Pus of Man

pus-of-man-enemies-dark-souls-3-wiki-guide

General Info
HP  Souls Locations
841-1937 250-2500 High Wall of Lothric
Consumed King's Garden
Drops Dark Gem
Ember
See below for unique drops
Defenses
Enemy Type Abyssal
Weak

  Farron Greatsword
   Fire

Resistant   Dark
  Frostbite
Immune    Poison
  Toxic
 Alluring Skull attracts this enemy, making it vulnerable for a few seconds.
 Rapport charms this enemy, making it a temporary ally.

Pus of Man is an Enemy in Dark Souls 3.

 

Pus of Man Enemy Description

 

Pus of Man Combat Information

  • Whenever possible, kill the undead in the 2-3 seconds before it transforms. Its total health will multiply drastically after transforming, and it will be restored to full health upon successful transformation.
  • They are resistant to dark damage but very weak to fire. After transforming, it will be stunned for several seconds by any source of fire damage, trivializing the encounter. You can easily kill it with Pyromancies, needs only 2 hits with Chaos Bed Vestiges, but be sure that you're aiming the "black serpent" part of the enemy (one hit does about 1500 dmg depending on your build). One Firebomb will stun it long enough to get 2-3 free hits in. Fire-infused weapons will achieve the same effect. A Torch swing can also do the trick.
  • Follower Javelin infused with Fire or Chaos can set it on fire from a distance with its weapon art, even without FP.
  • Weak to Farron Greatsword and Wolf Knight's Greatsword.
  • Its large size makes it easy to hit. Avoid the front.
  • Can be fooled with Alluring Skull.
  • Can be affected by Rapport both before and after transforming, but applied rapport effect ends immediately upon successful transformation and must be applied again.
  • New players encountering these enemies on the High Wall of Lothric who are unsure of their ability to kill the undead before the transformation can find some black firebombs in the area. 3 of them should render the enemy close enough to kill with a couple of hits or another normal firebomb.

 

Pus of Man Notes & Trivia

  • The first time you kill the mutated versions in High Wall of Lothric they have a guaranteed drop of 1 Titanite Shard and 1 Ember.
  • Dark Souls lore describes the serpent as an imperfect dragon that is a symbol of the undead.
  • Their abyssal growths also look similar to what is consuming Iudex Gundyr.
  • Their attacks can damage all other enemies, including invaders.

 

 

 

 

 

Pus of Man Variations

Untransformed Corrupted Hollow

Are not transformed when you find them

Transformed Corrupted Hollow

Are already transformed when you find them

 

 
Enemies
Ancient Wyvern (Mob)  ♦  Angel  ♦  Ascended Winged Knight  ♦  Basilisk  ♦  Black Knight  ♦  Boreal Outrider Knight  ♦  Caged Hollow  ♦  Carthus Sandworm  ♦  Carthus Swordsman Skeleton  ♦  Cathedral Evangelist  ♦  Cathedral Grave Warden  ♦  Cathedral Knight  ♦  Clawed Curse  ♦  Corvian  ♦  Corvian Knight  ♦  Corvian Settler (Enemy)  ♦  Corvian Storyteller  ♦  Court Sorcerer  ♦  Crystal Lizard  ♦  Crystal Sage (Mob)  ♦  Darkwraith  ♦  Deacon  ♦  Deacon of the Deep  ♦  Deep Accursed  ♦  Demon  ♦  Demon Statue  ♦  Desert Pyromancer Zoey  ♦  Devout Hollow  ♦  Devout of the Deep  ♦  Drakeblood Knight  ♦  Elder Ghru  ♦  Elite Hollow Soldier  ♦  Farron Follower  ♦  Fire Witch  ♦  Gargoyle  ♦  Ghru Conjurator  ♦  Ghru Grunt  ♦  Ghru Leaper  ♦  Giant Avelyn  ♦  Giant Crab  ♦  Giant Fly  ♦  Giant Serpent-Man  ♦  Giant Slave  ♦  Grand Archives Scholar  ♦  Grave Warden  ♦  Gravewarden Skeleton  ♦  Greater Crab  ♦  Grotesque Londor Grower  ♦  Harald Legion Knight  ♦  Havel Knight  ♦  Hollow  ♦  Hollow Assassin  ♦  Hollow Cleric  ♦  Hollow Manservant  ♦  Hollow Priest  ♦  Hollow Slave  ♦  Hollow Soldier  ♦  Infested Corpse  ♦  Irithyllian Slave  ♦  Iron Dragonslayer  ♦  Jailer  ♦  Judicator  ♦  Large Hollow Soldier  ♦  Lesser Crab  ♦  Lothric Knight  ♦  Lothric Wyvern  ♦  Lycanthrope  ♦  Lycanthrope Hunter  ♦  Mad Ghru  ♦  Madwoman  ♦  Maggot-grub  ♦  Man-grub  ♦  Man-Serpent Summoner  ♦  Millwood Chieftain  ♦  Millwood Knight  ♦  Mimic  ♦  Minor Skeleton  ♦  Monstrosity of Sin  ♦  Murkman  ♦  Murkmen  ♦  Overgrown Lothric Knight  ♦  Peasant Hollow  ♦  Poisonhorn Bug  ♦  Pontiff Knight  ♦  Rapier Champion  ♦  Rat  ♦  Ravenous Crystal Lizard  ♦  Reanimated Corpse  ♦  Ringed Knight  ♦  Rock Lizard  ♦  Root Skeleton  ♦  Rotten Flesh of Aldrich  ♦  Rotten Slug  ♦  Serpent-man  ♦  Sewer Centipede  ♦  Silver Knight  ♦  Skeleton  ♦  Skeleton Ball  ♦  Skeleton Elites  ♦  Skeleton Wheel  ♦  Skeletons  ♦  Smoldering Ghru  ♦  Smoldering Rotten Flesh  ♦  Starved Hound  ♦  Sulyvahn's Beast  ♦  Thrall  ♦  Tree Woman  ♦  Winged Knight  ♦  Wolf  ♦  Wretch

