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Lifehunt Scythe is a Miracle in Dark Souls 3. To cast Miracles you must use a Talisman/Chime or Special Weapons that can cast Miracles.

Lifehunt Scythe

Lifehunt Scythe
Spell Type

Miracle

Focus ConsumptionFocus Cost 20
Attunement SlotsSlots Used 1
Requirements 22 Faith
Type Melee Attack

 

 

Miracle of Aldrich, Devourer of Gods.

Steals HP of foes using an illusory scythe.

Aldrich dreamt as he slowly devoured the God of the Darkmoon. In this dream, he perceived the form of a young, pale girl in hiding.

 

Acquired From

 

 

Notes

  • This spell deals dark damage, and as such will be CONSIDERABLY more powerful when cast with the Sunless Talisman or Caitha's Chime with high Intelligence and Faith.
  • When cast with any other talisman or chime on a character with high Faith and no Intelligence, it will deal only marginally less damage.
    • Tested on Firekeeper w/ Sunless Talisman +0 vs Filianore's Chime +1 (both spell buff 114 at 25 faith/10 int) - damage with Sunless was 300, damage with Filianore's was 198. The 30-50 damage increase assumption is a myth.
    • Caitha's Chime +5 vs Canvas Talisman +4 (both w/ spell buff 216 at 75 faith/16 int) - Caitha's Chime damage was 610, Canvas Talisman was 506. Hints towards a flat damage bonus per hit? Dark spells are still mysterious.
  • Approx 1.2 seconds to cast at max casting speed. The swing has short, yet wide range, and it can hit through walls.
  • (v. 1.13) Health recovered is now determined by spell buff. For example, Yorshka's Chime +10 with 60 faith will restore 215 health for each target hit.
  • This spell's FP cost is bugged; when cast from the left hand, it costs 25 FP. If your remaining FP is above 20 but less than 25, it will use all of your remaining FP. Strangely good under desperate circumstances.
  • Casting with the right hand or while two-handing correctly costs 20 FP.

 

Trivia

 

Miracles
Atonement  ♦  Blessed Weapon  ♦  Bountiful Light  ♦  Bountiful Sunlight  ♦  Caressing Tears  ♦  Dark Blade  ♦  Darkmoon Blade  ♦  Dead Again  ♦  Deep Protection  ♦  Divine Pillars of Light  ♦  Dorhy's Gnawing  ♦  Emit Force  ♦  Force  ♦  Gnaw  ♦  Great Heal  ♦  Great Lightning Spear  ♦  Great Magic Barrier  ♦  Heal  ♦  Heal Aid  ♦  Homeward  ♦  Lightning Arrow  ♦  Lightning Blade  ♦  Lightning Spear  ♦  Lightning Stake  ♦  Lightning Storm  ♦  Magic Barrier  ♦  Med Heal  ♦  Projected Heal  ♦  Replenishment  ♦  Sacred Oath  ♦  Seek Guidance  ♦  Soothing Sunlight  ♦  Sunlight Spear  ♦  Tears of Denial  ♦  Vow of Silence  ♦  Way of White Corona  ♦  Wrath of the Gods



    • 14 Oct 2018 00:31  

      Really strong against ultra weapons when used with a sunlight talisman. You will heal with each trade and they will not stagger you if paired with unfaltored prayer. The attack is sluggish and doesn't have a lot or reach, but it packs a punch if you hit the mark.

      • Anonymous

        24 Jun 2018 23:20  

        "In this dream, he perceived the form of a young, pale girl in hiding." Could this be referencing Priscilla? Or is it referencing Yorksha? If the former, is that to say she wasn't real or was she his next victim?

        • Anonymous

          09 May 2018 14:25  

          somebody really needs to delete that massive shitpost about only 30-50 damage. i'm pretty damn sure something like the big fucking soul dreg does a little bit more than just "30" extra damage with a specialized catalyst.

          • Anonymous

            10 Feb 2018 03:12  

            "The direction in which the scythe is swung depends if you are one handing or two handing [your] Talisman or Chime. One handing makes it go to the left, two handing makes it go to the right"
            This appears to be wrong. Right handing casts left to right, and left handing casts right to left. Two handing either hand casts left to right.
            "The FP cost in the menu is displayed as 20, but this is wrong. The actual cost is 25"
            This also seems wrong, all casting attempts I tried costed 20, regardless of hand or talisman I tried.

