Miracles in Dark Souls 3 are a type of Magic that usually deal Lightning Damage or heal/buff the player, primarily scaling with Faith. Miracles can only be cast by wielding Talismans or Chimes. There are a total of 38 miracles, some of which are unlocked from Merchants by giving them special Key Items called Tomes. They are as follows:

 

 

Miracles in DKS3

 

Icon Tome Usage Location
braille divine tome of carim Braille Divine Tome of Carim Give to Irina of Carim to unlock Med Heal, Tears of Denial and Force Road of Sacrifices, drop down from bridge to ledge, in a nearby cave
londor braille divine tome Londor Braille Divine Tome Give to Irina of Carim or Karla to unlock Vow of Silence, Dark Blade and Dead Again Buy from Yuria of Londor
deep braille divine tome Deep Braille Divine Tome Give to Irina of Carim or Karla to unlock Deep Protection and Gnaw Cathedral of the Deep, drops from a Mimic
braille divine tome of lothric Braille Divine Tome of Lothric Give to Irina of Carim to unlock Bountiful Light, Blessed Weapon and Magic Barrier Lothric Castle, courtyard by Dragonslayer Armour, through broken wall, drop down into lower room

 

Click on the headers to sort

Icon

Miracle

Description

icon fp cost icon attunement icon faith 22

Acquired From 

heal aid icon

 Heal Aid

Slightly restore HP

 27 1

8

heal icon

 Heal

Restores HP for self and those in the vicinity.

45 1 12

med heal icon

Med Heal

Restores moderate HP for self and those in the vicinity. 55  1 15

great heal icon

Great Heal

Restores a large amount of HP for self and those in the vicinity.  65 1 25

soothing sunlight icon

Soothing Sunlight

Restores a large amount of HP for self and those in the general area. 80 1 45

replenishment icon

Replenishment

Gradually restores HP

30 1 15

bountiful light icon

Bountiful Light

Gradually restores a large amount of HP. 45 1 25

bountiful sunlight icon

Bountiful Sunlight

Gradually restores a large amount of HP for self and those in the vicinity.

 70  2 35 

caressing tears icon

Caressing Tears

Cures bleeding, poison and frost for self and those in the vicinity.

14 1 12

tears of denial icon

Tears of Denial

Grants one chance to endure when HP reaches 0 100 2 15

homeward icon

 Homeward

Returns caster to the last bonfire used for resting, or to the bonfire in the shrine. 30 1 18

seek guidance icon

 Seek Guidance

Displays more help from other worlds and reveals summon signs without using an ember.  15 1 12

SacredOath

 Sacred Oath

10% (physical) AR buff, 10% damage absorption buff, 60 seconds

 65  2  28

force icon

 Force

Creates a shockwave. While it inflicts no direct damage, this miracle propels foes back, staggering them. Can also defend against incoming arrows.  26  1  12

emit force icon

Emit Force

 Releases a shockwave in front. 20  1 18

wrath of the gods icon

Wrath of the Gods

Create powerful shockwave 40 2 30
  • Acquired by dropping from the ledge near the spellcaster on the roof in Profaned Capital

lightning spear icon

 Lightning Spear

Hurl lightning spear.

 23  1  20
  • Use the elevator near the Old Wolf of Farron and take the stairs up. Turn to the right and run to the closed gate. On the right side of the gate drop down and follow the path, one of the items there is Lightning Spear

Great lightning spear2

Great Lightning Spear

 Hurl giant lightning spear. 32  1 30

sunlight spear icon

Sunlight Spear

Hurls a Sunlight Spear

48 1 40

lightning stake icon

Lightning Stake

Strikes with a stake of lightning. 34 1 35
  • Dropped by the giant worm just before the Old Demon King boss fight

lightning storm icon

Lightning Storm

Calls forth furious bolts of lightning. 36 2 45

divine pillars of light icon

Divine Pillars of Light

Bring down multiple pillars of light in vicinity. 3 1 30

blessed weapon icon

Blessed Weapon

Blesses right weapon, increasing attack power, as well as gradually restoring HP. 35 1 15

lightning blade icon

Lightning Blade

Reinforces right weapon with lightning. 50 1 30
  •  Located in Irithyll Dungeon. Can be found in the area near the broken dragon statue used to reach the Archdragon Peak

Darkmoon blade3

Darkmoon Blade

 Reinforces right weapon with (Magic) "Darkmoon Light"  50 1 30 

magic barrier icon

Magic Barrier

Increases magic damage absorption by covering the body in a white protective coating. 30 1 15

great magic barrier icon

Great Magic Barrier

Greatly increases magic damage absorption with coating. 40 2 25

dark blade icon

 Dark Blade

Reinforces right weapon with dark. 35 1 25

vow of silence icon

 Vow of Silence

Prevents the use of magic in an area.

