Lothric Wyvern

Enemy Type Wyvern
Weakness Lightning, Frost, Thrust
Resistances Fire, Poison, Toxic, Bleed
Immune N/A

Lothric Wyvern is an Enemy in Dark Souls 3

 

Lothric Wyvern Enemy Description

 

Lothric Wyvern Combat Information

  • They will try to spew fire on the player when damaged, regardless of the player's location.
  • Weak to Frost, Thrust and Lightning.
  • Resistant to Poison/Toxic, Bleed and Fire.
  • Damaging the wyvern in the High Wall until its health depletes to a certain point will prompt it to fly away, leaving the area for good and result in a Large Titanite Shard. A safe area to snipe this wyvern with magic or a bow is in the doorway of the room below the Tower on the Wall bonfire.
  • In order to make the ones in Lothric Castle disappear, one has to attack their Pus of Man or deplete wyvern's health bar (can be easily achieved with sorceries). The player does not need to kill any Pus of Man, the Wyverns are killed when any of the two Pus of Man starts to attack him or her. 
  • The green Wyvern's Pus of Man is located just after the first entrance, there is a ladder on the right which leads to a large room where the player can attack the pus. For the white one, it's on the left of Dragonslayer Armour's fog wall, there is a breach on the low walls, from there the player can jump behind the Wyvern and engage its pus of man.
  • Unlike the other Pus of Man, the Wyverns' cannot move. However, they can unleash cursing clouds and all of their attacks have curse build-up. Rest assured: they hate fire as much as their brothers.

 

Lothric Wyvern Drops

 

Lothric Wyvern Notes & Trivia

  • The wyverns at the Lothric Castle are probably not alive anymore, just infected bodies by Pus of Man - because all of them die when one of the Pus of Man is attacked.
  • A Wyvern defending a door or a bridge is a recurring theme in the Souls games.
  • Wyvern's fire breath can damage other enemies on the map.

  

 

Enemies
Ancient Wyvern (Mob)  ♦  Angel  ♦  Ascended Winged Knight  ♦  Basilisk  ♦  Black Knight  ♦  Boreal Outrider Knight  ♦  Caged Hollow  ♦  Carthus Sandworm  ♦  Carthus Swordsman Skeleton  ♦  Cathedral Evangelist  ♦  Cathedral Grave Warden  ♦  Cathedral Knight  ♦  Clawed Curse  ♦  Corvian  ♦  Corvian Knight  ♦  Corvian Settler (Enemy)  ♦  Corvian Storyteller  ♦  Court Sorcerer  ♦  Crystal Lizard  ♦  Crystal Sage (Mob)  ♦  Darkwraith  ♦  Deacon  ♦  Deacon of the Deep  ♦  Deep Accursed  ♦  Demon  ♦  Demon Statue  ♦  Desert Pyromancer Zoey  ♦  Devout Hollow  ♦  Devout of the Deep  ♦  Drakeblood Knight  ♦  Elder Ghru  ♦  Elite Hollow Soldier  ♦  Farron Follower  ♦  Fire Witch  ♦  Gargoyle  ♦  Ghru Conjurator  ♦  Ghru Grunt  ♦  Ghru Leaper  ♦  Giant Avelyn  ♦  Giant Crab  ♦  Giant Fly  ♦  Giant Serpent-Man  ♦  Giant Slave  ♦  Grand Archives Scholar  ♦  Grave Warden  ♦  Gravewarden Skeleton  ♦  Greater Crab  ♦  Grotesque Londor Grower  ♦  Harald Legion Knight  ♦  Havel Knight  ♦  Hollow  ♦  Hollow Assassin  ♦  Hollow Cleric  ♦  Hollow Manservant  ♦  Hollow Priest  ♦  Hollow Slave  ♦  Hollow Soldier  ♦  Infested Corpse  ♦  Irithyllian Slave  ♦  Iron Dragonslayer  ♦  Jailer  ♦  Judicator  ♦  Large Hollow Soldier  ♦  Lesser Crab  ♦  Lothric Knight  ♦  Lycanthrope  ♦  Lycanthrope Hunter  ♦  Mad Ghru  ♦  Madwoman  ♦  Maggot-grub  ♦  Man-grub  ♦  Man-Serpent Summoner  ♦  Millwood Chieftain  ♦  Millwood Knight  ♦  Mimic  ♦  Minor Skeleton  ♦  Monstrosity of Sin  ♦  Murkman  ♦  Murkmen  ♦  Overgrown Lothric Knight  ♦  Peasant Hollow  ♦  Poisonhorn Bug  ♦  Pontiff Knight  ♦  Pus of Man  ♦  Rapier Champion  ♦  Rat  ♦  Ravenous Crystal Lizard  ♦  Reanimated Corpse  ♦  Ringed Knight  ♦  Rock Lizard  ♦  Root Skeleton  ♦  Rotten Flesh of Aldrich  ♦  Rotten Slug  ♦  Serpent-man  ♦  Sewer Centipede  ♦  Silver Knight  ♦  Skeleton  ♦  Skeleton Ball  ♦  Skeleton Elites  ♦  Skeleton Wheel  ♦  Skeletons  ♦  Smoldering Ghru  ♦  Smoldering Rotten Flesh  ♦  Starved Hound  ♦  Sulyvahn's Beast  ♦  Thrall  ♦  Tree Woman  ♦  Winged Knight  ♦  Wolf  ♦  Wretch

