Hollow Gem is an Upgrade Material in Dark Souls 3.

Hollow Gem


A gem of infused titanite. A stone plentiful in Londor, land of Hollows.

Used in infusion to create Hollow weapons.

Hollow weapons are said to peer into the essence of its wielder, whose luck boosts attack.

 

Hollow Gem Usage

 

 

Hollow Gem Locations

 

 

Notes

  • Requires the Profaned Coal to infuse.
  • Hollow weapons can be buffed.
  • Hollow Weapons and Shields scale with Luck, and also grant a bonus amount to your Luck stat.
  • Hollow weapons grant up to +5 Luck at +10 upgrade level, only when your character is Hollow.
  • The Luck boost stacks by equipping Hollow weapons in both hands, providing you with 10 extra Luck.
  • The Luck boost does increase your bleed/poison capabilities, although not shown on menu.
  • Hollow scaling is C in average. Some unremarkable weapons perform slightly better with Hollow.
  • Rings of Sacrifice and Purging Stones can postpone or erase your Hollow condition. This will negate the bonus Luck.

 

 

Videos

 

 

 

Trivia

  • Trivia goes here

 

Upgrade Materials
Blessed Gem  ♦  Blood Gem  ♦  Chaos Gem  ♦  Crystal Gem  ♦  Dark Gem  ♦  Deep Gem  ♦  Farron Coal  ♦  Fire Gem  ♦  Giant's Coal  ♦  Heavy Gem  ♦  Lightning Gem  ♦  Player Trade  ♦  Poison Gem  ♦  Profaned Coal  ♦  Raw Gem  ♦  Refined Gem  ♦  Sage's Coal  ♦  Sharp Gem  ♦  Shriving Stone  ♦  Simple Gem  ♦  Titanite Chunk  ♦  Titanite Scale  ♦  Titanite Shard  ♦  Titanite Slab  ♦  Transposing Kiln



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    • Anonymous

      26 Sep 2020 20:27  

      Well, after making a glasscannon ninja gandalf (attune/dex/int and staying at 10 end,vig and vit) ive decided to go for a luck build based on inflicting bleed n poisons. Got sellsword twinblades as my main weapon atm. Not sure if im gonna go into spellcasting with the mangrub staff yet or not. Will more than likely have anri ss as a main for pve when I reach that part of the game but for now these twinblades are doing ok with base stats required to wield. Need to reallocate my stats when I can as I put 18 into str to effectively wield lothric knight shield at the beginning but now I have 100% physical protection from the crest shields and silver kite shields I no longer need that much str. Ill post an update when I have gotten to a good sl and have added the bleed inf to the twinblades and hollowed my shield for luck boost

      • Anonymous

        22 Mar 2020 04:06  

        At low levels I can see how this Infusion can be a jerk, since compared to other infusions that utilize another 1 to 2 stat, this one requires Luck which isn't used in any other cases. However, this infusion DOES do more damage than any other infusion at VERY VERY VERY late game, meaning around level 802.

        • Anonymous

          10 Mar 2020 13:42  

          Taken from the best infusion in the game to being significantly the worst. Fromsoft and its nuclear approach to nerfs made luck builds unviable. Blood gem does no damage and hollow + rogue won't bleed anyone ever.

          • Anonymous

            04 Dec 2019 19:23  

            I have a lot more respect for hollow gems after playing a hollow build for the first time, especially because they are fairly rare compared to other gems. There's like two or three in the base game, and they can't be farmed unless you have the ringed city as far as I can tell.

