Dead Again is a Miracle in Dark Souls 3. To cast a miracle, you must use a Talisman or Special Weapons that can cast miracles.


Dead Again

Spell Type

Miracle

FP CostFocus Cost 45
Slots UsedSlots Used 1
Requirements 23 Faith/ 15 Intelligence
Type AoE

 

 

Sacrilegious miracle of the Sable Church of Londor.

Bless corpses, transforming them into traps.

Londor, the Hollow Realm, is a society of undead, comprised of the corpses and shades of those who led unsavory lives. Is such blessing really something one must ponder?

 

Acquired From

 

Notes

  • This spell deals dark damage, and as such will be slightly more powerful when cast with the Sunless Talisman or Caitha's Chime with high Intelligence and Faith.
  • When cast with any other talisman or chime on a character with high Faith and no Intelligence, this spell will deal slightly less damage.
  • Corpses will explode after a short delay, and disappear after exploding. "Traps" is probably not the best word to describe it, as the corpses will explode after casting regardless of whether or not anything is actually in range.
  • Will not work unless character can interact with enemies in the world. For example, an invader will not be able to effectively cast this miracle on corpses unless the host has used a Seed of a Giant Tree.
  • The spell will only affect up to 3 corpses at a time.

 

 

Miracles
Atonement  ♦  Blessed Weapon  ♦  Bountiful Light  ♦  Bountiful Sunlight  ♦  Caressing Tears  ♦  Dark Blade  ♦  Darkmoon Blade  ♦  Deep Protection  ♦  Divine Pillars of Light  ♦  Dorhy's Gnawing  ♦  Emit Force  ♦  Force  ♦  Gnaw  ♦  Great Heal  ♦  Great Lightning Spear  ♦  Great Magic Barrier  ♦  Heal  ♦  Heal Aid  ♦  Homeward  ♦  Lifehunt Scythe  ♦  Lightning Arrow  ♦  Lightning Blade  ♦  Lightning Spear  ♦  Lightning Stake  ♦  Lightning Storm  ♦  Magic Barrier  ♦  Med Heal  ♦  Projected Heal  ♦  Replenishment  ♦  Sacred Oath  ♦  Seek Guidance  ♦  Soothing Sunlight  ♦  Sunlight Spear  ♦  Tears of Denial  ♦  Vow of Silence  ♦  Way of White Corona  ♦  Wrath of the Gods



    • Anonymous

      28 Dec 2019 17:40  

      Dmg is dependent only on faith and int using a white hair talisman+0 and a sunless talisman+5 at 30/30 int/fth. I deal 515 dmg with both.

      • Anonymous

        27 Nov 2019 00:09  

        Come on Miyazaki, you could've allowed this spell to work on corpses regardless of if you're under the effects of the Seed or not. Just like how Vow of Silence is indiscriminate.

        • 14 Nov 2019 21:44  

          Hopefully this gives somebody a baseline on damage: Testing on beginning area hollows using Crystal Chime at 237 spell buff, 99 int/fth, one corpse does 911 damage. Caitha's Chime at 336 spell buff yields 911 damage. Sunless Talisman at 331 spell buff yields 911 damage. No damage boosting rings or buffs were used, seems to not care about spell buff or catalyst type, solely stat based damage.

          • Anonymous

            05 Oct 2019 15:39  

            Influenced by Dark Clutch Ring and Blindfold mask only: doesn't gain more AR from Sunless Talisman or Caitha's Chime (seems it was changed in the last patch, because before TRC it does), dont scaling with Faith or Int. Range can be increased by Sacred Chime of Filianore as well as VoS (~25%), but better use it with Sunlight talisman against ganks (if seed was used) or invaders. Good for throlling as summoned purple too.

            • Anonymous

              13 Feb 2019 14:42  

              Literally just make it so invaders can use it and it'd be meta af. Can you imagine? Being able to blow up any dead hollows in the area? Ds2 was like this, but ds3 would be worse with how everything is laid out.

              • Anonymous

                22 Jan 2019 00:04  

                Without this being put down in an area before battle, (similar to how V.o.S SHOULD WORK) it's pointless. Without that and(or) Proximity fuses it's worthless. It's not worth the Slot/Cast in Battle. Only use it has is Cosmetic; Remove bodies for captures.

                • Anonymous

                  18 Jan 2019 03:39  

                  Praise Miyazaki! Three games in this franchise and the geniuses behind it still haven't figured out that utterly worthless crap like this spell is, in fact, unnecessary for a game and doesn't need to be thrown in with no attempt to make it worthwhile. You'd think maybe one person could have come up with literally any alternative for this or a way to make it at least USABLE. Nah, instead let's just waste people's time and put our effort into coding and animating something nobody will ever use or care to use! AAA+

                  • Anonymous

                    19 Jul 2018 19:52  

                    yet another one of fromsofts jokes. there was so many whiners from ds2 saying magic is too powerful, now all the spells suck.

                    • Anonymous

                      17 Jul 2018 06:39  

                      This'd be nice if you could use it while invading without the host having to seed anything. Would be neat against gankers who usually clear out an area first.

                      • Anonymous

                        26 Feb 2018 15:18  

                        “Hi! I’m Billy Hollow and I’m here to tell you about an amazing new dark miracle just released by the Sable Church that will clean up your corpse infested home with just one cast! That’s right, just one cast!

                        For example - You’ve killed all those pesky hollows loitering all around and feel like inviting over some Sun Bros, but your area is covered in dead hollows! That’s a big problem! Aside from ugliness, they tend to cling to anyone who walks by and flop all around like a rag doll, disgusting!

                        You want to clean up the place but it take hours to try and move the rag doll corpses to pile, by time you got all them hollows stacked you’re too tired to do anything else, major let down! With this new dark miracle, just cast it upon the ground and presto! Those unsightly Hollow corpses turn into smoke leaving the area clean!

                        Order now and for just one payment of 2500 souls, you get this dark miracle along with a customer satisfaction guarantee!

                        ORDER RIGHT NOW!”

                        (Footnote announcement) General side effect may include instant death for Mad phantoms upon contact of blessed corpses, The Church of Londor is not responsible for any untimely deaths of users or invaders when using this miracle. User caution is advised!

                        Lol! Sorry, it’s the only reason I use this miracle. Just to remove the dead bodies and really nothing else. It would have been better if the bodies didn’t vanish but oh well.

                        • Anonymous

                          08 Sep 2017 04:32  

                          the damage is amazing but it just cant really be setup well, I think they should make it work like it in did in ds2, still 3 enemies at a time but like, if you kill an invader it will leave a "body" for everyone who was currently in the game. that would make it amazing even with only being able to use it once per body

                          • Anonymous

                            08 Aug 2017 10:41  

                            Oh the setup on dark souls 2. Kill 10 or 12 of the royal swordsman in the Bastille, get invaded and lure them in the middle, then instant kill.

                            • Anonymous

                              22 Jul 2017 16:37  

                              Is the damage affected by rings? It should make certain enemys explode on contact. I can't seem to have fun with this spell

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