Pyromancies are a type of Magic that deal primarily fire damage or provide resistance to damage, scaling with both Intelligence and Faith. The player can currently cast Pyromancies with all Flames and the White Hair Talisman. There are a total of 30 pyromancies. The minimum Intelligence and Faith needed to use all pre-DLC spells is 25 of both Intelligence and Faith. The majority of pyromancies can be purchased after giving certain Merchants a Key Item known as a Tome.





Icon Tome Usage Location
Pyro_marais_tome Great Swamp Pyromancy Tome Give to Cornyx to unlock Fire Orb, Bursting Fireball, Poison Mist, Profuse Sweat In the Crucifixion Woods area, on the right where the Exiled Knights attack you with a greatclub and greatsword. It's in the water next to a tree, near a crab.
carthus_pyromancy_tome Carthus Pyromancy Tome Give to Cornyx to unlock Acid Surge, Carthus Beacon, Carthus Flame Arc Catacombs of Carthus, behind illusory wall
izalith_pyromancy_tome Izalith Pyromancy Tome Give to Cornyx to unlock Chaos Storm, Great Chaos Fire Orb Smouldering Lake. Head down the corridor with the demon at the Old King's Antechamber, the tome is guarded by three Ghru.
quelaana_pyromancy_tome Quelana Pyromancy Tome Give to Karla to unlock Fire WhipFirestorm, Rapport Smouldering Lake, behind illusory wall 
grave_warden_pyromancy_tome Grave Warden Pyromancy Tome Give to Karla to unlock Black Flame, Black Fire Orb Catacombs of Carthus, High Lord Wolnir boss fight/bonfire room


Click on the headers to sort

Name & Icon Description FP Cost Slots Used Acquired From 


Hurls a fireball.

10 1 6 6

Fire Orb

Hurls a giant fire orb.

14 1 8 8

Bursting Fireball

Hurls an exploding fireball.

 14 1 18 12

Great Chaos Fire Orb

Hurls a great chaos fire orb.  32 2 0 0

Chaos Bed Vestiges

Hurls chaos flame that scorches vicinity.  35 2 20 10

Fire Surge

Emits a constant stream of fire.

2 1 6 0

Fire Whip

The caster manipulates the flames at will, making this an extremely difficult spell to use. 2 1 13 8


Surrounds the caster with multiple pillars of flame. 2 1 18 0

Chaos Storm

Chaotic flame melts even great boulders, and creates a brief surge of molten lava on impact.  3 2 0 0

Great Combustion

Creates a powerful, giant flame in hand.

17 1 10 10

 Sacred Flame

Flame burrows inside foes and ignites.

25 1 8 8
  • Found within the lava area of Smouldering Lake where you fight Knight Slayer Tsorig

Profaned Flame

Engulfs foes at range and burns them to ashes. 30 1 25 0

Poison Mist

Creates a poison mist.

18 1 0 10

Toxic Mist

Creates an intense poison mist. 24 1 0 15

Acid Surge

Emits an acid which corrodes weapons and armor.

 24 1 0 13

Flash Sweat

Intense sweating increases fire damage absoprtion.

20 1 6 6

Profuse Sweat

Profuse sweating temporarily boosts resistance to bleeding, poison, frost, and curses.

 20  1  6 6

Iron Flesh

Iron flesh boosts damage absorption and resistance, but significantly increases weight.  40 1 8 0

Power Within

Temporarily boosts attack, but gradually lose HP.

30 1 10 10

Carthus Beacon

Damage increases with consecutive attacks.

 35 2 12 12

 Carthus Flame Arc

Reinforces right weapon with flame.

30 1 10 10


Creates a gentle, warm flame that heals those who touch it.