 35 2 30

dead again icon

 Dead Again

Bless corpses, transforming them into traps.  45  1

 23

Int: 15

attonement icon

 Atonement

Attracts more attention from foes.  15 1 18
  • Farron Keep Perimeter bonfire. Turn around 180 degrees and follow the path until you reach a hole in the wall on your right. Drop down on the ledge below. The spell will be on a corpse

deep protection icon

Deep Protection

Slightly boosts attack, damage absorption and resistance, while also increasing stamina recovery speed  25 1 20

gnaw icon

Gnaw

Summons insect swarm to feast on foes.  15 1 18

dorhys gnawing icon

Dorhys' Gnawing

Summon great insect swarm to feast on foes. 20 1 25

lifehunt scythe icon

Lifehunt Scythe

Steals HP of foes using an illusory scythe

20 1 22
way of white corona

Way of White Corona

White discus slices into foes and returns to conjurer

15 1 18
 projected heal

Projected Heal

Project a healing spell at an area.  55  1  28
 lightning arrow

Lightning Arrow

Fires a lightning arrow.  19  1  35
  • The Ringed City DLC: After fighting the dragon after the Shared Grave bonfire, it's just inside the building behind 3 illusory walls.

 

Miracle Enhancement Items

Icon Item Name Item Type Effect Location
blindfold mask Blindfold Mask Helm Increases dark damage by 10% The Ringed City
crown of dusk Crown of Dusk Helm Increases magic damage by 10% Farron Keep
lightning clutch ring Lightning Clutch Ring Ring Increases lightning damage by 15% (PvE) or 8% (PvP) Archdragon Peak
lloyds sword ring Lloyd's Sword Ring Ring Boosts damage by 10% when at full hp Cathedral of the Deep
ring of the suns first born Ring of the Sun's First Born Ring Boosts miracle damage by 20%. Irithyll of the Boreal Valley
mornes ring icon Morne's Ring Ring Boosts miracle damage by 12%  Road of Sacrifices
priestess ring Priestess Ring Ring Increase Faith by 5 points Sold by the Shrine Handmaid in Untended Graves.
Dropped by the Shrine Handmaid in Untended Graves, even if you've already purchased it from her.
sunless talisman icon General Talismans Talisman Catalyst (Typically with Unfaltering Prayer) Multiple locations. See Talismans for more information.
yorshkas chime icon General Chimes Chimes Catalyst (Typically with Gentle Prayer) Multiple locations. See Chimes for more information.
rose of ariandel icon Rose of Ariandel Whip Catalyst / Weapon Soul of Sister Friede

 




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    • Anonymous

      There's a total of 38 Miracles. 23 support miracles,15 offensive miracles. Miracles are still centered around support, but there's a bigger amount of offensive miracles, which is welcome. I like how there's a bigger variety of miracles in this game, dark miralces are pretty good!

      • Anonymous

        Damn it sure takes a decent amount of time to get decent offensive miracles. I am using pyromancies in the mean time to tide me over.

        • Anonymous

          its kinda crazy that the ringed city dlc didnt add any angel miracles to the game considering that the angels are in it

          • Anonymous

            Yes but have you tried buffing with sacred oath, deep protection, power within, and crystal sword on a lothric greatsword? *laughs in 1100 damage* Trifecta mages are where its at in this game.

            • Anonymous

              personally in DS3 miracles are my favorite class of magic, i like the lore surrounding each miracle and how versatile some of the spells are.

              • Anonymous

                buff a rapier with whatever
                use lightning arrow with a good poise catalyst
                then you wait for PVPer to get close and shoot
                and then spam r1
                watch out for parry
                thats all

                • Anonymous

                  A shame there's no ring that increases the amount healed by miracles, only rings that increase lightning, blessed, & dark damage, and a ring that sort of works, but not at higher levels (priestess ring)

                  • Anonymous

                    The crown of dusk is mentioned here but It does not boost miracle damage, I tested it and it only boosts magic damage on offensive spells

                    • Anonymous

                      Crap if you intend to use casting as your primary form of damage, and healing is mostly crap outside of co-op, but having a melee buff of every element is nothing to sneeze at.

                      • Anonymous

                        Miracle heals are legit in pvp because they’re part of the build and can be punished severely. Players who get salty about it making it out to be on par with estus healing make me want to die irl.

