Fire Defense defines the protection your character has against fire based attacks such as pyromancies and fire infused weapons. This statistic does not effect the damage you receive from Physical, Magic, Lightning, and Dark.

Fire Defense is increased by leveling Strength, and to a lesser extent by leveling other stats. Different armor sets also give varying amounts of fire defense, the highest amount coming from Havel's set.




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    • 12 Sep 2020 22:24  

      Moot point, but if you want even a remote shot at combating enemies with high Fire Magic or fire breath like Dark Eater Midir, Strength is the stat you're gonna need to really push.

      • Anonymous

        17 Feb 2018 22:03  

        In case it isn't already obvious, this page is very much wrong as of right now. Int and faith have very little to do with fire defense compared to strength. Example: taking int/faith from 10/10 to 40/40 (60 total stat points) increases fire defense by only 20 points. Compare that to strength, which from 10 to 40 (only 30 total stat points) gives 53 points of fire defense. Strength is roughly 5x more effective in increasing fire defense than either int or faith.

        • Anonymous

          06 Dec 2017 13:46  

          Magic Defense defines the protection your character has against magic based attacks such
          as soul arrows and magic enchanted weapons.\r\n\r\n
          Magic Defense is increased with 'Intelligence' attribute and the Character level.\r\n\r\n
          Intelligence increases magic defense by:\r\n\r\n
          INT LVL 0 - 31 0.74 points\r\n\r\n
          INT LVL 31 - 56 1.80 points\r\n\r\n
          INT LVL 56 - 99 0.80 points\r\n\r\n\r\n\r\n
          Level affects magic defense in the following manner:\r\n\r\n\r\n\r\n
          LVL 0 - 81 0.40 points\r\n\r\n
          LVL 81 - 151 0.10 points\r\n\r\n
          LVL 151 - 802 0.045 points


          *** This applies to Fire(Strength instead of INT); Lightning(Endurance instead of INT); Dark(Faith instead of INT)

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