Toxic Mist is a Pyromancy in Dark Souls 3. To cast a Pyromancy you must use a Flame or Special Weapons that can cast Pyromancies.

Toxic Mist

Spell Type

Pyromancies

Focus ConsumptionFocus Cost 24
Attunement SlotsSlots Used 1
Requirements 0 Intelligence/ 15 Faith
Type Ranged Attack

 

 

Unique pyromancy of Eingyi that never gained currency in the Great Swamp.

Creates an intense poison mist.

Driven from the Great Swamp, they say that at the end of his journey, Eingyi happened upon a virulent poison and a young lady.

 

Acquired From

  • Found in the Smouldering Lake.

    • From the Old King's Antechamber bonfire, go through the illusionary wall on the far side of the room that drops down into the hall of fire orbs and pyromancer demons. Follow the far wall left to the end of the room; you should see a corridor with a rat in it.

    • You may follow the rat and drop into a lava pit to pick up the pyromancy, as well as the White Hair Talisman. Alternatively, take the first door on your right into a root-infested catacomb with several rats. One of the far walls is illusionary; grab the Quelana Pyromancy Tome if you haven't already and the stairs down into the lava pit. Mind the lava slimes.

  •  Video location

Tips against the lava

Notes

  • The toxic status applied by Toxic Mist only lasts 90 seconds (needs confirmation, last only 60 on PC).
  • The Toxic Damage totals a fixed 1440 Damage at 24 damage per tick.
  • The Toxic Damage and Duration is unaffected by all forms of buffs.
  • The toxic buildup is drastically reduced if cast with the White Hair Talisman without meeting the stat requirements.
  • The toxic buildup is fixed; it will not scale with Luck, Intelligence, or Faith.

 

Pyromancies
Acid Surge  ♦  Black Fire Orb  ♦  Black Flame  ♦  Black Serpent  ♦  Boulder Heave  ♦  Bursting Fireball  ♦  Carthus Beacon  ♦  Carthus Flame Arc  ♦  Chaos Bed Vestiges  ♦  Chaos Storm  ♦  Fire Ball  ♦  Fire Orb  ♦  Fire Surge  ♦  Fire Whip  ♦  Fireball  ♦  Firestorm  ♦  Flame Fan  ♦  Floating Chaos  ♦  Great Chaos Fire Orb  ♦  Great Combustion  ♦  Iron Flesh  ♦  Poison Mist  ♦  Power Within  ♦  Profaned Flame  ♦  Profuse Sweat  ♦  Rapport  ♦  Sacred Flame  ♦  Seething Chaos  ♦  Warmth



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    • Anonymous

      14 Jul 2020 00:10  

      The only Pyro spell worth to up your FTH up to 15, if you are a Sorcerer. 10 FTH is the most optimal variant for a Sorcerer, can use support Pyromancies and Priest's Chime for healing. But with 15 FTH you have this and MedHeal, and can play with mostly Ashen Flasks, so it can be worth to spend additional 5 levels.

      • Anonymous

        05 May 2020 22:10  

        The Shield is doing nothing for me here. It worked in Havel's area fine. Also trying to do this with low vigor is the most annoying*****.

        • Anonymous

          24 Feb 2020 20:30  

          Can someone drop this for you? Not asking on here as I know that's what Reddit is for but I'm wondering if it's possible? I want to use it in SL30 pvp

          • Anonymous

            27 Nov 2019 20:41  

            It's good in certain situations, to lockdown spots or in tight corridors. If someone gets the ailment, they will suffer ~2k damage for only 24 Focus. That's pretty good.

            • Anonymous

              12 Jun 2019 07:50  

              The easiest way to get through the lava, is by blocking it with a black-iron shiel. Be wary, of burning alive while picking up the item.

              • Anonymous

                09 Oct 2018 14:36  

                This spell is maximum bullying pre-Irithyll, since you can't buy or find Blooming Moss until Irithyll/Profaned Capital unless somebody drops you some.

                • Anonymous

                  13 Jan 2018 19:25  

                  Did some testing. Used it on the lothric knight at dragon barracks bonfire. Did 23 damage per tick regardless of items and upgrades. 1380 damage total. Duration also unaffected by items. But the buildup got weaker when I switched to an unupgraded flame. So that seems to be the only thing you can boost.
                  Tested these rings: Great Swamp Ring, Witch's Ring, Lingering Dragoncrest Ring, all Clutch Rings, Lloyd's Sword Ring, Red Tearstone Ring
                  Another note: the spell goes through walls and does not cause the enemy to notice you. Perfect for cheese ;)

                  • Anonymous

                    23 Dec 2017 19:48  

                    Is this spell(and similar cloud spells) affected by stats and equipment in any way such as build up speed?

                    • Anonymous

                      11 Dec 2017 06:37  

                      There's a pretty great trick for this against the incredibly annoying jailers who drain your max HP. If you hide behind the wall near where 6 of them patrol you can spray this through the wall as they pass by. They'll all get infected, die from a single application and not aggro either.

                      Also - as I see so many people dismissing the usefulness of this spell - this is THE BEST way to deal with mimics. Simply spray every chest you find. If it doesn't take, safe loot, if it does the mimic will be down 60~80% without being aggroed.

                      TM is by far one of the most useful spells in the whole series. Endgame included.

                      • Anonymous

                        03 Nov 2017 23:24  

                        I hate that the actual area of effect is much smaller then the graphic, if it would actually poison through the whole graphic it might be viable outside of early game shenanigans.

                        • Anonymous

                          23 Aug 2017 18:02  

                          I wish the area of effect was slightly larger and or the cast time in half so it's actyally resourceful. Only way to get a high chance of inflicting toxic is use it on a strength build crushing your friends. And that's only with high casting speed.

                          • Anonymous

                            07 Apr 2017 18:34  

                            Easy way to get this is to use Iron Flesh, in addition to armor, rings, and bug pellets, then use a dagger's weapon art to hop forward lighting fast through the lava

                            • Anonymous

                              04 Apr 2017 02:16  

                              Ok so did a little testing, it's a pretty quick test so sadly I'm not sure what effects the results stat or equipment wise but here is what I used and my stats: INT44 FTH25 luck7, not sure if anything else would effect the test. Also I'm in NG+

                              So I compared toxic mist to pestilent mercury, and my favorite testing spot is anor Londo on the silver knights, the sword guy and the spear guy seem to have the same stats as far as I can tell. I used a sorcerer's staff+9 and pyro flam+9

                              After some minor trial and error with spacing and positioning I was able to get the poison to take effect in one use if I positioned the cloud right and found positions I could cast pestilent mercury and hit the knights in the center of the clouds without them noticing me, the PM spell did its damage MUCH quicker, however I was consistently doing about 790-810 dmg to the two of them, however switching to the pyro flame and resetting them I got consistent damage with the poison, getting at about 1200 dmg and doing about 20 dmg each time it damaged them but as to be expected this took much longer. My numbers were very consistent each time I reset them (also a great place to farm up a decent amount of souls lol) I plan to test more on my designated mage to see what changes as I level up, I know PM is set damage but perhaps toxic mist scales on something? Haven't been able to find a dependable answer to if it scales currently.
                              In conclusion PM did good fast damage and had a slightly larger cloud that TM but in the end I targeted and inflicted poison on one enemy easier and did more damage over time, it took patience tho. Pairing this with hidden body and having high FP or really good ashen flasks levels makes this a pretty mean combo as it isn't a super costly way to deal quite a bit of damage.

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