Monstrosity of Sin


Enemy Type Abyss Creature
Weakness Bleed, Farron Greatsword, Wolf Knight's Greatsword, Dark
Resistances None
Immune Poison and Toxic

Monstrosity of Sin is an enemy in Dark Souls 3


A repulsive monster that Slumbers in the Profaned Capital.

With a frothing mouth shaped like a hand, stone-like flesh and eyes on its chest, these monstrosities live up to their name.

Monstrosity of Sin Drops

  • Dung Pie.
  • One has a guaranteed Eleonora drop. (The Monstrosity found near the toxic swamp, behind a door)


Monstrosity of Sin Location

Profaned Capital

  • They're found sleeping in the Profaned Capital church, surrounded by a toxic swamp and Sewer Centipedes.
  • One can be found sleeping on the second floor of the church.
  • Three others can be found behind a wooden gate on the ground floor of the church. 


Monstrosity of Sin Combat Information

  • They have a lot of health and their attacks do a lot of damage, but they are rather slow, making it easier to keep proper distance.
  • They use a fighting style involving rolls, buttstomps and crawling. Some of these can cover a fair amount of distance.
  • They are very susceptible to bleed damage. Any weapon with bleed + Carthus Rouge will inflict bleed in 1 hit, making them very easy to kill. This is by far the most effective strategy when it comes to dealing with them. Kukris also cause bleeding, making them an effective alternative which can take care of them from a distance. If you'd rather not use infusions or consumable items, you can easily kill them using any weapon with innate bleed, as it only takes 2-3 hits to trigger blood loss.
  • Despite being an Abyssal creature, they are weak to dark.
  • They have a deadly grab attack after standing that results in them eating you. However, you can counter attack its eyes on its belly for a riposte. This is easy to pull off using the Armor of Thorns Set. It is even easier still from range using bows, crossbows, and magic; while locked on and with good timing, the projectile can be made to hit their vulnerable spot when they stand up to deliver their attack, setting them up for an easy, virtually risk-free riposte.
  • The two that are found asleep inside the church on the first floor can become stuck in the doorway once aggroed, due to the large size of their bodies. If you stand far enough away they'll be unable to use any of their leap, grab, or charge attacks (which have the potential to reposition them) but will continue following you, making it easy to safely pick one off with a bow or spells.
  • Their grab attack will also drain some of your collected souls. It drains 150 each second for 7 seconds total (1050 souls), but the grab can be escaped by button-mashing, allowing you to escape after 4 seconds and losing 600 souls.
  • None of them respawns upon death.


Monstrosity of Sin Notes & Trivia

  • It has more than 5 fingers on all of its hands.
  • The growths on the palm and fingers of its "main hand" are very reminiscent of Manus.


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    • Anonymous

      21 Oct 2021 13:01  

      usually, enemies residing in the abyss are pretty strong against dark damage. Artorias is an example, because Manus corrupted him and turned him into one.

      • Anonymous

        23 Apr 2021 21:12  

        They seem to be attracted to my Pestilent Mist, they will crawl to the mist and sit in it even if they were just chasing me.

        • Anonymous

          16 Mar 2021 18:32  

          When it stands up, you can hit it in the front to stagger it and be able to riposte (at least in NG +3, used Uchigatana) .

          • Anonymous

            09 Dec 2020 20:37  

            You know from software is telling you to go **** yourself when they put you up against multiple of these tanky bastards and all you get from all of them except the first one are two chunks of literal ****.

            • Anonymous

              06 Oct 2020 02:16  

              Are these...Nashandra, Elana, and Nadalia? There are only 3, right?

              Just going off of the Eleonora item description.They look like pieces of Manus, they certainly know how to curse things, and they are each related to Alsana, the Silent Oracle.

              • Anonymous

                29 Sep 2020 02:59  

                They have a very specific and slow animation to turn around. it seems they need to be face towards you after they roll on their back or do their butt stomp, every time. Try hitting them once of twice after they do either of those, and then move behind them as they do their turning animation. You will keep them in a loop where they will constantly attempt to crush you with rolls and stomps then try to face you with the same slow animation. As long as you don't mess up the timing, they'll never even attempt any other attacks - not even a grab, as they are too busy responding to you being at their back all the time.

                Combine with bleed damage for an even faster kill.

                • Anonymous

                  25 Jul 2020 19:44  

                  First approaching one of these from behind I was reminded of the hippo ogres from DS2.

                  I was equally annoyed with fighting them.

                  • Anonymous

                    24 Jun 2020 12:57  

                    Use literally anything with dark element, most favourably spell/miracle. As long as it takes to kill them with basically anything else, dark shreds those dmg sponges in like 4 hits.

                    • Anonymous

                      29 May 2020 16:27  

                      THEIR WEAKNESS: 1) lure them out of tower 2) position yourself not to get toxic 3) get dagger 4) run into them 5) they always try to grab you 6) do nothing but R1 7) ENJOY!

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