Angel

angel enemies dark souls 3 wiki guide

Enemy Type ??
Weakness ??
Resistances ??
Immune ??

Angel is an Enemy in Dark Souls 3. It is part of The Ringed City DLC.

 

Angel Enemy Description

  • The Angel is a large and extremely aggressive aerial based enemy that barrages the player with beams of light that do a considerable amount of damage. Before each volley of projectiles, the Angel will emit a loud scream to indicate an upcoming attack.
  • Angels can also cast a blessing which inflicts curse buildup if their projectile volley is blocked by the environment.
  • After completing The Ringed City DLC an Angel will spawn near first bonfire in The Dreg Heap. That version is not aggressive. However, if you killed the Old Stone Humped Hag, it will be aggressive and unkillable.

 

Angel Combat Information

  • They are extremely difficult to kill. This hints that they are not meant to be dispatched by the player directly, therefore running and dodging their projectiles is the best course of action.
  • If standing too long in a spot where an Angel cannot harm the player using its magic volley, it will inflict curse damage on the player. This attack can be avoided by observing if the Angel is spinning and a golden aura beginning to surround the player. The moment this attack is cast is a good occasion to run to next hideout.
  • Use of the Carthus Bloodring and a stamina buff such as Green Blossom is recommended, with the Carthus Bloodring giving more rolling invincibility frames and a higher stamina regeneration rate with the Green Blossom.
  • Each angel has a corresponding tree-like pilgrim, killing the pilgrim that is linked to it will defeat the angels permanently. Tree-like pilgrims do not respawn.
  • Tree-like pilgrim resurrect their corresponding Angel automatically if it is dispatched by the player. Attacking the Angel without destroying its corresponding Tree-like pilgrim is not advised.
  • Using the Sorcery Hidden Body will cause Angels to ignore you, allowing you to pass through areas without being attacked. It is recommended to re-apply Hidden Body before the effect wears off to avoid being attacked.

 

Angel Notes & Trivia

  • The overall design of the Angel is reminiscent of the Moonlight Butterfly from Dark Souls 1 due to it being a winged creature that attacks the player with projectiles which inflict magic damage.
  • Angels bear some similarities to the Darklurkers from Dark Souls 2.

 

Angel Gallery

Angel Idle  Angel Flying Angel Pilgrim

 

Angel Variations

Variation Name

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Variation Name

Location icon hp souls Drops
       
       

Variation Name

Location icon hp souls Drops
       
       

 

 
Enemies
Ancient Wyvern (Mob)  ♦  Ascended Winged Knight  ♦  Basilisk  ♦  Black Knight  ♦  Boreal Outrider Knight  ♦  Caged Hollow  ♦  Carthus Sandworm  ♦  Carthus Swordsman Skeleton  ♦  Cathedral Evangelist  ♦  Cathedral Grave Warden  ♦  Cathedral Knight  ♦  Clawed Curse  ♦  Corvian  ♦  Corvian Knight  ♦  Corvian Settler (Enemy)  ♦  Corvian Storyteller  ♦  Court Sorcerer  ♦  Crystal Lizard  ♦  Crystal Sage (Mob)  ♦  Darkwraith  ♦  Deacon  ♦  Deacon of the Deep  ♦  Deep Accursed  ♦  Demon  ♦  Demon Statue  ♦  Desert Pyromancer Zoey  ♦  Devout Hollow  ♦  Devout of the Deep  ♦  Drakeblood Knight  ♦  Elder Ghru  ♦  Elite Hollow Soldier  ♦  Farron Follower  ♦  Fire Witch  ♦  Gargoyle  ♦  Ghru Conjurator  ♦  Ghru Grunt  ♦  Ghru Leaper  ♦  Giant Avelyn  ♦  Giant Crab  ♦  Giant Fly  ♦  Giant Serpent-Man  ♦  Giant Slave  ♦  Grand Archives Scholar  ♦  Grave Warden  ♦  Gravewarden Skeleton  ♦  Greater Crab  ♦  Grotesque Londor Grower  ♦  Harald Legion Knight  ♦  Havel Knight  ♦  Hollow  ♦  Hollow Assassin  ♦  Hollow Cleric  ♦  Hollow Manservant  ♦  Hollow Priest  ♦  Hollow Slave  ♦  Hollow Soldier  ♦  Infested Corpse  ♦  Irithyllian Slave  ♦  Iron Dragonslayer  ♦  Jailer  ♦  Judicator  ♦  Large Hollow Soldier  ♦  Lesser Crab  ♦  Lothric Knight  ♦  Lothric Wyvern  ♦  Lycanthrope  ♦  Lycanthrope Hunter  ♦  Mad Ghru  ♦  Madwoman  ♦  Maggot-grub  ♦  Man-grub  ♦  Man-Serpent Summoner  ♦  Millwood Chieftain  ♦  Millwood Knight  ♦  Mimic  ♦  Minor Skeleton  ♦  Monstrosity of Sin  ♦  Murkman  ♦  Murkmen  ♦  Overgrown Lothric Knight  ♦  Peasant Hollow  ♦  Poisonhorn Bug  ♦  Pontiff Knight  ♦  Pus of Man  ♦  Rapier Champion  ♦  Rat  ♦  Ravenous Crystal Lizard  ♦  Reanimated Corpse  ♦  Ringed Knight  ♦  Rock Lizard  ♦  Root Skeleton  ♦  Rotten Flesh of Aldrich  ♦  Rotten Slug  ♦  Serpent-man  ♦  Sewer Centipede  ♦  Silver Knight  ♦  Skeleton  ♦  Skeleton Ball  ♦  Skeleton Elites  ♦  Skeleton Wheel  ♦  Skeletons  ♦  Smoldering Ghru  ♦  Smoldering Rotten Flesh  ♦  Starved Hound  ♦  Sulyvahn's Beast  ♦  Thrall  ♦  Tree Woman  ♦  Winged Knight  ♦  Wolf  ♦  Wretch

