Cathedral Knight

 

Enemy Type Undead
Weakness Lightning, Frost
Resistances

Bleed

Immune N/A

Cathedral Knight is an Enemy in Dark Souls 3

 

Cathedral Knight Enemy Description

  • Imponent knights with helmets and chestplates of black metal adorned with gold, their arms and legs covered in chainmail.

 

Cathedral Knight Combat Information

  • There are 3 variations met in game: using Cathedral Knight Greatsword, Great Mace or Heavy Crossbow.
  • Deals  Strike Damage or Thrust Damage.
  • Variation using mace may buff their weapon with miracle similar to Blessed Weapon. This makes their weapon leave timed "mines", which deals Physical (Standard?) Damage.
  • All variations can cast Great Heal, when their health is low enough.
  • Variation met at Consumed King's Garden can cast Force when close by.
  • Can be backstabbed, parried, guard-broken and riposted.
  • Weak to Lightning Damage and Frostbite.
  • Resistant to Bleed.
  • Can buff itself with Perseverance, what gives damage reduction and makes them more aggresive.
  • Can be lured.
  • Can be Rapported.
  • Deep Infused Cathedral Knight Greatshield has 98.8% Dark Defense.

 

Cathedral Knight Notes & Trivia

  • Deep Knights are guards of corrupted beings that have succumb to the deep. As seen guarding Rosaria's priest abominations in the Cathedral of the Deep, and guarding the Consumed King (an abomination), which also includes smaller dreg abominations.

 

Cathedral Knight Gallery

 

Cathedral Knight Variations

Greatmace and Greatshield

Location Drops
Cathedral of the Deep      

Cathedral Knight Set (Rare)

Great Mace (Very Rare)
Cathedral Knight Greatshield (Rare)
Ember (Very Rare)
Large Titanite Shard (Common)
Titanite Chunk (Extremely Rare)

Consumed King's Garden      

Cathedral Knight Set (Rare)

Great Mace (Very Rare)
Cathedral Knight Greatshield (Rare)
Ember (Very Rare)
Large Titanite Shard (Common)
Titanite Chunk (Extremely Rare)

Greatsword

Crossbow

Location Drops
 Cathedral of the Deep    

Cathedral Knight Set (Rare)

Heavy Crossbow (Very Rare)

Ember (Very Rare)

Large Titanite Shard

Titanite Chunk (Extremely Rare)

 

Enemies
Ancient Wyvern (Mob)  ♦  Angel  ♦  Ascended Winged Knight  ♦  Basilisk  ♦  Black Knight  ♦  Black Knights  ♦  Boreal Immolator  ♦  Boreal Outrider Knight  ♦  Burning Stake Witch  ♦  Cage Spider  ♦  Carthus Sandworm  ♦  Carthus Swordsman Skeleton  ♦  Cathedral Evangelist  ♦  Cathedral Grave Warden  ♦  Church Guardian  ♦  Clawed Curse  ♦  Consumed King's Knight  ♦  Corpse-Grub  ♦  Corvian  ♦  Corvian Knight  ♦  Corvian Settler (Enemy)  ♦  Corvian Storyteller  ♦  Crawling Ghru  ♦  Crystal Lizard  ♦  Crystal Sage (Mob)  ♦  Dark Rotten Flesh  ♦  Darkwraith  ♦  Deacon  ♦  Deacon of the Deep  ♦  Deep Accursed  ♦  Demon  ♦  Demon Cleric  ♦  Demon Statue  ♦  Desert Pyromancer Zoey  ♦  Devout of the Deep  ♦  Drakeblood Knight  ♦  Elder Ghru  ♦  Farron Follower  ♦  Flame Demon  ♦  Gargoyle  ♦  Gargoyle Lancer  ♦  Ghru Cleric  ♦  Ghru Conjurator  ♦  Ghru Grunt  ♦  Ghru Leaper  ♦  Ghru Shaman  ♦  Giant Avelyn  ♦  Giant Fly  ♦  Giant Serpent-Man  ♦  Giant Slave  ♦  Grand Archives Scholar  ♦  Grave Warden  ♦  Gravewarden Skeleton  ♦  Great Crab  ♦  Greater Crab  ♦  Grotesque Londor Grower  ♦  Hand Ogre  ♦  Harald Legion Knight  ♦  Havel Knight  ♦  Hollow  ♦  Hollow Assassin  ♦  Hollow Cage  ♦  Hollow Cleric  ♦  Hollow Manservant  ♦  Hollow Priest  ♦  Hollow Slave  ♦  Hollow Soldier  ♦  Hound-Rat  ♦  Infested Corpse  ♦  Irithyllian Slave  ♦  Iron Dragonslayer  ♦  Jailer  ♦  Jailer Handmaid  ♦  Jar Wielding Undead  ♦  Judicator  ♦  Large Hollow Soldier  ♦  Lesser Crab  ♦  Lothric Knight  ♦  Lothric Thief  ♦  Lothric Wyvern  ♦  Lycanthrope  ♦  Lycanthrope Hunter  ♦  Mad Ghru  ♦  Man-grub  ♦  Man-Serpent Summoner  ♦  Millwood Chieftain  ♦  Millwood Knight  ♦  Mimic  ♦  Minor Skeleton  ♦  Monstrosity of Sin  ♦  Murkman  ♦  Murkmen  ♦  Overgrown Lothric Knight  ♦  Peasant Hollow  ♦  Poison Brumer  ♦  Poisonhorn Bug  ♦  Pontiff Knight  ♦  Pus of Man  ♦  Rapier Champion  ♦  Ravenous Crystal Lizard  ♦  Reanimated Corpse  ♦  Ringed Knight  ♦  Rock Lizard  ♦  Root Skeleton  ♦  Rotten Flesh of Aldrich  ♦  Rotten Slug  ♦  Serpent-man  ♦  Sewer Centipede  ♦  Silver Knight  ♦  Skeleton  ♦  Skeleton Ball  ♦  Skeleton Elites  ♦  Skeleton Wheel  ♦  Skeletons  ♦  Smoldering Ghru  ♦  Smoldering Rotten Flesh  ♦  Starved Hound  ♦  Sullyvahn's Beast  ♦  Sulyvahn's Beast  ♦  Sulyvahns Beast  ♦  Thrall  ♦  Tree Woman  ♦  Turtle Clerics  ♦  Winged Knight  ♦  Wolf  ♦  Wretch

