Flame Fan is a Pyromancy in Dark Souls 3. It is part of The Ringed City DLC. To cast a Pyromancy you must use a Flame or Special Weapons that can cast Pyromancies.

Flame Fan

Spell Type

Pyromancies

Focus ConsumptionFocus Cost 9
Attunement SlotsSlots Used 1
Requirements 15 Intelligence / 15 Faith
Type Melee

 

 

Pyromancy of Zoey, descendant of the desert pyromancers.
Use repeatedly to brush the fan left and right.

Zoey possessed true beauty, as did all the desert pyromancers, but hers did not poison, and so she became the unassuming queen of the feeble ones.

 

Acquired From

  • Drops from Desert Pyromancer Zoey in The Ringed City DLC. From the Earthen Peak Ruins Bonfire, go straight and hang a left. Follow this direction until you reach a respite building. From here (wall on your right) go straight and on your left hand side is a stone doorway. Go straight until you see the swamp and make a left. Keep going until you see dry land which has several poisonous ticks. From here go striaght to the tree root which you must climb, follow this root until you see another on your right hand side and jump/roll to that one. From there follow that root til the end of that stone passway and you shall see the Desert Pyromancer Zoey you must defeat to get the pyromancy. Video Example

 

 

Notes

  • Deals (spell buff x 1.55) damage.
  • Upon contact, this pyromancy will make players stagger as if their were kicked, meaning if the second hit connects, or the caster attacks with another weapon, it will deal an instability hit. This is a unique property that no other spell has.
  • It seems to have reflective properties as it can reflect arrows.
  • The spell is modeled after the Flame Fans, wielded by the Desert Sorcerers from Dark Souls 2.
Pyromancies
Acid Surge  ♦  Black Fire Orb  ♦  Black Flame  ♦  Black Serpent  ♦  Boulder Heave  ♦  Bursting Fireball  ♦  Carthus Beacon  ♦  Carthus Flame Arc  ♦  Chaos Bed Vestiges  ♦  Chaos Storm  ♦  Fire Ball  ♦  Fire Orb  ♦  Fire Surge  ♦  Fire Whip  ♦  Fireball  ♦  Firestorm  ♦  Floating Chaos  ♦  Great Chaos Fire Orb  ♦  Great Combustion  ♦  Iron Flesh  ♦  Poison Mist  ♦  Power Within  ♦  Profaned Flame  ♦  Profuse Sweat  ♦  Rapport  ♦  Sacred Flame  ♦  Seething Chaos  ♦  Toxic Mist  ♦  Warmth



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    • Anonymous

      06 Jan 2021 15:42  

      A better idea would have been “Flame Bombardment” like what the Desert Sorceresses in DS2 had. Toss a flame up into the air where it blows up and sends down a rain of fireballs that can knock people down as well as cause decent damage.

      • Anonymous

        11 May 2020 17:10  

        Just as a note for people in covenants that summon you. I was being summoned as a blue and killed her at the same time. Didn't recieve Flame Fan. Reloading the area does make it appear close to the top of the pat where she spawns however, so it's not lost.

        • Anonymous

          03 Feb 2020 23:02  

          Black serpent > flame fan > black flame, true combo if they aggro/panic roll into you when casting serpent. Instagibs phantoms, my favorite way to***** on gankers.

          • Anonymous

            20 Jul 2019 07:56  

            This does NOT reflect bolts. Have not tested with arrows, but wouldn't make sense to reflect one and not the other. Can anyone confirm this?

            • Anonymous

              29 Jan 2019 06:56  

              “Her beauty did not poison...” I’m guessing this means her beauty didn’t drive people into a murderous frenzy to get her attention and that she was the ugly duckling of the sect.

              • Anonymous

                13 Oct 2018 22:46  

                To bear her the fastest way is to seal her magic with the miracle "vow of silence". At which she will continue to try to use her spells while you can close in and deal damage. Fall dmg has no affect and the poison swamp has no affect on her. The angel, if not killed, may deal damage to all parties involved but runs high risk. Thus it's best to jjust kill the angle and then seal her spells with "vow of silence"

                • 21 Mar 2018 14:56  

                  Is it me or is flame fan just awful?
                  On the sword hollows outside of the firelink shrine I tested it against an Onyx Blade +5 with Witches ring a Swamp ring, and a sages ring

                  Pyro Flame +10 did 301 damage

                  Onyx Blade +5 UNBUFFED did 404 damage

                  Onyx Blade +5 BUFFED did 519 Damage

                  Why am I expected to use an attunement slot, a Witches ring, a Swamp ring, a Sages ring, and 9 FP per swing when I can use Onyx for more damage, more ringslots, about equal range and stamina cost, a better moveset, and the same swing speed? This issue is shared throughout most other Sorceries/Pyromancies/Miracles/"Hexes" and It's really disheartening because of how much I love magic in the Souls series.

                  Its just awful. At least Farron Flashsword is faster and has an actual moveset. Am I missing something? I know Pyro's Parting flame does more (with contact) and I'm too lazy to test it but that involves almost halving the range on the attack.

                  • Anonymous

                    18 Feb 2018 08:47  

                    Pair with straight sword/curved sword, use spell > r1 for instability damage. Is a true combo and generally does a hefty amount of damage. Haven't tested with greatswords yet, but it should be a true combo as well.

                    • Anonymous

                      23 Apr 2017 18:11  

                      Very good spell when combo's with Carthus Beacon/Pontiff's right eye, amazing when stacking rings/hyper mode. This might be the best spell in the game in terms of FP>damage

                      • Anonymous

                        13 Apr 2017 08:02  

                        Wish this was a dagger that could be infused or buffed or had a focus recovery instead. It's like the paper fan of the dark souls as it is....

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