 




Tired of anon posting? Register!
    • Anonymous

      Tip: For the Pus of Men that are in the Consumed King's Garden, you can trick them into falling into the elevator pit, that's an easy kill. It's a bit harder than it sounds, but it's still easier than fighting them. If you must fight them, Fire Bombs and Wolf Great Sword are a great combo. Throw the bomb to stagger, rush with the sword, and run back. repeat.

      • This thing is insane. It just flails all over the place pancaking you from completely random trajectories and directions. The camera can't keep up either.

        • Anonymous

          I absolutely hate the design of this enemy. You cant even see the part hitting you if you're playing melee

          • Anonymous

            i find these to be the hardest regular enemy, even the greatsword cathedral knights aren't as unforgiving

            • Anonymous

              Im so happy this affliction is not a real thing. Imagine. Waking up one day and you feel weird and then this thing rips from your back

              • Anonymous

                Toxic invaders when I cast rapport on the pus of man they were leading me into (they don’t like it when enemies interfere with pvp anymore)

                • Anonymous

                  Imagine you are killimg a random enemy and he tranforme lol like in resident evil 4 , you ehadshot a zombie and his head tranforme in that thing

                  • Anonymous

                    What's with this game and enemies that attempt to destroy your eardrums by screeching as loud as they can? Not even the beasts in Bloodborne were this obnoxious.

                    • Anonymous

                      Have you guys ever tired or proper attack movesets? Fine, try to catch torch or firebomb properly! Human body can Ben backstabbing

                      • Anonymous

                        Missed opportunity to have this as a transformation for the player character. I would totally trade that abysmal dragon form for this.

                        • Anonymous

                          RIP chicken biscuit. Can't fix the thousands of instances of flat out wrong or missing info on here but they sure can get that one

                          • Anonymous

                            you can do over 2000 damage with CBV and red tearstone+ morion blade+ fire clutch ring+witches ring+great swamp ring

                            • Anonymous

                              use a fire weapon, get in close and hit them one to make them staggered for a few moments, give them a bunch of hits then get the hell away once the stagger ends, rinse and repeat till dead

                              • Anonymous

                                Im new to this game
                                And I'm asking my self
                                Why... why to make **** monster...
                                It's so ugly the design is horrible. who thought about this kind of art.
                                look at those attacks it's so stupid it made me laught when I saw it for the first time
                                In my opinion this **** not adding anything to the game experience...
                                Hope next games they wont make another big **** fighting with you.

                                • Anonymous

                                  Hey wouldn't it be funny if there was an enemy with a hitbox the size of it, one of the biggest enemies in the game? Then put multiple of them in a toxic swamp?

                                  • Anonymous

                                    Easy way to deal with them: roll onto them whenever they start flailing their head. You ll end up behind them and their attack will continue for the next 4 seconds. Might even loose aggro if you don't touch them.

