Harald Legion Knight

Enemy Type Possessed Abyssal Armour
Weakness Plunging Attack, Fire, Lightning,Wolf Knight's Greatsword, Farron Greatsword
Resistances Physical-type Damage, Dark 
Immune Frostbite, Bleed, Poison/Toxic, Rapport, Alluring skull

Harald Legion Knight is an Enemy in Dark Souls 3 The Ringed City DLC.

 

Harald Legion Knight Description

  • The Harald Legion Knight is a humonguous, bloated knight who sought the dark soul. Their armor sank into the dark with the legion, where their cavities bloated in grotesque displays, never again to fit any ordinarily-shaped body.

  • They carry a giant gold-decorated curved sword, which sank into the dark with the legion, where their blades were severely corroded.

 

Harald Legion Knight Combat Information

  • They swing their Curved Great Sword in a rapid succession, however they are extremely vulnerable after their combos.
  • Their attacks deals Slash Damage and Standard Damage damage.
  • All their one-handed attacks can be parried, their two-handed attacks cannot.
  • When parried, they will fall on one knee similar to how Iudex/Champion Gundyr do when parried. They can be attacked multiple times depending on weapon and be dealt counter damage before being riposted. if they take too much damage to head in the riposte position they will stagger and get up, eliminating the chance to riposte.  
  • Weak spot: Black Mass on their head. Hitting it precisely with specific Weapon Arts, throwable items or arrows breaks their attack and doubles the damage. Additionally, they are extremely weak to plunging attack.
  • Abyssal creature, therefore weak to Wolf Knight's Greatsword and Farron Greatsword.
  • Weak to Fire Damage and Lightning Damage.
  • Resistant to Physical-type damage and Dark Damage.
  • Immune to Bleed, Frost, Poison/Toxic.
  • Despite their size, they have Low Poise.
  • Can't be lured using Alluring skull.
  • They can't be effected by the Rapport Pyromancy.

 

Harald Legion Knight Notes & Trivia

  • Some knights on the stairs in lower section of the Ringed City can be lured to the ladder on the left side when you're facing the big swamp. Just lure them, then climb on the ladder and drop down with plunge attack. They can also be grouped, so sorcerers can use spells like Crystal Soul Spear or Chaos Bed Vestige for mass damage.
  • Uses Harald Curved Greatsword, but doesn't drop it. 
  • The plunging attack causes an animation, similar to the Ancient Wyvern.
  • Their attacks can damage every other enemy on the map and dark spirit, you can use them to clear all enemies except thier own kind.
  • Plunge attacks cause an animation that makes their head explode, but sometimes does not kill them.
    • If you're wearing Hornet Ring, the plunging attack will almost always kill them or use Chaos Dagger +10 which would kill them even without Hornet Ring,
  • Normaly located near edges of cliffs. Try to get to the cliff for the plunge, as it kills them or brings them close to death, as well as staggering them.
  • Their set looks similar to Slave Knight set.
  • Harald Legion Knight has nearly 5400 HP at NG +7

   

Harald Legion Knight Variations

Variation Name

Location Drops
The Dreg Heap  4767 (NG++) 5800 (NG), 12760 (NG++)

Titanite Chunks (1/2/4, Often)

Harald Set (Rare)

Dark Gem (Extremely rare)

       

Variation Name

Location Drops
The Ringed City

~3000 (NG) 

4767 (NG++)

 5800 (NG), 12760 (NG++)  

Titanite Chunks (1/2/4, Uncommon)

Harald Set (Rare)

Dark Gem (Extremely rare)

       

Variation Name

Location Drops
       
       

 

