Monstrosity of Sin

monstrosity-of-sin-enemies-dark-souls-3-wiki-guide

Enemy Type Abyss Creature
Weakness Bleed, Farron Greatsword, Wolf Knight's Greatsword, Dark
Resistances None
Immune Poison and Toxic

Monstrosity of Sin is an enemy in Dark Souls 3

 

A repulsive monster that Slumbers in the Profaned Capital.

With a frothing mouth shaped like a hand, stone-like flesh and eyes on its chest, these monstrosities live up to their name.

Monstrosity of Sin Drops

  • Dung Pie.
  • One has a guaranteed Eleonora drop. (The Monstrosity found near the toxic swamp, behind a door)

 

Monstrosity of Sin Location

Profaned Capital

  • They're found sleeping in the Profaned Capital church, surrounded by a toxic swamp and Sewer Centipedes.
  • One can be found sleeping on the second floor of the church.
  • Three others can be found behind a wooden gate on the ground floor of the church. 

 

Monstrosity of Sin Combat Information

  • They have a lot of health and their attacks do a lot of damage, but they are rather slow, making it easier to keep proper distance.
  • They use a fighting style involving rolls, buttstomps and crawling. Some of these can cover a fair amount of distance.
  • They are very susceptible to bleed damage. Any weapon with bleed + Carthus Rouge will inflict bleed in 1 hit, making them very easy to kill. This is by far the most effective strategy when it comes to dealing with them. Kukris also cause bleeding, making them an effective alternative which can take care of them from a distance. If you'd rather not use infusions or consumable items, you can easily kill them using any weapon with innate bleed, as it only takes 2-3 hits to trigger blood loss.
  • Despite being an Abyssal creature, they are weak to dark.
  • They have a deadly grab attack after standing that results in them eating you. However, you can counter attack its eyes on its belly for a riposte. This is easy to pull off using the Armor of Thorns Set. It is even easier still from range using bows, crossbows, and magic; while locked on and with good timing, the projectile can be made to hit their vulnerable spot when they stand up to deliver their attack, setting them up for an easy, virtually risk-free riposte.
  • The two that are found asleep inside the church on the first floor can become stuck in the doorway once aggroed, due to the large size of their bodies. If you stand far enough away they'll be unable to use any of their leap, grab, or charge attacks (which have the potential to reposition them) but will continue following you, making it easy to safely pick one off with a bow or spells.
  • Their grab attack will also drain some of your collected souls. It drains 150 each second for 7 seconds total (1050 souls), but the grab can be escaped by button-mashing, allowing you to escape after 4 seconds and losing 600 souls.

 

Monstrosity of Sin Notes & Trivia

  • It has more than 5 fingers on all of its hands.
  • The growths on the palm and fingers of its "main hand" are very reminiscent of Manus.

 