            • Anonymous

              30 Aug 2019 14:14  

              Im currently doing a luck build right now. Unfortunately, many weapons are only really good when scaled with another stat as well as luck. The washing pole performs excellently on a 40/40 Dex Luck build, for example. However, the only weapon I have found thusfar to even make a luck only build worth considering is Anri's Straight Sword (hereby referred to as ASS) ASS is the only reason this build works. With ASS+5 and 15 Faith and 12 Str, you have one of the best PVE builds available. Simply use Blessed Weapon on ASS, use replenishment, and equip your Etheral Oak Shield and toss on your Sun Princess Ring. At 40 luck, ASS deals just shy of 400 AR. Add about 30-35 points from Blessed Weapon and you deal respectable damage, but thats not it. With all that HP regen, you can win duels easily by playing around at low HP with Red & Blue tearstones and backing off to let your regen take you to more comfortable levels. Its not exactly fair, but you are playing a pure luck build.

              • Anonymous

                02 Jul 2019 22:46  

                Hello. Did you know? Hollow infused weapons also increase your defense and resistance stats. Quite the lovely bit of information missed here.

                • Anonymous

                  26 Jun 2019 20:13  

                  With 40 dex and base strength a sharp gem on any infusable weapons will ALWAYS outperform a hollow infused weapon. Even at 99 luck, sharp weapons will always be better. And that's not even getting into 40/40 strength/dex builds with refined gems So honestly whats the point? Unless youre doing a dedicated bleed build with literally no investment in dex or strength beyond base weapon requirements, but then your physical damage is atrocious even with high luck and a hollow gem, so you might as well just use a blood gem to procc bleed as much as possible

                  • Anonymous

                    28 May 2019 15:50  

                    You would imagine that hollow infused weapons would scale their damage with your hollowing. Right? But no, They had to make it scale with the worst stat in Dark Souls since Resistance.

                    • Anonymous

                      24 Feb 2019 20:16  

                      There hollow gem can be picked up by running and rolling up rocks once up point up keep running But don’t forget to eliminate the curse givers

                      • Anonymous

                        04 Dec 2018 04:30  

                        It says +10 weapons grants +5 Luck, does this mean +0 and +1 weapons don't provide any Luck, only from +2 upwards?

                        • Anonymous

                          27 Aug 2018 19:56  

                          Need more test but I think the Luck boost INCREASES the poison and bleed capabilities. But it doest show up on the menu.

                          • Anonymous

                            25 Aug 2018 19:12  

                            Ok a had a corvian great scythe and decided I wanted to make a hollow build so I infused it with hollow and went to reallocate my stats but from 14 luck al the way to 32 the damage did not change does this weapon not have luck scaling even when hollow infused ( btw it is +9)

                            • Anonymous

                              24 Aug 2018 18:35  

                              So, this gem is more for the undead bacon out there that want a weapons for pure damage rather than bleed or poison. Some bosses in the game are immune to bleed, poison, lightning, etc. This just buffs physical for those specialising in luck. Neat.

                              • Anonymous

                                24 Aug 2018 15:35  

                                Looking for weapons in todays meta that would perform moderately or better with this infusion. (I have 40Str/40Dex/60Lck and want to experiment.)

                                • Anonymous

                                  13 Aug 2018 21:38  

                                  Did they debuff hollow infusions? I remember hollow was good in adding DPS to weapon (excluding the bleeding build up), but now it seems usless except with certain weapons.

                                  • Anonymous

                                    09 Apr 2018 01:31  

                                    Aside from Katanas which are better Hollow than Sharp on a Luck/Dexterity build (at 20/40/40 they outperform Sharp before the bonus luck). It seems that Sharp outperforms Hollow infused weapons when one-handed (sometimes by a pretty large margin), but Hollow outperforms Sharp when two-handed in most cases thanks to the unaltered Strength scaling. For example the Carthus Curved Greatsword with 10 bonis luck has 498 AR one-handed when Hollow infused but 500 AR when Sharp infused. But when two-handed it hits 532 AR Hollow and 512 AR sharp.

                                    • Anonymous

                                      30 Jan 2018 00:35  

                                      Tested bleed buildup value with and without hollow infusion, including with and without an offhand hollow weapon, and I can confirm that the +5 value to luck does not increase bleed buildup, rather bleed buildup will ONLY be determined by your "true" Luck stat.

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