Farron Follower

farrion-follower-enemies-dark-souls-3-wiki-guide

Enemy Type Hollow
Weakness Fire, Poison, Hollowslayer Greatsword
Resistances Frostbite, Bleed
Immune N/A

Farron Follower is an Enemy in the Ashes of Ariandel DLC for Dark Souls 3.

 

Farron Follower Enemy Description

  • Low-rank members of Undead Legion sent into Ariandel.
  • Common enemy type in that place.

 

Farron Follower Combat Information

Farron Follower Drops

Farron Follower Notes & Trivia

  • They can't drop their weapons. However, in few spots in Painted World of Ariandel, player can find weapons they use. 
  • Probably sent there because some members of Undead Legion in that region were corrupted by the Abyss.
  • Some of them sleep, so player can approach them and finish with 1 strong hit or poison without waking them up.

 

Farron Follower Variations

Farron Follower 

Location Drops
Snowfield

750 (NG)

751 (NG+)

300 (NG)

600 (NG+)

Follower Set (1.5%)

Titanite Shard (3%)

Snowy Mountain Pass

750 (NG) 

751 (NG+)

700 (NG)

1400 (NG+)

Follower Set (1.5%)

Large Titanite Shard (3%)

 

 
Enemies
Ancient Wyvern (Mob)  ♦  Angel  ♦  Ascended Winged Knight  ♦  Basilisk  ♦  Black Knight  ♦  Boreal Outrider Knight  ♦  Caged Hollow  ♦  Carthus Sandworm  ♦  Carthus Swordsman Skeleton  ♦  Cathedral Evangelist  ♦  Cathedral Grave Warden  ♦  Cathedral Knight  ♦  Clawed Curse  ♦  Corvian  ♦  Corvian Knight  ♦  Corvian Settler (Enemy)  ♦  Corvian Storyteller  ♦  Court Sorcerer  ♦  Crystal Lizard  ♦  Crystal Sage (Mob)  ♦  Darkwraith  ♦  Deacon  ♦  Deacon of the Deep  ♦  Deep Accursed  ♦  Demon  ♦  Demon Statue  ♦  Desert Pyromancer Zoey  ♦  Devout Hollow  ♦  Devout of the Deep  ♦  Drakeblood Knight  ♦  Elder Ghru  ♦  Elite Hollow Soldier  ♦  Fire Witch  ♦  Gargoyle  ♦  Ghru Conjurator  ♦  Ghru Grunt  ♦  Ghru Leaper  ♦  Giant Avelyn  ♦  Giant Crab  ♦  Giant Fly  ♦  Giant Serpent-Man  ♦  Giant Slave  ♦  Grand Archives Scholar  ♦  Grave Warden  ♦  Gravewarden Skeleton  ♦  Greater Crab  ♦  Grotesque Londor Grower  ♦  Harald Legion Knight  ♦  Havel Knight  ♦  Hollow  ♦  Hollow Assassin  ♦  Hollow Cleric  ♦  Hollow Manservant  ♦  Hollow Priest  ♦  Hollow Slave  ♦  Hollow Soldier  ♦  Infested Corpse  ♦  Irithyllian Slave  ♦  Iron Dragonslayer  ♦  Jailer  ♦  Judicator  ♦  Large Hollow Soldier  ♦  Lesser Crab  ♦  Lothric Knight  ♦  Lothric Wyvern  ♦  Lycanthrope  ♦  Lycanthrope Hunter  ♦  Mad Ghru  ♦  Madwoman  ♦  Maggot-grub  ♦  Man-grub  ♦  Man-Serpent Summoner  ♦  Millwood Chieftain  ♦  Millwood Knight  ♦  Mimic  ♦  Minor Skeleton  ♦  Monstrosity of Sin  ♦  Murkman  ♦  Murkmen  ♦  Overgrown Lothric Knight  ♦  Peasant Hollow  ♦  Poisonhorn Bug  ♦  Pontiff Knight  ♦  Pus of Man  ♦  Rapier Champion  ♦  Rat  ♦  Ravenous Crystal Lizard  ♦  Reanimated Corpse  ♦  Ringed Knight  ♦  Rock Lizard  ♦  Root Skeleton  ♦  Rotten Flesh of Aldrich  ♦  Rotten Slug  ♦  Serpent-man  ♦  Sewer Centipede  ♦  Silver Knight  ♦  Skeleton  ♦  Skeleton Ball  ♦  Skeleton Elites  ♦  Skeleton Wheel  ♦  Skeletons  ♦  Smoldering Ghru  ♦  Smoldering Rotten Flesh  ♦  Starved Hound  ♦  Sulyvahn's Beast  ♦  Thrall  ♦  Tree Woman  ♦  Winged Knight  ♦  Wolf  ♦  Wretch

 




Tired of anon posting? Register!
    • Anonymous

      Really cool how their shields magically block every single attack as long as they're holding it up (always), even if said attack didn't remotely touch it. You could try to backstab them and the shield would still somehow block it with an invisible block aura.

      • Anonymous

        So from using it just now, they CAN be rapported but it works weird. Testing by the 1st bonfire, they still aggro to you but the other enemies start to aggro to the one you used Rapport on. So it's like he gets swapped to your side, but he didn't get the memo; some oversight or bug in their enemy AI? Or maybe if they have non-Follower enemies nearby they would prioritize those over you? But it's incorrect Rapport behavior for them to remain hostile to you.

        • Anonymous

          Inside of you there are 3 wolves

          -infinite stamina sword guy
          -infinite ammo spear guy
          -infinite FP torch guy

          They are all annoying *******s

          • Anonymous

            I have never seen the end of that sabre Follower's combo and I'm convinced it just doesn't stop flailing around.

            • Anonymous

              Feels to awesome sneaking around them and taking them down one at a time. I feel like a main character that is weaker than his enemies (sl 35) so takes them out stealthily.

              • Anonymous

                Shield version be like : I'll just look at you like a dumb**** with my shield up until my buttbuddies come

                • Anonymous

                  The shield ones are the most passive aggroable mob in the game. They sit there with their shield up for most of the fights.

                  • Anonymous

                    they're resistant to dark too, tested it on my sorcerer using affinity with +4 court sorcerer at 35 INT, usually it has good AR but not with these guys

                    • Anonymous

                      They are pretty weak, though good at pressuring when in a group vs 1. But seriously, those saber ones.... "stamina.exe has stopped working" much? xD

                      • Anonymous

                        Pretty good for farming. Weak, easily staggered and stunlocked, 700 souls each with a chance of large shards, tons and tons of them just past the Snowy Mountain Pass bonfire.

                        • Anonymous

                          The ones with the shield are difficult to guard break. It's taking me at least 2 kicks to get an opening for a critical.

                        Load more
                        ⇈ ⇈