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Angel

Picture of an Angel mid-attack

Enemy Type ??
Weakness ??
Resistances ??
Immune ??

is an Enemy in Dark Souls 3. It is part of The Ringed City DLC.

 

Enemy Description

  • The Angel is a large and extremely aggressive aerial based enemy that barrages the player with beams of light that do a considerable amount of damage. Before each volley of projectiles, the Angel will emit a loud scream to indicate an upcoming attack.
  • Angels can also cast a blessing which inflicts curse buildup if their projectile volley is blocked by the environment.
  • After completing The Ringed City DLC an Angel will spawn near first bonfire in The Dreg Heap. That version is not aggresive. However, if you killed the Old Stone Humped Hag, it will be agressive and unkillable.

 

Combat Information

  • They are extremely difficult to kill. This hints that they are not meant to be dispatched by the player directly, therefore running and dodging their projectiles is the best course of action.
  • If standing too long in a spot where an Angel cannot harm the player using its magic volley, it will inflict curse damage on the player. This attack can be avoided by observing if the Angel is spinning and a golden aura beginning to surround the player. The moment this attack is cast is a good occasion to run to next hideout.
  • Use of the Carthus Bloodring and a stamina buff such as Green Blossom is recommended, with the Carthus Bloodring giving more rolling invincibility frames and a higher stamina regeneration rate with the Green Blossom.
  • Each angel has a corresponding tree-like pilgrim, killing the pilgrim that is linked to it will defeat the angels permanently. Tree-like pilgrims does not respawn.
  • Tree-like pilgrim resurrect their corresponding Angel automatically if it is dispatched by the player. Attacking the Angel without destroying its corresponding Tree-like pilgrim is not advised.
  • Using the Sorcery Hidden Body will cause Angels to ignore you, allowing you to pass through areas without being attacked. It is recommended to re-apply Hidden Body before the effect wears off to avoid being attacked.

 

Notes & Trivia

  • The overall design of the Angel is reminiscent of the Moonlight Butterfly from Dark Souls 1 due to it being a winged creature that attacks the player with projectiles which inflict magic damage.
  • Angels bear some similarities to the Darklurkers from Dark Souls 2.

Gallery 

   

 

Variations

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Enemies
Ancient Wyvern (Mob)  ♦  Ascended Winged Knight  ♦  Basilisk  ♦  Black Knights  ♦  Boreal Immolator  ♦  Boreal Outrider Knight  ♦  Burning Stake Witch  ♦  Cage Spider  ♦  Carthus Sandworm  ♦  Carthus Swordsman Skeleton  ♦  Cathedral Evangelist  ♦  Cathedral Grave Warden  ♦  Cathedral Knight  ♦  Church Guardian  ♦  Clawed Curse  ♦  Consumed King's Knight  ♦  Corpse-Grub  ♦  Corvian  ♦  Corvian Knight  ♦  Corvian Settler (Enemy)  ♦  Corvian Storyteller  ♦  Crystal Sage (Mob)  ♦  Dark Rotten Flesh  ♦  Darkwraith  ♦  Deacon  ♦  Deacon of the Deep  ♦  Deep Accursed  ♦  Demon Cleric  ♦  Demon Statue  ♦  Desert Pyromancer Zoey  ♦  Devout of the Deep  ♦  Drakeblood Knight  ♦  Elder Ghru  ♦  Farron Follower  ♦  Flame Demon  ♦  Gargoyle  ♦  Gargoyle Lancer  ♦  Ghru Cleric  ♦  Ghru Grunt  ♦  Ghru Leaper  ♦  Ghru Shaman  ♦  Giant Avelyn  ♦  Giant Fly  ♦  Giant Serpent-Man  ♦  Giant Slave  ♦  Grand Archives Scholar  ♦  Grave Warden  ♦  Gravewarden Skeleton  ♦  Great Crab  ♦  Greater Crab  ♦  Hand Ogre  ♦  Harald Legion Knight  ♦  Havel Knight  ♦  Hollow  ♦  Hollow Assassin  ♦  Hollow Cage  ♦  Hollow Cleric  ♦  Hollow Manservant  ♦  Hollow Priest  ♦  Hollow Slave  ♦  Hollow Soldier  ♦  Hound-Rat  ♦  Infested Corpse  ♦  Irithyllian Slave  ♦  Iron Dragonslayer  ♦  Jailer Handmaid  ♦  Jar Wielding Undead  ♦  Judicator  ♦  Large Hollow Soldier  ♦  Lesser Crab  ♦  Lothric Knight  ♦  Lothric Wyvern  ♦  Lycanthrope  ♦  Lycanthrope Hunter  ♦  Man-grub  ♦  Man-Serpent Summoner  ♦  Millwood Chieftain  ♦  Millwood Knight  ♦  Minor Skeleton  ♦  Monstrosity of Sin  ♦  Murkman  ♦  Murkmen  ♦  Peasant Hollow  ♦  Poison Brumer  ♦  Poisonhorn Bug  ♦  Pus of Man  ♦  Rapier Champion  ♦  Ravenous Crystal Lizard  ♦  Reanimated Corpse  ♦  Ringed Knight  ♦  Rock Lizard  ♦  Root Skeleton  ♦  Rotten Flesh of Aldrich  ♦  Rotten Slug  ♦  Serpent-man  ♦  Sewer Centipede  ♦  Silver Knight  ♦  Skeleton Ball  ♦  Skeleton Elites  ♦  Skeleton Wheel  ♦  Skeletons  ♦  Smoldering Ghru  ♦  Smoldering Rotten Flesh  ♦  Starved Hound  ♦  Sullyvahn's Beast  ♦  Sulyvahns Beast  ♦  Thrall  ♦  Tree Woman  ♦  Turtle Clerics  ♦  Winged Knight  ♦  Wolf  ♦  Wretch

