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Miracles in Dark Souls 3 are a type of Magic that usually deal Lightning Damage or heal/buff the player, primarily scaling with Faith. Miracles can only be cast by wielding Talismans or Chimes. There are a total of 38 miracles, some of which are unlocked from Merchants by giving them special Key Items called Tomes. They are as follows:

 

 

Miracles in DKS3

 

Icon Tome Usage Location
braille-divine-tome-carim-dks3 Braille Divine Tome of Carim Give to Irina of Carim to unlock Med Heal, Tears of Denial and Force Road of Sacrifices, drop down from bridge to ledge, in a nearby cave
londor-braille-divine-tome-dks3 Londor Braille Divine Tome Give to Irina of Carim or Karla to unlock Vow of Silence, Dark Blade and Dead Again Buy from Yuria of Londor
deep-braille-divine-tome-dks3 Deep Braille Divine Tome Give to Irina of Carim or Karla to unlock Deep Protection and Gnaw Cathedral of the Deep, drops from a Mimic
braille-divine-tome--lothric-dks3 Braille Divine Tome of Lothric Give to Irina of Carim to unlock Bountiful Light, Blessed Weapon andMagic Barrier Lothric Castle, courtyard by Dragonslayer Armour, through broken wall, drop down into lower room

 

Click on the headers to sort

Icon

Miracle

Description

FP Cost Slots Used Faith Required

Acquired From 

 Heal Aid

Slightly restore HP

 27 1

8

 Heal

Restores HP for self and those in the vicinity.

45 1 12

Med Heal

Restores moderate HP for self and those in the vicinity. 55  1 15

Great Heal

Restores a large amount of HP for self and those in the vicinity.  65 1 25

Soothing Sunlight

Restores a large amount of HP for self and those in the general area. 80 1 45

Replenishment

Gradually restores HP

30 1 15

Bountiful Light

Gradually restores a large amount of HP. 45 1 25

Bountiful Sunlight

Gradually restores a large amount of HP for self and those in the vicinity.

 70  2 35 

Caressing Tears

Cures bleeding, poison and frost for self and those in the vicinity.

14 1 12

Tears of Denial

Grants one chance to endure when HP reaches 0 100 2 15

 Homeward

Returns caster to the last bonfire used for resting, or to the bonfire in the shrine. 30 1 18

 Seek Guidance

Displays more help from other worlds and reveals summon signs without using an ember.  15 1 12

 Sacred Oath

10% (physical) AR buff, 10% damage absorption buff, 60 seconds

 65  2  28

 Force

Creates a shockwave.While it inflicts no direct damage, this miracle propels foes back, staggering them. Can also defend against incoming arrows.  26  1  12

Emit Force

 Releases a shockwave in front. 20  1 18

Wrath of the Gods

Create powerful shockwave 40 2 30
  • Acquired by dropping from the ledge near the spellcaster on the roof in Profaned Capital

 Lightning Spear

Hurl lightning spear.

 23  1  20
  • Use the elevator near the Old Wolf of Farron and take the stairs up. Turn to the right and run to the closed gate. On the right side of the gate drop down and follow the path, one of the items there is Lightning Spear

Great Lightning Spear

 Hurl giant lightning spear. 32  1 30

Sunlight Spear

Hurls a Sunlight Spear

48 1 40

Lightning Stake

Strikes with a stake of lightning. 34 1 35
  • Dropped by the giant worm just before the Old Demon King boss fight

Lightning Storm

Calls forth furious bolts of lightning. 36 2 45

Divine Pillars of Light

Bring down multiple pillars of light in vicinity. 3 1 30

Blessed Weapon

Blesses right weapon, increasing attack power, as well as gradually restoring HP. 35 1 15

Lightning Blade

Reinforces right weapon with lightning. 50 1 30
  •  Located in Irithyll Dungeon. Can be found in the area near the broken dragon statue used to reach the Archdragon Peak

Darkmoon Blade

 Reinforces right weapon with (Magic) "Darkmoon Light"  50 1 30 

Magic Barrier

Increases magic damage absorption by covering the body in a white protective coating. 30 1 15

Great Magic Barrier

Greatly increases magic damage absorption with coating. 40 2 25

 Dark Blade

Reinforces right weapon with dark. 35 1 25

 Vow of Silence

Prevents the use of magic in an area.

