Hollowing

 
  • Effect: Player becomes progressively more hollow with each death. Unlocks free levels with Yoel of Londor at certain levels. Also augments the Hollow infusion to increase Luck making Hollowing a way to increase Luck without actually leveling up.
  • Mitigation: N/A. The option is voluntary.
  • Cured: Fire Keeper Soul turned into firekeeper, then pay to be cured. To remove the visual effects, use Purging Stone. Praying to the Statue of Velka

Hollowing in Dark Souls 3 is accumulated when the player dies while branded with a Dark Sigil. The amount of Hollowing gained per death is equal to the number of Dark Sigils in the player's inventory. At 15 or more Hollowing, the player becomes Hollow.

 

General Information

Speaking with Yoel of Londor allows the player to gain a free level five times in exchange for being branded with a Dark Sigil each time. While the first level up needs no hollowing, the following need respectively: 2, 6, 12 and 15. The player becomes a hollow when the hollowing counter reaches 15. Three additional Dark Sigils can be obtained from Anri of Astora through Yuria of Londor's questline, but these do not give the player any more levels.

All Sigils appear under Key Items, and each hollows the player for one point in death. For example, when three Dark Sigils are in the player's inventory, the player will gain 3 more Hollowing each time they die.

Once Yoel has given all five Sigils, he dies and Yuria of Londor appears where he used to be.

 Hollowing Scales luck also.

 

Removing Dark Sigils and Hollowing

Once the player has given the Fire Keeper the Fire Keeper Soul, she can remove the Dark Sigil from the player and remove all Hollowing, which costs a number of souls equal to the player's next five levels. The levels are not lost, the player is just paying the cost for the previously "free" levels. This will cancel Yuria's questline, Londor Pale Shade's summon signs, and make the Londor Pale Shade invade the player at certain in-game areas. Note that curing the Dark Sigil in this way will make it impossible to get any more Dark Sigils for that playthrough, and the player will not be able to get the Usurpation of Fire ending.

 

Reversing Hollowing

The player can reset their Hollowing counter back to zero by using a Purging Stone. Purging Stones will only reset the player's Hollowing and do not remove the Dark Sigil, and using a Purging Stone will not abort Yuria of Londor's questline. Purging Stones can be purchased from Yuria of Londor, or bought from the Shrine Handmaiden if you give her the Hollow's Ashes or Yuria's Ashes. They can be farmed from Sewer Centipedes in the Profaned Capital toxic swamp.

Alternatively, it can be healed by Velka or the Purging Monument if you select the Dissolution option.

 

Hollow Weapons

Obtain info about the Hollow infusion on the Upgrades page.

 

Notes

  • If you die while wearing a Ring of Sacrifice and are not hollow, your character will not become hollow when they revive (though you will still accrue hollowing). You can continue to postpone becoming hollow with more Rings of Sacrifice all the way up to 99 hollowing, at least until you run out of rings. Note that Hollow-infused weapons will not give their Luck bonus if you are not hollow, even if you have 15 or more hollowing.
  • As of Patch 1.03, your character loses their shadow and reflection in the water when Hollowed. This is believed to be a bug or a mistake since Hollows in Dark Souls I & II still have their shadow and reflection.

 




    • Anonymous

      22 Sep 2019 03:34  

      Being hollow also increases the time it takes for effects to wear off. This won't be fun travelling through farron swamp.

      • Anonymous

        16 May 2019 04:48  

        Removing hollowing should keep your dark sigils- hollow builds shouldn't be forced to look like beef jerky w/o a ring.

        • Anonymous

          15 May 2019 16:50  

          It seems really crazy that weapons like the hollow slayer sword doesn't do more damage against hollowed players in pvp, or has this been tested?

          • Anonymous

            15 Mar 2019 21:56  

            I dont understand how you can not be hollow with 15 or more hollowinv points? "Note that Hollow-infused weapons will not give their Luck bonus if you are not hollow, even if you have 15 or more hollowing." Question: If i have 40 on luck and 1+1 hollow weapon + shield in hands, and I buff the weapon with carthus rogue which gets scaled from luck does it work better?

            • Anonymous

              20 Jan 2019 05:11  

              To the people who never played DS1/DS2: Be grateful that there really aren't any drawbacks to hollowing in this game lol

              • Anonymous

                19 Jan 2019 15:27  

                Curing the sigil is a complete waste of souls, just commit to getting the bad end for that NG, start a NG+, and you don't have to worry about hollowing ever again because you'll lose your sigils for free at the start of the NG+ Unless you LIKE paying 2m souls for nothing

                • Anonymous

                  14 Jan 2019 07:51  

                  Hollowing does pretty much nothing and does not negatively impact you, besides making your character look like a stick of beef jerky or something you'd buy for your pet to chew on. The only impact it has is on Yuria's questline. If you get the free levels from Yoel, and then cure the dark sigil, the quest will end. Yuria will leave if you do not kill her before leaving firelink shrine when you cure it. This means you will not be able to get Darkrift or her Armor for that play through. Therefore, be sure to buy any items and kill her when you cure the dark sigil as they will not be available again until new game+. However, hollowing does not have an effect on any other questline. Alternatively, at 15+ Hollowing, hollow infused weapons and shields will provide +5 Luck, which is the primary damage stat hollow weapons scale with. This bonus is only applicable if the weapon is equipped, or visible on the character. For example: a sword and shield hollow infused will give +10 luck, whether you have one in each hand, or are two handing the sword with the shield on your back. However, filling the rest of your weapon slots with hollow infused daggers will not get you an extra 20 luck. Only the current weapon in each hand counts. So don't screw yourself on the bonuses by wielding one large weapon with nothing in the other hand.

                  • Anonymous

                    13 Jan 2019 23:56  

                    unlike other dark souls games, hollowing doesn't have any downsides besides making you look very dehidrated and your icon next to the healthbar is not so pretty. if you don't care about how the character looks naked you are better being hollowed because the luck is boosted with hollow weapons.

                    • Anonymous

                      08 Jan 2019 22:43  

                      Nowhere in this entire article, does it specify if Hollowing actually does anything. Who the ***** writes this?

                      • 04 Dec 2018 15:11  

                        Real shame they couldn't put more thought into this; would've been great if they'd turned this feature into something akin to Bloodborne's Insight or Demon's Souls' World and Character Tendency, but I guess FromSoft can only find inspiration under the auspices of Allfather Sony.

                        • Anonymous

                          23 Nov 2018 08:58  

                          So, if I'm not completely dumb, being hollow means not much in terms of gameplay. Only useful for the ending, the hollows weapons's damages and the Yuria's quest line? That's it?

                          • Anonymous

                            14 Jun 2018 11:47  

                            Wasn't the brand original a trick of Gwyn to suck humans dry of humanity to feed the flame? Beside the "chosen one mechanic"? Now it's all let the hero make his noble sacrifice and let the sun shine...but you do realise that this will produce more armys of living corpses right? That the flame will continue to suck out humanity of humans? The reason why there were so many heated discussion in DS1? If or if not the dark lord ending is a bad one or not? Because keeping the flame burning was a very questionable decision, too. It came with a very high price for humanity!

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