Enemy Type Skeleton
Weakness Strike, Blessed
Resistances Physical, Thrust, Fire, Lightning, Dark
Immune ??

Minor Skeleton is an Enemy in Dark Souls 3.


Enemy Description



Combat Information

  • Has similar moveset as their Dark Souls 1 counterpart.
  • A headless minor skeleton is capable of parrying player, which may lead to a riposte.
  • The ones with glowing white eyes will resurrect themselves once upon death,  unless killed by a blessed weapon (the infusion, spell buff or certain weapons considered blessed Anri's Straight Sword).
  • The two wearing Worker Hats control the Skeleton Balls. Killing them allows for the corresponding ball to be shattered.
  • The Ringed Knight Paired Greatswords initial two handed L1 attack may knock down the skeletons without dealing any damage.






Notes & Trivia


Ancient Wyvern (Mob)  ♦  Angel  ♦  Ascended Winged Knight  ♦  Basilisk  ♦  Black Knight  ♦  Boreal Outrider Knight  ♦  Caged Hollow  ♦  Carthus Sandworm  ♦  Carthus Swordsman Skeleton  ♦  Cathedral Evangelist  ♦  Cathedral Grave Warden  ♦  Cathedral Knight  ♦  Clawed Curse  ♦  Corvian  ♦  Corvian Knight  ♦  Corvian Settler (Enemy)  ♦  Corvian Storyteller  ♦  Court Sorcerer  ♦  Crystal Lizard  ♦  Crystal Sage (Mob)  ♦  Darkwraith  ♦  Deacon  ♦  Deacon of the Deep  ♦  Deep Accursed  ♦  Demon  ♦  Demon Statue  ♦  Desert Pyromancer Zoey  ♦  Devout Hollow  ♦  Devout of the Deep  ♦  Drakeblood Knight  ♦  Elder Ghru  ♦  Elite Hollow Soldier  ♦  Farron Follower  ♦  Fire Witch  ♦  Gargoyle  ♦  Ghru Conjurator  ♦  Ghru Grunt  ♦  Ghru Leaper  ♦  Giant Avelyn  ♦  Giant Crab  ♦  Giant Fly  ♦  Giant Serpent-Man  ♦  Giant Slave  ♦  Grand Archives Scholar  ♦  Grave Warden  ♦  Gravewarden Skeleton  ♦  Greater Crab  ♦  Grotesque Londor Grower  ♦  Harald Legion Knight  ♦  Havel Knight  ♦  Hollow  ♦  Hollow Assassin  ♦  Hollow Cleric  ♦  Hollow Manservant  ♦  Hollow Priest  ♦  Hollow Slave  ♦  Hollow Soldier  ♦  Infested Corpse  ♦  Irithyllian Slave  ♦  Iron Dragonslayer  ♦  Jailer  ♦  Judicator  ♦  Large Hollow Soldier  ♦  Lesser Crab  ♦  Lothric Knight  ♦  Lothric Wyvern  ♦  Lycanthrope  ♦  Lycanthrope Hunter  ♦  Mad Ghru  ♦  Madwoman  ♦  Maggot-grub  ♦  Man-grub  ♦  Man-Serpent Summoner  ♦  Millwood Chieftain  ♦  Millwood Knight  ♦  Mimic  ♦  Monstrosity of Sin  ♦  Murkman  ♦  Murkmen  ♦  Overgrown Lothric Knight  ♦  Peasant Hollow  ♦  Poisonhorn Bug  ♦  Pontiff Knight  ♦  Pus of Man  ♦  Rapier Champion  ♦  Rat  ♦  Ravenous Crystal Lizard  ♦  Reanimated Corpse  ♦  Ringed Knight  ♦  Rock Lizard  ♦  Root Skeleton  ♦  Rotten Flesh of Aldrich  ♦  Rotten Slug  ♦  Serpent-man  ♦  Sewer Centipede  ♦  Silver Knight  ♦  Skeleton  ♦  Skeleton Ball  ♦  Skeleton Elites  ♦  Skeleton Wheel  ♦  Skeletons  ♦  Smoldering Ghru  ♦  Smoldering Rotten Flesh  ♦  Starved Hound  ♦  Sulyvahn's Beast  ♦  Thrall  ♦  Tree Woman  ♦  Winged Knight  ♦  Wolf  ♦  Wretch


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    • Anonymous

      Don't think I've ever been killed by one, but the amount of times I've hit a wall while trying to fend one off and knocked myself off a cliff is painfully high.

      • Anonymous

        I don't know if this is the right page, but the skeleton at the beginning of the catacombs dropped a vertebra shackle. Did this happen for anyone else or just me?

        • Anonymous

          The headless ones will auto-parry when they are "blocking". Two-handed ultra weapons will still be unparryable, though. These "crownless parry kings" are a good way to test if an attack is parryable.

          • Anonymous

            Both Faron Greatsword and the Wolf Knight Greatsword do no act as blessed weapons. White eyed skeletons will still resurrect when using this weapon. These weapons do +20% damage vs. Abysal type enemies though.

            • Anonymous

              I was going through the catacombs to check for anything I missed before I headed into ng+, and was surprised that the headless falchion skels can parry and riposte. There wasn't a windup or anything, it just parried me

              • Anonymous

                Anyone else get parried by the headless, one-armed skeletons? Seems a bit silly to me, since they hardly have any stance change when they do.

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