Deep Accursed

deep-accursed-enemy-dark-souls-3-wiki-guide
Enemy Type ??
Weakness Fire
Resistances ??
Immune Rapport

Deep Accursed is an Enemy in Dark Souls 3.

 

Deep Accursed Enemy Description

  • The Deep Accursed is a rare and powerful enemy that resembles a large spider with a monstrous head.
  • Only two of them exist in the game, and they do not respawn after death.

 

Deep Accursed Locations

 

Deep Accursed Drops

 

Deep Accursed Combat Information

  • The Deep Accursed in Cathedral of the Deep can be safely killed with a ranged weapon from the doorway.
  • The Deep Accursed in Anor Londo can be safely killed with a ranged weapon from the stairs on either side of the chamber.
  • The Deep Accursed in Anor Londo can also be safely killed with any weapon by baiting it back to the bonfire and standing by the spiral stairs, it will not be able to enter and will (mostly) just let you attack it.
  • Spits petrifying gas and even the simple bite attacks pile up Curse when blocked. Suit up in light, Curse-resistant clothing and dodge for your life.
  • Vulnerable to bleeding, assuming you can get hits in fast enough.
  • It's fairly easy to break its poise, by hitting it in the head, which leaves an opening for a critical attack.
  • Can be poisoned. (storytellers staff with hidden body)

 

Deep Accursed Notes & Trivia

  • Its neck is lined with skulls, like it's wearing a large necklace of skulls.
  • The posture of their legs and feet resemble the horselike limbs of Ludwig the Accursed from Bloodborne
  • They can also jump, and attach themselves to the ceiling in a manner that resembles Ludwig's fighting style.
  • The form of the creature may be the result of it being possessed by the evil spirits in its neck (read more).

  

Enemies
Ancient Wyvern (Mob)  ♦  Angel  ♦  Ascended Winged Knight  ♦  Basilisk  ♦  Black Knight  ♦  Boreal Outrider Knight  ♦  Caged Hollow  ♦  Carthus Sandworm  ♦  Carthus Swordsman Skeleton  ♦  Cathedral Evangelist  ♦  Cathedral Grave Warden  ♦  Cathedral Knight  ♦  Clawed Curse  ♦  Corvian  ♦  Corvian Knight  ♦  Corvian Settler (Enemy)  ♦  Corvian Storyteller  ♦  Court Sorcerer  ♦  Crystal Lizard  ♦  Crystal Sage (Mob)  ♦  Darkwraith  ♦  Deacon  ♦  Deacon of the Deep  ♦  Demon  ♦  Demon Statue  ♦  Desert Pyromancer Zoey  ♦  Devout Hollow  ♦  Devout of the Deep  ♦  Drakeblood Knight  ♦  Elder Ghru  ♦  Elite Hollow Soldier  ♦  Farron Follower  ♦  Fire Witch  ♦  Gargoyle  ♦  Ghru Conjurator  ♦  Ghru Grunt  ♦  Ghru Leaper  ♦  Giant Avelyn  ♦  Giant Crab  ♦  Giant Fly  ♦  Giant Serpent-Man  ♦  Giant Slave  ♦  Grand Archives Scholar  ♦  Grave Warden  ♦  Gravewarden Skeleton  ♦  Greater Crab  ♦  Grotesque Londor Grower  ♦  Harald Legion Knight  ♦  Havel Knight  ♦  Hollow  ♦  Hollow Assassin  ♦  Hollow Cleric  ♦  Hollow Manservant  ♦  Hollow Priest  ♦  Hollow Slave  ♦  Hollow Soldier  ♦  Infested Corpse  ♦  Irithyllian Slave  ♦  Iron Dragonslayer  ♦  Jailer  ♦  Judicator  ♦  Large Hollow Soldier  ♦  Lesser Crab  ♦  Lothric Knight  ♦  Lothric Wyvern  ♦  Lycanthrope  ♦  Lycanthrope Hunter  ♦  Mad Ghru  ♦  Madwoman  ♦  Maggot-grub  ♦  Man-grub  ♦  Man-Serpent Summoner  ♦  Millwood Chieftain  ♦  Millwood Knight  ♦  Mimic  ♦  Minor Skeleton  ♦  Monstrosity of Sin  ♦  Murkman  ♦  Murkmen  ♦  Overgrown Lothric Knight  ♦  Peasant Hollow  ♦  Poisonhorn Bug  ♦  Pontiff Knight  ♦  Pus of Man  ♦  Rapier Champion  ♦  Rat  ♦  Ravenous Crystal Lizard  ♦  Reanimated Corpse  ♦  Ringed Knight  ♦  Rock Lizard  ♦  Root Skeleton  ♦  Rotten Flesh of Aldrich  ♦  Rotten Slug  ♦  Serpent-man  ♦  Sewer Centipede  ♦  Silver Knight  ♦  Skeleton  ♦  Skeleton Ball  ♦  Skeleton Elites  ♦  Skeleton Wheel  ♦  Skeletons  ♦  Smoldering Ghru  ♦  Smoldering Rotten Flesh  ♦  Starved Hound  ♦  Sulyvahn's Beast  ♦  Thrall  ♦  Tree Woman  ♦  Winged Knight  ♦  Wolf  ♦  Wretch