50 2  0  25


Charms the enemy, making them a temporary ally. 30 1 15 0

Boulder HeaveBoulder Heave

Spews a boulder from one's mouth. 17 1 8 12

Black Flame

Creates a giant, black flame in hand. 25 1 15 15

Black Fire Orb

Hurls a black fireball. 22 1 20 20

Black Serpent

Releases undulating black flames that trace the ground. 19 1 15 15

Floating Chaos

Summons fire-spitting chaos orb 20 1 16 16

Seething Chaos

Hurl chaos clump that seethes and explodes 28 1 18 18

Flame Fan

Unleash a fan of flames ahead of you. 9 1 15 15

Pyromancy Catalysts

Icon Item Name Location Obtained  Weapon Art
pyromancy_flame_1 Pyromancy Flame Starting equipment of the Pyromancer class, or given by Cornyx of the Great Swamp.  Combustion
pyromancer_parting_flame Pyromancer's Parting Flame

Beneath the Ariandel Chapel in the infested room (or after the Snow Mountain Pass, past the two Millwood Knights) on the right of the room after descending the stairs to the lowest floor.

A fly is looking at an illusory wall. Roll through the illusion into a large room with a Crystal Lizard. Outside, carefully descend down the roots on the side of the cliff to Priscilla's old boss arena, where it can be picked up.

 Parting Flame
white_hair_talisman White Hair Talisman

In the Smouldering Lake Ruins, just after finding the Quelana Pyromancy Tome behind an illusory wall.

On the left is a stairwell leading to a room filled with lava and several Smouldering Rotten Flesh. At the end of this room, the talisman can be looted from a corpse.

demon's_scar Demon's Scar Obtained by transposing the Soul of the Demon Prince at Ludleth of Courland.  Spin Slash

Pyromancy Enhancement Items

Icon Item Name Item Type Effect Location
Blindfold Mask Helm Increases dark damage by ~10% The Ringed City  drops from the Moaning Knight invader
  Saint's Ring  Ring  Allows attunement of additional spells.  Sold by Irina of Carim for 300 souls.
  Deep Ring  Ring  Allows attunement of additional spells.  Drops from a Deacon in a tower outside the Cathedral of the Deep.
  Darkmoon Ring  Ring  Gives 2 extra attunement slots.  Rank 1 covenant reward: Blade of the Darkmoon.
  Great Swamp Ring  Ring  Boosts pyromancy damage by +12%.  

Starting equipment for the Pyromancer

Dropped by the Great Crab, up the ladder near the Farron Keep bonfire in the Road of Sacrifices.

  Witch's Ring  Ring  Boosts pyromancy damage by +20%  Catacombs of Carthus after destroying the rope bridge and climbing down the far end of the broken bridge and continue to the left of the bonfire, the ring is on a corpse at the end of the hall.
image of the item Lloyds sword ring

Lloyd's Sword Ring

Ring Boosts Attack Rating (all damage) by +10% when HP is full (over 99% HP). Found at the Cathedral of the Deep near the first giant you encounter that swings at you. It's on the ground on corpse as you run by.
  Lingering Dragoncrest Ring  Ring  

Extends length of spell effect by 30%

+1 Version : +35%

+2 Version : +40%


Farron Keep, Keep Ruins bonfire. Drops from the Great Crab patrolling a white birch tree.

+1 Version (NG+): Found next to the giant crab just below the Crucifixion Woods bonfire in the Road of Sacrifices.

+2 Version (NG++): Located in Lothric Castle. Before the Lothric Prince Boss fight, there is a dome shaped roof with three golden Winged Knights. Go up the spiral staircase at the center of the dome shaped roof. You'll encounter a ladder, don't go up the ladder, instead go around the ledge to find this ring on a corpse hidden in an alcove.

  Sage Ring  Ring  

Spell casting speed increased as if you had +30 higher dexterity

+1 Version : +35

+2 Version : +40


Found to the left of the swamp area of Road of Sacrifices inside a room with an enemy. 

+1 Version (NG+): found in the rafters above the Archives. Drop down from the roof where the golden winged knights are located.

