Deep Protection is a Miracle in Dark Souls 3. To cast a Miracle you must use a Chime, Talisman, or Special Weapons that can cast Miracles.

Deep Protection

deep protection
Spell Type

Miracle

icon fp costFocus Cost 25
icon attunementSlots Used 1
Requirements 20 Faith
Type Self buff
Duration 60 Seconds

 

Miracle taught to inaugurated deacons of the Cathedral of the Deep.

Slightly boosts attack, damage absorption and resistance, while also increasing stamina recovery speed.

The deep was originally a peaceful and sacred place, but became the final rest for many abhorrent things. This tale of the Deep offers protection for those who worship amidst those horrors. 

 

How to Get Deep Protection in Dark Souls 3

 

Dark Souls 3 Deep Protection Notes, Tips & Trivia

  • Increases all damage types (Both weapons and spells) by 5% multiplicatively (allDamage * 1.05).
  • Grants 5.0 absorption. This causes you to take 5% less damage than currently (damageTaken * 0.95).
  • Both the Damage increase and Absorption increase are halved during PvP.
  • Increases Resistances by 20.0.
  • Increases Stamina regeneration speed by +3 per second (base regeneration is 45 per second).
  • Overwritten by Tears of Denial and (Great) Magic Barrier.
  • Does not stack with Carthus Beacon or Power Within.
  • Fittingly for a dark miracle, this spell is effectively a more selfish version of Sacred Oath.

 

Miracles
Atonement  ♦  Blessed Weapon  ♦  Bountiful Light  ♦  Bountiful Sunlight  ♦  Caressing Tears  ♦  Dark Blade  ♦  Darkmoon Blade  ♦  Dead Again  ♦  Divine Pillars of Light  ♦  Dorhy's Gnawing  ♦  Emit Force  ♦  Force  ♦  Gnaw  ♦  Great Heal  ♦  Great Lightning Spear  ♦  Great Magic Barrier  ♦  Heal  ♦  Heal Aid  ♦  Homeward  ♦  Lifehunt Scythe  ♦  Lightning Arrow  ♦  Lightning Blade  ♦  Lightning Spear  ♦  Lightning Stake  ♦  Lightning Storm  ♦  Magic Barrier  ♦  Med Heal  ♦  Projected Heal  ♦  Replenishment  ♦  Sacred Oath  ♦  Seek Guidance  ♦  Soothing Sunlight  ♦  Sunlight Spear  ♦  Tears of Denial  ♦  Vow of Silence  ♦  Way of White Corona  ♦  Wrath of the Gods



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    • Anonymous

      For duels, it's easily better than sacred oath. As it has less fp consumption and requires only 1 attunement slot while also providing stamina regen. It's only problem is that it doesn't stack with tears of denial unlike sacred oath

      • Anonymous

        This is better than sacred oath for PVP: sacred oath have same stats as this for pvp cause it is nerfed for pvp. and this require less stats investment, soooo

        • Anonymous

          this miracle states that it hid abhorrent and awful things that corrupted the deacons, my only question is, WHERE ARE THEY?! we see knights, hollows, and grave wardens! the only abhorrent monsters we see is the deep accursed which is aldrich's fault (who is btw SAINT OF THE DEEP, so he was good at one point) and the man grub's who were once people and just want to protect rosaria, are they referring to the giants? if so that's just *****ing mean, WHERE ARE THE UNSPEAKABLE ABOMINATIONS?!

          • Anonymous

            I combined this with dark blade and pontiff's right eye with with a +6 sharp sellsword twinblades against the dancer boss, and got her down to half health in like 10 or 15 seconds. Just goes to show that with the right setup and the right player behind it, you can really dominate the competition.

            • Anonymous

              it also appears to be over written by Oath of Sunlight (Sunlight Straight Sword skill) (tested myself in the shrine. all buffs were removed including buffs from sacred oath when using oath of sunlight)

              • Anonymous

                Multiple effects and relatively low fp cost, but its effects are very small. Use only if it gives that extra push needed to with any of its effects (if it lets you live with a sliver, reduces hits needed to kill by 1, etc). Don't use in casting builds since you will deal more damage by casting an extra spell with the fp cost used.

                • Anonymous

                  It says that it increases all damage types, does that also count for blood/poison/frost buildup or damage?

                  • Anonymous

                    Does this stack with War Banner buff? If so, does it matter what order I cast the buffs in?

                    (for example, with SSS's buff, I need to cast that first, and then cast the War Banner buff)

                    • Anonymous

                      Deep Protection also stacks with Sunlight Straight Sword's buff, Oath of Sunlight. You only must cast Oath of Sunlight first.

                      • Anonymous

                        sacred oath, except sacred oath is still there and this stacks with it so it just becomes ds2's sacred oath.

                        • Anonymous

                          I don't like buffs. They don't last long and if you try to rebuff in the middle of a boss fight, it may cost you your life no matter how careful you are, plus it's time you aren't fighting it. is it worth the risk?

                          • Anonymous

                            Hello, for some reason deep protection isn't stacking with carthus beacon. In fact each removes the other I have found some people who've noticed the same, is this acting as intended now or is it more likely a serious bug? Nothing on any offical page saying that deep protection wont stack with carthus and I always used to do it and all my buffs stayed, first thing i noticed was the 3 green arrows from deep protection dissapearing after carthus beacon was used.

                            Thank you for your attention in this matter.

                            Kind regards

                            • Anonymous

                              Does it matter what I use to cast this? does the scaling of certain Talismans or Chimes increase or decrease the potency of the buff?

                              • Anonymous

                                If you cast Oath of Sunlight THEN Deep protection these spells will work together. BUT if you cast Deep Protection THEN Oath of Sunlight Oath of Sunlight will REMOVE Deep Protection. My Physical Absorption was 9.948 then I cast Oath of Sunlight to bring it to 16.701, Then I cast Deep Protection and obtain 20.866 Physical Absorbtion.Similar effect applies with my physical damage.Also, the stamina regeneration effect still applies when you cast Deep Protection last.

                                • Anonymous

                                  Says here that it doesn't stack with Sacred Oath but it definitely looks like it in the stats screen. If i cast both i get a much higher absorption + AR than just one / neither and re-casting one then the other has no effect on it. Unless the stats screen is lying and they actually do not stack?

                                  • Anonymous

                                    Is this miracle considered dark? Doesn't state in the description so I bought it and noe Eygon has taketh her :/

                                    • Anonymous

                                      I tested stacking this and the Oath of Sunlight buff skill by looking at the icons under the healthbar.When you use Deep Protection before Oath of Sunlight the OoS overrides DP and the icon dissappears,but if you use OoS first and then DP you can stack the buffs and both buff icons under your healthbar stay for the length of the buff.

                                      • I'm tempted to remove the "Removes Tears of Denial when cast" part, simply because most body buffs will cancel each other out when cast. Sacred Oath seems to be an exception to this rule, and it'd probably be more efficient to figure out what all the exceptions are and just label them as such.Maybe? It'd really only be more efficient if they already knew that, I guess.

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