Basilisk |
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Enemy Type | Abnormal Animal |
Weakness | Bleed, Frost, Fire |
Resistances | N/A |
Immune | Poison/Toxic |
Basilisk is an Enemy in Dark Souls 3
Basilisk Enemy Description
Basilisks are reptile-like enemies that possess very large "eyes" (see below) and a bloated sac beneath their mouth. They are usually found in water-polluted areas making distinct clicking noises. Using the sac under their mouth, they release a green smog that causes those caught within it to accumulate Curse. Standing in this smoke for too long will cause instant death.
Basilisk Combat Information
- Very fast enemy, even when in the mud.
- Attacks spread fog, which increase Curse build-up, what may end in player's instant death.
- Basilisks clearly signal their attacks and their smoke often needs a second to take effect.
- Unlike the Dark Souls II variation, they don't deal physical damage.
- Can be lured?
- Can be Rapported?
- Weak to Fire Damage, Frostbite and Bleed.
- Immune to Poison/Toxic.
- Stacking many curse-resistance items, armors, and spells (Cursebite Ring, Fleshbite Ring, Prayer Set, Antiquated set, Mossfruit, Profuse Sweat) will allow you to effectively face-tank any curse buildup and safely clear out groups of basilisks.
Basilisk Locations
Basilisk Drops
Basilisk Notes & Trivia
- Moving behind a Basilisk is usually enough to evade the deadly smoke.
- The large orange-red spheres on their heads are not eyes, but rather an intimidation method that is shown in real life animals today. Their real eyes are a pure white and rather small.
Basilisk Variations
Variation Name
Location | ![]() |
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Drops |
Farron Keep | 400 | 120 | Mossfruit |
Variation Name
Location | ![]() |
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Drops |
Smouldering Lake | 600 | 80 | ? |
Variation Name
Location | ![]() |
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Drops |
Irithyll Dungeon | 600 | 130 | Mossfruit |
- Anonymous
In DS1 these are absolutely the worst enemies. In DS3, I personally had much more trouble with cathedral knights, jailers, and Carthus swordsmen. DS2 is the reigning champion of ****ing terrible loathsome enemies though.
- Anonymous
Their scales are pretty smooth, and create a nice hand sensation upon petting, but this is immediately counteracted by the fact that these guys love to blow curse mist everywhere.
I give them a pet score of 5/10 I died instantly
- Anonymous
The only problematic ones are the pack which ambush you in Irithyll Dungeon, the ones in Farron Keep and Smouldering Lake can be baited with ranged attacks in small numbers instead of facing them all at same time.
- Anonymous
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I think without those 2 big goofy "eyes" they couldv been a lot more intimidating, i cant take those things seriously ahah
- Anonymous
- Anonymous
Curse Ward Greatshield doesn't actually add any curse resistance so you should take that down. It's super heavy so it won't help someone trying to make a solid curse tanking set. I'm surprised it's still up there.
- Anonymous
- Anonymous
Normally despised by all, But with a Seed of a giant tree, they can be your best friend against the pew pew witch in Farron (you know the one i'm talking about
- Anonymous
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Thank god I had a seed of giant. These disgusting creatures, one watchdog and Yellowfinger Heysel.
- Anonymous
I don't know why but these enemies always remind me of Majora.
- Anonymous
Beginner's Trap: the enemy. Not dangerous once you get used to them. But the first time you ever play a Souls game and see them? "Hey, this gas is building up some sort of effect. Well, frostbite inconveniences me. Bleed hurts but isn't that bad. And poison tickles me. I wonder what this one does OH NO WAIT, IT JUST KILLED ME!"
- Anonymous
A lot of people think this creature is putrid to look at, but I think they are kinda cute. If you disregard their stupid curse ailment, they'd be adorable.
i dont have any problems with them regardless of fighting 5 at a time use a aoe wa, roll behind them or use a quick weapon. they tend to attack 1 by 1 after the initial attack. (spiked mace wa is a good choice or any spin for that matter)
- Anonymous
- Anonymous
I honestly like these enemies, annoying as they may be. Because since they don't deal any physical damage, and only build up Curse, it can challenge people with High Vigor or High Absorbtion. One on One they are a joke to kill, but if you get cornered they can mess you up. I like them a lot more than most other creatures and things that inflict Curse. Like the Bookshelves in Archives or those Crystal Hollow things in Ringed city that just have a Cursed Aura.
- Anonymous
Running a bleed build with 40 luck and saw one of these guys drop a titanite scale on my way to kill tsorig.
- Anonymous
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Ugh hate this enemy. In packs they can be a death sentence.
- Anonymous
Is it possible get these to curse the invading Londor Pale Shade by using a seed?
Are these things actually deaf? I am able to run up behind them in metal armor and score a free hit routinely.
- Anonymous
Always in packs, always a threat, always a pain. Across all the souls games. Will fck up anyone who doesn't have an escape rout planned.
- Anonymous
Well their intimidation method is working that's for sure. I'm just glad that those spheres aren't their eyes.
- Anonymous
I thought cursewared greatshield din't actually boose curse resistance?
- Anonymous
- Anonymous
I can't stand this creatures... Can't even look at them...
Easily the most disgusting and creepy creature in the entire series
- Anonymous
- Anonymous
The big round things aren't actually their eyes, they're a decoy. Their real eyes are tiny little beads on their nose, which is actually most of their head.
- Anonymous
- Anonymous
I don't see anything about this, but the one's in the Smouldering Lake are really buggy, teleporting, animation skipping, and just spamming the vape smoke in a 360 around them.
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