            • Anonymous

              14 Aug 2017 07:39  

              Upon further testing, the HP leech effect seems to directly relate to the Spell Buff on the casting tool.
              Tested with same stats I listed before: 99 Faith / 25 Int

              Sacred Chime of Filianore+5 SB 211
              HP Leeched: 186

              Sunlight Talisman+10, SB214
              HP Leeched: 189

              Caitha's Chime+5, SB 243
              HP Leeched: 197

              Canvas Talisman+10, SB 234
              HP Leeched: 206

              Cleric's Sacred Chime+10, SB 247
              HP Leeched: 217

              Saint's Tailsman+10, SB 258
              HP Leeched: 227

              Yorshka's Chime+10, SB 263
              HP Leeched: 232

              • Anonymous

                14 Aug 2017 07:11  

                With 99 Faith/25Int Morne's, Sun's Firstborn, Lloyd's Sword, Dark Clutch, Blindfold Mask and Caitha's Chime+5
                I was doing 1252 damage to the undead hollows outisde the shrine. Yorshka's+5: 1136.

                However, when using the Caitha's Chime, I get 197 HP per hit, but with Yorshka's I get 232 per hit.
                So it would seem that while Caitha's is the more damaging of the two, Yorshka's will net you more hp.


                All these numbers are on Caitha's +5 on hollows outside firelink
                99 Faith / 25 Int
                Spell Buff: 243


                Without any boosting equipment: 637
                Just Blindfold Mask: 701
                With just Lloyd's: 715
                just Morne's: 730
                Just Clutch ring: 733
                Lloyd's + Blindfold: 786
                just Sun's Firstborne: 791
                Morne's + Blindfold: 803
                Clutch + Blindfold: 807
                Morne's + Lloyds: 817
                Lloyds + Clutch: 822
                Morne's + Clutch: 840
                Sun's + Blindfold: 870
                Sun's + Lloyds: 883
                Morne's + Sun's: 900
                Sun's + Clutch: 911
                Morne's + Sun's + Blindfold: 986
                Morne's + Sun's + Lloyds: 997
                Morne's + Sun's + Dark Clutch: 1036
                Morne's + Sun's + Dark Clutch + Blindfold: 1135
                Morne's + Sun's + Dark Clutch + Blindfold + Lloyds: 1252

                • Anonymous

                  14 Aug 2017 06:33  

                  This needs to be edited. The direction of the scythe does not depend on if you are 1 or 2 handing your chime/talisman, but rather which hand you have it equipped in. In right hand it goes to the right, and vice versa.

                  • Anonymous

                    22 Apr 2017 00:28  

                    Use sunless talisman's poise buff with this spell and u can get a good trade on all the running katana poke weebs

                    • 12 Apr 2017 20:18  

                      Updated page to reflect change found in patch 1.13. I included some numbers to serve as an example of the change. Yorshka's chime maxed out with 60 faith will steal 215 health from each opponent struck. Hitting four opponent with the chime causes this spell to have a heal to fp ratio of 34.4 h/FP, which means that Lifehunt Scythe can achieve the best healing ratio in the game under correct circumstances.

                      • Anonymous

                        12 Apr 2017 18:29  

                        Patch 1.13: With 45int/45fth using Caitha's Chime +10, miracle rings, dark clutch ring, and blindfold mask, I can hit the jobbers outside firelink for 1187 damage and it heals 150 per target hit. That means every 4 targets hit is equivalent to one chug of +10 estus.

                        • Anonymous

                          10 Apr 2017 19:50  

                          "Fixed a bug where the amount of healing received from the miracle “Lifehunt Scythe” would always be dependant on the Faith value of the weapon equipped in the right hand slot." Patch 1.13
                          This game continues to surprise me.

                          • 07 Apr 2017 03:16  

                            Great when combined with Evil Eye ring and other recovery miracles for a sustain build in PvE. Let's not only look at the spell by itself only but what else it can be combined with to bring out its full potential. Amazing spell when used just right!

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