                                    • Anonymous

                                      More bark than bite. Use the same strategy you used on Iudex; stay close, stay behind. Save your bombs and get your hands dirty - you won't even get hit.

                                      • Anonymous

                                        Lore-wise, i think pus of man has nothing to do with the curse of the undead. It's more like a product of an entirely different curse, that certain king brought upon his own bloodline. Oceiros was so obsessed with dragons that he didn' t think about the curses that lied between seath's knowledge or how the godly blood (Gwynevere, though i doubt that's pure god blood due to gwyn's descendants history) would affect his plan. Lothric and lorian's curse must have been something like this: a malformed, dragonlike creature akin to dark. I guess the reason those two did not transform was because of not being truly undeads, as they never died before. As for the rest of the people of Lothric, including Gundyr, makes sense that they re affected considering how curses works. Then the curse ended with the destruction of Lothric, as we see a petrified, gigantic pus of man in the dreg heap. The last of them to be seen from that point on.

                                        • Anonymous

                                          im so tilted with these stupid enemies...fire damage doesnt always affect them! wtf? i even aim for the black parts and let their stun wear out before applying more fire. is there a trick to it?

                                          • Anonymous

                                            Here's a bit of a useless thing I've noticed: If you let a hollow transform, kill the Pus, then reload the save file, the hollow will come back, try to transform again, then immediately just disappear from the game.

                                            • Anonymous

                                              the ones next to the two dragons guarding the bridge in Lothric castle can increase your curse (for me, it was more than half the curse bar in ng+) with what looks like a spit attack and they only “spit” at you when you are far away

                                              • Anonymous

                                                Cursed flame is fading, and humans begin to assume their true from – of dragons/flying serpents. Even more so, with growing dragon out Gundir, and the Drakes which is spawns same humanity's serpents out them upon killing them for the first time. Humans=Dragons, hinted in DS1, confirmed in DS3.

                                                • Anonymous

                                                  Judging by the QA Cut Content: - Serpents like Kaathe and Frampt were meant to be the final boss. - Gundyr, infected by Pus of Man, was meant to be Oceiros. This makes Pus of Man have much more sense - it resembles a serpent-like being. All around Lothric there are hints of serpent worship. Oceiros (Gundyr) being the "lord"/researcher that introduced the Pus of Man in Consumed King's Garden (with a bunch of them + poison being there) makes sense. In the end, they've hastily scrapped the whole thing and Pus of Man remains an after-thought.

                                                  • Anonymous

                                                    I feel like these dudes were a bit of a red herring in terms of lore and enemies... It's so clearly part of the dark/abyss/deep or whatever, some sort of corruption of humanity from eons before, manifesting as a new symptom of the undead curse. Although, the player characters is no longer an undead, is it, but an unknindled. Which explains how Hollowing now is attainable only after certain actions, compared to the first two games where death made you hollow. Anyways, these creatures only exist in and around Lothric castle/wall, with the only other one outside of Lothiric being Iudex's version (which in reality is still "inside" Lothric). We see some already transformed in the Gardens, and the white drake @ Lothric is afflicted by it too, as we see later on when we attack it's foot. I don't think any item or spell go into any lore for these, and i still felt they led to no satisfying conclusion; for example: Champion gundyr in Untrended Graves having a pus of man as well, or there being a pus of man related item, spell, or npc to interact with there. Would have been awesome if these were covenant related, too, and one could wield a pus of man related item or spell much like that one covenant in Bloodborne that could let the player become one of the Kin. Unless there is some other piece of lore i don't know about, these enemies feel like they were unfinished in implementation, lacking lore...

                                                    • I really wish they had done more with these. You see Iudex transform, and can run into two of these on the Wall early on, so I though they would be a prominent part of the story, popping up as you went along. Instead they just kind of disappear until much later in the game.

                                                      • Anonymous

                                                        Am i the only one to notice, that the pus of man have horns and serpentine mouths. They're imperfect dragons?

                                                        • Anonymous

                                                          PSA: Let them transform, and then kill them. They give tons of souls and Titanite/Embers. Just throw a couple Firebombs and they're dead.

                                                          • Anonymous

                                                            good fucking lord these enemies do not stop attacking. 5 string combos every damn time. good luck fighting these guys with anything slower than a straight sword...

                                                            • Anonymous

                                                              If you’re able to make the undead stagger right as it’s about to transform, it will cancel the transformation and it will stay as an undead.

