Crystal Gem is an Upgrade Material in Dark Souls 3.

Crystal Gem

A gem of infused titanite. Introduced to Lothric by the Crystal Sages.

Used in infusion to create crystal weapons.

Crystal weapons inflict magic damage, and scale effectively with intelligence.


Crystal Gem Usage

  • Infuse into a weapon to create Crystal weapons
  • Crystal weapons inflict magic damage which scales with the Intelligence stat
  • Requires the Sage's Coal in order to start infusing weapons



Crystal Gem Locations



  • Despite its name it has nothing in common with the brittle Crystal infusion of the first Dark Souls game.


Upgrade Materials
Blessed Gem  ♦  Blood Gem  ♦  Chaos Gem  ♦  Dark Gem  ♦  Deep Gem  ♦  Farron Coal  ♦  Fire Gem  ♦  Giant's Coal  ♦  Heavy Gem  ♦  Hollow Gem  ♦  Lightning Gem  ♦  Player Trade  ♦  Poison Gem  ♦  Profaned Coal  ♦  Raw Gem  ♦  Refined Gem  ♦  Sage's Coal  ♦  Sharp Gem  ♦  Shriving Stone  ♦  Simple Gem  ♦  Titanite Chunk  ♦  Titanite Scale  ♦  Titanite Shard  ♦  Titanite Slab  ♦  Transposing Kiln


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    • Anonymous

      Is there even a place in the world for this poor infusion? A caster is going to use Simple, the slight dip in damage is more than worth the FP recovery. Raw/sharp with Crystal Magic Weapon is better for hyper mode. For a general use elemental infusion build, Chaos/Dark can achieve better results with fewer levels. What can Crystal infusion do that the others can't?

      • Anonymous

        Currently looking for the best shield (per category) that can pair with this. I want to see how high I can get the magic absorption. And if a combination is more practical than the magic shield for it’s category.

        • Anonymous

          you have no reason to tell me this ISN'T crystal meth, and that oceiros got addicted which is why he went mad, and that EVERYONE got addicted to this which is why lothric is like this, EVERYTHING IS THE CRYSTAL SAGES FAULT, THEIR METH DEALERS, AND THEY RUINED EVERYONES LIFE, remember kids, say no to drugs

          • Anonymous

            I just got two of these from the Ice Crabs in Ariandel. One from the first Crab you encounter (dropped it and I had to pick it up) and one from the second one that burrows itself out of the ice. (Dropped it instantly into my inventory) Does that mean they can drop these regular? The third one sadly dropped nothing for me but I got these two after each other. I'll do more research on it so if I manage to get more from these can anyone list them as drops from the Ice crabs?

            • Anonymous

              One is dropped by the crystal lizard in the beginning of the grand archives, just after the first sage spawn point.

              • Anonymous

                The crabs in the Depths of the Painting can drop these as regular drops as well, not just the one guaranteed drop. Still probably better to farm the area before the Crystal Sage, though.

                • More Gems; 1x Grand Archives First crystal lizard left of Crystal Sage appearance 1x By a wax candle head up the stairs to the left in dark room (One with witchs locks) Needs to be added to wiki page

                  • Anonymous

                    Is this one good to infuse a dagger only used for riposte in a dex/int build ( my sharp twinblades are my main weapon)

                    • Anonymous

                      If I have 50 int, 30 faith, am i better off with a crystal longsword for int scaling only, or dark / chaos for int and faith scaling?

                      • Anonymous

                        I know this is a bit stupid on my part, but whenever I pick one up I think to myself “we are the crystal gems!”....

                        • Anonymous

                          •Dropped by the large undead with a Great Axe, near the entrance to Cathedral of the Deep (ng+).

                          You don t neet NG+ and Undead with a Halberd dropped too.

                          • Anonymous

                            Important note for any fledgling caster looking at this/chaos gem/etc vs weapon buffs: Flat means *flat*. Crystal Magic Weapon looks impressive on the status sheet but doesn't multiply with critical or even charged r2. My buffed raw rapier at an impressive 538 AR only did 740 on a backstab, vs crystal rapier at a humble 424 doing 1027. Crystal Dagger +10 can easily do 1.3k-2k on a critical hit depending on how much you RTSR etc up, and at 60 int can one-shot King of Storms (NG) off a *regular* Soul Spear stagger. Buffs are optimal for r1/l1 spam (and even then only by a smaller margin than people rage quit Soul Spears over) and for physical builds with a buff supplement. But for any caster base, infusion is going to be better in just about every way.

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