Lightning Blade is a Miracle in Dark Souls 3. To cast a Miracle you must use a Chime, Talisman or Special Weapons that can cast Miracles.

Lightning Blade

Spell Type

Miracle

Focus ConsumptionFocus Cost 50
Attunement Slots Slots 1
Requirements 30 Faith
Duration 60 seconds
Type Weapon Buff

 

 

Miracle allegedly wielded by a certain dragonslayer knight in the Age of Gods.

Reinforces right weapon with lightning.

Tales of dragonslayers are now a rare thing, told only in fragments and whispers in remote regions.

 

Acquired From

  • Irithyll Dungeon: Starting from the Irithyll Dungeon bonfire, go right down the shortcut elevator. Run past the rats and keep to the left side where there is a tunnel leading to a long ladder.
  • After climbing up, jump out the window and drop down directly to your right. You should see another ladder which leads to a crumbling walkway and a hole in the wall filled with more rats.
  • Follow this path until you see another hole in the wall and find a room with very large rats inside. Upon exiting this room, quickly head into the tunnel on your left which should lead you through an open balcony and an elevator.
  • Ride this elevator up, and ride it back down again. Jump off the elevator while it is descending, onto a platform with a window and a corpse holding this spell.

 

Notes

  • Adds lightning damage equal to (Spellbuff * 0.95).
    • Damage is applied each time the enemy is hit with the weapon, regardless of the damage of the attack performed.
    • This spell and Darkmoon Blade do the same damage in different elements, making them fully interchangeable.
  • Buff lasts 60 seconds (affected by Lingering Dragoncrest Ring)
  • This miracle is particularly powerful on weapons that already have innate lightning damage, such as the Dragonslayer's Axe and the Drakeblood Greatsword.
  • Lightning Clutch Ring increases the damage the buff deals by 15%.
  • A few weapons and weapon arts have hidden multipliers that slightly lower the buff's damage per hit.
    Namely, Daggers and Paired Weapons display this adjustment.
    Regardless, the buffs always remain efficient.
  • Since faith builds have access to four elements in unique weapon buff spells (Blessed Weapon, Lightning Blade, Darkmoon Blade, and Dark Blade), they're the ideal choice for a more physical-focused build investing into magic.

 

Visual Effect

 

Miracles
Atonement  ♦  Blessed Weapon  ♦  Bountiful Light  ♦  Bountiful Sunlight  ♦  Caressing Tears  ♦  Dark Blade  ♦  Darkmoon Blade  ♦  Dead Again  ♦  Deep Protection  ♦  Divine Pillars of Light  ♦  Dorhy's Gnawing  ♦  Emit Force  ♦  Force  ♦  Gnaw  ♦  Great Heal  ♦  Great Lightning Spear  ♦  Great Magic Barrier  ♦  Heal  ♦  Heal Aid  ♦  Homeward  ♦  Lifehunt Scythe  ♦  Lightning Arrow  ♦  Lightning Spear  ♦  Lightning Stake  ♦  Lightning Storm  ♦  Magic Barrier  ♦  Med Heal  ♦  Projected Heal  ♦  Replenishment  ♦  Sacred Oath  ♦  Seek Guidance  ♦  Soothing Sunlight  ♦  Sunlight Spear  ♦  Tears of Denial  ♦  Vow of Silence  ♦  Way of White Corona  ♦  Wrath of the Gods

 




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    • Anonymous

      16 Sep 2021 08:46  

      As someone interested in playing around with weapon buffs who wasn't sure whether I'm supposed to use daggers or something else to get the best damage out of them (due to the somewhat clunkily-written note added to most of the buff spells about some weapons having multipliers), I decided to do a bit of science to figure out the numbers.

      All tests were performed against the Firekeeper, using the first one handed attacks of the categories (different parts of combos might have different modifiers, but I couldn't be bothered to test that out :P). Stats and talisman used were obviously kept the same between tests.

      The main test was performed with the Raw Dagger and the Raw Broken Straight Sword. Both have the same AR of 86, supposedly have the same motion values on their attacks, and each represent a different weapon class (Daggers and Straight Swords respectively).

