Lightning Storm is a Miracle in Dark Souls 3. To cast a Miracle you must use a Talisman/Chime or Special Weapons that can cast Miracles.

Lightning Storm

Spell Type

Miracle

Focus ConsumptionFocus Cost 36
Attunement SlotsSlots Used 2
Requirements 45 Faith
Type Attack

 

 

Miracle of the Nameless King, ally to the ancient dragons.

Calls forth furious bolts of lightning.

Once a slayer of dragons, the former king and wargod tamed a Stormdrake, on which he led a lifetime of battle. This miracle is likely a tale of their bond.

 

Acquired From

 

 

Notes

  • Summon lightning to create a wave of sparks crawling across the ground (circle shaped AoE).
  • Sped up in Regulation 1.08 and again in Patch 1.11.
  • Approx 1.5 seconds to cast at max casting speed.
Miracles
Atonement  ♦  Blessed Weapon  ♦  Bountiful Light  ♦  Bountiful Sunlight  ♦  Caressing Tears  ♦  Dark Blade  ♦  Darkmoon Blade  ♦  Dead Again  ♦  Deep Protection  ♦  Divine Pillars of Light  ♦  Dorhy's Gnawing  ♦  Emit Force  ♦  Force  ♦  Gnaw  ♦  Great Heal  ♦  Great Lightning Spear  ♦  Great Magic Barrier  ♦  Heal  ♦  Heal Aid  ♦  Homeward  ♦  Lifehunt Scythe  ♦  Lightning Arrow  ♦  Lightning Blade  ♦  Lightning Spear  ♦  Lightning Stake  ♦  Magic Barrier  ♦  Med Heal  ♦  Projected Heal  ♦  Replenishment  ♦  Sacred Oath  ♦  Seek Guidance  ♦  Soothing Sunlight  ♦  Sunlight Spear  ♦  Tears of Denial  ♦  Vow of Silence  ♦  Way of White Corona  ♦  Wrath of the Gods

 




    • Anonymous

      10 Apr 2019 20:50  

      For a faith build: 60-70 fth depending on your build, 30-40 atn depending on your build, always 40 vgr, 45 dex if your build allows, Yorshka's chime for ranged casts and weapon buffing with elemental spells, The regular Talisman for poise casting (so you dont get interrupted during a cast, best for close combat offence spells and healing as heals take time and stamina and closecombat gets you interrupted) during ordinary pvp, Canvas Talisman or Sunlight Talisman (Sunlight as a last resort as the damage suffers) against ganks of 3 or more people. The best spells you'll want are Lightning Storm as your aoe, Bountiful Light for self regen, Projected Heal for Healing, Lightning Arrow for ranged cast, Lightning Stake for close combat and Sunlight Spear as an additional close combat option, but don't sacrifice Lightning Stake for it as Lightning Stake is easier to land. Any weapon will work Lightning infused at 60+ fth, blessed infusion is viable at 60+ fth too and comes with hp regen based on your weapon upgrade level. Rings are dependant on your build, common ones on faith builds are Morne's Ring, Ring of the Sun's Firstborn, Sage ring, Lightning Clutch Ring (very situational as it lowers absorption for very minimal damage increase in pvp, in pve you get the full effect so it works wonders while still taking your defence down a lot) and the Prisoner's Chain/Ring of Favor are a staple for all builds.

      • Anonymous

        06 Feb 2019 16:29  

        Saint tree bellvine and sage ring aren't better alternatives to dex, all three are options you'll want to consider depending on your situation. Bringing up your offhand isn't really an argument that covers all situations, it's one for specific situations where you arent meleeing. The pros to dex are that you free up both the ring slot the sage ring would take while getting dex scaling/less fall damage/absorption bonuses and the offhand you'd have to use for the saint tree bellvine, giving yourself a melee or parry option. All three are good options situationally, raising dex is the better option all around if the points aren't an issue as it gives more free slots. Sage ring and especially bellvine are just more situational than dex.

        • Anonymous

          22 Dec 2018 10:02  

          What's better? Storm or Stake? Both have a downward AOE, great for aggresive play. But which one is most prefered?

          • Anonymous

            29 Nov 2018 16:38  

            I wonder if that scrub still thinks dex isn't useful for casters? 40-45 dex is mandatory on casters, lol. It's not even up for discussion. Sage ring is okay, but there are much better rings and the dex gives scaling if you go sharp/buff or even if you infuse as the physical scaling doesn't go away entirely on crystal/lightning.

            • Anonymous

              24 Nov 2018 00:31  

              So I am using this, sunlight spear and lightning arrow also a Mace and my load is below 30% so fast rolling enables me to manage full caster pyros and sorcs the Mace’s preservens protects and gives infinite poise and gosh this bulid is so destructive I really recommend it maybe with more balanced stats I have 60 faith 26 strenght 25 dex but only 25 endurance and 22 vigor but I have like 600 Ar on my mace I think 588 if I remember correctly and my spells are also hitting like a truck but I am really squishy without perseverence. Beast in arena (not really tested in invasions yet) definitely recommend it.

              • 11 Jun 2018 21:24  

                This spell is very good. I just run up into a big crowd, poise-cast a couple times, and bodies hit the floor (around 1k dmg close range, 600 at mid, 300 far with 60 Faith). Use some R1's to mop up if needed. Love it!

                • Anonymous

                  13 May 2017 20:15  

                  Ahaha! i saw someone down in the comments say "leveling dex on a caster makes no sense", they knew that it increases casting speed, but they were arguing that the dex stat goes to waste. Simple solution, sharp infused buffable weapon! : D Go make some dex/faith hybrids, it's fun.