                        • Anonymous

                          Do i need to have all miracles on one character or is it enough to have all of them across different characters?

                          • Anonymous

                            Are you kidding me? The Lloyd's sword ring boosts attack when hp is full, why the **** does it says it boosts miracle damage?

                            • Anonymous

                              The achievement to get all the miracles is the biggest pain in the ass compared to pyromancy and sorcery. 10 Dregs isn't too bad and going mad spirit can be kinda fun (even if 30 bone shackles can make me wanna become a bone pile) but **** me, I have to beat 2 the hardest bosses of the base game *and* do 2 covenants to max rank? The things I do for a virtual badge...

                              • Anonymous

                                Lightning arrow: "just inside the building behind three illusory walls". That's not "just inside the building" that's "well hidden within that building"

                                • Anonymous

                                  Miracles are the magic of an attritionist. If you can master tanking and trading with your opponent, you will dominate the field. Or you could just learn how to roll catch with lightning arrow.

                                  • Anonymous

                                    There is a divine tome missing here. It's called "divine tome of lordran" and tells you how much better miracles were in ds1.

                                    • Anonymous

                                      Honestly I think Miracles in this game are pretty great. From a support perspective at least, I made a holy priest to support my boyfriend through his first ever playthrough of all three games and Dark Souls 3 was one of the smoothest. I think the only downfall of Miracles in DS3 is that you don't really get any good ones until the Catacombs of Carthus, and you ride on Lightning Stake & Great Heal for some time. Though once you get both of the sunlight spells, and stuff like caressing tears & lightning storm, it's fantastic for zoning enemies and keeping any summons you have in the fight.

                                      It's definitely not as high damage as Sorcery, or as staggering as Pyromancies, but considering the poise bonus you get when using Talismans it really can pack a punch and provide some unavoidable damage to people who get too aggressive in fights.

                                      • Anonymous

                                        Glitch stack sacred oath and sunlight straight sword’s weapon art (oath of sunlight). That’s a period not a question.

                                        • Anonymous

                                          Lightning stake, lightning arrow and lightning storm are the offensive lightning miracles that are worth your time. Dont bother with lightning spears, they try to get 2 jobs done at once (ranged and melee) and they suck at both.

                                          • Anonymous

                                            sorry for the silly question but im going for the achievement to collect all miracles. i accidently used aldrich's boss soul for the darkmoon longbow and not the lifehunt scythe miracle. do you need to own all the miracles on ONE playthrough or can it be across multiple game saves? do i need to wait untill another newgame + to try for the achievement again? thanks in advance

                                            • Anonymous

                                              Great Magical Barrier:
                                              "Where you can find Havel and a dead d-d-d-dragon"
                                              I dont wanna be that guy buuuuut...
                                              I m pretty sure that s not a dragon

                                              • Anonymous

                                                How to stop those fkn videos I don't wanna hear form reproducing automatically all over this website? Owners of this website: WE DO NOT WANT THIS, WE'LL STOP COMING TO YOUR WEBSITE IF WE HAVE UNWANTED NOISE. SOLVE IT.

                                                • Anonymous

                                                  I wish miracles cost less FP for their effect/damage. They are good, but FP efficiency is the name of the game for PvE when FP recovery is limited to Ashen Estus. Hidden Blessings are limited and Simple infusion takes forever. Stamina costs severely limit spam already, so why not?

                                                  • Anonymous

                                                    You have to beat the game to get decent faith projectiles. Sunlight spear required you kill the final boss, and lightning arrow requires the ringed city. ***** you, Miyazaki

                                                    • Anonymous

                                                      Some of you clerics just love to *chime* in with your spells... Tho, guess what? Some of us are *unfaltering* as we use our talismans, and shall not staggered by mere words! .... I've no regrets from making this comment.

                                                      • Anonymous

                                                        Done some field testing on the little poison spewing mobs in Earthen Peak to get total % increase from buffs. Test with 60 faith, starter talisman +8, lightning arrow. Left number is total damage done, right number is % increase compared to 0 rings and 0 buffs: No rings, no buffs: 261 First Born ring: 325 (19.7%) First Born + Morne: 376 (30.6%) 2 rings + Rose WA: 474 (45%) 2 rings + SSS WA: 419 (37.7%) First Born + Rose and SSS WA: 457 (43%) 2 rings + Rose and SSS WA: 528 (50.6%) Done the same test with Melee range Sunlight spear and the % ratios were the same within 0.9% margin of error (0 buffs and 0 rings: 478; 2 rings and 2 buffs: 962, a 50.3% increase) I didn't test banner, since it needs to be held for its buff to work and I'm not using it as my primary weapon.

