Monstrosity of Sin

monstrosity-of-sin-enemies-dark-souls-3-wiki-guide

Enemy Type Abyss Creature
Weakness Bleed, Farron Greatsword, Wolf Knight's Greatsword, Dark
Resistances None
Immune Poison and Toxic

Monstrosity of Sin is an enemy in Dark Souls 3

 

A repulsive monster that Slumbers in the Profaned Capital.

With a frothing mouth shaped like a hand, stone-like flesh and eyes on its chest, these monstrosities live up to their name.

Monstrosity of Sin Drops

  • Dung Pie.
  • One has a guaranteed Eleonora drop. (The Monstrosity found near the toxic swamp, behind a door)

 

Monstrosity of Sin Location

Profaned Capital

  • They're found sleeping in the Profaned Capital church, surrounded by a toxic swamp and Sewer Centipedes.
  • One can be found sleeping on the second floor of the church.
  • Three others can be found behind a wooden gate on the ground floor of the church. 

 

Monstrosity of Sin Combat Information

  • They have a lot of health and their attacks do a lot of damage, but they are rather slow, making it easier to keep proper distance.
  • They use a fighting style involving rolls, buttstomps and crawling. Some of these can cover a fair amount of distance.
  • They are very susceptible to bleed damage. Any weapon with bleed + Carthus Rouge will inflict bleed in 1 hit, making them very easy to kill. This is by far the most effective strategy when it comes to dealing with them. Kukris also cause bleeding, making them an effective alternative which can take care of them from a distance. If you'd rather not use infusions or consumable items, you can easily kill them using any weapon with innate bleed, as it only takes 2-3 hits to trigger blood loss.
  • Despite being an Abyssal creature, they are weak to dark.
  • They have a deadly grab attack after standing that results in them eating you. However, you can counter attack its eyes on its belly for a riposte. This is easy to pull off using the Armor of Thorns Set. It is even easier still from range using bows, crossbows, and magic; while locked on and with good timing, the projectile can be made to hit their vulnerable spot when they stand up to deliver their attack, setting them up for an easy, virtually risk-free riposte.
  • The two that are found asleep inside the church on the first floor can become stuck in the doorway once aggroed, due to the large size of their bodies. If you stand far enough away they'll be unable to use any of their leap, grab, or charge attacks (which have the potential to reposition them) but will continue following you, making it easy to safely pick one off with a bow or spells.
  • Their grab attack will also drain some of your collected souls. It drains 150 each second for 7 seconds total (1050 souls), but the grab can be escaped by button-mashing, allowing you to escape after 4 seconds and losing 600 souls.
  • None of them respawns upon death.

 

Monstrosity of Sin Notes & Trivia

  • It has more than 5 fingers on all of its hands.
  • The growths on the palm and fingers of its "main hand" are very reminiscent of Manus.

 