 




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    • Anonymous

      26 Sep 2021 20:27  

      Managing to kill one without cheese is fun but the issue is the real risk of you dying just as you are actually killing it, so you end up losing the ring it drops for the whole playthrough. On my very first playthrough of the game, i killed the cathedral one by duelling it 'cause i didn't know any better yet, but it cursed me at the same time so it's loot disappeared as if it was a common enemy. More recently, i lured the Anor Londo one outside and it ended up engaged in the stairs while i was still at the top and, as i crit it to death, my character glitched under the map, killing me and locking the ruby. Low blow. Just, why does it not behave like some of the other unique loot dropped by enemies or bosses and auto-land in your inventory or simply respawns where the Accursed initially was on the map?...

      • Anonymous

        27 Jul 2021 21:59  

        I remember the first time I saw one I was like ''OH **** OH **** OH **** RUNNNNNNNNNNN'' but then I hit it one time on the head with a Morning Star and this dude pretty much lost 50% of his health.
        Hard to be scared of something that dies so easily.

        • Anonymous

          21 May 2021 19:05  

          they are easy to chese by getting them sutuk in doors i killed the ABYSS WATCHERS only nameless king and midir are harder

          • Anonymous

            02 Apr 2021 14:28  

            it glitched for me and fell to its death, i was confused why it wasnt coming down, then i turn around and see it plop to its death LOL

            • Anonymous

              26 Mar 2021 17:47  

              whos idea was this create these things like why i kill them easily but whos idea was it to bring this abomination into existence?
              I'm honestly wanting a answer so i can find them and kill them in game

              • Anonymous

                30 Jan 2021 18:13  

                I have a theory, that those creatures are actually Aldritchs hands. He losing pieces on way from his coffin to Anor Londo, I think that those slimey creatures cravling on the floor in Anor Londo and near one of giants in catedral are also pieces of Aldritchs disintegrate body. As a support of this theory is that there are only two of this creatures and from both fall one Aldritchs ring, also on their back are skeletons of eaten humans. Sadly they have six legs, if they've got five, it will be for sure.

                • Anonymous

                  06 Oct 2020 07:39  

                  I don't think the Deep Accursed have anything to do with spiders. I think they look more like cats, hence the numerous cat engravings in the cathedral. And as neither Deep Accursed respawns, it could be assumed they're real characters - Alvina and Shalquoir would be the most likely candidates. The reason they look so monstrous now is because Aldrich shared his 'appetite for flesh' with them, as evidenced by the sapphire/ruby rings they drop.

                  • Anonymous

                    17 Sep 2020 00:58  

                    Casting Pestilent Mist while using Hidden Body and having the Slumbering Dragincrest Ring equipped is top tier cheese for these guys.

                    • Anonymous

                      30 Jul 2020 21:50  

                      I almost **** my pants seeing him the first time in cathedral of the deep. Should've listened to the message saying "Beware, Spider-like creature"

                      • Anonymous

                        04 Jul 2020 22:35  

                        In the cathedral it can be cheesed like the wiki says, in Anor Londo open the big gates and let the damn thing follow you back to the bonfire direction and to the spinning tower, it cannot leave Anor Londo.

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