A level 11 Bonfire with burned Champion's Bones and the option to 'Begin journey 3'Bonfires in Dark Souls 3 are safe points within Locations where players can rest, repair equipment, recover Estus, and travel to other lit bonfires. From a Bonfire you select the following menu options:

Travel
Attune Spell
Organize Storage Box
Burn Undead Bone Shard
Begin journey x
Undead Match
Leave

The 'Begin journey x' option only becomes available once an Ending has been reached. The value of 'x' is based on the current New Game Cycle +1.

Undead Match is a Multiplayer feature that becomes available once the Champion's Bones are burned in the Bonfire, similar to an Undead Bone Shard. Upon burning, the Hollow Arena becomes available for use, enabling organized PvP matches between other players.

The Bonfire in Firelink Shrine can be upgraded using Undead Bone Shards, thus increasing its level and the amount of health regained per Estus Flask drink. You can additionally reinforce the Flask by giving an Estus Shard to Blacksmith Andre to increase the number of drinks available. Once ten Bone Shards have been burned (all ten can be acquired in a single New Game Cycle), selecting the option will only give the message 'Cannot kindle further'. However, Bone Shards picked up in further New Game Cycles can be burned if the Bonfire is not already level 11.

In addition to Bonfires, there are three healing stations along the journey called Estus Soup where you can drink from a cauldron to restore your HP and FP gauges.

Regarding Multiplayer, you may occasionally see small Embers to the right of a Location name. This indicates the presence of a Host of Embers. The location tabs in the travel menu also highlight themselves with a faint glow around the edge if there is any Hosts of Embers there also.

Bonfires

   Cemetery of Ash
        Firelink Shrine
        Cemetery of Ash
        Iudex Gundyr
        Untended Graves
        Champion Gundyr
   High Wall of Lothric
        High Wall of Lothric
       Tower on the Wall
        Vordt of the Boreal Valley
        Dancer of the Boreal Valley
        Oceiros, the Consumed King
   Undead Settlement
       Foot of the High Wall
        Undead Settlement
       Cliff Underside
       Dilapidated Bridge
        Pit of Hollows
   Road of Sacrifices
        Road of Sacrifices
       Halfway Fortress
       Crucifixion Woods
        Crystal Sage
        Farron Keep
       Keep Ruins
       Farron Keep Perimeter
        Old Wolf of Farron
        Abyss Watchers
   Cathedral of the Deep
        Cathedral of the Deep
       Cleansing Chapel
        Rosaria's Bed Chamber
        Deacons of the Deep
   Catacombs of Carthus
        Catacombs of Carthus
        High Lord Wolnir
       Abandoned Tomb
       Old King's Antechamber
       Demon Ruins
        Old Demon King
   Irithyll of the Boreal Valley
        Irithyll of the Boreal Valley
       Central Irithyll
        Church of Yorshka
       Distant Manor
        Pontiff Sulyvahn
       Water Reserve
        Anor Londo
       Prison Tower
        Aldrich, Devourer of Gods
   Irithyll Dungeon
        Irithyll Dungeon
        Profaned Capital
        Yhorm the Giant
   Lothric Castle
        Lothric Castle
       Dragon Barracks
        Dragonslayer Armour
        Grand Archives
       Twin Princes
   Archdragon Peak
        Archdragon Peak
       Dragon-Kin Mausoleum
       Great Belfry
        Nameless King
   Kiln of the First Flame
       Flameless Shrine
        Kiln of the First Flame
        Soul of Cinder
   The Painted World of Ariandel
       Snowfield
       Rope Bridge Cave
       Corvian Settlement
       Snowy Mountain Pass
       Ariandel Chapel
        Sister Friede
       Depths of the Painting
        Champion's Gravetender
   The Dreg Heap
        The Dreg Heap
       Earthen Peak Ruins
       Within the Earthen Peak Ruins
        The Demon Prince
   The Ringed City
       Mausoleum Lookout
       Ringed Inner Wall
       Ringed City Streets
       Shared Grave
        Church of Filianore
        Darkeater Midir
       Filianore's Rest
        Slave Knight Gael

 

 

 Undead Settlement

Foot of the High Wall

Undead Settlement

Cliff Underside

Dilapidated Bridge

Pit of Hollows (Boss Area)

 

 

 Road of Sacrifices

Road of Sacrifices

Halfway Fortress

Crucifixion Woods

Crystal Sage (Boss Area)

Farron Keep

Keep Ruins

Farron Keep Perimeter

Old Wolf of Farron

Abyss Watchers (Boss Area)

 

 

 Catacombs of Carthus

Catacombs of Carthus

High Lord Wolnir (Boss Area)

Abandoned Tomb

Old King's Antechamber

Demon Ruins

Old Demon King (Boss Area)

 

 Irithyll of the Boreal Valley

Irithyll of the Boreal Valley

Central Irithyll

Church of Yorshka

Distant Manor

Pontiff Sulyvahn (Boss Area)

Water Reserve

Anor Londo

Prison Tower

Aldrich, Devourer of Gods (Boss Area)

 

 

 Lothric Castle

Lothric Castle

Dragon Barracks

Dragonslayer Armour (Boss Area)

Grand Archives

Twin Princes (Boss Area)

 

 