Enemies
Ancient Wyvern (Mob)  ♦  Angel  ♦  Ascended Winged Knight  ♦  Basilisk  ♦  Black Knight  ♦  Boreal Outrider Knight  ♦  Caged Hollow  ♦  Carthus Sandworm  ♦  Carthus Swordsman Skeleton  ♦  Cathedral Evangelist  ♦  Cathedral Grave Warden  ♦  Cathedral Knight  ♦  Clawed Curse  ♦  Corvian  ♦  Corvian Knight  ♦  Corvian Settler (Enemy)  ♦  Corvian Storyteller  ♦  Court Sorcerer  ♦  Crystal Lizard  ♦  Crystal Sage (Mob)  ♦  Darkwraith  ♦  Deacon  ♦  Deacon of the Deep  ♦  Deep Accursed  ♦  Demon  ♦  Demon Statue  ♦  Desert Pyromancer Zoey  ♦  Devout Hollow  ♦  Devout of the Deep  ♦  Drakeblood Knight  ♦  Elder Ghru  ♦  Elite Hollow Soldier  ♦  Farron Follower  ♦  Fire Witch  ♦  Gargoyle  ♦  Ghru Conjurator  ♦  Ghru Grunt  ♦  Ghru Leaper  ♦  Giant Avelyn  ♦  Giant Crab  ♦  Giant Fly  ♦  Giant Serpent-Man  ♦  Giant Slave  ♦  Grand Archives Scholar  ♦  Grave Warden  ♦  Gravewarden Skeleton  ♦  Greater Crab  ♦  Grotesque Londor Grower  ♦  Harald Legion Knight  ♦  Havel Knight  ♦  Hollow  ♦  Hollow Assassin  ♦  Hollow Cleric  ♦  Hollow Manservant  ♦  Hollow Priest  ♦  Hollow Slave  ♦  Hollow Soldier  ♦  Infested Corpse  ♦  Irithyllian Slave  ♦  Iron Dragonslayer  ♦  Jailer  ♦  Judicator  ♦  Large Hollow Soldier  ♦  Lesser Crab  ♦  Lothric Knight  ♦  Lothric Wyvern  ♦  Lycanthrope  ♦  Lycanthrope Hunter  ♦  Mad Ghru  ♦  Madwoman  ♦  Maggot-grub  ♦  Man-grub  ♦  Man-Serpent Summoner  ♦  Millwood Chieftain  ♦  Millwood Knight  ♦  Mimic  ♦  Minor Skeleton  ♦  Murkman  ♦  Murkmen  ♦  Overgrown Lothric Knight  ♦  Peasant Hollow  ♦  Poisonhorn Bug  ♦  Pontiff Knight  ♦  Pus of Man  ♦  Rapier Champion  ♦  Rat  ♦  Ravenous Crystal Lizard  ♦  Reanimated Corpse  ♦  Ringed Knight  ♦  Rock Lizard  ♦  Root Skeleton  ♦  Rotten Flesh of Aldrich  ♦  Rotten Slug  ♦  Serpent-man  ♦  Sewer Centipede  ♦  Silver Knight  ♦  Skeleton  ♦  Skeleton Ball  ♦  Skeleton Elites  ♦  Skeleton Wheel  ♦  Skeletons  ♦  Smoldering Ghru  ♦  Smoldering Rotten Flesh  ♦  Starved Hound  ♦  Sulyvahn's Beast  ♦  Thrall  ♦  Tree Woman  ♦  Winged Knight  ♦  Wolf  ♦  Wretch

 




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    • Anonymous

      This was the test run of Miyazaki's finger fetish, he's thrown out everything he can into the world of Elden Ring

      • Anonymous

        After so long playing this game, it finally hit me: the swamp surrounding the temple the Monstrosities of Sin reside in is from them pooping. Think about it: the swamp causes the toxic build up effect, like the Dung Pies they drop and the area is littered with Sewer Centipedes, who are only found there or at the lake in Irithyll, mostly around the drainage area where you find the Excrement-Covered Ashes.

        • Anonymous

          to be honest, this is the only abyssal creature that is weak to dark damage. all the other abyssal enemies/bosses take very little damage from it.
          tested with Dark Greatsword +10

          • Anonymous

            usually, enemies residing in the abyss are pretty strong against dark damage. Artorias is an example, because Manus corrupted him and turned him into one.

            • Anonymous

              They seem to be attracted to my Pestilent Mist, they will crawl to the mist and sit in it even if they were just chasing me.

              • Anonymous

                When it stands up, you can hit it in the front to stagger it and be able to riposte (at least in NG +3, used Uchigatana) .

                • Anonymous

                  You know from software is telling you to go **** yourself when they put you up against multiple of these tanky bastards and all you get from all of them except the first one are two chunks of literal ****.

                  • Anonymous

                    Are these...Nashandra, Elana, and Nadalia? There are only 3, right?

                    Just going off of the Eleonora item description.They look like pieces of Manus, they certainly know how to curse things, and they are each related to Alsana, the Silent Oracle.

                    • Anonymous

                      They have a very specific and slow animation to turn around. it seems they need to be face towards you after they roll on their back or do their butt stomp, every time. Try hitting them once of twice after they do either of those, and then move behind them as they do their turning animation. You will keep them in a loop where they will constantly attempt to crush you with rolls and stomps then try to face you with the same slow animation. As long as you don't mess up the timing, they'll never even attempt any other attacks - not even a grab, as they are too busy responding to you being at their back all the time.

                      Combine with bleed damage for an even faster kill.

                      • Anonymous

                        First approaching one of these from behind I was reminded of the hippo ogres from DS2.

                        I was equally annoyed with fighting them.

                        • Anonymous

                          Use literally anything with dark element, most favourably spell/miracle. As long as it takes to kill them with basically anything else, dark shreds those dmg sponges in like 4 hits.

                          • Anonymous

                            THEIR WEAKNESS: 1) lure them out of tower 2) position yourself not to get toxic 3) get dagger 4) run into them 5) they always try to grab you 6) do nothing but R1 7) ENJOY!

                            • Anonymous

                              For enemies like this that are highly susceptible to bleed it can be a good idea to throw a blood gem on a bandit knife. Shreds them.