 35 2 30

 Dead Again

Bless corpses, transforming them into traps.  45  1

 23

Int: 15

 Atonement

Attracts more attention from foes.  15 1 18
  • Farron Keep Perimeter bonfire. Turn around 180 degrees and follow the path until you reach a hole in the wall on your right. Drop down on the ledge below. The spell will be on a corpse

Deep Protection

Slightly boosts attack, damage absorption and resistance, while also increasing stamina recovery speed  25 1 20

Gnaw

Summons insect swarm to feast on foes.  15 1 18

Dorhys' Gnawing

Summon great insect swarm to feast on foes. 20 1 25

Lifehunt Scythe

Steals HP of foes using an illusory scythe

20 1 22

Way of White Corona

White discus slices into foes and returns to conjurer

15 1 18
 

Projected Heal

Project a healing spell at an area.  55  1  28
 

Lightning Arrow

Fires a lightning arrow.  19  1  35
  • The Ringed City DLC: After fighting the dragon after the Shared Grave bonfire, it's just inside the building behind 3 illusory walls.

 

Miracle Enhancement Items

Icon Item Name Item Type Effect Location
Blindfold Mask Helm Increases dark damage by 10% The Ringed City
crown_of_dusk Crown of Dusk Helm Increases magic damage by 10% Farron Keep
Ring of the Sun's First Born Ring of the Sun's First Born Ring Boosts Miracle damage by 20%. Irithyll of the Boreal Valley
Morne's Ring Morne's Ring Ring Boosts Miracles damage by 12%  Road of Sacrifices
Priestess Ring Ring Increase Faith by 5 points Sold by the Shrine Handmaid in Untended Graves.
Dropped by the Shrine Handmaid in Untended Graves, even if you've already purchased it from her.
General Talismans Talisman Catalyst (Typically with Unfaltering Prayer) Multiple locations. See Talismans for more information.
General Chimes Chimes Catalyst (Typically with Gentle Prayer) Multiple locations. See Chimes for more information.
Rose of Ariandel Flail Catalyst / Weapon Soul of Sister Friede

 




    • Anonymous

      06 Mar 2018 06:50  

      is it worth it to be a combat cleric? as in is the lightining damage in 3 worth the effort? i mainly played either 2h warrior or combat cleric in the last two games.

      • Anonymous

        22 Feb 2018 20:38  

        It seems to me dark miracles are kind of funky. Come to think of it, dark sorceries are a bit funky too. The devs probably should've just grouped them together into a hex class of some sort with its own type of catalyst. I understand that dark, by its very nature is not intended to work efficiently, but stacking faith only for Dark Blade and having to stack intellect as well for dark infused weapons and other spells feels like a waste of stat investments. As much as DS2 kinda bugged me, they got hexes pretty much right on the money.

        • Anonymous

          04 Jan 2018 09:20  

          Miracles were great in this game for anyone who beat it because you only get great lightning spear and sunlight spear at the end. It's really difficult early on in the game.

          • Anonymous

            22 Nov 2017 17:21  

            Question: Does the spell buff stat on miracle chimes, catalysts, etc, affect the amount of hp restored in healing miracles?

            Example: Does a chime with 106 spell buff gives more hp restore than a chime with 100?

            • 19 Aug 2017 21:17  

              People love to hammer on Miracles but the potential is so high. Sunlight Spear can 1HKO players often, then there's Force which when combined with Unfaltering Prayer can throw players/enemies off cliffs resulting in easy wins. Vow of Silence has high utility, and the heals are awesome when co-oping. Lightning Arrow is a very good spell as well.

              • 12 Aug 2017 11:35  

                Hi guys... I want to earn trophy for miracles but i dont have all because i screw up with some npc.. Can i get the rest in ng+ and then to earn the trophy?

                • Anonymous

                  12 Aug 2017 11:22  

                  Hi guys... I dont have all miracles because iscrew up with some npcs... Can i get the trophy in ng+ finding those missing ones? Thx for any advise

                  • 02 Aug 2017 01:17  

                    Some people complain about miracle damage.
                    After fighting Yhorm with all damage boosting items (although, not with optimal stats), I rate miracles 11000/10, would Sunlight Spear again.

                    But Way of White Corona with the same setup hitting regular enemies (specifically, the ones outside of the Cleansing Chapel) for 263 is ridiculously stupid.

                    • Anonymous

                      19 Jun 2017 07:00  

                      Thinking of using some of the dark miracles and a sythe to create a build based off of Typhus from Warhammer 40k

                      • Anonymous

                        02 Jun 2017 11:56  

                        when casting healing miracles, the amount healed increases with continuously levelled up faith, right? Or it just heals a set amount and thats it, regardless of faith points?

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