Rock Lizard |
|
Enemy Type | Dragon Lineage |
Weakness | Relative weakness to Magic and Strike |
Resistances | Everything |
Immune | Toxic, Poison, Bleed |
Rock Lizard is an Enemy in Dark Souls 3.
Rock Lizard Enemy Description
- A dog-sized Crystal Lizard with flaming breath.
Rock Lizard Combat Information
- Has 670 HP. High physical defenses (strike damage deals the most physical damage). "Weak" to magic damage (doesn't resist it), mild resistance to Lighting, Fire and Dark damage.
- Virtually any attack, be it Magic or Physical, will stagger it for half a second and knock it back a tiny bit.
- Kicking it will make it roll backwards a few feet. This makes it incredibly easy to knock off of ledges.
- Attacks:
- Headbutt
- This has virtually no telegraph, but does very low damage (compared to it's other moves)
- They will always counter with this fast attack (after stunlock ends). If using a greatsword or something slower, it's recommended to roll instead of trying to go for another hit.
- Flamethrower
- Requires some charge up, and cannot be redirected once it starts (flame has no tracking)
- They can angle this upward if you are above them
- This attack can go through obstacles (walls, the floor, etc.) but has short range.
- Has extreme stunlock potential and can kill players without being able to do anything once you're hit.
- Rollout
- This can easily knock you off a ledge, as it has good knockback. Deals medium damage.
- This has just good enough tracking for you to not be able to simply side step it. It is better rolled forward in diagonal movement.
- Their whole body becomes a hitbox, so be careful of approaching them from behind if they're still rolling.
- Used often as a reaction to ranged attacks, or if the player is too far away, and has sizable movement speed.
- Headbutt
- Can be lured
- Immune to Rapport.
- Cannot be grabbed by Sacred Flame, though it will still take damage from the punch.
Rock Lizard Drops
- Drops 150 Souls
Item | Variant | Quantity | Probability | Luck |
---|---|---|---|---|
Titanite Scale | Rock Lizard |
1 | 8% | Yes |
Twinkling Titanite | Rock Lizard |
1 | 8% | Yes |
Rock Lizard Farming
Location: Great Belfry Bonfire. Go across to kill the Man-Serpent Summoner in the other room, and then continue to the other side until you find an archway that leads outside. You will find a group of 4 Rock Lizards down the small set of stairs.
One can farm these enemies for their titanite drops, but must be careful on engaging more than one at a time. Equipping items that boost your Item Discovery is recommended, and having Homeward Bones/Coiled Sword Fragment for fast bonfire returns.
- In general: You can bait the rock lizards to go near the ledge on the right (the one with broken handrails). This will gather them in one spot, and you will only be vulnerable against their Flamethrower attack, that can go through walls but is easily telegraphed and has short range. After that, it's just a question of picking them off at range, which you can do so by going to the right, onto higher ground where the flamethrower attack can't reach you.
The following image has a reference for the bait spot (blue prism stone/blue spot), and the safe spot (red prism stone/red spot): - Ranged builds: You can either use bows/crossbows/greatbows on the safe spot, but it can take a bit of time to kill every single lizard and ammunition costs souls, which can become prohibitive. Due the way ammunition with elemental damage works, the best bow would be Darkmoon Longbow paired with moonlight arrows to deal the most damage, but each arrow costs 500 souls.
- Alternatively if one doesn't care about ammunition price vs Souls obtained, Milwood Greatbow works the best with it's Weapon Art, which has a decent Area of Effect (AoE), and hits for decent damage.
- Melee Builds: Weapons that have "ground slams" (for example with the Weapon Arts of Dragonslayer Greataxe or the Quakestone Hammer, which also have AoE damage) can work to hit the lizards if standing on the blue spot. Just be careful of the flamethrower attack, or to fall down off the ledge.
- Caster builds: Since it depends of the spells you can have and use with your stats, the strategies can vary slightly. You can either pick the lizards one by one, or use spells with AoE damage to kill all of them.
- Inteligence-based: Has the best way to kill one by one, but lacks of AoE that can hit them safely. All the variants of Soul Arrow work well for this, and can be used in the red spot safely.
- If looking for AoE Pestilent Mist (using lock on) can be used in the blue spot to severely damage the lizards (and if they stay long enough, get killed), but be sure to stay away once casted, as it can damage you too. Soul Greatsword could work too, but it cannot be casted safely while damaging the enemies, and thus is discouraged.
- Faith-Based: Middle ground between single target and AoE, however single target damage is considerably weaker, and has limited options. Sticking to AoE spells like Wrath of the Gods (WotG) or Lighting Storm is the most optimal way. Go to the red/safe spot, and cast them from there.
- Of these two, Lighting Storm deals the most damage (as the AoE can hit twice), since WotG deals physical damage. WotG causes knockdown however, and with fast cast speed this can be abused to cast it again before the lizards can react.
