Giant Fly

giant-fly-enemies-dark-souls-3-wiki-guide

Enemy Type Insect
Weakness Fire, Hit in the air
Resistances ??
Immune ??

Giant Fly is an Enemy in Dark Souls 3.

 

Giant Fly Enemy Description

  • Found in the Ashes of Ariandel DLC.
  • A giant fly with human-like limbs and face.

 

Giant Fly Combat Information

  • Has a grabbing attack that will plant maggots in you that cause bleed build-up.
  • Spit maggots at you. They telegraph this by flashing their eyes. If hit, causes bleed build-up.
    • Should you get infested with bleed maggots just take out the torch and they'll fall off immediately. 
  • Takes twice as much damage if hit in the air.
  • Cannot be Rapported.

 

Giant Fly Notes & Trivia

  • They sometimes drop Human Pine Resin, suggesting that these things were once human.
  • Like flies, they are usually found near the rot in the Painted World.

 

Giant Fly Variations

Variation Name

Location Drops
 Painted World of Ariandel

331 (NG)

397 (NG+)

440(NG++)

   Human Pine Resin (Rare)

 

 
Enemies
Ancient Wyvern (Mob)  ♦  Angel  ♦  Ascended Winged Knight  ♦  Basilisk  ♦  Black Knight  ♦  Boreal Outrider Knight  ♦  Caged Hollow  ♦  Carthus Sandworm  ♦  Carthus Swordsman Skeleton  ♦  Cathedral Evangelist  ♦  Cathedral Grave Warden  ♦  Cathedral Knight  ♦  Clawed Curse  ♦  Corvian  ♦  Corvian Knight  ♦  Corvian Settler (Enemy)  ♦  Corvian Storyteller  ♦  Court Sorcerer  ♦  Crystal Lizard  ♦  Crystal Sage (Mob)  ♦  Darkwraith  ♦  Deacon  ♦  Deacon of the Deep  ♦  Deep Accursed  ♦  Demon  ♦  Demon Statue  ♦  Desert Pyromancer Zoey  ♦  Devout Hollow  ♦  Devout of the Deep  ♦  Drakeblood Knight  ♦  Elder Ghru  ♦  Elite Hollow Soldier  ♦  Farron Follower  ♦  Fire Witch  ♦  Gargoyle  ♦  Ghru Conjurator  ♦  Ghru Grunt  ♦  Ghru Leaper  ♦  Giant Avelyn  ♦  Giant Crab  ♦  Giant Serpent-Man  ♦  Giant Slave  ♦  Grand Archives Scholar  ♦  Grave Warden  ♦  Gravewarden Skeleton  ♦  Greater Crab  ♦  Grotesque Londor Grower  ♦  Harald Legion Knight  ♦  Havel Knight  ♦  Hollow  ♦  Hollow Assassin  ♦  Hollow Cleric  ♦  Hollow Manservant  ♦  Hollow Priest  ♦  Hollow Slave  ♦  Hollow Soldier  ♦  Infested Corpse  ♦  Irithyllian Slave  ♦  Iron Dragonslayer  ♦  Jailer  ♦  Judicator  ♦  Large Hollow Soldier  ♦  Lesser Crab  ♦  Lothric Knight  ♦  Lothric Wyvern  ♦  Lycanthrope  ♦  Lycanthrope Hunter  ♦  Mad Ghru  ♦  Madwoman  ♦  Maggot-grub  ♦  Man-grub  ♦  Man-Serpent Summoner  ♦  Millwood Chieftain  ♦  Millwood Knight  ♦  Mimic  ♦  Minor Skeleton  ♦  Monstrosity of Sin  ♦  Murkman  ♦  Murkmen  ♦  Overgrown Lothric Knight  ♦  Peasant Hollow  ♦  Poisonhorn Bug  ♦  Pontiff Knight  ♦  Pus of Man  ♦  Rapier Champion  ♦  Rat  ♦  Ravenous Crystal Lizard  ♦  Reanimated Corpse  ♦  Ringed Knight  ♦  Rock Lizard  ♦  Root Skeleton  ♦  Rotten Flesh of Aldrich  ♦  Rotten Slug  ♦  Serpent-man  ♦  Sewer Centipede  ♦  Silver Knight  ♦  Skeleton  ♦  Skeleton Ball  ♦  Skeleton Elites  ♦  Skeleton Wheel  ♦  Skeletons  ♦  Smoldering Ghru  ♦  Smoldering Rotten Flesh  ♦  Starved Hound  ♦  Sulyvahn's Beast  ♦  Thrall  ♦  Tree Woman  ♦  Winged Knight  ♦  Wolf  ♦  Wretch

 




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    • Anonymous

      It's very easy to deal with the massive swarm in the warehouse: just run away to the other side of the room. They lose aggro very quickly. The doorway out is over there anyway.

