Deep Protection is a Miracle in Dark Souls 3. To cast a Miracle you must use a Talisman/Chime or Special Weapons that can cast Miracles.

Deep Protection

Spell Type


Focus ConsumptionFocus Cost 25
Attunement SlotsSlots Used 1
Requirements 20 Faith
Type Self buff
Duration 60 Seconds



Miracle taught to inaugurated deacons of the Cathedral of the Deep.

Slightly boosts attack, damage absorption and resistance, while also increasing stamina recovery speed.

The deep was originally a peaceful and sacred place, but became the final rest for many abhorrent things. This tale of the Deep offers protection for those who worship amidst those horrors.


Acquired From




  • Increases all damage types on weapons by 5% multiplicatively (allDamage * 1.05)
  • Grants 5.0 absorption. This causes you to take 5% less damage than currently (damageTaken * 0.95)
  • Increases Resistances by 20.0
  • Increases Stamina regeneration speed by +3 per second (base regeneration is 45 per second)
  • Overwritten by Tears of Denial and (Great) Magic Barrier.
  • Does not stack with Carthus Beacon or Power Within



|  Atonement  | |  Blessed Weapon  | |  Bountiful Light  | |  Bountiful Sunlight  | |  Caressing Tears  | |  Dark Blade  | |  Darkmoon Blade  | |  Dead Again  | |  Divine Pillars of Light  | |  Dorhy's Gnawing  | |  Emit Force  | |  Force  | |  Gnaw  | |  Great Heal  | |  Great Lightning Spear  | |  Great Magic Barrier  | |  Heal  | |  Heal Aid  | |  Homeward  | |  Lifehunt Scythe  | |  Lightning Arrow  | |  Lightning Blade  | |  Lightning Spear  | |  Lightning Stake  | |  Lightning Storm  | |  Magic Barrier  | |  Med Heal  | |  Projected Heal  | |  Replenishment  | |  Sacred Oath  | |  Seek Guidance  | |  Soothing Sunlight  | |  Sunlight Spear  | |  Tears of Denial  | |  Vow of Silence  | |  Way of White Corona  | |  Wrath of the Gods  |


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    • Anonymous

      13 May 2020 03:17  

      this miracle states that it hid abhorrent and awful things that corrupted the deacons, my only question is, WHERE ARE THEY?! we see knights, hollows, and grave wardens! the only abhorrent monsters we see is the deep accursed which is aldrich's fault (who is btw SAINT OF THE DEEP, so he was good at one point) and the man grub's who were once people and just want to protect rosaria, are they referring to the giants? if so that's just *****ing mean, WHERE ARE THE UNSPEAKABLE ABOMINATIONS?!

      • Anonymous

        24 May 2018 00:16  

        I combined this with dark blade and pontiff's right eye with with a +6 sharp sellsword twinblades against the dancer boss, and got her down to half health in like 10 or 15 seconds. Just goes to show that with the right setup and the right player behind it, you can really dominate the competition.

        • Anonymous

          21 Dec 2017 12:45  

          it also appears to be over written by Oath of Sunlight (Sunlight Straight Sword skill) (tested myself in the shrine. all buffs were removed including buffs from sacred oath when using oath of sunlight)

          • Anonymous

            23 Aug 2017 06:41  

            Multiple effects and relatively low fp cost, but its effects are very small. Use only if it gives that extra push needed to with any of its effects (if it lets you live with a sliver, reduces hits needed to kill by 1, etc). Don't use in casting builds since you will deal more damage by casting an extra spell with the fp cost used.

            • Anonymous

              06 Aug 2017 10:35  

              It says that it increases all damage types, does that also count for blood/poison/frost buildup or damage?

              • Anonymous

                12 May 2017 22:15  

                Does this stack with War Banner buff? If so, does it matter what order I cast the buffs in?

                (for example, with SSS's buff, I need to cast that first, and then cast the War Banner buff)

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