Enemies
Ancient Wyvern (Mob)  ♦  Angel  ♦  Ascended Winged Knight  ♦  Basilisk  ♦  Black Knight  ♦  Black Knights  ♦  Boreal Immolator  ♦  Boreal Outrider Knight  ♦  Burning Stake Witch  ♦  Cage Spider  ♦  Carthus Sandworm  ♦  Carthus Swordsman Skeleton  ♦  Cathedral Evangelist  ♦  Cathedral Grave Warden  ♦  Cathedral Knight  ♦  Church Guardian  ♦  Clawed Curse  ♦  Consumed King's Knight  ♦  Corpse-Grub  ♦  Corvian  ♦  Corvian Knight  ♦  Corvian Settler (Enemy)  ♦  Corvian Storyteller  ♦  Crawling Ghru  ♦  Crystal Lizard  ♦  Crystal Sage (Mob)  ♦  Dark Rotten Flesh  ♦  Darkwraith  ♦  Deacon  ♦  Deacon of the Deep  ♦  Deep Accursed  ♦  Demon  ♦  Demon Cleric  ♦  Demon Statue  ♦  Desert Pyromancer Zoey  ♦  Devout of the Deep  ♦  Drakeblood Knight  ♦  Elder Ghru  ♦  Farron Follower  ♦  Flame Demon  ♦  Gargoyle  ♦  Gargoyle Lancer  ♦  Ghru Cleric  ♦  Ghru Conjurator  ♦  Ghru Grunt  ♦  Ghru Leaper  ♦  Ghru Shaman  ♦  Giant Avelyn  ♦  Giant Fly  ♦  Giant Serpent-Man  ♦  Giant Slave  ♦  Grand Archives Scholar  ♦  Grave Warden  ♦  Gravewarden Skeleton  ♦  Great Crab  ♦  Greater Crab  ♦  Grotesque Londor Grower  ♦  Hand Ogre  ♦  Havel Knight  ♦  Hollow  ♦  Hollow Assassin  ♦  Hollow Cage  ♦  Hollow Cleric  ♦  Hollow Manservant  ♦  Hollow Priest  ♦  Hollow Slave  ♦  Hollow Soldier  ♦  Hound-Rat  ♦  Infested Corpse  ♦  Irithyllian Slave  ♦  Iron Dragonslayer  ♦  Jailer  ♦  Jailer Handmaid  ♦  Jar Wielding Undead  ♦  Judicator  ♦  Large Hollow Soldier  ♦  Lesser Crab  ♦  Lothric Knight  ♦  Lothric Thief  ♦  Lothric Wyvern  ♦  Lycanthrope  ♦  Lycanthrope Hunter  ♦  Mad Ghru  ♦  Man-grub  ♦  Man-Serpent Summoner  ♦  Millwood Chieftain  ♦  Millwood Knight  ♦  Mimic  ♦  Minor Skeleton  ♦  Monstrosity of Sin  ♦  Murkman  ♦  Murkmen  ♦  Overgrown Lothric Knight  ♦  Peasant Hollow  ♦  Poison Brumer  ♦  Poisonhorn Bug  ♦  Pontiff Knight  ♦  Pus of Man  ♦  Rapier Champion  ♦  Ravenous Crystal Lizard  ♦  Reanimated Corpse  ♦  Ringed Knight  ♦  Rock Lizard  ♦  Root Skeleton  ♦  Rotten Flesh of Aldrich  ♦  Rotten Slug  ♦  Serpent-man  ♦  Sewer Centipede  ♦  Silver Knight  ♦  Skeleton  ♦  Skeleton Ball  ♦  Skeleton Elites  ♦  Skeleton Wheel  ♦  Skeletons  ♦  Smoldering Ghru  ♦  Smoldering Rotten Flesh  ♦  Starved Hound  ♦  Sullyvahn's Beast  ♦  Sulyvahn's Beast  ♦  Sulyvahns Beast  ♦  Thrall  ♦  Tree Woman  ♦  Turtle Clerics  ♦  Winged Knight  ♦  Wolf  ♦  Wretch



    • Anonymous

      19 May 2019 08:09  

      These things can be parried. Because when I see a huge, fat, armored monstrosity with Stephen Hawking's career for a face lumbering toward me with a sword that no human could realistically lift (let alone swing), my first thought is totally gonna be "I'll bet my 8 inch parrying dagger will prove useful in this scenario."

      • Anonymous

        04 May 2019 20:53  

        Imagine if the plunging crit was as random with the Ancient Wyvern as it is with these guys. With around 1/10 chance of success, how many would opt to fight the Wyvern the traditional way? And don't tell me to plunge from the front, there is no consistency.

        • Anonymous

          03 May 2019 19:49  

          Easy mode: Large Club (with fire buffs) + Chloranthy Ring +3 & other stamina buffs. You can stunlock them almost infinitely depending on your stamina bar and regeneration with just R1s though make sure you don't use two R1s as a combo. Just hit once, move a little and hit again. Unless the knight does an immediate body press into the air, they can't do anything if you keep your timing right.