      • Anonymous

        Once I invaded a Havel in the rot pit with the Giant Flies in the Painted World, wearing full Armor of thorns and the Spiked Mace with Carthus Rouge. The Havel guy had like 2000 dmg over his head from the bleed maggots. I literally looked like a Hell mosquitto knight with giant flies allies, and the guy didn't want to fight at all. But the atmosphere was way too evil for me not to end him. Took me a single WA + Heavy combo, and the bleed finished him off.
        TLDR: Use the Spiked Mace with Carthus Rouge when the area boosts the bleed (and be an evil dikwraith).

        • Anonymous

          If you invade someone, you can go up to one of these and use the lie down gesture in front of it and it looks like it's sucking your *****, complete with sound effects.

          • Anonymous

            Never thought I'd find a room in a Fromsoft game that disturbed me more than the Cathedral full of spiders in the Nightmare Frontier, but the warehouse full of botflies definitely trumps it. Bravo From, bravo.

            • I don't believe they were human once. i believe they became human-like after consuming fluids of men. They look more akin to Ornifex we found in Dark Souls II.

              • Anonymous

                Without a torch: Gwyn! Why have you forsaken me?! With a torch it’s more like spending ten fucking hours looking for that crank.

                • Anonymous

                  I dont understand people complaining about basement. When I dropped there, I had just upgraded claymore to +10 and swinging it blindly for 5 minutes made me feel like Guts from Berserk. Sucks I didnt have greatsword.
                  What actually bugged me is that it seems flies are malformed children of this painting as they sometimes let out childish screams. Kinda want to pity them, but after getting maggots all over myself, simply cant do that.
                  Oh yeah, it seems if you shoot one midair with a bow, u get a crit on them. Might be headshot though, but it works almost every time.

                  • Anonymous

                    For some reason, seeing the maggot puke makes my skin crawl, but I'm not even phased by the maggot creatures in Irithyll dungeon and Cathedral of the Deep.

                    • Anonymous

                      That *****ing room with the decomposed bodies where there are 30 of them... I couldn't see jack***** the first time and died cause of bleed procs. As if fighting 3 millwood knights near a cliff just before that wasn't enough.

                      • Anonymous

                        These *****ers caused me to yell louder than that time I died to a 1cm health-bar nameless king. And here I thought it couldn't get worse than those damn frog things. Had to resort to muting the game and wearing a blindfold, completely relying on target lock to clear them.

                        • Anonymous

                          Whenever they lunge just roll INTO them with any piece of the armor of thorns. The weak damage isn't the point, the point is that they get stunned and pretty much get one-shot by anything.

                          • Anonymous

                            The WA for the Follower Torch is one of the best weapons on these guys in the basement of the chapel, because the flame AoE can stop multiple enemies flying approaching you at once, and can kill them in 1-2 hits even without any upgrading. Not to mention just holding the torch negates the maggot bleed build up.

                            • Anonymous

                              The first couple of times I encountered these bugs I killed them quickly and that was that. The part where I fell into the pit with about 20-30 of them gave me nightmares for two days.

                              • Anonymous

                                Some tips on killing these please, I went to the chamber with lots of them and the whole swarm comes flying at me if I kill just 1 of them. They are easy enough to kill but they do that sting attack which deals a lot of damage as well as putting nematodes that cause INSANE bleeding. I couldn't rapport them, but they did get lured by the Skull (although it lasts for very short while). Are they weak to anything? like fire could make those dogs immobile?

                                • Anonymous

                                  Most disturbing, yet well-designed enemy in the DLC imo. Their fly-like movements are perfectly done, and their creepy semi-human nature makes them so much worse than just large insects would be. Combine that with the vastly unsettling places you encounter them, and this is an enemy to really make your skin crawl.

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