                                                              I saw this yesterday when I playing some co-op with my bro on the High Wall of Lothric. He was a sorcerer so he hit it with his soul arrow right as it was about transform and then it didn’t. I’m not sure if this is a bug or what but it was interesting to see.

                                                              • Anonymous

                                                                SOMEBODY EDIT TO ADD THIS BUG:

                                                                If you kill the hollow at the exact same time it transforms, the game will crash.
                                                                Steam version, 09/01/2018

                                                                • Anonymous

                                                                  Does anybody knows a mod that allows player to transform these things? Seriously dude, first time i really wanted to become one of them and i searched all spells but, i think we can't in normal game

                                                                  • Anonymous

                                                                    Couldn't the serpent also be something related to Kaathe? Evidently Prince Lothric wishes for the end of the Age of Fire, and Lothric's alliance with the wyverns seems to imply a departure from the Gods' decree, similarly to why the Nameless King was wiped from history by Gwyn himself. Plus, two of the serpents appear out of the wyverns in the Dragon Barracks...

                                                                    • Anonymous

                                                                      It appears that these enemies, or at least the ones under the bridge with the 2 dragons at Lothric castle, have a rather special, and deadly ability. I learned it when I tried to cheese one of them by fleeing towards the area where the baby crystal lizard is and the subsequent ambush by hollow assassins. I hoped to get the pus of man stuck in the door way then shoot it to death with my bow. It worked, until the pus of man made a... copy of itself, right inside the room after the doorway.

                                                                      It looked as if the copy was made of shadow, even the hollowed man part of it, and it had a skewed movement, like if it was moving at like 15 fps. Furthermore, the shadow clone (Naruto approves) was only visible and physically present when it was attacking, when I got out of its reach it vanished completely, and arrows went through the place where it just stood a moment ago. When I walked back, it popped out of thin air again and attacked.

                                                                      • Anonymous

                                                                        Where is the one in the Untended Graves? You give values for them yet i do not know of a single one there.

                                                                        • Anonymous

                                                                          I begin to think that monster who can hit invaders just like Pus of Man is just another mean to nerf invasion. To prevent invaders to hide behind/underneath them. Makes sense. One Sunbro, 2 Blues and the host would be in real danger otherwise...

                                                                          • Anonymous

                                                                            It's incredibly annoying when a summon rushes in and kills it before it transforms as on the first time they are killed in high wall of Lothric they always drop 1 ember and 1 titanite shard I get that some people don't want to deal with them (cause they can be a total b*tch to fight if you're out of firebombs and fp) but still...

                                                                            • Anonymous

                                                                              fire works well... these things are impossible if you run a light weight build... Samurai cos-play ruined thanks to these things, but hey if you can kill them in melee then you can take out the boss, Vordt of the boreal valley...

                                                                              • Anonymous

                                                                                Unfortunately, it took me a great deal of playthroughs to realise that the ones on the High Wall only grant their drops if you kill them AFTER they've transformed, not if you cleverly rush them.

                                                                                • Anonymous

                                                                                  What if pus of man is some form of dragons trying to live on in men. (dragons are everlasting, just defeated)
                                                                                  Maybe why humans became cursed to become undead and hollow, they don't die because of being 'infected' somehow by dragons or dragonblood.
                                                                                  Gru and men are transforming into dragons. Slowly tho, the big gru in the swamp kinda look like small dragon hybrids.
                                                                                  And the 2 dragons near dragon barracks bonfire die after you kill the pus of men at their feet.
                                                                                  Did those man/hollows become dragons?
                                                                                  Anyone got more random ideas like this? Might make sense some day in a dlc, or in ds4.

                                                                                  • Anonymous

                                                                                    You can easy stagger them when using a torch in 2. Just keep hitting them with it. When they are hit, they can't fight for a short time. Same goes for dogs

                                                                                    • Anonymous

                                                                                      Is it possible to grind the ones on high wall of lauthric for a dark gem? because i've killed at least one 10 diffrent times With that one mimic helmet that incresses drop rate on and they havn't dropped a single item

                                                                                      • One hit kill before transforming if your attack is high. If not then still 2 hit kill. Not to mention very vulnerable to fire attacks. Plus also susceptible to rapport. Just rapport it then spam it with fire attacks/weapons/firebombs. Easy kill.

                                                                                      Load more
                                                                                      ⇈ ⇈