 




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    • Anonymous

      From my 2 most recent playthroughs it seems Hidden Body has no effect on their noticing you, nor aggro range. It seemed to work for the Thralls and other such enemies in the area, but never the Angels.

      • Anonymous

        You can kill the one at the top of The Dreg Heap (the one that only spawns after you complete the DLC) with a millwood greatbow +5 and Hawk Ring, very easily. It doesn't drop anything or any souls though :(

        • Anonymous

          there is an incredible tactic you can use to avoid it's attacks, It's kinda hard to pull out for the average dark souls player but with enough practice you can do it too, hear me out on this one. There is a button on your controller or keyboard that you can use to do a roll, if you press it at the same time the angel screams you can avoid ALL the lasers, its ****ing OP. You can also use the same button and hold it down, it will make your character run, doing so it's also effective to dodge attacks but its less effective at closer range from the angel.

          • Anonymous

            Maybe it was just lucky coincidence for me, but they seem particularly susceptible to Chameleon too. Clearly not as much as Hidden Body, but at least you won’t have to keep recasting it. If nothing else it seems to greatly reduce the Angel’s aggro range. Plus, since it tends to look around when idle, this can provide some opportunity to move when you’re especially close. However small that window of opportunity may be. I stg the peripheral vision of those things is 240° at least. You know what, just use Hidden Body.

            • Anonymous

              After clearing the whole DLC I went back to the Dreg Heap bonfire to get the old woman ash and then there's this one angel that had never been there when I first entered the place suddenly appeared. What the hell?

              • Anonymous

                You might as well also said they are linked to the white winged evangelion.....
                The pilgrim is the true body, not master or summoner. THIS IS A JOJO REFERENCE!

                • Anonymous

                  Omg guys you wont believe it but i somehow killed one of them and guess what after about 30 second another one spawned!!!! So this tree-hollow things (their master or summoners) must die if you want to stop them.

                  • Reminds me of the Man-Serpent Summoners from the Archdragon Peak. I doubt there's any relation with it, of course, but their long bodies even on a most shallow level seem reminiscent of the man-serpents' necks.

                    • Anonymous

                      I believe the overall inspiration for the design of the angels was the ethereal/spirit form of grove from the vampire hunter D: bloodlust animated film.

                      • Anonymous

                        Sometimes I wonder if the faded "white flame" that the Way of White worshipped in DS1 had to do with the angels. Allfather Lloyd founded the Way of White before Gwyn's Age of Fire, before they allied to his pantheon. And when you think about it, weaker miracles of the Way of White appear more pale, whereas the closer the magic is to Gwyn's family, the more orange it becomes.

                        • Anonymous

                          there's basically no way to avoid them when they're attacking towards or perpendicularly to your moving direction. Isn't that so much fun

                          • Anonymous

                            I used Young White Branch, the angel will completely ignore you. It was funny af running around as a pillar.

                            • Anonymous

                              If you don't have the vigor to risk dodging, try using a greatshield to block the beams. It works well, at least if you can face towards the angels while moving.

