Power Within is a Pyromancy in Dark Souls 3. To cast a Pyromancy you must use a Flame or Special Weapons that can cast Pyromancies.

Power Within

Spell Type


Focus ConsumptionFocus Cost 30
Attunement SlotsSlots Used 1
Requirements 10 Intelligence/ 10 Faith
Type Buff
Duration 30 Seconds



Forbidden pyromancy amongst those who internalize flame.

Temporarily boosts attack, but gradually lose HP.

A pyromancer fears the flame.  However, this fear subsides once it is accepted as a subsitute for strength.


Acquired From

  • Found behind a hidden wall in the Grand Archives. From the first area where you dip your head in wax, head immediately right into the dark room. Look for the lever there straight ahead, pull it and loot the corpse behind the bookshelve that moves to the left of the lever.
  • Video Location




  • Increases all damage types on weapons  multiplicatively:
    • PVE = +20% AR
    • PVP = +18.8% AR (20 * 0.94 PvP nerf)
  • Improves Stamina regeneration by +30 per second (base regeneration is 45 per second)
  • Removes 30% of your HP over the course of the duration.
  • Unaffected by Pyromancy Flame upgrade level.
  • Lingering Dragoncrest Ring +2 will increase the duration to 42 seconds.
  • Does not stack with Profuse Sweat, Carthus Beacon, Deep ProtectionIron Flesh or Flash Sweat.
Acid Surge  ♦  Black Fire Orb  ♦  Black Flame  ♦  Black Serpent  ♦  Boulder Heave  ♦  Bursting Fireball  ♦  Carthus Beacon  ♦  Carthus Flame Arc  ♦  Chaos Bed Vestiges  ♦  Chaos Storm  ♦  Fire Ball  ♦  Fire Orb  ♦  Fire Surge  ♦  Fire Whip  ♦  Fireball  ♦  Firestorm  ♦  Flame Fan  ♦  Floating Chaos  ♦  Great Chaos Fire Orb  ♦  Great Combustion  ♦  Iron Flesh  ♦  Poison Mist  ♦  Profaned Flame  ♦  Profuse Sweat  ♦  Rapport  ♦  Sacred Flame  ♦  Seething Chaos  ♦  Toxic Mist  ♦  Warmth


    • Anonymous

      12 Dec 2018 03:18  

      No stat requirements + huge stamina recovery. Best spell in the game for "Running through". ie if you are trying to smurf or get +2 equipment

      • Anonymous

        07 Dec 2018 07:14  

        I combined this with a heavy mace + blessed weapon + sun princess ring + ethereal oak shield and filianore WA to offset the HP loss. It's monsterous. Killed a lot of players in just a couple of hits.

        • Anonymous

          26 Oct 2018 04:45  

          It's like adding the effect of the lord of cinder to the body and/boosting the effect to the max. Or think of it as opening your chakra gates. But lore wise it makes sense as the flame is simply the souls ablaze but this is an unnatural way to be embered so it harms you like the witches found out leading to the chaos flame and demon race.

          • Anonymous

            06 Oct 2018 20:14  

            akin to lighting ur insides on fire and then fighting with ur newly found adrenaline, good thing its the semi safe magical fire and not the OH FCKN GOD IM DYING kinda fire

            • Anonymous

              06 Oct 2018 04:52  

              So basically this spell is just causing the casters body to have something like a controlled adrenaline rush, but the strain from being in this state is slowly injuring them due to removing all of the normal "blocks" needed to prevent the body from over-stressing itself???

              • Anonymous

                22 Jun 2018 23:35  

                Drains 30% of your Maximum HP when used over the course of 30 seconds. If you have 1000 HP, you will lose 10 HP a second. However, this can be partially ignored by wearing the Lingering Dragoncrest Ring +2, which extends the spell effect to 42 seconds, thus making the damage accumulate, or "tick", slower. This is probably the best Body Buff in the game, as it gives you the greatest damage buff, while also making your Stamina regenerate much more quickly. The downside is negligible if you have some form of Health Regeneration, if you even care to lose 30% of your maximum life over 42 seconds. After all, the downside doesn't even matter if you never get hit, so go wild and use this instead. It has low requirements, so most builds will be able to use it fairly easily.

                9/10, the most impactful Body Buff in the game. Actually gives you a decent damage buff, and extra Stamina Regeneration, with a minimal drawback.

                • 24 May 2018 23:37  

                  Oh uhm, I forgot... what the heck does "additional modifier = 0.94*damage" mean? Am I dumb or does it decrease your damage output in PvP by 6%? It... Might be better to... clarify?

                  • Anonymous

                    24 Jan 2018 23:08  

                    It should last 100 seconds, draining a hundredth of your health every second, and give +40% to ar, flat defence and absorption. I honestly don't understand why it got nerfed so bad, along with a truckload of other cool things. It doesn't even fit the lore implication of it being banned for killing people, as anyone who isn't undead would die from it since clerics didn't use pyromancy and living men couldn't use estus. It was so powerful yet so weak, now it just sucks. Cheers, From. You ruined possibly the coolest spell in Dark Souls. We'll done.

                    • Anonymous

                      19 Jan 2018 22:18  

                      People below are saying it lasts 15 seconds, but the page says 30 seconds. Which is it?

                      I'm trying to figure out if it's worth leveling to 10/10 so I can use this.

                      • Anonymous

                        17 Jan 2018 12:21  

                        Does the spell buff gained from the stats affect this spell??? In other words is it the same spell with 10 int/faith or let's say 40/40??

                        • Anonymous

                          28 Oct 2017 23:36  

                          The power within, the power within......the power within, the power within....the power within, the power within.....the power within!

                          • Anonymous

                            21 Jun 2017 08:02  

                            Stacks with pontiffs right eye, and Flynns ring for a massive ar boost of about 45%. if your at about 10 weight which gives you around 10% ar boost with Flynns ring without the ring you'll get 35% max boost.

                            • Anonymous

                              23 May 2017 14:28  

                              Guess it doesn't stack with Deep Protection anymore. They cancel each other out. Still works with Sacred Oath or Oath of Sunlight though.

                              • Anonymous

                                09 May 2017 19:05  

                                honestly love this spell now... was able to get 800 AR on a dagger. use with bountiful sunlight, it counters the hp loss and lasts longer.

                                its not just the 20% damage bonus. its the massive stamina regen that comes with the extra damage. such a strong buff.

                                • Anonymous

                                  03 May 2017 18:06  

                                  In PvP I was able to use Carthus Beacon and Divine Blessing (They stack apparently) and got to around 945 AR with Chaos Astora Greatsword+10 and the pillar rings, and when I used this as a trump card, my AR was easily up to around 1,010, not sure if it stacked with Carthus Beacon and Divine Blessing

                                  • Anonymous

                                    21 Apr 2017 16:02  

                                    This thing got buffed. Lasts very long now and doesn't suffer from diminishing returns. SL 35 +5 weapons power within + Lothric Knight UGS w/ Gold Pine and I get 632 AR. Great Club I get 501...pure physical...SL 35...+5 weapons...GG.

                                    • Anonymous

                                      12 Feb 2017 23:10  

                                      This spell is great for invasions. I found that victory in an invasion was more about applying enough damage at the right time than who can drain the most estus. Invaders don't win the battle of attrition, they need overwhelming force. This gives that. Between the stamina buff and the damage boost, if they don't run, you can easily drop someone in fifteen seconds.

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