 




    • Anonymous

      24 Nov 2018 17:53  

      To whichever *****face at FromSoft that thought it was a good idea to make these things: your mother was a *****

      • Anonymous

        24 Oct 2018 11:18  

        The pilgrim "larva" looks like they are praying which summons the Angel's. Sense they keep spawning after death the angels themselves are not of this world and are summoned like dregs or are created through a miracle spell. Though this has bothered me for a while. The silver knights and some other enemies disappear the same way these angels do when they die. Instesd of falling down leaving a corps to pillage.

        • Anonymous

          13 Aug 2018 00:53  

          Extremely resistant to lightning, standard bolts with Arabelst inflicted ~220 damage while lightning bolts with the Knights Crossbow inflicted only 77 damage.

          • Anonymous

            08 Dec 2017 03:58  

            Killing the angel itself rather than the cocoon will just cause another one to come in it's place in fairly short order.

            • Anonymous

              12 Nov 2017 03:29  

              Suprised that they say the damage type is unknown... Just grabbed Great Magic Barrier and confirmed the damage is indeed magic

              • Anonymous

                26 Oct 2017 08:13  

                The beams cast by the Angels are the same color as Prince Lothric's sorceries... Seems after Gertrude was imprisoned in the Grand Archives, the kingdom of Lothric had a change of heart and embraced Angelic faith?

                • Anonymous

                  13 Oct 2017 14:35  

                  I've found that after a certain point, there is an angel flying freely in the beginning of Dreg Heap, it won't attack you and you can't attack it, but I thought it was interesting to note, as I did kill all 3 angel hosts. bosses killed are: Demon Prince, Halflight, and Midir.

                  • Anonymous

                    14 Aug 2017 19:11  

                    Interesting........apparently killing Lapp (I already knew his true identity. I had to kill the bastard) stops the second angel summoner from spawning. Don't know if it was intentional, or if it was a glitch. Did this happen to anyone else?

                    • Anonymous

                      03 Aug 2017 15:29  

                      I was watching Vampire hunter d: bloodlust, and I noticed something worth mentioning. for those who don't know what vampire hunter is, imagine Castlevania set in a post-apocalyptic future where vampires rule the world and monsters run amok, and the protagonist is basically Alucard with a cyborg horse. in the movie, there's this guy, Grove, who is this comatose-looking man in this band of vampire hunters. at some point in the movie, he uses this drug that sends him in some sort of sleeping state where he summons a spectral looking version of himself, who float around, smiling, shooting out light beams in the same fashion of Londor Angels, like identical. I don't know if it was the inspiration behind the Angels, but considering Bloodborne overall design seems inspired by Vampire hunter D, I think is a possibility.

                      • Anonymous

                        24 Jul 2017 00:30  

                        Definitely magic damage dealt by the light-arrows. High magic-def armor helped and Pontiff Knight Shield reduced damage to near-nothing.

                        • Anonymous

                          31 May 2017 09:27  

                          The non-hostile Angel will be hostile if you killed the Old Stone Humped Hag... is it possible that she became an angel after the completion of The Ringed City? She dies either way, but the Angel being hostile would make sense if you killed her, because she might recognize the player... Discuss!

                          • 17 May 2017 19:34  

                            So, taking a good look at the body, these are definitely Pilgrims, not Locusts. It feels strange that they're in the Dreg Heaps of all places, as you wouldn't expect Angels to be associated with the Deep and the Abyss like the area is. Perhaps they're some manifestation of Faith? Honestly, without anything solid on Londor and its pilgrims, this is all just wild speculation,which is a damn shame because Londor is one of the locations in DS3 I'm the most curious about.

                            • Anonymous

                              25 Apr 2017 15:17  

                              Makes sense that Gertrude got the miracle "Divine Pillars of Light" from the angels, its kind of similar to their divine beams of light.

                              • Anonymous

                                20 Apr 2017 15:15  

                                "They are extremely difficult to kill." They revive almost immediately so long as their 'pilgrim' is still alive; you jackass.

                                • Anonymous

                                  17 Apr 2017 17:46  

                                  Its kinda hard to notice this but, if you get a good look from the backside of the angel you might notice some bug like wings and stinger, similar to certain creature later in the dlc.
                                  From looking at this makes me think that when a pilgrim dies two things happen to them either they become those gross creatures that you kill to get rid of the angel or they some how become of those preacher bugs or the preacher bugs are just angels that did not become angels.
                                  Either what I said is true or I'm just bat***** insane and bored.

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