Demon Cleric

Enemy Type Demon
Weakness Bleed, Poison, Dark, Lightning
Resistances Fire, Blunt, Frost
Immune Rapport, Alluring Skull

Demon Cleric is an Enemy in Dark Souls 3.

 

Demon Cleric Enemy Description

  • A Demon found in Smouldering Lake and Old King's Antechamber, possessing four arms, a crown of horns and a beaked face.
  • Utilizes long and mid-range Pyromancies and wields a Great Machete.
  • Will summon Chaos Fire Orbs.

 

Demon Cleric Combat Information

  • Health: NG (1425), NG+ (2038), NG++ (??), NG+3 (??), NG+6 (??), NG+9 (??)
  • They are armed with the Great Machete and a Pyromancy Flame (not visible). They have four hands and they use a similar moveset to Yhorm's Great Machete (1-handed downward chops, 2-handed slam attacks). With the flame, they can use spells similar to Fire Orb, Fire Whip, and what seems to be the Floating Chaos spell from the Ashes of Ariandel DLC.
    • Their balls of fire can spawn on various heights, some of them will be unreachable by all but the furthest-reaching vertical melee attacks.
    • Balls of Fire do not have a lot of health, making bows and crossbows an excellent ranged solution even for non-DEX builds (through observation, they die after inflicting >/= 100 damage).
    • Balls of Fire take no damage from fire-based attacks.
    • If the Demon Cleric is killed, all Chaos Fire Orbs that it spawned will disappear.
  • Can be lured?
  • Can't be Rapported.
  • Very weak against bleed. With barbed straight sword (Fully upgraded) +Carthus Rouge, every second hit caused huge bleeding damage.
  • Can be parried/riposted and backstabbed.

 

Demon Cleric Drops 

  • Souls: NG (900), NG+ (2700), NG++ (??), NG+3 (??), NG+6 (??), NG+9 (??)
  • Almost always Titanite Shards.
  • Chaos Gem (Rare)
  • Large Titanite Shards (Rare)

 

Demon Cleric Notes & Trivia

  • When they are about to create another floating fire orb, they will telegraph this with a high-pitched whine.  Use this opportunity to backstab them before they can finish making the fire orb.
  • Despite being titled as 'Clerics', they possess no miracles whatsoever.
  • The description of the Floating Chaos spell suggests that it may be the same as the floating fire orbs used by these enemies. 
  • The Chaos Fire Orbs summoned by the Demon Clerics will disappear when they are killed.

 

Demon Cleric Variations

Variation Name

Location Drops
Smouldering Lake/Demon Ruin      Titanite shard (Very common)
       Chaos Gems (Rare)
Enemies
Ancient Wyvern (Mob)  ♦  Angel  ♦  Ascended Winged Knight  ♦  Basilisk  ♦  Black Knight  ♦  Boreal Outrider Knight  ♦  Caged Hollow  ♦  Carthus Sandworm  ♦  Carthus Swordsman Skeleton  ♦  Cathedral Evangelist  ♦  Cathedral Grave Warden  ♦  Cathedral Knight  ♦  Clawed Curse  ♦  Corvian  ♦  Corvian Knight  ♦  Corvian Settler (Enemy)  ♦  Corvian Storyteller  ♦  Court Sorcerer  ♦  Crystal Lizard  ♦  Crystal Sage (Mob)  ♦  Darkwraith  ♦  Deacon  ♦  Deacon of the Deep  ♦  Deep Accursed  ♦  Demon  ♦  Demon Statue  ♦  Desert Pyromancer Zoey  ♦  Devout Hollow  ♦  Devout of the Deep  ♦  Drakeblood Knight  ♦  Elder Ghru  ♦  Elite Hollow Soldier  ♦  Farron Follower  ♦  Fire Witch  ♦  Gargoyle  ♦  Ghru Conjurator  ♦  Ghru Grunt  ♦  Ghru Leaper  ♦  Giant Avelyn  ♦  Giant Crab  ♦  Giant Fly  ♦  Giant Serpent-Man  ♦  Giant Slave  ♦  Grand Archives Scholar  ♦  Grave Warden  ♦  Gravewarden Skeleton  ♦  Greater Crab  ♦  Grotesque Londor Grower  ♦  Harald Legion Knight  ♦  Havel Knight  ♦  Hollow  ♦  Hollow Assassin  ♦  Hollow Cleric  ♦  Hollow Manservant  ♦  Hollow Priest  ♦  Hollow Slave  ♦  Hollow Soldier  ♦  Infested Corpse  ♦  Irithyllian Slave  ♦  Iron Dragonslayer  ♦  Jailer  ♦  Judicator  ♦  Large Hollow Soldier  ♦  Lesser Crab  ♦  Lothric Knight  ♦  Lothric Wyvern  ♦  Lycanthrope  ♦  Lycanthrope Hunter  ♦  Mad Ghru  ♦  Madwoman  ♦  Maggot-grub  ♦  Man-grub  ♦  Man-Serpent Summoner  ♦  Millwood Chieftain  ♦  Millwood Knight  ♦  Mimic  ♦  Minor Skeleton  ♦  Monstrosity of Sin  ♦  Murkman  ♦  Murkmen  ♦  Overgrown Lothric Knight  ♦  Peasant Hollow  ♦  Poisonhorn Bug  ♦  Pontiff Knight  ♦  Pus of Man  ♦  Rapier Champion  ♦  Rat  ♦  Ravenous Crystal Lizard  ♦  Reanimated Corpse  ♦  Ringed Knight  ♦  Rock Lizard  ♦  Root Skeleton  ♦  Rotten Flesh of Aldrich  ♦  Rotten Slug  ♦  Serpent-man  ♦  Sewer Centipede  ♦  Silver Knight  ♦  Skeleton  ♦  Skeleton Ball  ♦  Skeleton Elites  ♦  Skeleton Wheel  ♦  Skeletons  ♦  Smoldering Rotten Flesh  ♦  Starved Hound  ♦  Sulyvahn's Beast  ♦  Thrall  ♦  Tree Woman  ♦  Winged Knight  ♦  Wolf  ♦  Wretch