      Single Light Attack Damage (unbuffed):
      Dagger - 38
      Broken Straight Sword - 37

      Then, Single Light Attack Damage (Lightning Blade buffed):
      Dagger - 91 (+53 from the buff)
      Broken Straight Sword - 120 (+83 from the buff)

      Depending on whether or not you're supposed to compare the ultimate damage or just the damage yielded from the buff, that means that daggers either only gain 75% (counting ultimate damage) or ~65% (counting only the buff damage) of a buff's bonus damage. Variation could be down to just small numbers +/ weird percentages in play.

      For heavy attacks (both charged and uncharged), the damages from both weapons were exactly the same (ignoring the tiny variation they have), suggesting that the buff strength isn't lowered for such attacks, just the light ones.

      Bonus Tests:
      Two-Handed Dagger - Lights still have the reduced buff damage.
      Caestus - Single light has full buff damage added to it. 2-Handing doesn't change that.
      Drang Hammer - Single light has full buff damage added to it. 2-Handing doesn't change that.

      TL;DR (with some assumptions):
      - Dagger light attacks only get ~65% or 75% (not sure which is right) of weapon buff damage. Heavy attacks get 100%.
      - Fists get 100% weapon buff damage.
      - Assuming some notes about 1H Caestus being only ~100ms slower than daggers, and daggers only get 75% weapon buff damage, then you get more DPS from the buff damage if you use the Caestus 1 handed over using a dagger.

      • Anonymous

        23 Jun 2021 18:32  

        - Damage is applied each time the enemy is hit with the weapon, regardless of the damage of the attack performed.
        What does this mean?

        • 04 May 2021 01:03  

          For anyone doing an SL60 build, co-op or invasion, the most efficient way to cast this is 30 Faith with the Cleric's Sacred Chime. Assuming you're at +6, your spellbuff is 140, which translates to a 133 damage bonus. Since 30 is your absolute minimum, the CSC is the best you can get for SL60.

          • Anonymous

            11 Dec 2020 21:42  

            Anyone know which talisman is best for going to the base faith requirements for this buff? Looking to put this as well as force on a str build and trying to maximize damage as much as possible.

            Basically which talisman has the best spellbuff at 30 faith.

            • Anonymous

              02 Sep 2020 16:37  

              if you use this with sellswords i hate you, i'm not saying this miracle is bad, nor faith/dex builds are, i just hate you if you do

              • Anonymous

                03 Jul 2020 18:22  

                I've heard that there is a hard cap at 60 fth. So if i'm using Yorshkas Chime + 10 with 99 Faith and apply the Lighting blade onto my weapon, does it still give me the same amout of dmg when i'm using it with 60 faith ?

                • Anonymous

                  17 Jun 2020 17:11  

                  in DS1 to get this you had to kill the GOD of the dark moon in ANOR LONDO, CITY OF THE GODS, TO GET THIS, in this game however, "oh y'know, you just find it on a corpse in the a**hole of lothric, irithyll dungeon, y'know"

                  • Anonymous

                    11 Jan 2020 17:22  

                    I am running a faith and dex build and want to use this spell for bosses in PvE but I can’t seem to be able to use this spell even though I have 30 Faith and a Talisman.

                    • Anonymous

                      04 Oct 2019 18:21  

                      Rose of Ariandel Spell Buff - 189 x .95(buff damage) = 179.55 x (1.0 + 0.25 (weapon art boost) + 0.20 (ring of the suns first born) + 0.12 (mornes ring) + 0.08 (lightning or magic clutch ring PVP)) = 292.5 damage added on via Lightning/Dark Moon Blade. Lightning Infused Splitleaf +10 = 607 damage (40 str, 40 dex, 40 faith) vs Sharp Infused Splitleaf +10 = 515 damage + 293 = 808 damage.

                      • Anonymous

                        19 May 2019 16:09  

                        basically the only used buff in invasion whether its in high wall of lothric or after sulyvahn’s boss fight , way too overused even if its the best buff , i personally prefer flaming cathus arc , 10int 10 faith with a flaming blade that looks cool

                        • Anonymous

                          10 May 2018 11:43  

                          903 two-handed damage when using this with Heavy Greatsword+10, 66 str, 30 faith.

                          I was playing sorcerer build, but couldn't beat magic bosses on NG+2, so I went to Rosaria, put everything in Str and 30 in Faith just to be able to use this buff, and it was worth it! Every two-handed hit, 903!

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