- Int/Faith-based: Pyromancers (or just mixed casters) have the best AoE options, and decent single-target damage. ">Great Chaos Fire Orb (single damage with decent AoE + lava pool), Profaned Flame (small AoE but causes knockdown) and Seething Chaos (explosion deals high damage, bypasses obstacles but must be aimed at the blue spot) are the best spell options for these casters. All can be casted on the red spot safely.
- You can also take in mind that a proper Pyromancer has both Intelligence and Faith leveled up, and thus aren't limited to just using pyromancies for damage. Thus you can attune a spell for AoE, and another for Single target damage to farm the rock lizards.
- Inteligence-based: Has the best way to kill one by one, but lacks of AoE that can hit them safely. All the variants of Soul Arrow work well for this, and can be used in the red spot safely.
- Anonymous
If you are a pyromancy enjoyer , just use alluring skulls with great chaos orb, it only costs few hundred souls to buy and makes the farming faster than the "red spot" strat.
- Anonymous
Unless you have decent magic ATK, these creatures are the real boss of DS3. If it would in DS 2, the best weapon would Magic Urns, but Fromsoft forgot about them. Also, the best option for pure clerics is Darkmoon Blade - the only Miracle with magic dmg.
- Anonymous
Poor casters, having to wait until Archdragon Peak to find a pve enemy that's annoying enough to justify artillery.
- Anonymous
I hate these things with passion. Words cannot describe how much I dislike them. I still think dogs are worse, but these come close.
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To the person responsible for creating these things:
Who hurt you?
- Anonymous
Little cutie cutie~
*Got slap fire into the face*
Panic roll
No drops
My disappointment is immeasurable and my day is ruined
- Anonymous
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I came here because I committed the mistake of using perseverance in front of them
- Anonymous
These fkn things man... If they dont knock you off the edge so you fall to your death, they get you in an infinite stunlock knockback loop with their headbutt... so annoying
- Anonymous
Crystal Sage’s Rapier gives a item discovery boost of 50 and the 2 handed light attack stun-locks them to death. If your build has 13 str and 18 dex, farming these things for upgrade materials is too easy
- Anonymous
This wee guy is the reason you don't actually want poise in this game: in old versions of Cinders where poise was everywhere, their rolling attack used to deal a million damage cause the knockdown they normally do gave you i-frames
- Anonymous
Sometimes I wonder if just farming the souls for the Titanite would be better instead of these annoying things
- Anonymous
The garbage of amount of souls they give is the final insult to the injury
- Anonymous
black knight sword +5 50 strength 40 dex you are welcome it wrecks them ez
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They may be a serious pain in the ass but they're kind of cute and I want one in real life.
- Anonymous
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"Mom, I want a Crystal Lizard."
"We already have a Crystal Lizard at home."
Crystal Lizard at home:
- Anonymous
These little shits are astonishingly irritating...take an eternity to dispatch, have the capability to nudge you to death without any effort, and then you are insulted with a disgusting 150 XP when you finally overcome one. Only to have to face half a dozen more of them around the corner...
- Anonymous
equip a caestus, and give em a taste of their own medicine.
just be careful to not get ganked or fall off and lose 140k souls
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Hands down clearly the most fcked up enemy in the entire game including all bosses and dlc fck this fcking son of a rats ass
- Anonymous
yeah, lets make an enemy that should be dealt with the kick and give him moves that are twice the time faster than the kick
- Anonymous
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These little shits made me rage the most out of every enemy in the game including bosses. Why must you hurt me Dark Souls?
- Anonymous
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this guy as a pet is so ****ing op in the cinders mod i made him go up against abysswatchers second phase alone and the lizard OBLITERATED him
- Anonymous
Well moonlight greatsword does excellent damage to these rock lizards and golden statues in smouldering lake
- Anonymous
i love these little guys, theyre so cute and goofy you forget how quickly they can stagger you to death
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It'd be funny if they took extra damage from the pickaxe. At least give the pickaxe a comical use.
- Anonymous
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If PEDs exist in the Dark Souls universe these dudes are juiced off they nads on that sweet and succulent DS1 poise.
- Anonymous
kinda cool how they have inherited the rock-like scales and eight limbs of the dragons
- Anonymous
see? Darwinism and Evolution DO Exist in Dark Souls!, Instead of Running away with Something Shiny on there back, They're now Bland looking and Annoying! so instead of People Trying to Slaughter them, They Want to get Far Away from them as Possible! Also they Respawn! Big Evolutionary trait right there
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The embodiment of dark souls in one enemy. Looks pathetic then your falling to your death....again
Such a novel evolutionary feature of having a turntable installed on their belly that causes them to automatically rotate towards you each time they're hit.
