Help
Help

This page is dedicated to helping new players with Dark Souls 3. Everything from the important basics to more advanced concepts. For help with the japanese version of the game, check this mini-guide.

Getting Started Guide

You can read our getting started article or watch the video:

Movement and Actions

Use the left stick to move around. (See the controls page for full control configuration.)
Push the left stick a little to walk, or all the way to run.
When you approach something you can examine, open, or pick up, you'll see an onscreen message. Press X (PS4), A (Xbox controller) or E (PC) to perform the corresponding action.
Press the R1/R2 buttons to perform a light/heavy attack or the L1 button to guard (if a shield is equipped on your left hand).
Press the □ (PS4) or X (Xbox controller) button to use the currently equipped item.

Bonfires

Rest at one of the many bonfires found in the world to restore your health and FP (focus points). Bonfires also replenish your Estus Flask uses; bonfires also cure all status effects. (poison, toxic, etc.)
Resting at a bonfire resurrects most enemies you have killed since your last rest, certain enimes will not respawn.

Death

When you die, all the souls you possess will remain on the spot, and you'll return to the last bonfire you rested at.

Blood Stains (Green)

When you die, you'll drop all of your possessed souls on the spot.
The souls you drop will turn into a blood stain (green) and remain in the area you died in.
Return to the place where you died, and you'll be able to recover them.
If you die again before you can reach the spot, the older blood stain will disappear.

Rolling and I-Frames

When you execute a roll, you are temporarily immune from damage. Your roll speed (and the number of frames for which you are invincible) relies on your equipment load. At 70% or greater equipment load, you will "fat roll", a much slower rolling animation in which you are largely vulnerable.

Mastering rolling makes the game substantially easier. Make sure to look into the effects of Poise and Carthus Milkring. The combat page also has useful information.

Battle Skills

A new mechanic for the series, battle skills are weapon abilities executed with L2. Any weapons equipped to the left hand (including any two-handed weaponry) can execute these abilities which consume FP.

Battle Skills vary, and can be useful in a number of situations. Mastering when and how to employ certain battle skills can drastically improve your play.

Online Play

There are two ways to engage in online play: Cooperative (Co-op) and Invasion (PvP) :

  • Co-op involves summoning white phantoms or being summoned into another player's world. When you are in Lord of Cinder mode, you will find white summon signs on the ground; activate these signs and you will summon another player into your world until you either kill the area boss or cross a particular time limit (40 minutes). Summoned players keep their souls if they die in another player's world, and receive a portion of all souls acquired through cooperative play (do not wear a Ring of Sacrifice while summoned, it will still break). In addition, certain covenants make it easier to be summoned in certain situations. To be summoned into another player's world, you must leave a summon sign using the White Sign Soapstone acquired from the Shrine Handmaid.
  • PvP can involves being summoned as a Red Phantom invader, using a Cracked or Full  Red Eye Orb to invade a random player's world, summon a Red Phantom by touching red summon signs or invade automatically if some convenants conditions are met. When invading, area enemies will not attack you as long as the host doesn't use a Seed of a Giant Tree. The objective of an invasion is to kill the host player (or any phantom if you are in the Mound Maker), which earns you a number of souls. If you used an orb, you will earn an Ember as well. Some covenants also give additional items.



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