Enemy Type ??
Weakness ??
Resistances ??
Immune ??

Angel is an Enemy in Dark Souls 3. It is part of The Ringed City DLC.


Angel Enemy Description

  • The Angel is a large and extremely aggressive aerial based enemy that barrages the player with beams of light that do a considerable amount of damage. Before each volley of projectiles, the Angel will emit a loud scream to indicate an upcoming attack.
  • Angels can also cast a blessing which inflicts curse buildup if their projectile volley is blocked by the environment.
  • After completing The Ringed City DLC an Angel will spawn near first bonfire in The Dreg Heap. That version is not aggresive. However, if you killed the Old Stone Humped Hag, it will be agressive and unkillable.


Angel Combat Information

  • They are extremely difficult to kill. This hints that they are not meant to be dispatched by the player directly, therefore running and dodging their projectiles is the best course of action.
  • If standing too long in a spot where an Angel cannot harm the player using its magic volley, it will inflict curse damage on the player. This attack can be avoided by observing if the Angel is spinning and a golden aura beginning to surround the player. The moment this attack is cast is a good occasion to run to next hideout.
  • Use of the Carthus Bloodring and a stamina buff such as Green Blossom is recommended, with the Carthus Bloodring giving more rolling invincibility frames and a higher stamina regeneration rate with the Green Blossom.
  • Each angel has a corresponding tree-like pilgrim, killing the pilgrim that is linked to it will defeat the angels permanently. Tree-like pilgrims does not respawn.
  • Tree-like pilgrim resurrect their corresponding Angel automatically if it is dispatched by the player. Attacking the Angel without destroying its corresponding Tree-like pilgrim is not advised.
  • Using the Sorcery Hidden Body will cause Angels to ignore you, allowing you to pass through areas without being attacked. It is recommended to re-apply Hidden Body before the effect wears off to avoid being attacked.


Angel Notes & Trivia

  • The overall design of the Angel is reminiscent of the Moonlight Butterfly from Dark Souls 1 due to it being a winged creature that attacks the player with projectiles which inflict magic damage.
  • Angels bear some similarities to the Darklurkers from Dark Souls 2.


Angel Gallery



Angel Variations

Variation Name

Location Drops

Variation Name

Location Drops

Variation Name

Location Drops


Ancient Wyvern (Mob)  ♦  Ascended Winged Knight  ♦  Basilisk  ♦  Black Knight  ♦  Boreal Outrider Knight  ♦  Caged Hollow  ♦  Carthus Sandworm  ♦  Carthus Swordsman Skeleton  ♦  Cathedral Evangelist  ♦  Cathedral Grave Warden  ♦  Cathedral Knight  ♦  Clawed Curse  ♦  Corvian  ♦  Corvian Knight  ♦  Corvian Settler (Enemy)  ♦  Corvian Storyteller  ♦  Court Sorcerer  ♦  Crystal Lizard  ♦  Crystal Sage (Mob)  ♦  Darkwraith  ♦  Deacon  ♦  Deacon of the Deep  ♦  Deep Accursed  ♦  Demon  ♦  Demon Statue  ♦  Desert Pyromancer Zoey  ♦  Devout Hollow  ♦  Devout of the Deep  ♦  Drakeblood Knight  ♦  Elder Ghru  ♦  Elite Hollow Soldier  ♦  Farron Follower  ♦  Fire Witch  ♦  Gargoyle  ♦  Ghru Conjurator  ♦  Ghru Grunt  ♦  Ghru Leaper  ♦  Giant Avelyn  ♦  Giant Crab  ♦  Giant Fly  ♦  Giant Serpent-Man  ♦  Giant Slave  ♦  Grand Archives Scholar  ♦  Grave Warden  ♦  Gravewarden Skeleton  ♦  Greater Crab  ♦  Grotesque Londor Grower  ♦  Harald Legion Knight  ♦  Havel Knight  ♦  Hollow  ♦  Hollow Assassin  ♦  Hollow Cleric  ♦  Hollow Manservant  ♦  Hollow Priest  ♦  Hollow Slave  ♦  Hollow Soldier  ♦  Infested Corpse  ♦  Irithyllian Slave  ♦  Iron Dragonslayer  ♦  Jailer  ♦  Judicator  ♦  Large Hollow Soldier  ♦  Lesser Crab  ♦  Lothric Knight  ♦  Lothric Wyvern  ♦  Lycanthrope  ♦  Lycanthrope Hunter  ♦  Mad Ghru  ♦  Madwoman  ♦  Maggot-grub  ♦  Man-grub  ♦  Man-Serpent Summoner  ♦  Millwood Chieftain  ♦  Millwood Knight  ♦  Mimic  ♦  Minor Skeleton  ♦  Monstrosity of Sin  ♦  Murkman  ♦  Murkmen  ♦  Overgrown Lothric Knight  ♦  Peasant Hollow  ♦  Poisonhorn Bug  ♦  Pontiff Knight  ♦  Pus of Man  ♦  Rapier Champion  ♦  Rat  ♦  Ravenous Crystal Lizard  ♦  Reanimated Corpse  ♦  Ringed Knight  ♦  Rock Lizard  ♦  Root Skeleton  ♦  Rotten Flesh of Aldrich  ♦  Rotten Slug  ♦  Serpent-man  ♦  Sewer Centipede  ♦  Silver Knight  ♦  Skeleton  ♦  Skeleton Ball  ♦  Skeleton Elites  ♦  Skeleton Wheel  ♦  Skeletons  ♦  Smoldering Ghru  ♦  Smoldering Rotten Flesh  ♦  Starved Hound  ♦  Sulyvahn's Beast  ♦  Thrall  ♦  Tree Woman  ♦  Winged Knight  ♦  Wolf  ♦  Wretch