+2 Version (NG++): Located in the Consumed King's garden. When initially taking the elevator down, get off halfway to a ledge. Turn left and drop down onto some broken stairs. Pick up the item here and look to the left to find the ring on another set of broken stairs. You can get over there with a well timed roll.

  Dusk Crown Ring  Ring

Reduces FP consumption of Sorceries, Pyromancies and Miracles by 25%

Reduces maximum HP by 20%

Located in the Irithyll Dungeon. The ring is in a cell next to Xanthous Ashes, in the room where there are 8 Jailers.
Farron Ring Ring

Reduces Skill FP consumption by 25% rounded up

Acquired by talking to Hawkwood after defeating the Abyss Watchers.

Alternatively, dropped by Hawkwood, but not if you kill him early in the game.

dark_clutch_ring Dark Clutch Ring Ring

Increases Dark attack damage by 15% (PvE)/8% (PvP).

Increases incoming physical damage by 10% (PvE)/15% (PvP).

Dropped by a Mimic in the Irythill Dungeon after passing the sleeping giant, at the end of the sewer hallway.

The Mimic is on the left side, with the chest containing the Old Cell Key on the right side.

 fire_clutch_ring Fire Clutch Ring  Ring  

Increases fire attack damage by 15% (PvE)/8% (PvP).

Increases incoming physical damage by 10% (PvE)/15% (PvP).

On a corpse in the Undead Settlement. Behind the gallows and on a deadend wooden bridge, an area directly above the Cliff Underside Bonfire.


Notes and Tips:

  • The basic Combustion spell is a Skill feature of the Pyromancy Flame in this game, and not available as an attunable spell.

    • Anonymous

      19 Feb 2020 13:58  

      Damn pve is way too ez when I choose to have my pyro build I rather take on twin princes with pyro even if they wouldn’t be weak to fire

      • Anonymous

        13 Feb 2020 01:21  

        Made my first pyro buid after 500 hours and damn, folks are right. Turns PvE into a joke. Takes a hit in pvp due to everyone rolling but that's because if you land a shot, you pretty much win. And amazing for 2v2s and ganks. As soon as someone else takes the enemy's focus, just run out of view and toss a vestige at em.

        • Anonymous

          14 Oct 2019 10:58  

          russians once kicked me from NK coop for cheating....while I just used black flame to melt that mofo's face

          • Anonymous

            07 May 2019 19:37  

            What's the pyromancy that throws a flame dragon at the enemy? I've seen a phantom use it to devastating effect against Aldrich but can't quite determine what pyromancy it was. Or am I crazy and it wasn't really a dragon?

            • Anonymous

              19 Feb 2019 20:38  

              Honestly, no salt. Pyromancy is definitely, objectively magic ez mode. It's just so retardedly more viable than the other three elemental damage types. There's a pyromancy for everything. Healing, defense, resistances, damage increase, aoe, fast offense, insta-offense, all ranges, insane damage and sheer number of spells. There is a damn turret. There is quite literally a pyromancy for everything.