                                                        • Anonymous

                                                          Why is crown of dusk on the list of buffing items? I tested it with wowc and lightning spear and it didn't increase the damage. So unless I'm an idiot don't use it i gues.

                                                          • Anonymous

                                                            Contrary to popular belief I think miracle builds are way better at PVP than any other school of magic. Because of one property they have which is poisecasting. Sure you can just spam pers to use CBV/ CSS but that makes me vomit.

                                                            • Anonymous

                                                              Lothric Warbanner should be added to the list of miracle boosting items. The 15% damage buff applies to spells.

                                                              • Anonymous

                                                                Does anyone know if you need the dlc miracles for the master of miracles achievement I have all of them but the game isn’t giving it to me

                                                                • Anonymous

                                                                  60-70 fth depending on your build, 30-40 atn depending on your build, always 40 vgr, 45 dex if your build allows, Yorshka's chime for ranged casts and weapon buffing with elemental spells, The regular Talisman for poise casting (so you dont get interrupted during a cast, best for close combat offence spells and healing as heals take time and stamina and close combat gets you interrupted) during ordinary pvp, Canvas Talisman or Sunlight Talisman (Sunlight as a last resort as the damage suffers) against ganks of 3 or more people. The best spells you'll want are Lightning Storm as your aoe, Bountiful Light for self regen, Projected Heal for Healing, Lightning Arrow for ranged cast, Lightning Stake for close combat and Sunlight Spear as an additional close combat option, but don't sacrifice Lightning Stake for it as Lightning Stake is easier to land. Any weapon will work Lightning infused at 60+ fth, blessed infusion is viable at 60+ fth too and comes with hp regen based on your weapon upgrade level. Rings are dependant on your build, common ones on faith builds are Morne's Ring, Ring of the Sun's Firstborn, Sage ring, Lightning Clutch Ring (very situational as it lowers absorption for very minimal damage increase in pvp, in pve you get the full effect so it works wonders while still taking your defence down a lot) and the Prisoner's Chain/Ring of Favor are a staple for all builds.

                                                                  • Anonymous

                                                                    Hello, im trying to get darkmoon blade, and i am missing like 6 proof of concord kepts, and i really need em. If anyone is willing to trade some id be very thankfull. Although im in NG+++ and i dont know if that'll effect it in any way. But if you are willing to give some spare ones, my steam name is Doctor MB

                                                                    • Miracles are good in PVP, you just have to know how to use them. Use Unfaltering Prayer with the Canvas Talisman to poise cast. Lightning Arrow can be held indefinitely and if you're good, you can roll catch people with it. Lighting Storm has a wide AOE and can deal 500+ damage with momentary stuns. Lighting Stake is spammable and can hit for 700+ damage apiece, and can pop Tears of Denial. I two shot UGS users and R1 spammers that try to out trade me. Finally, Lightning Spear at point blank can deal 900+ to players, and at least 500+ when thrown at a range. Those are only the offensive Miracles, Miracles are known mostly for their utility. You have Tears of Denial which can save you from being parry spammed to death or from a mistake on your end, and you have access to a variety of healing spells that can be extremely useful in invasions. Down on health? Runaway and pop a Great Heal to fully restore your health and conserve your Estus in the process. Also, healing Miracles can be used in the Arena against passive opponents and Arena runners. Sure, it lacks the raw power of Sorceries and Pyromancies, but it has utility. If you think Miracles suck, you're doing it wrong.

                                                                      • Anonymous

                                                                        I personally spam lightning spear as much as possible and nothing else and hope it hits them in arena. I refuse to do anything else.

                                                                        • Anonymous

                                                                          Thank's to the last DLC 50% of people on meta level now run the same build: Lightning Arrow + Lightning Storm + Straight Sword. Huge variety

                                                                          • Anonymous

                                                                            is it worth it to be a combat cleric? as in is the lightining damage in 3 worth the effort? i mainly played either 2h warrior or combat cleric in the last two games.

                                                                            • Anonymous

                                                                              It seems to me dark miracles are kind of funky. Come to think of it, dark sorceries are a bit funky too. The devs probably should've just grouped them together into a hex class of some sort with its own type of catalyst. I understand that dark, by its very nature is not intended to work efficiently, but stacking faith only for Dark Blade and having to stack intellect as well for dark infused weapons and other spells feels like a waste of stat investments. As much as DS2 kinda bugged me, they got hexes pretty much right on the money.