                              • Anonymous

                                shrek and yoshikage kira's lovecraft nightmare child, (also might i just point out that this is an abyssal monster that's WEAK TO DARK)

                                • Anonymous

                                  The lore says that these four creatures were hot priestess related to an unnamed oracle, perverted and turned into this by "the abyss" , meaning that they are weak and powerless against Artorias sword

                                  • Anonymous

                                    After so long playing this game, it finally hit me: the swamp surrounding the temple the Monstrosities of Sin reside in is from them*****TING. Think about it: the swamp causes the toxic build up effect, like the Dung Pies they drop and the area is littered with Sewer Centipedes, who are only found there or at the lake in Irithyll, mostly around the drainage area where you find the Excretement-Covered Ashes.

                                    • Anonymous

                                      Frost is the most effectiv weapon. try using the iritityl straight sword is a good coice you should update the page

                                      • Anonymous

                                        I think these dudes are resistant to Strike damage, since my Heavy Great Club +7 at 42 strength deals very little damage to them.

                                        • Anonymous

                                          Four Monstrosities of Sin.... The Eleonora description clarifies that they were once four women... Four daughters of Manus...

                                          • Anonymous

                                            I think what's most disturbing about these enemies is the body and movement is clearly modeled off of an infant/toddler that has yet to learn how to properly walk.

                                            • Anonymous

                                              Another way of taking care of them is by using Vordt's Great Hammer, which applies frost after only 1 hit and then reset it by attacking with a torch

                                              • Anonymous

                                                Their quick grab attack is absolute bullshit, not only does it trigger immediately, but you cannot stagger them out of it, I tried.

                                                • Anonymous

                                                  If you shoot it when they standing and about to do their grab attack, it instantly knocks them back leaving their belly eyes open for slashing.

                                                  • Anonymous

                                                    Easy way to kill em is to use a piece of armor of thorns then make them use grab attack and roll into them easiest riposte of my life

                                                    • Anonymous

                                                      well, they're definitely pretty weak to ice. 2 hits with my Irithyll Straight Sword +2 triggered the frostbite effect. Vordt's weapon should be able to trigger it on one hit (although I haven't tested it). The sword is a pretty good overall choice though, I don't know their resistance against blunt weapons like Vordts'

                                                      • Anonymous

                                                        I got attacked by one pf these as an red invader and the seed of the giant tree wasnt active. This scares me, someone please try to test this for my sanity

                                                        Yours sincerely, Kurischan/Nenco

                                                        • Anonymous

                                                          If it knocks its head (or whatever you wanna call the thing that sits on its shoulders) on a low roof or a doorframe when it tries to grab you, it'll be stunned for long enough for you to do a quick riposte while they're down.

                                                          • Anonymous

                                                            These things give me nightmares. Call me squeamish but I am terrified of bulbous eye monsters. As for the lore, these are the female relatives of an unknown oracle and they triggered the curse which resulted in the Profaned Flame, it also transformed those women into these lovely things, they turned into careless greedy creatures and went on living in their deformed state without any worries

                                                            • Anonymous

                                                              I was thinking that these guys may hint to some lore about Manus.
                                                              Or perhaps Manus will make a return in DLC?

                                                              • Anonymous

                                                                These "Things" make the weirdest sounds when you don't attack them or leave them alone. My first time through this area I had no idea what was making this weird fart like sounds. It wasn't till my play through in ng+ that I fought one the first time (the one on the second layer of the church). I will say that they live up to there name and have creative and revolting design. Good one from I will send you my therapy bills.

                                                                • Anonymous

                                                                  Something funny i discovered.Whenever you roll and deal damage with the Thorn set, while they are in their animation of grabbing you, they get automatically staggered and ready to be riposted.I was panic rolling with said set, till they started to grab me.They went from easy to very easy in less then a roll.

                                                                  • Anonymous

                                                                    The unkindled in mah hood dont wanna hear it, they fear it! A great beast lurks in this area, one shotting the unexpected and stealing their souls. No one knows what it is. No one has seen its hideous nature. All we have are deaths, one shots by what some believe to be invisible. The corpse of ladder smith giligan of ds2 gave birth to the fiend, for in an attempt to escape the curse by creating a ladder that lead to the bottom of the bottomless pit. He let the unseen instant death climb out and his corpse was its first victim on the surface.

                                                                    • Anonymous

                                                                      It looks like the "Hand Ogre" page should be merged into this, as the picture on that page is captioned as "Monstrosity of Sin"

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