Join the page discussion Tired of anon posting? Register!

    • Anonymous

      23 Aug 2021 19:19  

      there is an incredible tactic you can use to avoid it's attacks, It's kinda hard to pull out for the average dark souls player but with enough practice you can do it too, hear me out on this one. There is a button on your controller or keyboard that you can use to do a roll, if you press it at the same time the angel screams you can avoid ALL the lasers, its ****ing OP. You can also use the same button and hold it down, it will make your character run, doing so it's also effective to dodge attacks but its less effective at closer range from the angel.

      • Anonymous

        16 Aug 2021 09:43  

        Maybe it was just lucky coincidence for me, but they seem particularly susceptible to Chameleon too. Clearly not as much as Hidden Body, but at least you won’t have to keep recasting it. If nothing else it seems to greatly reduce the Angel’s aggro range. Plus, since it tends to look around when idle, this can provide some opportunity to move when you’re especially close. However small that window of opportunity may be. I stg the peripheral vision of those things is 240° at least. You know what, just use Hidden Body.

        • Anonymous

          16 Jun 2021 08:15  

          After clearing the whole DLC I went back to the Dreg Heap bonfire to get the old woman ash and then there's this one angel that had never been there when I first entered the place suddenly appeared. What the hell?

          • Anonymous

            04 May 2021 03:56  

            You might as well also said they are linked to the white winged evangelion.....
            The pilgrim is the true body, not master or summoner. THIS IS A JOJO REFERENCE!

            • Anonymous

              13 Apr 2021 02:58  

              Omg guys you wont believe it but i somehow killed one of them and guess what after about 30 second another one spawned!!!! So this tree-hollow things (their master or summoners) must die if you want to stop them.

              • 01 Mar 2021 22:59  

                Reminds me of the Man-Serpent Summoners from the Archdragon Peak. I doubt there's any relation with it, of course, but their long bodies even on a most shallow level seem reminiscent of the man-serpents' necks.

                • Anonymous

                  06 Feb 2021 13:55  

                  I believe the overall inspiration for the design of the angels was the ethereal/spirit form of grove from the vampire hunter D: bloodlust animated film.

                  • Anonymous

                    03 Dec 2020 17:00  

                    Sometimes I wonder if the faded "white flame" that the Way of White worshipped in DS1 had to do with the angels. Allfather Lloyd founded the Way of White before Gwyn's Age of Fire, before they allied to his pantheon. And when you think about it, weaker miracles of the Way of White appear more pale, whereas the closer the magic is to Gwyn's family, the more orange it becomes.

                    • Anonymous

                      13 Aug 2020 02:42  

                      there's basically no way to avoid them when they're attacking towards or perpendicularly to your moving direction. Isn't that so much fun

                    Load more
                    ⇈ ⇈