Giant Avelyn

Enemy Type Tower
Weakness Its lever, cover, safe spots
Resistances Change
Immune Everything (except its lever)

Giant Avelyn is an Enemy in Dark Souls 3.

 

Giant Avelyn Enemy Description

  • A colossal ballista that aims to destroy all invaders of Smouldering Lake.
  • Can be taken advantage of to kill the Giant Carthus Sandworm. There is a small outcropping of rocks on the side of the worm opposite the ballista. If you stand in the sweet spot (likely denoted by player notes if you are playing online), the ballista's bursts will continue to alternate between hitting the worm and the rock in front of you until the worm is dead. 
  • It is self-operated, as it continues to fire at you as you approach but with no external operator.
  • Its name is a reference to Avelyn, a hand-held, rapid-firing triple crossbow that first appeared in Dark Souls 1. (Found in the Grand Archives, Dark Souls 3)
  • If you stand near the sections of brick wall in the back of the level and bait the crossbow into firing at them, it will destroy them, allowing you access to an item behind one of them. The same tactic can be used to break open the lone section of tile floor on an island in the middle of the level. This gives you  access to the underground catacomb portion of the level (and serves as a shortcut if you are unable to defeat or sprint past the Carthus Sandworm to get to the Demon Ruins bonfire.

 

Giant Avelyn Combat Information

  • Always fires in bursts of 3
  • At its base there are Skeleton Wheels, Grave Warden Skeletons, and Carthus Swordsmen Skeletons defending it.
  • Can be shut down by turning the handle directly underneath it.
  • Cannot be Rapported
  • Cannot be parried

 

Giant Avelyn Notes & Trivia

  • May have been installed or maintained by several now-dead giant slaves who appear next to it.
  • If you forgot or didn't know about needing the ballista to shoot open the floor and/or the section of wall that holds the Speckled Stoneplate Ring, you can go back and reactivate the ballista if needed.

 

Giant Avelyn Variations

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Giant_Avelyn_Concept_Art 

 

Enemies
Ancient Wyvern (Mob)  ♦  Angel  ♦  Ascended Winged Knight  ♦  Basilisk  ♦  Black Knight  ♦  Boreal Outrider Knight  ♦  Caged Hollow  ♦  Carthus Sandworm  ♦  Carthus Swordsman Skeleton  ♦  Cathedral Evangelist  ♦  Cathedral Grave Warden  ♦  Cathedral Knight  ♦  Clawed Curse  ♦  Corvian  ♦  Corvian Knight  ♦  Corvian Settler (Enemy)  ♦  Corvian Storyteller  ♦  Court Sorcerer  ♦  Crystal Lizard  ♦  Crystal Sage (Mob)  ♦  Darkwraith  ♦  Deacon  ♦  Deacon of the Deep  ♦  Deep Accursed  ♦  Demon  ♦  Demon Statue  ♦  Desert Pyromancer Zoey  ♦  Devout Hollow  ♦  Devout of the Deep  ♦  Drakeblood Knight  ♦  Elder Ghru  ♦  Elite Hollow Soldier  ♦  Farron Follower  ♦  Fire Witch  ♦  Gargoyle  ♦  Ghru Conjurator  ♦  Ghru Grunt  ♦  Ghru Leaper  ♦  Giant Crab  ♦  Giant Fly  ♦  Giant Serpent-Man  ♦  Giant Slave  ♦  Grand Archives Scholar  ♦  Grave Warden  ♦  Gravewarden Skeleton  ♦  Greater Crab  ♦  Grotesque Londor Grower  ♦  Harald Legion Knight  ♦  Havel Knight  ♦  Hollow  ♦  Hollow Assassin  ♦  Hollow Cleric  ♦  Hollow Manservant  ♦  Hollow Priest  ♦  Hollow Slave  ♦  Hollow Soldier  ♦  Infested Corpse  ♦  Irithyllian Slave  ♦  Iron Dragonslayer  ♦  Jailer  ♦  Judicator  ♦  Large Hollow Soldier  ♦  Lesser Crab  ♦  Lothric Knight  ♦  Lothric Wyvern  ♦  Lycanthrope  ♦  Lycanthrope Hunter  ♦  Mad Ghru  ♦  Madwoman  ♦  Maggot-grub  ♦  Man-grub  ♦  Man-Serpent Summoner  ♦  Millwood Chieftain  ♦  Millwood Knight  ♦  Mimic  ♦  Minor Skeleton  ♦  Monstrosity of Sin  ♦  Murkman  ♦  Murkmen  ♦  Overgrown Lothric Knight  ♦  Peasant Hollow  ♦  Poisonhorn Bug  ♦  Pontiff Knight  ♦  Pus of Man  ♦  Rapier Champion  ♦  Rat  ♦  Ravenous Crystal Lizard  ♦  Reanimated Corpse  ♦  Ringed Knight  ♦  Rock Lizard  ♦  Root Skeleton  ♦  Rotten Flesh of Aldrich  ♦  Rotten Slug  ♦  Serpent-man  ♦  Sewer Centipede  ♦  Silver Knight  ♦  Skeleton  ♦  Skeleton Ball  ♦  Skeleton Elites  ♦  Skeleton Wheel  ♦  Skeletons  ♦  Smoldering Ghru  ♦  Smoldering Rotten Flesh  ♦  Starved Hound  ♦  Sulyvahn's Beast  ♦  Thrall  ♦  Tree Woman  ♦  Winged Knight  ♦  Wolf  ♦  Wretch

 




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    • Anonymous

      Missed opportunity to rip it off from there ans use it as an ultra crossbow once you leveled up strength to 99.

      "but why would you level up str to 99?" read above you muppet.

      • Anonymous

        a bit anti-climactic once you get up there and turn it off. was expecting a boss battle with a giant or atleast the ability to shoot the crabs or the worm myself.

        • Anonymous

          ''Cannot be parried'' Confirmed. I tested with several types of shields but I still failed to parry those TOWER SIZED ARROWS.

          • Anonymous

            Shame there isn't a page dedicated to toxic spit statues in cathedral. There is no lever to deactivate them; only weakness is to avoid standing in front of it.

            • Anonymous

              The fact that this an enemy is hilarious. Imagine having a hack where you can invade other players as a Giant Avelyn. "You are being invaded by Giant F***ing Turret" "What the hell?" *Big red ballista on wheels appears.* "No... NOOOOO!"

              • Anonymous

                This kind of reminds of that arrow turret in Demon Souls. And this is its brother who is bigger and harder.

                • Anonymous

                  But there sure as hell aint any way i'm gonna go through the trouble of turning that accursed ballista back on.

                  • Anonymous

                    If anyone's wondering, hidden body does NOT hide you from the ballista. I found it out in a painful way...

                    • Anonymous

                      I just love this page because it reads like the author is really frustratedly trying to explain to the reader that the Giant Avelyn is, in fact, a turret. I think the part: "Immune: Everything (except its lever)" just sums up my point wonderfully. It's just a hilarious page and I will weep on the day someone changes this.

                      • If only by some miracle, we could pick it up, equip it and hit stuff with it. I bet we wouldnt fit through the door, but we would be bad ass. I dont think we would roll at all, even at 99 vit w rings. On another note, would had been interesting if players could enter it and turret a boss. Not like the demon souls dragon fight where the turret is a cinematic, but a real thing we can aim with and can get hit off.

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