                                                                              • Anonymous

                                                                                Miracles were great in this game for anyone who beat it because you only get great lightning spear and sunlight spear at the end. It's really difficult early on in the game.

                                                                                • Anonymous

                                                                                  Question: Does the spell buff stat on miracle chimes, catalysts, etc, affect the amount of hp restored in healing miracles?

                                                                                  Example: Does a chime with 106 spell buff gives more hp restore than a chime with 100?

                                                                                  • People love to hammer on Miracles but the potential is so high. Sunlight Spear can 1HKO players often, then there's Force which when combined with Unfaltering Prayer can throw players/enemies off cliffs resulting in easy wins. Vow of Silence has high utility, and the heals are awesome when co-oping. Lightning Arrow is a very good spell as well.

                                                                                    • Hi guys... I want to earn trophy for miracles but i dont have all because i screw up with some npc.. Can i get the rest in ng+ and then to earn the trophy?

                                                                                      • Anonymous

                                                                                        Hi guys... I dont have all miracles because iscrew up with some npcs... Can i get the trophy in ng+ finding those missing ones? Thx for any advise

                                                                                        • Some people complain about miracle damage.
                                                                                          After fighting Yhorm with all damage boosting items (although, not with optimal stats), I rate miracles 11000/10, would Sunlight Spear again.

                                                                                          But Way of White Corona with the same setup hitting regular enemies (specifically, the ones outside of the Cleansing Chapel) for 263 is ridiculously stupid.

                                                                                          • Anonymous

                                                                                            Thinking of using some of the dark miracles and a sythe to create a build based off of Typhus from Warhammer 40k

                                                                                            • Anonymous

                                                                                              when casting healing miracles, the amount healed increases with continuously levelled up faith, right? Or it just heals a set amount and thats it, regardless of faith points?

                                                                                              • Anonymous

                                                                                                Early faith build: 20 vgr , 20 atn and 40 fth. The rest of the stats are up to you, if you want to go hybrid you can put some into str/dex or both, i'd go full faith and just raw infuse/buff a weapon. Rings: Lloyd's sword ring, morne's ring, the other two are up to you. Armor: up to you... Weapons/Catalysts: Personally, i like to mix it up with weapons. I'd carry both a spear and maybe a greatsword for if you need hyperarmor? For catalyst just use the Canvas Talisman, it has the best ratio of damage to poise granted during it's unfaltering prayer weapon arte. You might also consider a chime for the higher spell buff stat for ranged casts, but it's really better to just cast in their face. Spells: Lightning spear (just make sure you cast it in melee range using the unfaltering prayer weapon arte on the canvas talisman for max damage), Lightning stake (Cast in melee range as well. Just cheese the sandworm using the ballista in the smoldering lake area for this, it's really going to be your most powerful spell for a while), deep protection (if you aren't against going down Irina's dark storyline) and probably heal/med heal. You could mix Dorhys's Gnawing in here for the insane bleed damage if you count Irithyl as early, i personally do, i'm just not sure how others think.

                                                                                                • Anonymous

                                                                                                  It seems that physical damaging miracles(execpt blessed weapon) don't really care about spell buff but rather how well talisman/chime scale.
                                                                                                  For example, at 30 faith saint's talisman(s scaling) has less spell buff than canvas talisman(a scaling). But when casting emit force, saint's talisman will deal about 50 more damage. I did some personal test but don't really have data so I could be wrong.

                                                                                                  • Anonymous

                                                                                                    I thought there was a miracle that you could use like what the Lord of Cinder had where he throws a spear into the air and it turns into a lot of really small spears that follow the target. Can someone please tell me if there was or if I'm just crazy? I swear someone used that attack on me on PS4 long ago.

                                                                                                    • Anonymous

                                                                                                      I personally feel these weren't implemented very well. There's a distinct lack of early damaging miracles, and you can't heal your enemies to death, so pure faith builds really struggle early on. I feel lightning spear would've made a better starting spell, at least for Herald.

                                                                                                      • Anonymous

                                                                                                        Boo, last dlc and they didn't bother adding any Dark miracles, which was already lacking to begin with :/
                                                                                                        Fromsoft wai u do dis.

                                                                                                        • Anonymous

                                                                                                          So if the one person who gives you 5 free levels dies you have to wait a whole play through to get dead again, dark blade and the other one

                                                                                                          • Anonymous

                                                                                                            I'm trying to get the Master of Miracles achievement, do I have to have all Miracles on one character? Or can I have it on separate builds?

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