the age of the deep/ Gaels Nieces painting refer to Bloodborne

                                                                                  • I've a link to a video with a "stratgy" but i'm unsure if I'm allowed to post that here because I have seen things like "don't post links if you're not on *this* list" on the site before.

                                                                                    • Anonymous

                                                                                      Hits with approximately ~4 arrows to the head will stagger it and open it up for a riposte and massive damage.

                                                                                      • Anonymous

                                                                                        These things terrified me so much in the cathedral of the deep part I had to stay in the short tunnel where the cathedral knight came out of and killed the spider!

                                                                                        • Anonymous

                                                                                          I've been playing as a caster and fire seems to work well on them. It took about 2-3 Chaos Bed Vestiges hits at 49 INT and 30 Faith. Pretty sure I heard the critical hit sound and it got stunned for a second. Haven't tested magic or lightning though.

                                                                                          • Anonymous

                                                                                            Lure them to a doorway or other area that they can't fit through, then charge a strong attack and hit them square in the face. They should stagger and allow for an easy critical.

                                                                                            • Anonymous

                                                                                              A theory of mine is that these things are related with aldrichFirst of they have aldrichs ringSecond they are in areas aldrich lives or lived cathedral and anor londoNow to the theoryAldrich becomes stronger by devouring other beings. He wants to get stronger but only has limited "space in his stomach" because of that he has to split things from his body like the slime things in cod (cathedral) and anor londo and these catspiders are unlike the normal slimethings because aldrich accidently separated something more powerful than humans he devoured from his body maybe a demon spider or a ludwig like being. The rings from them are because he seperated his arms for them. Or he did it on purpose to keep him from any harm as a last guardian if the deacons and slimes wouldnt stop us. You may ask why the aldrich we fight has arms look at him and say its not gwyndolin.

                                                                                              • Anonymous

                                                                                                I killed this beast and we died at the same time but i didn't get the ring and he didn't respawn any solution?

                                                                                                • Anonymous

                                                                                                  If you hit it once in the face with most strength weapons ( i was using demon greataxe) it will stun them in one hit allowing you to easily kill them.

                                                                                                  • Anonymous

                                                                                                    has anyone else noticed how much this thing looks like a colossus from "shadow of the colossus"? I think it's cool if they based it off of that, it's face, yellow eyes, and fur all looks insanely similar to the "colossi"

                                                                                                    • Anonymous

                                                                                                      I had the one in Anor Londo fall down behind me and die from fall damage on one of my characters and couldn't stop laughing.

                                                                                                      • Anonymous

                                                                                                        That should be clearified. About the Bloodborn reference I'm not so sure. Heavy shields (Havel level) make this fight an easy one as long you are carefull about the poison.

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