          • Anonymous

            23 Dec 2018 02:45  

            Honestly, I just found a new favorite enemy because they are so fun to fight once you know how. First, most of the time they won’t seek a path to get to you, they just stand below, so you can just plunge on them which is enjoyable. Next they are super weak to throwing knives and the sort. If you lock on an throw one, it will most likely hit their head which does a bunch of damage and kinda staggers them. I had a bunch of kurikuri things (what’s the name), and each was doing +300 easy. More of a joke once you know this but still fun to plunge on.

            • Anonymous

              22 Dec 2018 19:46  

              The problem is not with these guys individually, it’s when you’re being ganked by 3 of them and can’t roll away for anything.

              • Anonymous

                02 Dec 2018 10:04  

                Honestly didn't find these guys too awful. Their moves are hella telegraphed, and they 'get winded' between combos. However, if an attack lands it can be punishing, especially the uppercut that sends you up in the air (hitbox on that can be bs sometimes)

                • Anonymous

                  16 Nov 2018 13:29  

                  Hey here's an idea...lets add high damaging enemies that hit invaders without a seed...semi making a seed useless for them. Sigh, does From even care anymore?

                  • Anonymous

                    02 Nov 2018 01:02  

                    These enemies can naturally hit invaders for mass DMG as well as normal enemies. Finally an actually MAD enemy. ( Pun intended )

                    • Anonymous

                      31 Aug 2018 20:31  

                      The first one in the Dreg Heap is a nice Titanite Chunk farm, since he's very easy to kill and sometimes drops 4 at once. In NG you might be better off farming somewhere else, but in NG+7 I prefered farming him.

                      • Anonymous

                        11 Aug 2018 12:34  

                        - Regular enemy - Deals more damage than any previously encountered enemy(INCLUDING bosses) - Not even NG+ and there's already enemies one-shotting my 20 vigor with just regulars y u do dis from?

                        • Anonymous

                          21 Apr 2018 04:10  

                          Note that in order to perform the plunging riposte/visceral thing, your character's body has to land on the Harald knight.

                          I was wondering why I couldn't do it the first few times I tried, but it was because I was used to normal plunging attacks working the opposite way (your weapon has to land on the enemy, not your body)n

                          • Anonymous

                            14 Apr 2018 11:43  

                            Yes, you can instant-kill them with a plunging attack. Does it excuse the fact they are complete and utter bullshit? No.

                            • Anonymous

                              11 Apr 2018 13:51  

                              It seems as though the plunging critical only works if you do a jumping attack off of the ledge, the normal version didn't seem to work.

                              • Anonymous

                                28 Feb 2018 11:15  

                                I have a love/hate relationship with these dudes. They're easily killed but will happily curbstomp you if you make a mistake. I despise having to make the run down the steps from where you first chat to Shira to the swamp area. Just Knights popping up from everywhere, doing their gorilla rage attacks, and they're pretty good at roll catching and straight up blocking you with their ugly, fat bodies. The number of times I got a train ran on me by them was crazy.

                                There's an easier way to get to the swamp if you go right into the alleyway of curse hollows, sprint down it to the area with the Ringed Knight and the dagger-wielding hollows, across the bridge where the chatty locust preacher sits above you, then dropping down onto the ledges on your right before hopping into the swamp.

                                That way, you can avoid the worst of the Legion Knight sword slam shenanigans and make it down to the bonfire. There's no way the developers intended you to fight six Legion Knights at once in melee, so I assume this is one of the intended pathways.

                                • 05 Jan 2018 08:28  

                                  I thought these guys were bull*****until I figured out the plunging attack lol, I was wondering how the hell you could take on six at once in the city streets. Got me good there. That area is basically insta-win for invaders if they run into the crowd of them though, unless you have a seed. Though it is kinda funny how their attacks damage everyone

                                  • Anonymous

                                    23 Oct 2017 14:34  

                                    I know it says that Dark Gems are extremely rare, but I got about 7 in 30 minutes while wearing all the luck boosting items.

                                    • Anonymous

                                      20 Oct 2017 18:20  

                                      "Long ago, only the Undead served as slave knights, warriors used as fodder in the bleakest of battles. They grew decrepit, their skin charred black and their bones twisted. Eventually they went outright mad, but were never relieved from duty." I couldn't help but notice that the Harald Legion's armor looks strangely similar to the Slave Knight set, minus the hood, obviously.

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