Crystal Sage

Enemy Type Mage
Weakness Poison/Toxic, Frost, Physical
Resistances Magic
Immune N/A

Crystal Sage is an Enemy in Dark Souls 3.

 

Crystal Sage Enemy Description

 

Crystal Sage Combat Information

  • It will twice teleport to a new locations after being damaged.
  • On long and medium range attacks with sorceries - Crystal Soul Spear, Homing Crystal Soulmass and White Dragon Breath. Those sorceries deals magic damage.
  • At short range attacks with Estoc, dealing either Thrust or Slash damage. Can be parried.
  • After teleporting it will still stay and snipe you with missiles.
  • Weak to Physical-type damage, Frost and Poison/Toxic.
  • Resistant to Magic.
  • Cannot be lured or rapported.

 

Crystal Sage Notes & Trivia

  • The Crystal Sages are connected to Logan and may be his descendants.
  • Drops the Crystal Scroll upon death
  • Can be cheesed with Sacred Flame, what allows to kill him without teleporting.

 

Crystal Sage Variations

Crystal Sage(mob, twin of boss)

Location Drops
Grand Archives  4090  22000 Crystal Scroll

 

Enemies
Ancient Wyvern (Mob)  ♦  Angel  ♦  Ascended Winged Knight  ♦  Basilisk  ♦  Black Knight  ♦  Black Knights  ♦  Boreal Immolator  ♦  Boreal Outrider Knight  ♦  Burning Stake Witch  ♦  Cage Spider  ♦  Carthus Sandworm  ♦  Carthus Swordsman Skeleton  ♦  Cathedral Evangelist  ♦  Cathedral Grave Warden  ♦  Cathedral Knight  ♦  Church Guardian  ♦  Clawed Curse  ♦  Consumed King's Knight  ♦  Corpse-Grub  ♦  Corvian  ♦  Corvian Knight  ♦  Corvian Settler (Enemy)  ♦  Corvian Storyteller  ♦  Crawling Ghru  ♦  Crystal Lizard  ♦  Dark Rotten Flesh  ♦  Darkwraith  ♦  Deacon  ♦  Deacon of the Deep  ♦  Deep Accursed  ♦  Demon  ♦  Demon Cleric  ♦  Demon Statue  ♦  Desert Pyromancer Zoey  ♦  Devout of the Deep  ♦  Drakeblood Knight  ♦  Elder Ghru  ♦  Farron Follower  ♦  Flame Demon  ♦  Gargoyle  ♦  Gargoyle Lancer  ♦  Ghru Cleric  ♦  Ghru Conjurator  ♦  Ghru Grunt  ♦  Ghru Leaper  ♦  Ghru Shaman  ♦  Giant Avelyn  ♦  Giant Fly  ♦  Giant Serpent-Man  ♦  Giant Slave  ♦  Grand Archives Scholar  ♦  Grave Warden  ♦  Gravewarden Skeleton  ♦  Great Crab  ♦  Greater Crab  ♦  Grotesque Londor Grower  ♦  Hand Ogre  ♦  Harald Legion Knight  ♦  Havel Knight  ♦  Hollow  ♦  Hollow Assassin  ♦  Hollow Cage  ♦  Hollow Cleric  ♦  Hollow Manservant  ♦  Hollow Priest  ♦  Hollow Slave  ♦  Hollow Soldier  ♦  Hound-Rat  ♦  Infested Corpse  ♦  Irithyllian Slave  ♦  Iron Dragonslayer  ♦  Jailer  ♦  Jailer Handmaid  ♦  Jar Wielding Undead  ♦  Judicator  ♦  Large Hollow Soldier  ♦  Lesser Crab  ♦  Lothric Knight  ♦  Lothric Thief  ♦  Lothric Wyvern  ♦  Lycanthrope  ♦  Lycanthrope Hunter  ♦  Mad Ghru  ♦  Man-grub  ♦  Man-Serpent Summoner  ♦  Millwood Chieftain  ♦  Millwood Knight  ♦  Mimic  ♦  Minor Skeleton  ♦  Monstrosity of Sin  ♦  Murkman  ♦  Murkmen  ♦  Overgrown Lothric Knight  ♦  Peasant Hollow  ♦  Poison Brumer  ♦  Poisonhorn Bug  ♦  Pontiff Knight  ♦  Pus of Man  ♦  Rapier Champion  ♦  Ravenous Crystal Lizard  ♦  Reanimated Corpse  ♦  Ringed Knight  ♦  Rock Lizard  ♦  Root Skeleton  ♦  Rotten Flesh of Aldrich  ♦  Rotten Slug  ♦  Serpent-man  ♦  Sewer Centipede  ♦  Silver Knight  ♦  Skeleton  ♦  Skeleton Ball  ♦  Skeleton Elites  ♦  Skeleton Wheel  ♦  Skeletons  ♦  Smoldering Ghru  ♦  Smoldering Rotten Flesh  ♦  Starved Hound  ♦  Sullyvahn's Beast  ♦  Sulyvahn's Beast  ♦  Sulyvahns Beast  ♦  Thrall  ♦  Tree Woman  ♦  Turtle Clerics  ♦  Winged Knight  ♦  Wolf  ♦  Wretch

 




    • Anonymous

      09 May 2019 19:30  

      HP is slightly off for NG. I used toxic mist cheese on him and dealt 1560 two times and an additional 910 with a 3rd use, totaling to 4030 instead of 4090.

      • Anonymous

        22 Apr 2019 09:42  

        Using the Pestilent Mist sorcery is a useful way of taking down the sage without chasing it. Since attacking them is, for some reason, the trigger that enables enemies to advance into phases (bosses) and to teleport/etc., using a health-draining ability that doesn't actually "attack" them is effective. I just used it myself so I could get the Crystal Sorceries a bit earlier without chasing the mini-boss through the Grand Archives. Very handy. I considered it to be kind of useless until I came across Havel and realized it could do way more damage to him than my sword ever could and left me far less open as long as I cast it far enough away from his attacks before luring him in.

        • Anonymous

          20 Jan 2019 00:15  

          just throw 2 dung pies for toxic status on him/her/it. kills him/her/it easier than other methods and doesn't require a special build

          • Anonymous

            14 Jan 2018 19:47  

            You can cast pestilent mist and kill him in the beginning without him teleporting. Just cast it and dodge his spells. It's what I have been doing with my sorcerer build.

            • Anonymous

              16 Aug 2017 01:50  

              frayed blade with blindfold mask, dark clutch ring, 45/45 str and dex, and dark blade buff killed ng+5 crystal sage in three R2 WA

              • Anonymous

                25 Apr 2017 15:03  

                2 dung pies thrown fast enough afflict him with toxic which takes away two thirds of his hp. hide in the corner and refresh. he wont teleport.

                • Anonymous

                  01 Mar 2017 23:41  

                  Yes, somebody, write about Sacred flame strategy. I'm a swordsman (just got 10 of INT/FTH), and yet thanks to Sacred Flame I managed to kill this guy at the Archives Entrance. It's an amazing pyromancy.

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