Hollow Slave |
|
Enemy Type | Hollow |
Weakness | Toxic |
Resistances | ?? |
Immune | ?? |
Hollow Slaves are an Enemy in Dark Souls 3.
Hollow Slaves Enemy Description
- They're fast and have a fast flurry attack as well as a heavy attack that can cover a large area.
- They come in 3 variants, wielding either Thrall Axes, Warpicks or Flamberges.
- The Hollow Slaves that wield axes and warpicks may switch their weapons to blowpipes and shoot darts if the player moves too far away from them (or the other way round).
- Flamberge versions are less common and have more health, though this only applies to the two found in the Undead Settlement. The Flamberge wielding ones in the Cathedral of the Deep for instance have the same amount of health as their other counterparts. These variants' attacks are easily avoidable as the Hollow slaves struggle to lift the Flamberge before striking downwards.
Hollow Slaves Combat Information
- Blocking their attacks with a regular shield or greatshield will stagger them leaving a big window for you to attack them.
- Hollow Slaves hanging on the wall or the ceiling can drop on your head performing a deadly grapple attack.
- Can be lured by Alluring Skulls.
- Can be affected by Rapport.
- A few of their attacks can be simply sidestepped to the right and punished with a backstab, but I would recommend you still block, as it can be hard to tell where their attack will go. Especially effective against the Flamberge variant.
Hollow Slaves Drops
Item | Variant | Quantity | Probability | Luck |
---|---|---|---|---|
Thrall Axe | Axe - Cathedral of the Deep |
1 | 2% | Yes |
Thrall Hood | Axe - Cathedral of the Deep |
1 | 1.5% | Yes |
Deep Gem | Axe - Cathedral of the Deep |
1 | 0.5% | Yes |
Titanite Shard | Axe - Cathedral of the Deep |
1 | 1.5% | Yes |
Titanite Shard | Axe - Undead Settlement |
1 | 1% | Yes |
Flamberge | Flamberge - Cathedral of the Deep |
1 | 2% | Yes |
Crystal Gem | Axe - Grand Archives |
1 | 0.5% | Yes |
Titanite Chunk | Axe - Grand Archives |
1 | 1.5% | Yes |
Titanite Chunk | Axe - Lothric Castle |
1 | 1.0% | Yes |
Titanite Chunk | Axe - Dreg Heap |
1 | 5% | Yes |
Titanite Chunk | Axe - Dreg Heap |
2 | 2% | Yes |
Poison Gem | Flamberge - Dreg Heap |
1 | 8% | Yes |
Hollow Slaves Notes & Trivia
- Their appearance seems to be inspired by "The Imp" -- a character of the Berserk series, the smallest of the Inquisitor Mozgus desciples.
- Greirat of the Undead Settlement seems to have been given the Thrall Hood of a slave to humiliate him for his crimes as a thief.
- Both the versions wielding an axe or a warpick will only drop Thrall Axes as weapons. Warpicks are only sold by Greirat of the Undead Settlement after he completed his scavenging quest in the Undead Settlement.
- The ones in the Grand Archives have a small chance of dropping a Crystal Gem.
Hollow Slaves Variations
Axe Thrall
Location | Drops | ||
Undead Settlement | 144 | 80 |
Warpick Thrall
Location | Drops | ||
Undead Settlement | 144 | 80 |
Flamberge Thrall
Location | Drops | ||
Undead Settlement | 379 | 80 | Flamberge (Rare) Titanite Shard (Rare) |
- Anonymous
I got a thrall axe, thrall hood and a deep gem in the same drop, man this RNG is crazy some times
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They got grubby little fingers
And dirty little minds
They're gonna get you every time
Well, I don't want no short people
Don't want no short people
Don't want no short people
'Round here
- Anonymous
which one of you scum gave the dogs the ability to wield weapons
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I came here because the little f**kers on the rooftop after crossing the first bridge at undead settlement are sniping me with blowpipe darts that seem to be passing right through my 100% physical damage shield for enough damage to stop me getting close. I see no bleed or poison build up meter but the wiki for them doesn't have any mention of this. Good job.
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I think they are based off of the stone imps in the game Elden Ring
- Anonymous
the ones in the shortcut to the consumed king just drop me a titanite chunk, im not sure if it intentional or a glitch
- Anonymous
They dropped me the thrall hood...I will neuer wear anything other
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So they're not "Thrall's". What's with the armor name, then?