 




    • Anonymous

      08 May 2019 22:06  

      it should be mentioned that the heavy crossboy variant have only one spawn in the entire game... and seriously, i highly doubt that these knight actually drop titanite chunks , i’ve farmed many times for the UGS , the armor set , the greatshield and the heavy crossbow , i would say about 500 kills with 200+ item discovery , if its the case , this is one of the only things that never happened to me in 2 1/2 years

      • Anonymous

        07 May 2019 01:43  

        I don’t even know how many times I died to that cathedral Knight with the GS guarding that forsaken blessed gem. 3,4,15 times? And all of them were from falling from him kicking me.

        • Anonymous

          19 Oct 2018 00:06  

          Im pretty sure that the greatsword ones have infinite stamina. The ones in the garden just killed me by swinging their greatsword 14 *****ing times in a row. unbelievable

          • Anonymous

            13 Aug 2018 20:48  

            Resistant to dark damage. Also, as an aside note, they take slightly more damage from strike, not enough to really be noticed though.

            • Anonymous

              27 Jul 2018 21:10  

              really happy that the greatsword ones have a kick and headbutt that comes out instantly. why bother swinging around that sword?

              • Anonymous

                01 Jul 2018 00:44  

                The Cathedral Knights at the Cathedral of the Deep are able to cast a miracle similar to Blessed Weapon (doesn't regenerate health, their weapon leaves behind mines that explode after some time, looks similar to Darkmoon Blade) Force, and Bountiful Sunlight (their version heals them AND regenerates HP over time). All in all a pretty cool and strong enemy!

                • Anonymous

                  29 Jan 2018 04:45  

                  " And we'll make a bunch of enemies with Illegitimate damage output for the areas they are in, and give them infinite stamina. " -Miyazaki

                  • Anonymous

                    22 Jan 2018 03:49  

                    I'm the only one who thinks the ones at Consumed Kings Garden need a little bit less stamina aren't I? I feel 8 swings is just a bit much, Y'know.

                    • Anonymous

                      02 Oct 2017 05:31  

                      I do so love enemies that can buff stack a good 50% dmg reduction make their mace deal more dmg leave mines and heal them, and have the stamina of a god... ****ing steiroid users

                      • Anonymous

                        27 Sep 2017 12:17  

                        i don't think they cast Great Heal, I actually think more like Bountiful Sunlight. By the way it's coloured and the fact it gives them and other enemies passive regen. i think this is very interesting because we get Bountiful Sunlight from Rosaria's soul... this may indicate that they know of Rosaria and they serve her in way maybe but this is just speculation.

                        • Anonymous

                          26 Aug 2017 20:59  

                          These guys seem to have infinite stamina - two hand great sword, hack/slash AND kick without break. Jesus.

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