Anor Londo is a Location in Dark Souls 3. The legendary city of the gods that has since been taken over by Aldrich, Devourer of Gods. Once radiant and warm with sunlight (albeit fake), it is now entirely dark and cold due to the absence of Dark Sun Gwyndolin.

 

General Information

 

Anor Londo Map

 

NPCs in the area


Bosses

Items

Consumables

Weapons

Armor

Rings

Upgrade Materials

Keys & Other

Enemies


Notes

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Full Anor Londo Walkthrough

Blades of the Darkmoon Covenant

To find the Blades of the Darkmoon covenant, return to the rotating platform and go down the spiral steps to the platform that appears to now lead nowhere. Step off to walk onto an invisible bridge and head right to drop off onto a tower. Light the Bonfire here and walk to the left to meet Company Captain Yorshka, leader of the Blades of the Darkmoon. If you enter this tower you can drop down the plank ledges carefully to reach a beam with the Painting Guardian's Curved Sword. Drop down a few more ledges to find the Painting Guardian Set. Drop down the rest of the way to come into the bonfire room in Irithyll of the Boreal Valley. Port back to the bonfire in Anor Londo to continue your journey.

Opening the Main Gate

From the Bonfire, walk up the staircase towards the castle. As you ascend the stairs there are two silver knights who will attack you. Deal with them and just to the left at the top of the stairs you will find Large Soul of a Weary Warrior 1x, then head to the right where you will encounter a red eyed Silver Knight. Loot a corpse here for Soul of a Crestfallen Knight 1x. Continue left and enter the open door where the dead giant blacksmith lies and in his hand find the Giant's Coal and then continue up the stairs, into the dark main chamber. Turn right and look over the ledge and you can see the fog gate where the boss awaits.

Continue down the stairs but be wary of the pyromancers casting fireballs from the other side. Near them is a corpse with Proof of a Concord Kept 1x. Most of the old passages have been filled in with rubble. Head down into the main chamber and dispatch the deacon pyromancers and slimes. Head to the opposite staircase to loot Moonlight Arrow 5x. Continue to the corner to find the revolving switch that opens the main double doors into the castle. There is a Deep Accursed waiting for you here, be careful not to be cursed by the white fog he breathes. Defeat him to earn Aldrich's Ruby. Once the doors are opened this area can be much more easily accessed from the bonfire at the base of the castle.

Anri of Astora's Questline

Step out the now opened main doors and if you've been progressing Anri of Astora's quest line, to the left you will see a purple sign on the floor which says "Touch sign requesting cooperation". Triggering it will ask you if you will answer Anri's call for cooperation and be summoned as a phantom. If you accept, you will enter their world as a phantom to assist them with defeating Aldrich, Devourer of Gods in their world. If you are successful in defeating Aldrich you will be returned back to your world, where the purple glow will now have a golden hue. Defeating Aldrich here does not count as defeating him in your world.

Facing Aldrich

Return to the main chamber and on the other side of the main hall, there is a chest (left wall if facing from the stairs) containing a Estus Shard. Continue down the hallway towards the fog gate. There are three enemies from the Deacons of the Deep boss fight standing between you and the boss room. Once they have been defeated, enter the fog gate to face Aldrich, Devourer of Gods. and earn Soul of Aldrich and Cinders of a Lord.

If this is the 3rd lord of cinder you defeated, a cutscene will play and you will be transported to the High Wall of Lothric.

Once the boss has been defeated, light the Bonfire and head left to take the lift in the corner to enter Gwynevere's former chamber to pick up the Sun Princess Ring.

 

Anor Londo Map

Anor Londo Map

Speed Run Walkthrough

A fast walkthrough of how to get to the end of the level the fastest, picking up only essential items goes here.

 




    • Anonymous

      27 Aug 2019 17:58  

      This was disappointing. Reaching Anor Londo in the first game gave you a great feeling. This one just made me think "oh". And then I killed Aldrich and left immediately. At least in the first game there was still something to do after killing Ornstein and Smough and getting the lordvessel.

      • Anonymous

        22 Aug 2019 00:17  

        I only wish they didn’t ditch the side area that we use in the first game to reach the great hall. Going through those rooms again in a deteriorated state would have been chilling but instead they just blocked it off with rubble even though the walls directly left and right of the rubble are perfectly intact.

        • Anonymous

          16 Jun 2019 19:22  

          I don't like that they copy/pasted an area into ds3 with the nostalgia excuse... they HINTED that smouldering lake is irithyll, they HINTED that farron keep is oolacile, but this... it's literally titled Anor Londo... how would your character even know the name of the place when Gwyn's name is forgotten in the world of ds3? It's called the boreal valley by the inhabitants of ds3. Why not name it something like old boreal castle? Make it less obvious through the architecture as well... it just came across lazy. They didnt even do that with earthen peak, the only other area directly called by it's name from a previous game...

          • Anonymous

            25 Jan 2019 19:18  

            I am curious, Did Aldrich also attack the illusion of gwynevere, thinking it was real and trying to consume her? If so thatwould explain why the illusion is gone.

            • Anonymous

              22 Oct 2018 07:51  

              I frequently invade and some people's world the trees and bishes are silver and im sure its not moded they have completed thr wedding quest maybe does anyone know

              • Anonymous

                06 May 2017 08:33  

                I keep wondering why the window of the upper level is no longer broken. It's a detail from the first game, and feels like a weird detail to gloss over or dismiss.

                • Anonymous

                  10 Nov 2016 17:12  

                  On ps4 at sl 190, my character Jericho_ 326 will invade to defend u from other invaders, i will leave 3 embers for all players (host and phantom) use a seed of a giant and i will help u fight other things to the boss, but be careful not to hit me

                  • Anonymous

                    22 Oct 2016 00:06  

                    Anor londo in DS 1:
                    -Journey thyself in the land of the Gods, when thou has to cross the chapel of the painted world, cross the balconies against the notorious Silver Knights archers, avoiding being impaled into the abyss below, and fight the known Knight Captain Ornstein and its brother in arms Smough, the maneater executioner.

                    Only then, thou can claim entrance into Gwyndolins chamer, and retreiver the Lordvessel.

                    Anor Londo in Ds3:
                    -Drowning in Silver knight set and titanite, but hardly anyone here has ears to drop.
                    What is this?
                    The Deaf knights of Londo?

                    • Anonymous

                      16 Oct 2016 10:36  

                      Lord of the Rings references: "Anor" is sindarin, a language in Middle Earth meaning translated into english "sun" ->(Minath Anor = Sun City). Middle Earth seems to be the source of "Irythill" aswell probably. "Ithil" means "moon" in sindarin.

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