Pontiff Knight

Pontiff Knight patrolling the entrance to Irithyll.
General Info
Health Souls Location
~621 900 Irithyll of the Boreal Valley
Defenses
Weakness Resistance Immune
Strike, Dark, Fire Frost, Bleed N/A


Pontiff Knight is an enemy in Dark Souls 3

 

Pontiff Knight Information

The Pontiff Knights are frigid spirits that linger in Irithyll. There are 3 different Versions in the Game:

 

Pontiff Knight Location

 

Pontiff Knight Drops

 

Pontiff Knight Combat Information

  • Both scimitar and scimitar/shield variants are able to spit a ranged, dark Pursuer-like orb that chases the player and has moderate tracking abilities. This is telegraphed by them pausing and making a liquid sound before bending over and shooting the orb.
  • Shields that can parry spells can parry the orbs.
  • Pontiff Knights unleash aggressive combos that can break your guard.
  • One combo includes them enhancing their weapon with magic mid-swing. The range of this attack is longer than their typical melee ones and the magic will deal damage directly to the player regardless of whether or not they have their shield up.
  • Pontiff Knights attacks deals Slash Damage or Dark Damage. May also cause Frostbite.
  • Their shields are relativily weak and they can be stunlocked with fast weapons.
  • Variation using scythe can cast a spell, that - within short range - may quickly inflict frostbite
  • Weak to Strike Damage, Dark Damage and Fire Damage.
  • Resistant to Frostbite and Bleed.
  • Can be lured.
  • Cannot be rapported

 

Enemies
Ancient Wyvern (Mob)  ♦  Angel  ♦  Ascended Winged Knight  ♦  Basilisk  ♦  Black Knight  ♦  Boreal Outrider Knight  ♦  Caged Hollow  ♦  Carthus Sandworm  ♦  Carthus Swordsman Skeleton  ♦  Cathedral Evangelist  ♦  Cathedral Grave Warden  ♦  Cathedral Knight  ♦  Clawed Curse  ♦  Corvian  ♦  Corvian Knight  ♦  Corvian Settler (Enemy)  ♦  Corvian Storyteller  ♦  Court Sorcerer  ♦  Crystal Lizard  ♦  Crystal Sage (Mob)  ♦  Darkwraith  ♦  Deacon  ♦  Deacon of the Deep  ♦  Deep Accursed  ♦  Demon  ♦  Demon Statue  ♦  Desert Pyromancer Zoey  ♦  Devout Hollow  ♦  Devout of the Deep  ♦  Drakeblood Knight  ♦  Elder Ghru  ♦  Elite Hollow Soldier  ♦  Farron Follower  ♦  Fire Witch  ♦  Gargoyle  ♦  Ghru Conjurator  ♦  Ghru Grunt  ♦  Ghru Leaper  ♦  Giant Avelyn  ♦  Giant Crab  ♦  Giant Fly  ♦  Giant Serpent-Man  ♦  Giant Slave  ♦  Grand Archives Scholar  ♦  Grave Warden  ♦  Gravewarden Skeleton  ♦  Greater Crab  ♦  Grotesque Londor Grower  ♦  Harald Legion Knight  ♦  Havel Knight  ♦  Hollow  ♦  Hollow Assassin  ♦  Hollow Cleric  ♦  Hollow Manservant  ♦  Hollow Priest  ♦  Hollow Slave  ♦  Hollow Soldier  ♦  Infested Corpse  ♦  Irithyllian Slave  ♦  Iron Dragonslayer  ♦  Jailer  ♦  Judicator  ♦  Large Hollow Soldier  ♦  Lesser Crab  ♦  Lothric Knight  ♦  Lothric Wyvern  ♦  Lycanthrope  ♦  Lycanthrope Hunter  ♦  Mad Ghru  ♦  Madwoman  ♦  Maggot-grub  ♦  Man-grub  ♦  Man-Serpent Summoner  ♦  Millwood Chieftain  ♦  Millwood Knight  ♦  Mimic  ♦  Minor Skeleton  ♦  Monstrosity of Sin  ♦  Murkman  ♦  Murkmen  ♦  Overgrown Lothric Knight  ♦  Peasant Hollow  ♦  Poisonhorn Bug  ♦  Pus of Man  ♦  Rapier Champion  ♦  Rat  ♦  Ravenous Crystal Lizard  ♦  Reanimated Corpse  ♦  Ringed Knight  ♦  Rock Lizard  ♦  Root Skeleton  ♦  Rotten Flesh of Aldrich  ♦  Rotten Slug  ♦  Serpent-man  ♦  Sewer Centipede  ♦  Silver Knight  ♦  Skeleton  ♦  Skeleton Ball  ♦  Skeleton Elites  ♦  Skeleton Wheel  ♦  Skeletons  ♦  Smoldering Ghru  ♦  Smoldering Rotten Flesh  ♦  Starved Hound  ♦  Sulyvahn's Beast  ♦  Thrall  ♦  Tree Woman  ♦  Winged Knight  ♦  Wolf  ♦  Wretch