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Imagine the Nameless King fight..but with dozen of rock lizards
- Anonymous
Everyone and their dog now carries a simple caestus for parries and passive fp regen so duel wield that and stunlock them to death. Or put Patches' ring to use.
- Anonymous
It takes perfect timing to knock one of these guys out of their roll attack without getting hit by it and your reward for displaying such skill? They glitch out and immediately resume the roll with no wind up and knock you down anyway.
- Anonymous
"A dog-sized Crystal Lizard with flaming breath." I want ten!
- Anonymous
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Rock lizards have the second highest cuteness vs annoyingness ratio, directly behind pontiff beasts
- Anonymous
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Strat: 1. Kill Dragon 2. Take em one by one by luring them with arrows
- Anonymous
everyone: "are these baby dragons?" or " ************* " me: " ahhhhh, i dont have the DLC "
- Anonymous
i find its funny AND annoying that i can easily tank through 2-3 combos and almost any heavy attack from the nameless king with my +5 havel shield, but a little fricking lizard can run through all my stamina and havel shield with one damn rolling...makes you wonder, who's the real boos in Archdragon peak :\ (killed THE king on 3rd attempt pretty easily, thanks to that amazing shield ofcourse:))
- Anonymous
For some reason they feel rather out of place in this game. Unlike other enemies I see them and ask myself why they are even there.
- Anonymous
Covetous gold serpent ring +3 +farming= aproximately 25 twinkling titanite and 3 titanite scales in four runs.
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As a religious invader in Archdragon Peak. These guys...they always kill the host/phantom. Never have I see anyone get past these guys.
- Anonymous
For anyone who doesn't feel like dealing with the gang of rock lizards on the way to the Great Belfry: there's a hidden path to the left of the stairs with the rock lizards. It's unmarked, except for the fact that the path is grayish-blue, whereas the non-traversable rocks around it are more of a yellow color. The path is also much steeper than most uneven floors you can climb, which is why I didn't notice it until recently. It can also be used to avoid the wyvern's initial stream of fire as it flies down from its perch.
If you take them on, though, know that dodging diagonally left or right as well as forward is the only way to really avoid their roll attack. If you dodge backwards or diagonally backwards, they'll probably still catch you, and if you dodge directly to the left or to the right, somehow they still have enough turning power to tag you. Goes without saying, fight them one at a time--FOR A MAN CANNOT DEFEAT A LANDSLIDE.
- Anonymous
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So the twinkling titanite is the common drop and the titanite scale being the rare drop? I call that bullshiet. After farming for twinkling titanite for half an hour, I ended up with 21 titanite scales and 14 twinkling titanite .-.
- Anonymous
Literally the only thing in the game harder to kill than Darkeater Midir, I swear to the Gods.
- Anonymous
Looks like Crystal Lizards are baby seethe-dragons, and Rock Lizards are baby Everlasting Dragons.
- Anonymous
I would really like to know about more about their lore, I think they are among some of the most interesting enemies in the game.
- Anonymous
Week to magic and heavy attacks. Magic build with moonlight great sword destroys these things.
- Anonymous
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Anyone else find these guys cute. even at that one point in the level where like 6 roll down a hill at you
- Anonymous
Initially saw these things were made of rock and assumed they were weak to lightning damage similar to the lore with dragons rock scales, was confused when they took virtually no damage from it. I'm surprised from did not make these things weak to lighting.
- Anonymous
The rock lizards are related to crystal lizards, and now this has me thinking that they're descendants of the everlasting dragons themselves. All this time I've been stabbing baby dragons...
- Anonymous
If you kick it, it rolls away. Easy to boot them of the many cliffs they reside on.
- Anonymous
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Using 2 handed charged heavy attack with an ultra greatsword (I can only attest that it works with Astora Greatsword) will nock them onto their back and you can just chain that attack and keep them down till they die. Takes three hits for me.
- Anonymous
I heard from a video that there's a really rare chance for them to drop slabs. I'm not sure though because I haven't tested it
- Anonymous
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Are these Baby Dragons? The mob of them is all right next to a dragon, and there's another dead dragon nearby. There's supposed to be something about how dragons have scales of stone, right?
- Anonymous
Kicking them sends them rolling backwards several feet. Easy to push them off cliffs.
They will mostly retaliate any attack with quick head-butt after stagger.
- Anonymous
- Anonymous
If you kick them they roll backwards, often falling off cliffs.
- Anonymous
after running from a *****ING DRAGON they put 5 of these out to fight you. they're fat af, and they block your way, breath fire, and *****ing roll at you. iIve lost 700k *****ing souls from this *****ty mob, and hopefully after after writing this I will gitter guds.
- Anonymous
use perseverance in front of these when they roll if you ever wonder what it's like wanting to blow your brains out
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