                  • Anonymous

                    24 Apr 2017 19:55  

                    This miracle is badass. Works really well with canvas talismen and being a pure miracle caster this will catch peeps off guard many times. I combine this with force push and sunlight spear as well for added utility. Also water and swamps extend the AOE and damage of this spell a lil bit.

                    • 13 Apr 2017 06:08  

                      This spell is very usable in PvP and invasions as of the latest patches. It catches opponents off guard, and it's large range is suitable for dealing with multiple players.

                      In addition, if facing away from an opponent while casting the spell, the startup animation is subtle and hard to see before you actually summon lightning in your hand. This helps to bait opponents in and them blast them.

                      • Anonymous

                        09 Apr 2017 06:17  

                        Gonna do some tinkerein with this spell. I will pair this with sunlight spear if opponent gets smart i start mixin spears with this in hopes to roll catching my more clever opponents.

                        • Anonymous

                          28 Feb 2017 20:56  

                          After 250 hours of gameplay and several times looking through the list of miracles in Dark Souls 3 on this very wiki, I have finally learned of this spell's existence. Saw it used for the first time a few hours ago. The Dark Souls games continue to surprise me!

                          • Anonymous

                            19 Jan 2017 06:09  

                            This spell has the largest AoE of any spell in the game I believe. Seriously, those bolts travel far along the ground. Damage is good too, especially if your enemies are on top of you . As of the latest patches, it's casting time has been increased, and it now shares its speed with Wrath of the Gods. However, whereas WoG immediately damages all foes within range upon completion of the spell, Lightning Storm does not, as the bolts must first travel to the opponent. This more or less can be viewed as an "artificial" increase in casting speed to for the spell. I think one of two things should happen. Either FROM increases the travel speed of the bolts, that way the delay between completing the spell and damaging your foes is lessened, or just decrease it's casting time. If either of those changes were to occur, this spell would be in a much better spot.

                            • Anonymous

                              08 Jan 2017 04:45  

                              this spell is great, it's just that no one knows how to do a faith build in dark souls 3 despite the developers giving clear hints as to what we're supposed to do. 1. talismans are back, why? "lore!" you say? no, the reason they're back is because the developers needed another miracle catalyst to separate the quality builds only using buffs to amplify damage (chime users) from the faith builds intending on using offensive miracles (talismans). talismans are back for the unfaltering prayer weapon arte! 2. "spear" miracles do more damage up close? why? "to gimp merlin the lightning mage!" you say? no, it's because "spear" spells aren't meant to be cast from a distance like (they could be used) in ds1/2, this is ds3! "spear" miracles (all offensive miracles really) do more damage up close because we, as offensive miracle pvp/pve'ers are supposed to be using talismans to get RIGHT up in people's faces and cast miracles WITHOUT getting staggered like GODS! for best results use canvas talisman, gives the best balance between how much damage and how much poise it gives you on unfaltering prayer use.

                              • Anonymous

                                this spell is garbage `22 Aug 2016 22:44  

                                Garbage in Pvp, it casts so slow even at high dex and sage ring that i could write an essay before it hits anyone..not to mention the animation looks so intimidating people literally run away from you or roll spam so you can't setup up into anythingJust use GLS in place of this

                                • Anonymous

                                  Well, it's better than having teeth pulled I guess.22 Jun 2016 19:58  

                                  Of course this doesn't match the majesty of Heavenly Thunder from Dark Souls 2 (it would be difficult to without just porting the spell directly), but it's at least not as bad as Splintering Lightning Spear was.For those of you that don't remember, Splintering Lightning Spear was a spell added in the DS2 DLC trilogy, a period of time in which FromSoft were experimenting with new forms of offensive magic to be put into the game, leading to such wonderful oddities as Dance of Fire, Dark Greatsword, Fire Snake, and Soul Flash. Splintering Lightning Spear was one of several other spells that were added that were regarded as failures by the playerbase.SLS was a medium-range offensive miracle; it fired a single lightning bolt into the sky, and after a slight delay, a dozen lightning bolts would strike straight down in random locations within a small area over 1.5 seconds. It required 50 FTH, and 1 attunement slot. The damage was absolutely awful, and because of the long cast time + delay + small AoE + the 1.5 second duration, it was basically unusable, even in PvE, as it was difficult to get it to strike targets reliably because it was so easy for enemies to just walk out of it, except against the largest most immobile bosses (but even then the damage was so poor it was completely ignorable). The AoE would also not go off if the first lightning bolt that you hurl into the air hit an obstacle, enemy, or a ceiling, which would just waste the cast and do even less damage than the full spell if it hit an enemy directly.Lightning Storm feels like a reiteration of SLS, the damage has been increased, and the range has been buffed, it's also been made a PBAoE this time, instead of this weirdly aimed ranged thing, the cast time is also faster than SLS (made even faster in the 10th June 1.08 patch), these are all welcome changes and overall, the spell is much better than SLS was. But that's not saying much, I mean it's still pretty bad, you're pretty much just objectively better off attuning Sunlight Spear instead. So great job From, you remade a spell and still didn't do it right.

                                  • Anonymous

                                    PvP Uses26 May 2016 03:54  

                                    Use this with a talisman (preferably Saint's) and unfaltering prayer. People just love rolling into the attack. They try to hit you, but unfaltering prayer let's you tank hits. The spell is does ~600-800 and hits three times, which can cancel out tears of denial. The lightning on the ground travels a decent distance and does ~200-400 and catches people off guard. Pretty good spell if what you're aiming for is style with some functionality.

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