 




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    • Anonymous

      23 Nov 2020 20:30  

      A glaring example of why DS3 is the inferior game to DS1, despite it's "superior" combat. Reason is most mobs exist in a different universe from the player when it comes to combat. Infinite combos, stamina, and POISE (you have it, they don't). It never feels fair, which was the staple of Souls games, specially DS1.

      • Anonymous

        07 Sep 2020 05:53  

        I just ran through this area and I got invaded. I wanted to light the church bonfire so I sprint as fast as possible to it. Running passed waves of enemies in Ng+ then one of these ****ers 7-9 hit combos me off screen in the back. I was ready to heal but the ******* invader just followed me and was able to last shot. In short fuuuuuuuuck pontiff knights.

        • Anonymous

          03 Sep 2020 00:37  

          I like these enemies but it's bad game design to give them nearly infinite stamina. too many enemies like this with broken mechanics that require specific load outs. It's not skill based. Dark souls is not supposed to be a loot game where you win fights by winning a gear check. It's supposed to be a long series of skill checks.

          • Anonymous

            31 Aug 2020 03:06  

            I hate these *******s. They prance around like a bunch of Tolkein elves turned into white walkers, as seen through the lens of a K-pop boy band. And by God can they shred you to pieces.

            • Anonymous

              21 Aug 2020 04:55  

              If you not good at parrying, dont bother putting your shield up, their attacks mostly deal magic damage. Just roll and use straight sword. They're squishy but can kill you with just 1 combo regardless your armor absorption. 2 swing from the Lothric SS or Sunlight SS more than enuff to put this *****es down.

              • Anonymous

                01 Jul 2020 03:58  

                So, those guys are either really painfull (and estus consuming) or really easy. Depends if you manage to stagger them or not, if you do they're gonna be dead in a second or two. If not, well, say good bye to your estus

                • Anonymous

                  14 May 2020 20:00  

                  The Iron Flesh Spell works wonders here. Their attacks just bounce off witout causing stagger while reducing the damage at the same time. Has super low requirements too but only lasts for a single fight. Just have a couple ashen flasks to refill your FP every two knights and heal the little damage you receive in between fights with the priest chime. I'm a sword and board dex build and can beat them easily this way without cheese or having to practice my parry game.

                  • Anonymous

                    15 Apr 2020 00:15  

                    Caestus in the offhand is a lightweight and easy-to-use weapon that can offer parries, that you can switch to pretty easily. Just dodge the first hit in the combo and parry the second. Fairly reliable! But GOD these guys shred you if you make a single mistake.

                    • Anonymous

                      04 Jan 2020 22:50  

                      My favourite enemies are the ones that can stare at me winding up an attack and instantly hit me out of it before I finish

                      • Anonymous

                        03 Jan 2020 01:49  

                        Hollowslayer Greatsword destroys these guys. 1-hand R1s wreck the sword only knights and a weapon art R1 breaks defense of the shield bearers. Then strike down with more R1s.

                        • Anonymous

                          29 Dec 2019 23:30  

                          Parrying and then using a fire weapon to riposte seems to work for me. I use a +4 fire dagger, one shots for first time playing.

                          • Anonymous

                            15 Oct 2019 20:51  

                            I used to absolutely hate these dudes on my heavy quality build character (greatsword, heavy armor, all that), but now that I'm going through Irithyll with my pyromancer, OH the day of vengeance is upon them. Super easy to dispatch with couple of great chaos fire orbs or some other pyromancies. They're very vulnerable to fire damage, as is expected from a frost spirit, I suppose.

                            • Anonymous

                              27 Sep 2019 21:06  

                              I like how I can beat most of the bosses in to two tries... but pontiff knights get me every *****ing time

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