                              • Anonymous

                                I really like the idea that the darklurker from ds3 is related to angels, add some more depth to the lore, and makes you wonder about their worshippers. And IF true is the darklurker the true form of an angel or a corrupted one, or maybe just a different kind, or some mutation

                                • Anonymous

                                  ok heres a bug i encountered after i wiped out all 3 angels in on rush through i used homeward bone to bonfire and another angel appeared a 4th one! in the dreg heaps but there was no summoner nor i killed the old pilgrim hag... so i boned back to shrine leveled up and came back to the area to see there was no angel..! so for those who encounter a 4th spawned agreesive angel and havent killed the woman at the very start just tp to firelink shrine and back it will remove the angel

                                  • Anonymous

                                    Great Soul Dregs, Bellowing Dragon RIng, Murky Longstaff (off hand) +10, Lothric Warbanner (main hand), does 600 damage a shot using weapon arts

                                    • Anonymous

                                      anyone just pop them with great bow arrows,do what ya need,say hi to the summoner and enjoy a fairly safe area?

                                      • Anonymous

                                        Is there any way to edit the article? The fourth angel is nowhere near unkillable, so I don't know where you guys pulled that out of. It's driving me crazy. No host =/= unkillable angel, you plebs

                                        • Dragonslayer Greatbow+5 R2 with Onislayer arrows, 20str/45dex Landing arrows does between 200 and 419 pts of damage depending on how far away. Head shots also count.

                                          • Anonymous

                                            I am a big fan of anything thats holy / angelic, even if its some kind of corrupted version, so these enemies are my favourites in the game. I wish they dropped a miracle that we could cast, like a short version of those holy arrows or the curse dust

                                            • I do not see any similarity between Angels and Moonlight Butterflys other than being in the air... Besides the M.L.B Boss, the rest are idle unless you bother them. Angels are basically sentries tethered to a Pilgrim tree, they are intended to scan the area and limit movement until you find and kill the tree. So different tactics, roles, damage, aggressiveness, mechanics and origins... But other than that, totally similar.

                                              • Anonymous

                                                Has anyone else had the angel randomly start to dance in the air, I only had it happen to the first one you see. I noticed it after i was invading and killed 2 blue sentinels.

                                                • Anonymous

                                                  To whichever *****face at FromSoft that thought it was a good idea to make these things: your mother was a *****

                                                  • Anonymous

                                                    The pilgrim "larva" looks like they are praying which summons the Angel's. Sense they keep spawning after death the angels themselves are not of this world and are summoned like dregs or are created through a miracle spell. Though this has bothered me for a while. The silver knights and some other enemies disappear the same way these angels do when they die. Instesd of falling down leaving a corps to pillage.

                                                    • Anonymous

                                                      Extremely resistant to lightning, standard bolts with Arabelst inflicted ~220 damage while lightning bolts with the Knights Crossbow inflicted only 77 damage.

                                                      • Anonymous

                                                        Killing the angel itself rather than the cocoon will just cause another one to come in it's place in fairly short order.

                                                        • Anonymous

                                                          Suprised that they say the damage type is unknown... Just grabbed Great Magic Barrier and confirmed the damage is indeed magic

                                                          • Anonymous

                                                            The beams cast by the Angels are the same color as Prince Lothric's sorceries... Seems after Gertrude was imprisoned in the Grand Archives, the kingdom of Lothric had a change of heart and embraced Angelic faith?

                                                            • Anonymous

                                                              I've found that after a certain point, there is an angel flying freely in the beginning of Dreg Heap, it won't attack you and you can't attack it, but I thought it was interesting to note, as I did kill all 3 angel hosts. bosses killed are: Demon Prince, Halflight, and Midir.

                                                              • Anonymous

                                                                Interesting........apparently killing Lapp (I already knew his true identity. I had to kill the bastard) stops the second angel summoner from spawning. Don't know if it was intentional, or if it was a glitch. Did this happen to anyone else?

                                                                • Anonymous

                                                                  I was watching Vampire hunter d: bloodlust, and I noticed something worth mentioning. for those who don't know what vampire hunter is, imagine Castlevania set in a post-apocalyptic future where vampires rule the world and monsters run amok, and the protagonist is basically Alucard with a cyborg horse. in the movie, there's this guy, Grove, who is this comatose-looking man in this band of vampire hunters. at some point in the movie, he uses this drug that sends him in some sort of sleeping state where he summons a spectral looking version of himself, who float around, smiling, shooting out light beams in the same fashion of Londor Angels, like identical. I don't know if it was the inspiration behind the Angels, but considering Bloodborne overall design seems inspired by Vampire hunter D, I think is a possibility.

                                                                  • Anonymous

                                                                    Definitely magic damage dealt by the light-arrows. High magic-def armor helped and Pontiff Knight Shield reduced damage to near-nothing.

                                                                    • Anonymous

                                                                      The non-hostile Angel will be hostile if you killed the Old Stone Humped Hag... is it possible that she became an angel after the completion of The Ringed City? She dies either way, but the Angel being hostile would make sense if you killed her, because she might recognize the player... Discuss!