 




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    • Anonymous

      30 Oct 2020 02:14  

      What is worst from 1 enemy that can spawn fire balls that gona hit u hard? 2 that ****ing enemies... worst part in the ****ing game.

      • Anonymous

        23 Aug 2020 18:30  

        Why is this thing labeled as a Ghru? Aren't they called Demon Clerics? Why would anybody think it's a Ghru?

        • Anonymous

          03 Aug 2020 20:53  

          Thank god these guys were included. With the exception of ODK, Strays/Fire Demons and Stone Demons... this is one of the last types of Demon in Dark Souls lore. I hated the Bassilisks and rats in the area but I really loved these guys. The Capra Demon like head and the overall look kind of made up for the fact Fromsoft didn't include a surviving Taurus or Capra Demon. Nevertheless the fact they exist makes me happy.

          • Anonymous

            25 Jul 2020 16:22  

            whats that? you want to PROGRESS through an area? or get a KEY ITEM? too bad these guys will spawn literally infinite fireballs that can spam 30 projectiles at once and one shot you :) not to mention you have to walk through a narrow hallway where they can easily gang up on you.... thanks fromsoft

            • Anonymous

              18 Mar 2020 09:11  

              Actually just found out you get the bonus damage from the black knight weapons on those... so i guess they're demons? Chaos Demons? or a combination of Ghrus and Chaos demons?

              • Anonymous

                05 Dec 2019 12:50  

                The flame-arc they cast can and will one-shot you, even with high health and armor. For some reason it will hit you multiple times, applying full damage on each hit. I went from 100% life to dead in less than a second, with 32 vitality and a life ring while sporting 25% fire absorption. Broken AF.

                • Anonymous

                  05 May 2019 05:03  

                  apparently in the japanese version they are called "demon clerics" though I still think they are some form of Ghru

                  • Anonymous

                    29 Jul 2018 08:19  

                    So since there's an area where Ghru are worshiping a dead demon is it safe to assume they're not actually demons but just a tribe that happens to have discovered pyromancy living in the smouldering lake ruins? There is 2 pyromancy tomes down there to at least support the theory that they could have just stumbled across the knowledge and formed somewhat of a faith around it.

                    • Anonymous

                      20 Jun 2017 07:57  

                      this is way too much in depth info on a one generic enemy you meet maybe 3 times because theres 3 of them, why don't you write statistics and wall of text on skeletons as well?

                      • Anonymous

                        10 Jun 2017 13:18  

                        This game has a kill counter. Your luck doesn't matter until you reach a certain amount of kills to get the rare item drop. Figured this out farming ringed knights. it's like once youv'e killed over 30 - 50 of whatever, it unlocks the rare drops. After that your luck matters. It lowers the amount you have to kill before the next rare drop. Once you kill like 70 - 100 you will get rares easy with high luck. Ringed Knights drop their whole sets for me like every 4 kills now with luck at 150. These demons will start droppind chaos gems pretty often after you kill like 70 of them. After you kill like 50 You will get like 2 or 3 drops. Covenant items are set at like 1 every 40 kills lol.

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