              • Anonymous

                29 Jan 2019 15:16  

                I have a few ideas on some pyromancies that could have made the game more interesting via DLC. Painted World of Ariandel: Outcast Pyromancy Tome - “A tome of unusual pyromancies crafted by the great swamp outcasts. Long ago, the outcasts learned to alter the nature of fire by causing it to freeze rather then burn and alter the nature of the body. Perhaps such practices is reason for their exile.” Frost Fire Orb: “A unnatural pyromancy that changes the nature of fire by causing it to draw heat rather then produce. Victims feel the heat being ripped from their bodies as if it were flames consuming them.” Causes chill build up and freezes the ground upon impact. Inner Warmth: “Before their exile, the outcasts experimented in ingesting flame to cause the body to warm itself from within and resist all freezing temperatures. The user is said to also experience a boost in stamina regeneration, how many died to prefect this pyromancy?” Become immune to all frost buildup and gain stamina regeneration. Explosive Fumes: “The outcasts were inspired by the heretic Eingyi who was the first to alter pyromancy in unnatural ways, this pyromancy is said to be the first of many unnatural pyromancies crafted by the outcasts who followed Eingyi example and were exiled for it.” Creates a mist of fumes that explodes into a fireball upon contact with fire. The Ringed City: Occult Pyromancy Tome - “A tome of forbidding pyromancies crafted for the purpose of slaying the gods. This tome once belonged to a Pyromancer who harnessed the dark fires of humanity and vowed to burn the divine with its flames. Long ago a band of heretics attempted to murder the gods of Anor Londo but it unsuccessful, this tome is proof of their agenda.” Occult Flame: “A pyromancy that taps into the dark burning nature of hatred and manifests it as a burning fire. This fire caresses weapons of violence and drives its user to acts of malice. A testament to how much the pyromancer hated the gods.” Coats weapons in a flame that causes dark and fire damage. Burning Pursuer: “A pyromancy that taps into the very depths of the abyss and summons forth a burning humanity sprite that is drawn towards life. The gods used humanity to fuel the flame and some humanity still burns even to this day and cries out in silent agony.” Summons a burning slow moving pursuer that tracts it’s target and causes both dark and fire damage upon impact. Abyssal Pus Orb: “A pyromancy that manipulates the darkness within all man and causes it manifest as a black orb of pus that can be used upon enemies. The pus is thick and highly flammable, victims find their movement limited and burn more intensely should they catch fire. The pyromancer intended to use this pyromancy against the silver knights guarding Anor Londo but it was never used.” Tosses an orb of pus that covers its target in highly flammable slime and limits movement for a short period. Added Catalyst - Occult Pyromancer Flame: “Long ago a pyromancer vowed to murder the gods and see all Anor Londo burn to ashes. An agreement was made with an abyssal serpent and a dark flame that burned deep within the abyss was given to the pyromancer. This flame burns with true dark and can only cast dark based pyromancies, it’s power grows more intense with hollowing. Occult Combustion - Casts a Dark Fire that causes dark damage and fire damage.” A catalyst that casts only dark pyromancy spells and scales also with hollowing. Hey, I can dream can’t I? :P

                • Anonymous

                  21 Jan 2019 15:03  

                  It’s a bit of a shame they didn’t include “Immolation” from DS2. Granted the spell is a bit crazy to use due to it being able to kill the user, it did really come in handy with enemies who loved to get up close and personal. Personally, they could have brought it back and removed the damage factor to the user, making it more appealing...but that’s wishful thinking and thus it will never happen.

                  • 10 Nov 2018 19:54  

                    Can you drop pyromancies for others to pick up when you summon someone? I away from my pyromancy trophy and it's unfortunately the Darkmoon covenant rank 2 reward. Anyone willing to drop it for me? I'll let the trophy pop and then drop it back to you. I'm a pure melee build, so don't need it.

                    • Anonymous

                      02 Aug 2018 11:02  

                      hello fellow players what is the best PVE build for pyromancies i would like to know,also my play style is aggressive if that helps.

                      • 28 Jul 2018 15:13  

                        I don't understand why pyromancies such as Boulder Heave, Poison Mist, etc, are spit out of your character's mouth in the same fashion as DS1. They fixed this nonsense in DS2 by having you actually use the flame in your hand as it's supposed to be, that's why it's called a freaking catalyst. Christ, it's like people resented DS2 with such passion the developers had no choice but to douse the fanboy rage by stuffing this game with as much content from the first one as they could dig out, including a ridiculous animation of a person hurling a big-ass rock from his mouth.

                        • Anonymous

                          20 Jun 2018 22:28  

                          Great Swamp Pyromancy location should be Crucifixion Woods, not Road of Sacrificies. And specify Exiled Knights for clarity

                          • Anonymous

                            01 Feb 2018 20:21  

                            Shouldn't it be Dusk Crown Ring instead of Farron Ring? The first reduces FP consumption for miracles, sourceries and pyromancies while the later only works with weapon skills.

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