Great Heal is a Miracle in Dark Souls 3. To cast a Miracle you must use a Chime, Talisman or Special Weapons that can cast Miracles.

Great Heal

Spell Type

Miracle

Focus Consumption FP 65
Attunement Slots Slots 1
 Faith 25

 

 

Glorious miracle used by high-ranking clerics. Restores a large amount of HP for self and those in the vicinity.

Only a select few have learned to recite this epic tale in its entirety, but those who do are amply rewarded.

 

Acquired From

 

Notes

 

Miracles
Atonement  ♦  Blessed Weapon  ♦  Bountiful Light  ♦  Bountiful Sunlight  ♦  Caressing Tears  ♦  Dark Blade  ♦  Darkmoon Blade  ♦  Dead Again  ♦  Deep Protection  ♦  Divine Pillars of Light  ♦  Dorhy's Gnawing  ♦  Emit Force  ♦  Force  ♦  Gnaw  ♦  Great Lightning Spear  ♦  Great Magic Barrier  ♦  Heal  ♦  Heal Aid  ♦  Homeward  ♦  Lifehunt Scythe  ♦  Lightning Arrow  ♦  Lightning Blade  ♦  Lightning Spear  ♦  Lightning Stake  ♦  Lightning Storm  ♦  Magic Barrier  ♦  Med Heal  ♦  Projected Heal  ♦  Replenishment  ♦  Sacred Oath  ♦  Seek Guidance  ♦  Soothing Sunlight  ♦  Sunlight Spear  ♦  Tears of Denial  ♦  Vow of Silence  ♦  Way of White Corona  ♦  Wrath of the Gods



    • 24 Jun 2019 17:53  

      I have only two miracles on my current faith build. Lightning weapon for glorious damage and Great heal for punishing dodgy mages who like to keep their distance for comfy spellcasting. Why on earth would slowass healyheal magic be forbidden when its perfectly ok to use homing hurtyhurt crystal magic? Y'all just mad for your own incompetence. Whiners must be the same people who keep complaining about parrying and declare every single weapon in the game OP.

      • Anonymous

        01 May 2019 14:36  

        "Clogging the wiki", how do you clog the wiki of a dead game? If you don't like my post you can move right on, no one's forcing you to read it, but don't act all self righteous and try to act like you know what you're even talking about. "Clog", what? Wouldn't want my post distracting you from the rest of these... helpful posts... this isn't launch anymore when people posted critical info...

        • Anonymous

          23 Apr 2019 12:25  

          Now i have 1, 2, 3, 4 and 5 dislikes on the post below on this and other heal pages, if that doesn't prove someone's messing with me then i don't know what does... i have 1 on this page and 2, 3, 4 and 5 are on the other heal pages...

          • Anonymous

            20 Apr 2019 19:59  

            @the anon who went on literally all of the heal pages I'd posted my comment on and spammed dislikes, you're being childish and if you'd had an argument you would've said it instead of what you did. Really telling... i had so many more likes than dislikes on those comments for months and now suddenly i have suspiciously exactly 17 dislikes on most of them? Transparent af. Hopefully this doesn't stop people from actually giving what i was saying some thought... i know i tend to ignore posts with more dislikes anyways...

            • Anonymous

              20 Oct 2018 02:54  

              I wonder if the DS3 community is ever going to realize that there is literally no logical reason why a cleric can't use the heal spells in PvP? The running reason right now is literally just "no". There isn't an actual argument or reason why and any time i bring this up the response is always "well it's not allowed", which is a funny response considering i'm challenging whether or not it should even be disallowed. Another funny response i've gotten is "i don't want to fight you if you're going to heal" (not me, i don't usually heal, this was said in a discussion about healing as a "reason" not to), which i find great as i didn't realize i could just... Decide what others can and can't use based on my tastes. The rule was just carried over from the previous games and, for some reason, no one has thought to actually scrutinize the spells to see if they actually shouldn't be used. Great heal and up will completely take your stamina, leaving you open for hits, the casting animations at max casting speed are slow enough to easily punish with a backstab on any of them except maybe projected heal/heal aid and givin how many run around with the hornet ring on you'll actually LOSE hp and you have to invest in faith to even use them along with dex or a ring slot for casting speed and ashen estus to compensate for the fact that heals actually take MORE FP than the attack miracles of their tier. At the very least they should be allowed a certain number of uses, but i personally believe it should be allowed at your discretion as with any other action/magic that you have to invest in to use. Thoughts? Also, no non-arguments like "git gud", "no" or "it's not allowed". I can understand it not being allowed in situations where you're 1v1ing someone REALLY high in level havel-monstering it up as your punish might not cover the heal, but meta range and below is entirely different as 2 hits is usually around half your hp at meta and below your heals heal less unless you invest in faith and lose out on other stat investments.

              • Anonymous

                02 Sep 2017 06:17  

                it seems kind of redundant to have more that one heal spell (not counting replenishment, soothing sunlight, etc). there should be just one heal spell that scales with faith but instead we have heal aid, med heal, great heal i just don't get it

                • Anonymous

                  23 Aug 2017 06:31  

                  best fp cost to heal ratio in the game if one has high (40-50) vigor and lost more than half. Like most heals is very slow and generally risky to use mid battle.

                  • Anonymous

                    20 May 2017 10:16  

                    Any signifigance as to why it's found with one of Rosarias grubs, whom all seem to stay near Rosaria, all the way in Irithyll? I'm not one for lore theories, it just strikes me as strange that one of those Caster-Worms not only left Rosaria's side, but traveled quite a long ways (The back of the cathedral can be seen from the bridge and canal at Irithyll, it's no stones-throw)

                    • Anonymous

                      Content Inconsistency23 Sep 2016 17:44  

                      Unlike Heal and Med Heal, this page, along with Soothing Sunlight, does not specify if these spel are affected by Miracle-boosting rings. Are they?

                      • Anonymous

                        Best healing miracle.03 Sep 2016 15:07  

                        It does almost the same amount of heal than soothing sunlight and is more mana efficient for a pure mage build.

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