                                                                      • So, taking a good look at the body, these are definitely Pilgrims, not Locusts. It feels strange that they're in the Dreg Heaps of all places, as you wouldn't expect Angels to be associated with the Deep and the Abyss like the area is. Perhaps they're some manifestation of Faith? Honestly, without anything solid on Londor and its pilgrims, this is all just wild speculation,which is a damn shame because Londor is one of the locations in DS3 I'm the most curious about.

                                                                        • Anonymous

                                                                          Makes sense that Gertrude got the miracle "Divine Pillars of Light" from the angels, its kind of similar to their divine beams of light.

                                                                          • Anonymous

                                                                            "They are extremely difficult to kill." They revive almost immediately so long as their 'pilgrim' is still alive; you jackass.

                                                                            • Anonymous

                                                                              Its kinda hard to notice this but, if you get a good look from the backside of the angel you might notice some bug like wings and stinger, similar to certain creature later in the dlc.
                                                                              From looking at this makes me think that when a pilgrim dies two things happen to them either they become those gross creatures that you kill to get rid of the angel or they some how become of those preacher bugs or the preacher bugs are just angels that did not become angels.
                                                                              Either what I said is true or I'm just bat***** insane and bored.

                                                                              • Anonymous

                                                                                Seeing as how the bottom looks like an insect, perhaps once the preachers have feasted enough, they become this? Lol

                                                                                • Anonymous

                                                                                  Can anyone confirm that Angels can't actually damage blue spirits? Invading last night I fought against a blue who couldn't be hit by any of the beams despite being the one targeted

                                                                                  • Anonymous

                                                                                    They have a very Bloodborne feel when you realize that their bottom half is that of an insect. Really creepy enemies.

                                                                                    • Anonymous

                                                                                      Their attacks are triggered if you are actively in their line of sight. If you stay in their vision for too long, their holy projectile spam rate increases until it's almost a constant laser beam. So move quickly and take cover behind tall obstacles. In this way the angel can't see you and will de-aggro until it sees you again (i.e. when you leave cover).

                                                                                      • Anonymous

                                                                                        They deal magic damage with their main ranged attack. As well, their main ranged can be partially blocked by the Twisted Wall of Light spell; the duration means the spell won't block everything, but combined with the Great Magic Barrier miracle and the blue Stoneplate it becomes comparatively trivial to get past them.

                                                                                        • Anonymous

                                                                                          II think these angels are the primordial form of Moonlight Butterflyes, which we know were a Seath's experiment. He probably tried to study angels, or control them with magic/sorcery.

                                                                                          • Anonymous

                                                                                            I keep hearing how these are impossible, but I managed to get a hypermode character through the swamp, and cleared out all the angels with only 10 VIG, nearly naked. And I'm not that great.

                                                                                            Stock up on poison moss, and go along the swamp. There's ample cover if you take the side where all the roots grow down, but most of it requires you to be standing on poisonous ground. Having minimal HP and absorption leeway forced me to play with more respect for the angels' awe-inspiring attacks.

                                                                                            Trust me, if their DPS were overwhelming, my completion of this area would have been impossible. Like everything else, go slow and carefully plan each step, then sprint like mad when exposed, rolling till the bar is gone when the barrage starts.

                                                                                            • Anonymous

                                                                                              Anyone figure out what the deal is with the angel that spawns outside the dregs heap bonfire later in the game

                                                                                              • Anonymous

                                                                                                Great Magic Shield, boom easy mode. Can seriously just stand infront of them blocking taking ZERO damage (zero chip damage) and the stamina damage is so small that you can regen faster than they can deal. Note: Running with shield up is not recommended, because if your stamina reaches 0 your guard can be broken before it regens to safe amount and leave you defenseless.

                                                                                                Just buff
                                                                                                Shield up
                                                                                                Lock on
                                                                                                Strafe around (because if you aren't facing them you can't block, RIP)

                                                                                                • Anonymous

                                                                                                  I used the sacred bloom shield, the one with spell parry? Though I didn't USE spell parry...but the shield 100% blocked every beam no damage at all. It takes a lot of stamina, but I'm assuming the beams are magic damage? Though...I'm not too sure with all the magic resistance stuff I've put on, if that's the case. Nothing except the shield seemed to do anything for me.

                                                                                                  • Anonymous

                                                                                                    If you're having trouble locating the angel's summoner (without looking at the cheat-sheets, that is), listen for the casting noise when the angel is instantiated and try to look in the direction it came from. When cast, the summoner's spell has a large, brightly light AOE effect that stretches skyward, and is the beacon you need to look for to uncover it's location. If you're having trouble catching it, saving and reloading causes the summoner to recast the spell and animation. Knowing where to go makes things somewhat easier, though getting there in one piece can still be tricky.

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