 




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    • Anonymous

      18 Jul 2020 03:37  

      Note: You can walk by the Pus of Man and exit to the next area, then move to the right, and right again (there will be a crystal lizard running towards the dragon wing), you can safely attack the dragon there, as it is directly laying its claw at that position.
      So you can just kill it with melee weapons.
      However, at this point you also simply kill the Pus of Man, as you have to anyway.
      This option, is only if you want to skip the Pus of Man for now (for example due to a lack of good counters like firebombs) but want to get rid of the dragons to pick up the items.
      Attacking the claw and killing the dragon with your attacks allows for safer roaming of the area and makes it possible to deal with them properly later.

      I repeat for all who are new(er) to DS3, if you kill the dragon with your physical attacks you have still to kill the contamination to get the loot. You will not get anything for killing the dragon this way, its just for safer exploration of the area.

      • Anonymous

        14 Jul 2020 13:55  

        I really think of it. I hate to fight with remain hollow soldiers. As if Wyvern's breath will clearance my way easier.

        • Anonymous

          30 May 2019 19:54  

          Just a heads up. If you go to the left of the bridge there is a location you can snipe the first of the 2 lothric castle wyverns from and it automatically hits the wing. Took me about 8 shots with GHSA with all possible buff items and 60 INT. All you have to do is kill the 1 and the other dies automatically. Also you can dodge theor fire and run right past them with high enough stamina or some green blossom.

          • Anonymous

            10 May 2019 08:24  

            Does the fire-spiting Wyvern on Lothrics high wall come back, after you made it go away? Or is it permanently gone now?

            • Anonymous

              18 Jan 2019 21:23  

              The Wyvern at the High Wall of Lothric will disappear for good without attacking it, if you kill the duo near Dragon Barracks bonfire first. If you want the Large Titanite Shard drop, make sure to damage the lonely one down to 30% right away.

              • Anonymous

                31 Jul 2018 01:23  

                i arrive at the dragon barracks and lit the bonfire. than trigger the wyvern to start guarding the bridge.... i left and go to kill the consumed king and way to the end of the untended graves .

                "time to continue the storyline" i said my self...

                when i come back the whyte wyvern was dead and the green one CANT be killed... what's happening here? The white wyvern was just there..not mooving and NOT interactible (all your hit just pass trough) like she's NOT there..but than when i killed her pus of man she disappear.


                the green one to the opposite have one little pus of man INSIDe her foot..and you can repeatedly hit her lowering her hp under the ZERO...but she will never die... i've also realoaded the area...nothing has changed

                • 05 Jul 2018 18:15  

                  I have black bow +9. So right after activating the bonfire dragon barracks I shot the white wyvern and kill it then the green wyvern died without getting any arrows that made me feel confused. Everything is normal until I defeat the Dragonslayder armor. I can not find the corpse containing the Grand archives Key and Gotthard Twinswords. Can not open door means 2 contraptions will not move. What should I do, sorry for not good English

                  • Anonymous

                    11 Jan 2018 20:40  

                    Not sure if it's just bugged for me, but can anyone else not kill the second two wyverns in Lothric by killing their corresponding Pus of Man in NG+?