 Archdragon Peak

Archdragon Peak

Dragon-Kin Mausoleum

Great Belfry

Nameless King (Boss Area)

 

 Kiln of the First Flame

Flameless Shrine

Kiln of the First Flame

Soul of Cinder (Boss Area) (Untravelable)

 

 

 The Painted World of Ariandel

Snowfield

Rope Bridge Cave

Corvian Settlement

Snowy Mountain Pass

Ariandel Chapel

Sister Friede (Boss Area)

Depths of the Painting

Champion's Gravetender (Boss Area)

 

 

 The Dreg Heap

The Dreg Heap

Earthen Peak Ruins

Within the Earthen Peak Ruins

The Demon Prince (Boss Area)

 

 The Ringed City

Mausoleum Lookout

Ringed Inner Wall

Ringed City Streets

Shared Grave

Church of Filianore (Boss Area)

Darkeater Midir (Boss Area)

Filianore's Rest

Slave Knight Gael (Boss Area)

 



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    • Anonymous

      Hello DS3 player, I am come to you for a little favour, and I will carry this message to everywhere in DS3 community.
      There is a glitch that allows you to summon white sign mad phantom in Gael’s Arena (Credit to Dashingsaint), if you keep Shira alived while she invade you (you can escape her simply sprint out her aggro range), you won’t trigger gael boss cutscene, and then you could put down you purple summon white sign or summon other white purple.
      Thus, a new fight club is founded, an arena in a long lost dessert under the sunset sky which sprinkle with fainted galaxy.
      If you’re watching this, kindly please help me share this and invite any ds3 enthusiast you known to this new fight club, your little effort would be much appreciated.
      SL25+2, SL40+4, SL60+6, SL72+8, SL90+10, SL125 Meta, SL 351++, all SL range are acceptable.
      Welcome to the Gael’s Sunset Arena, the most beautiful map in the entire series, the last arena at the End of World.
      I will await you there, in the End of the World, and we shall fight eternal, shiny and incandescence.
      LONG MAY THE DARK SOULS COMMUNITY LIVE

      • Anonymous

        Why did Three Little bars appear at certain bonfires? Wanted to go to the sanctuary but the icons appeared in irrithyl

        • Anonymous

          Stupid-ass question: if you use WSS to set a co-op marker, it doesn't go away if you rest at a bonfire, but can you still be summoned or does the bonfire dialogue break it?

          • Anonymous

            My bonfire locations aren't showing on the travel menu, at least irithyll of the borreal valley locations arent showing

            • Anonymous

              Darksouls should add little things you can do to interact with the environment,besides killing ,like beast raising and beasts pvp

              • Anonymous

                The Grand Archives bonfire location is the worst in Souls. It was proven that even if you had toxic, without 90% of your health gone, you could still edgewalk over to that bonfire, alive. I mean, I get it, boss=bonfire, new area=bonfire, but why didn't they take a page out of the Catacombs and put the bonfire a little later? It does make a good wallpaper though, sitting near one bonfire, with the other one in the background.

                • Why do you use Bonfires as the teleportation marks around the map? I don't want my child playing this game and thinking sitting around Bonfires is okay.. Because we all know bonfires lead to marijuana. Why couldn't you have used something more family friendly, like a board game? I'm tired of you guys over at FROMSOFT pushing drugs on my children!Sincerely, concerned parents everywhere

                  • Anonymous

                    So, I killed the giant guy boss first try, had a name that started with a y, forgot how to spell it. Then I'm summoned to some wierd place. A lady dies, a cutscene starts, and I try to fight the dancer guy. I die. I didnt get a bonfire there, so how do i get back to it??

                    • Anonymous

                      What are you trying to show with this? You can warp anywhere, or walk if you really want. I really dont understand the "connections" ... please explain?

                      • Anonymous

                        A little theory I came up with regarding From Soft's development of the word Lothric. Not sure if someone has already thought of this but I will post it anyway ahaha'Lo'rdran = LoDark souls 'thr'ee = thrDrangle'ic' = ic :0

                        • Anonymous

                          Dying on top of every bonfire in the game gives you the item "Eternally Scorched Woodchips" - these can be used to set up a bonfire ANYWHERE you want! So remember, as you play through the game, drag mobs onto bonfires and die on top of every one at least once! Trust me. :)

                          • Anonymous

                            I seem to be unable to Travel back to the Demon Ruins bonfire in the catacombs after returning to Firelink once I reached it.

                            • Anonymous

                              Whenever I travel with a bonfire my poison and bleed build up, with two other things. I guess curse and something. Do more people have this? Is it something I did?

                              • Anonymous

                                Occaisionally, I will not be able to warp to a bonfire and I have not figured out why yet. I lit the first bonfire at the High Wall and can warp to that, but after lighting the Tower on the Wall I cannot teleport to TotW. When I try, the text is greyed out, and there is an odd yellow icon to the left of it. Any thoughts? Might be useful to add to this entry...

                                • Anonymous

                                  anyone have any idea why recently my bonfires don't show up in the list so i am unable to teleport to them?

                                  • Is there any reason why someone adds anor londo as its own region when its in fact part of the Irithyll of the Boreal Valley region in the game. Splitting it up would make sense in a progression guide but this is just to list up the bonfires :P

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