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These things are the spawn of satan, they’ll jump out in groups out of nowhere and just hack you left and right to pieces
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One knows annoyance to face hollow slaves, one knows torture to farm for the flamberge
- Anonymous
Pyrrhic to slay the wicked bastards; don't even worth soul value to buy back a throwing items enough
- Anonymous
the appropriate response to one killing you breath in YOU LITTLE ****
- Anonymous
okay i have a pet thrall i don't know where it came from i just remember getting drunk on estus with sigward and yhorm and I woke up and it was holding my sword
- Anonymous
Ready kick the baby hollow slave don’t kick the baby me kicks baby with malicious intent
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If we could do this I would feed each of theses little ****ers to a mimic
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How come those losers get the cool smoldering weapons but not us
- Anonymous
I can't be the only one who's noticed that the this exact article is posted twice under the enemies category as both the "Hollow Slave" and "Thrall", right?
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Don't know how rare it is, but I killed a stationary Thrall in Zoey's corridor in the Earthen Peak Ruins and a it dropped a Poison Gem.
- Anonymous
There are no words on this unforsaken, holy, blessed earth that are close to capable of describing how much i dislike these enemies.
- Anonymous
I never take any chances with these ****ers in the library. Always snipe them from a 100 yards away.
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**** literally every enemy in this series that can dodge attacks
- Anonymous
this is probably the most annoying enemy i've ever seen in a videogame before lol
one of these in the consumed kings garden just dropped a titanite chunk.
- Anonymous
probably the sole enemy aside from dogs and deacons that make the alluring skull useful
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There is no way you can't convince me these aren't reskinned dog enemies
- Anonymous
i see people having a lot of problem fighting these guys, so here is a tip: use your shield, block them, and when they're staggered by trying to attack you, just stunlock them to death, ez pz, blocking was never so useful in the game before i met those midgets
- Anonymous
oi miyazaki, why are these sh*ts, ABSOLUTELY EVERYWHERE WITH NO LORE SIGNIFICANT?!
- Anonymous
Whenever I try to attack them, they dodge. Whenever I wait till they are done with their dodge, they dodge. Whenever I wait till they're done with their fukong dodging dodge, they dodge. And then... I get ganked because I try to hit one midget like 4 times but it refuses to attack me. These little douches... Sometimes I think from implemented input reads on these guys. I'm not Salty or anything but in my opinion these are the worst enemies and by far the most annoying. I'd rather take a prepatched Dregheap angle or the Skellywheel hell from DS1 than these Buggers.
- Anonymous
No other enemy tilts me like these ones do. I hate them so much. If you have the misfortune of getting ambushed prepare to be stunlocked for half your health. I'd rather fight all 3 Cathedral Knights in and on the rafters than a pair of these *****heads.
These little fellas are like little deranged spongebob midgets who really want your blood. I hate them at times, they can really get on your nerves.
- Anonymous
Fighter.pl in 7 years when everyone stops playing DS and apex so he has no repetitive ass videos to make
- Anonymous
these things can go wallow in the cesspools of***** along with the giants in the cathedral
- Anonymous
Got backstabbed by one in the grand archives...that was interesting...
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Ng+6 version with flamberge has around 1800 hp Ng is *****ing hardcore
- Anonymous
Lol @ the comments. There are annoying enemies in this game which understandably cause butthurt. The Elder Ghru, the two Sulyvahn's beasts by the Archdeacon... but if this enemy gives you much trouble, consider dropping the game and taking a nice long break from your troubles over at Super Weenie Hut Jr's.
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These things are easy to fight if you sneak attack them with sorcery, if not just smack them to death
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You gotta love how From thinks it's perfectly balanced to have enemies that, in a game where poise is now only applied mid-swing, are faster than the player. I feel like in Ds1 if i want to explore and find items, i can avoid enemies. But in Ds3, enemies like this and the dogs force me to sit and fight or else i risk them catching up to me as im running past an enemy that can combo me to death, which is another issue altogether. I literally cannot complete this game because i always get discouraged after dying countless times to the ridiculous a.i. such as this...
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Ringed city version almost deals as much damage as the Harold Legion Knights, what the fuck from.
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The 1 poison-buffed one in the Dreg Heap can drop poison gems. I don't even...
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https://darksouls3.wiki.fextralife.com/Thrall Here. Another page for these enemies. Please delete one.
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The flamberge wielders seem to be able to track you for days with that overhead before actually attacking
- Anonymous
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Yet another berserk refference http://vignette3.wikia.nocookie.net/berserk/images/b/b7/Disciples.jpg/revision/latest?cb=20100920181001
- Anonymous
Easily the most annoying creatures to be fought in this game.
Single worst enemy in the game no cap. Gonna blowdart you at range and rush you down with combos completely disrespecting your positioning. Also usually comes in groups or ambushes you in the worst places possible
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