                    • Anonymous

                      21 Nov 2017 03:19  

                      The comments on the page saying that the wyvern from the high wall is the same as the one the lands in the dragon barracks are not entirely accurate- the wyvern that appears at the high wall is not the same. After toxic + poison, the high wall wyvern flew off and (without reloading the map or using a bonfire or killing a boss- I cleared the path beforehand) I walked directly to the dragon barracks. I walked towards the green dragon and triggered the second wyvern's landing event. Not only does it not even look like the same wyvern, this wyvern that landed was at full health and suffering from neither poison nor toxic.

                      Now that I've said this, the part that needs to added to this page is that you can poison the wyvern at the highwall. If you go down the stairs from the Tower on the Wall bonfire, go past the knight, and into the room right beneath the wyvern, you can poison it safely from here. All you need to do is look up and look for the wyvern's toenail claw that's clipping through the ceiling. Aim poison and/or toxic at the toe. The storyteller's staff weapon art is not ideal for this because of its (lack) of aiming even with the binoculars, but it will work if you spam it. The most effective methods I've tested (in descending order) have been poison mist, toxic mist, storyteller's staff, dung pies, poison arrow, poison knife (both arrow and knife NEED to hit the toenail claw that clips through the ceiling or no poison build up is done).

                      Fun fact: if you cause the wyvern at high wall to fly off, quitting to the main menu [BEFORE THE WYVERN DISAPPEARS] and re-entering the game will restore the wyvern's health and return it to its roof. You can make it fly off again, but you only get the large titanite shard once and you get no souls either way so there's really no point. It's just a funny little mechanic that I wanted to share.

                      • Anonymous

                        11 Oct 2017 10:12  

                        What happened to the Wyvern at the High Wall? I know for a fact I didn't kill it, since when starting the game it proves to be more of a boon than anything when farming early souls or killing the mimic, but I just happened to take a stroll through there and noticed my buddy wasn't there anymore.

                        Where'd my winged lizard pal go??

                        • Anonymous

                          06 Sep 2017 06:13  

                          The Lothric Wyverns kill invaders with their fire, too. Happened to me as invador and I first thought the host used a Seed of a Giant Tree but couldn't see the symbol for it. As the wyverns kill other enemies with fire, too, it seems reasonable now.

                          • 20 Aug 2017 05:39  

                            At the Dragon Barracks bonfire, if you attack the one on the right, it'll do a fire attack that will sweep across the trench under the little bridge.

                            If you go inside the elevator shaft by Lorian and Lothric's room and the two dragons are still alive, they'll automatically die and you'll get the same amount of souls as if you killed their parasites.

                            • Anonymous

                              08 May 2017 04:17  

                              No one is going to acknowledge that you can run past the dragons, go into the building, and hit the green ones toe and they both die? Way easier than sitting there using a bow or something for ten minutes...

                              • Anonymous

                                05 Feb 2017 06:24  

                                Today when I was running through the area with a new character, after I had killed the Wyverns, one of the Pus of Man seemed to die on its own. The only reason I know this is because two Titanite Chunks and Ember's showed up on the screen, which is the same for both Pus of Man's. However, this was multiples deaths/Firelink Shrines after I had killed the Wyverns, and I was just outside the Twin Prince's bossfight.

                                • Anonymous

                                  20 Jan 2017 06:59  

                                  When any one of the dragons is killed, (I used onislayer greatarrows) the other one dies as well, leaving only the plus of man. When the plus of man are killed, the dragon corpse it's tied to disappears.

                                  • Anonymous

                                    24 Nov 2016 22:46  

                                    if you kill the dragon the pus of man spawn and theyll die without the need to go around the bridge (used soul stream)

                                    • Anonymous

                                      23 Oct 2016 19:05  

                                      Without ever attacking him, the Wyvern in High Wall of Lothric seems to disappear at some point in the game.

                                      • Anonymous

                                        Safe spot07 Aug 2016 22:28  

                                        For the wyvern on High Wall, another safe spot is near the door it guards. While safe from it's flames, you can easily fire arrows on his wings, only requiring to get the undeads of the area killed (either by you or the wyvern).

                                        • Anonymous

                                          bug01 May 2016 23:34  

                                          the dragon can bug out for some reason. The bug causes that he's just don't acknowledge you. You can damage him all you want, but he wont die.

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