Fire Defense defines the protection your character has against fire based attacks such as pyromancies and fire infused weapons. This statistic does not effect the damage you receive from Physical, Magic, Lightning, and Dark.

Fire Defense is mostly increased by leveling both Intelligence and Faith equally, which are the main attributes for spellcasters, clerics, and pyromancers.

    • Anonymous

      17 Feb 2018 22:03  

      In case it isn't already obvious, this page is very much wrong as of right now. Int and faith have very little to do with fire defense compared to strength. Example: taking int/faith from 10/10 to 40/40 (60 total stat points) increases fire defense by only 20 points. Compare that to strength, which from 10 to 40 (only 30 total stat points) gives 53 points of fire defense. Strength is roughly 5x more effective in increasing fire defense than either int or faith.

      • Anonymous

        06 Dec 2017 13:46  

        Magic Defense defines the protection your character has against magic based attacks such
        as soul arrows and magic enchanted weapons.\r\n\r\n
        Magic Defense is increased with 'Intelligence' attribute and the Character level.\r\n\r\n
        Intelligence increases magic defense by:\r\n\r\n
        INT LVL 0 - 31 0.74 points\r\n\r\n
        INT LVL 31 - 56 1.80 points\r\n\r\n
        INT LVL 56 - 99 0.80 points\r\n\r\n\r\n\r\n
        Level affects magic defense in the following manner:\r\n\r\n\r\n\r\n
        LVL 0 - 81 0.40 points\r\n\r\n
        LVL 81 - 151 0.10 points\r\n\r\n
        LVL 151 - 802 0.045 points

        *** This applies to Fire(Strength instead of INT); Lightning(Endurance instead of INT); Dark(Faith instead of INT)

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