Enemies
Ancient Wyvern (Mob)  ♦  Angel  ♦  Ascended Winged Knight  ♦  Basilisk  ♦  Black Knight  ♦  Boreal Outrider Knight  ♦  Caged Hollow  ♦  Carthus Sandworm  ♦  Carthus Swordsman Skeleton  ♦  Cathedral Evangelist  ♦  Cathedral Grave Warden  ♦  Cathedral Knight  ♦  Clawed Curse  ♦  Corvian  ♦  Corvian Knight  ♦  Corvian Settler (Enemy)  ♦  Corvian Storyteller  ♦  Court Sorcerer  ♦  Crystal Lizard  ♦  Crystal Sage (Mob)  ♦  Darkwraith  ♦  Deacon  ♦  Deacon of the Deep  ♦  Deep Accursed  ♦  Demon  ♦  Demon Statue  ♦  Desert Pyromancer Zoey  ♦  Devout Hollow  ♦  Devout of the Deep  ♦  Drakeblood Knight  ♦  Elder Ghru  ♦  Elite Hollow Soldier  ♦  Farron Follower  ♦  Fire Witch  ♦  Gargoyle  ♦  Ghru Conjurator  ♦  Ghru Grunt  ♦  Ghru Leaper  ♦  Giant Avelyn  ♦  Giant Crab  ♦  Giant Fly  ♦  Giant Serpent-Man  ♦  Giant Slave  ♦  Grand Archives Scholar  ♦  Grave Warden  ♦  Gravewarden Skeleton  ♦  Greater Crab  ♦  Grotesque Londor Grower  ♦  Harald Legion Knight  ♦  Havel Knight  ♦  Hollow  ♦  Hollow Assassin  ♦  Hollow Cleric  ♦  Hollow Manservant  ♦  Hollow Priest  ♦  Hollow Slave  ♦  Hollow Soldier  ♦  Infested Corpse  ♦  Irithyllian Slave  ♦  Iron Dragonslayer  ♦  Jailer  ♦  Judicator  ♦  Large Hollow Soldier  ♦  Lesser Crab  ♦  Lothric Knight  ♦  Lothric Wyvern  ♦  Lycanthrope  ♦  Lycanthrope Hunter  ♦  Mad Ghru  ♦  Madwoman  ♦  Maggot-grub  ♦  Man-grub  ♦  Man-Serpent Summoner  ♦  Millwood Chieftain  ♦  Millwood Knight  ♦  Mimic  ♦  Minor Skeleton  ♦  Murkman  ♦  Murkmen  ♦  Overgrown Lothric Knight  ♦  Peasant Hollow  ♦  Poisonhorn Bug  ♦  Pontiff Knight  ♦  Pus of Man  ♦  Rapier Champion  ♦  Rat  ♦  Ravenous Crystal Lizard  ♦  Reanimated Corpse  ♦  Ringed Knight  ♦  Rock Lizard  ♦  Root Skeleton  ♦  Rotten Flesh of Aldrich  ♦  Rotten Slug  ♦  Serpent-man  ♦  Sewer Centipede  ♦  Silver Knight  ♦  Skeleton  ♦  Skeleton Ball  ♦  Skeleton Elites  ♦  Skeleton Wheel  ♦  Skeletons  ♦  Smoldering Ghru  ♦  Smoldering Rotten Flesh  ♦  Starved Hound  ♦  Sulyvahn's Beast  ♦  Thrall  ♦  Tree Woman  ♦  Winged Knight  ♦  Wolf  ♦  Wretch

 




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    • Anonymous

      23 Apr 2021 21:12  

      They seem to be attracted to my Pestilent Mist, they will crawl to the mist and sit in it even if they were just chasing me.

      • Anonymous

        16 Mar 2021 18:32  

        When it stands up, you can hit it in the front to stagger it and be able to riposte (at least in NG +3, used Uchigatana) .

        • Anonymous

          09 Dec 2020 20:37  

          You know from software is telling you to go **** yourself when they put you up against multiple of these tanky bastards and all you get from all of them except the first one are two chunks of literal ****.

          • Anonymous

            06 Oct 2020 02:16  

            Are these...Nashandra, Elana, and Nadalia? There are only 3, right?

            Just going off of the Eleonora item description.They look like pieces of Manus, they certainly know how to curse things, and they are each related to Alsana, the Silent Oracle.

            • Anonymous

              29 Sep 2020 02:59  

              They have a very specific and slow animation to turn around. it seems they need to be face towards you after they roll on their back or do their butt stomp, every time. Try hitting them once of twice after they do either of those, and then move behind them as they do their turning animation. You will keep them in a loop where they will constantly attempt to crush you with rolls and stomps then try to face you with the same slow animation. As long as you don't mess up the timing, they'll never even attempt any other attacks - not even a grab, as they are too busy responding to you being at their back all the time.

              Combine with bleed damage for an even faster kill.

              • Anonymous

                25 Jul 2020 19:44  

                First approaching one of these from behind I was reminded of the hippo ogres from DS2.

                I was equally annoyed with fighting them.

                • Anonymous

                  24 Jun 2020 12:57  

                  Use literally anything with dark element, most favourably spell/miracle. As long as it takes to kill them with basically anything else, dark shreds those dmg sponges in like 4 hits.

                  • Anonymous

                    29 May 2020 16:27  

                    THEIR WEAKNESS: 1) lure them out of tower 2) position yourself not to get toxic 3) get dagger 4) run into them 5) they always try to grab you 6) do nothing but R1 7) ENJOY!

                    • Anonymous

                      16 May 2020 09:49  

                      For enemies like this that are highly susceptible to bleed it can be a good idea to throw a blood gem on a bandit knife. Shreds them.

                      • Anonymous

                        29 Apr 2020 15:38  

                        shrek and yoshikage kira's lovecraft nightmare child, (also might i just point out that this is an abyssal monster that's WEAK TO DARK)

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