Status Effects in Dark Souls 3 are those which are detrimental to players and NPCs. The following is a list of the status effects in the game, with an explanation of the effect and relevant items.
Note that all Enemies are immune to Curse.
The status bars are represented inconsistently still: the first segment stops at 33, the second at 103, the third at 300 and the final one at 500, still the your values can go further. This law applies for every status.
Effect: Slowly inflicts HP damage on the player.
Note: The effects of poison are much slower to damage health than in DSI and DSII.
Effect: Player becomes progressively more hollow with each death. Unlocks free levels with Yoel of Londor at certain levels. Also augments the Hollow infusion to increase Luck making Hollowing a way to increase Luck without actually leveling up.
Mitigation: N/A. The option is voluntary.