Greirat of the Undead Settlement

General Info
Health Souls Location Drops
???? 1000 High Wall of Lothric Greirat's Ashes
Bandit's Knife

Greirat of the Undead Settlement is a NPC in Dark Souls 3. Greirat will occasionally ask if he can go and "steal" items for you that he will then sell.


Greirat's Information



  • Initially locked in a cell, below the Tower on the Wall bonfire in High Wall of Lothric. You can find the Cell Key inside of the workshop below the Pus of Man which erupts on the rooftop. After heading down the ladder and defeating the Lothric Knight, follow the stairs at the end of the hall down to the base floor. Several Starved Hounds and Hollow Soldiers will be patrolling the area. The key is located at the back wall, down a flight of stairs which leads to a Starved Hound and eventual dead end.
  • After accepting his request he appears at the Firelink Shrine as a vendor, asking you to remember about his request when talked to.
  • You can find Loretta's Bone past the Undead Settlement bonfire. It is on a corpse hanging from the balcony of the first house the player will enter, overlooking a congregation in front of a burning tree.
  • After delivering Loretta's Bone, he will tell the player to keep the ring, but other than that will not react. Once the world is reset, however, he will be in a curled up position and will give the player the Curl Up gesture, while remaining unresponsive. Once the player leaves and enters Firelink Shrine once more, he will ask for permission to scavenge for more items. He will return following the next boss kill and can return as early as after Curse-Rotted Greatwood.


Greirat's Questline

His questline consists of five main stages:

  1. Rescue Greirat;
  2. Deliver Loretta's Bone;
  3. Greirat's first outing (to the Undead Settlement);
  4. Greirat's second outing (to Irithyll, where he will die unless his rescue by either Patches or Siegward is ensured);
  5. And optionally Greirat's third outing (to Lothric Castle, where he will die regardless of the player's actions).


1. Rescue Greirat

  1. From the High Wall of Lothric's Tower on the Wall bonfire, head down to the dark room with the broken floor and exit through the door on the right. Cross the rooftops where you encounter the Pus of Man, climb down the ladder on the right, and enter the building below.
  2. After dealing with the spear-wielding Lothric Knight, head all the way down to a room guarded by dogs and Great Axe wielding hollows.  Behind black powder barrels is a semi-hidden staircase where you can find the key to Greirat's cell.
  3. From the Tower on the Wall bonfire, head down one floor, and follow the hallway that is inside the tower.  You will eventually run into Greirat's cell.
  4. Unlock the cell and speak to Greirat. Accept his help.


2. Help Greirat with Loretta

  1. Talk to Greirat in Firelink Shrine, and he will speak to you about Loretta.
  2. From the Undead Settlement Bonfire, second after the Vordt of the Boreal Valley boss fight, you will immediately find a building that is dark inside.
  3. On the balcony, you will see a a corpse with loot on it.  Attack it to make it fall, and you will find Loretta's bone.
  4. Give Greirat Loretta's bone.


3. Greirat's First Outing (Undead Settlement)

Visit the Undead Settlement after sending Greirat on his first mission to trigger him to leave the Firelink Shrine for the first time. If you are having trouble getting Greirat to leave Firelink, try warping to the Dilapitated Bridge bonfire, cross the bridge and make your way through the ruins to the Road of Sacrifices.


4. Greirat's Second Outing (Irithyll Dungeon)

His second scavenging mission becomes available after crossing the bridge between the Catacombs and the Boreal Valley.

He will die on this mission, unless one of these conditions matches:

  • Siegward of Catarina is sitting by the kitchen fireplace in Irithyll. Don't talk to Siegward and progress past Pontiff Sulyvahn into the Irythill Dungeon, which will move Siegward to his next area.
  • Or you haven't bought Siegward's armor from Patches, and inform Patches of his destination after you send Greirat on his mission. If you already defeated Pontiff Sulyvahn, you won't have the option to tell Patches where Greirat went so he won't save him.

Note that Greirat will be doomed in these cases:

  • Patches will not rescue Greirat - even if you send Greirat on his second outing after the Yorm the Giant boss fight, and Siegward has died.
  • If you talked to Siegward in Irithyll:
    • Do not kill Alva the Spurned, who invades when embered - just before the Irithyll Dungeon Bonfire.
    • Do not proceed into Irithyll Dungeon. It has been reported that you may light that bonfire, if perhaps Alva the Spurned has not been killed.
  • Bug / Glitch: Remove Siegward's armor from your inventory before finding Siegward in the well, or encountering Patches in the Cathedral. If Patches' spawn at the Cathedral of the Deep or Firelink Shrine are bugged and you can't purchase Siegward's armor - it might be possible to give Siegward the armor that you have. If this succeeds, it has been reported that buying the armor again from Patches might fail the quest.

Kill any boss to complete his scavenging mission (Pontiff Sulyvahn is simplest, but the Old Demon King or Champion's Gravetender & Gravetender Greatwolf
works too). If you successfully saved him, he'll return safely to Firelink Shrine immediately after killing the boss; otherwise you can find Greirat's ashes
in the sewer area under the kitchen in Irithyll.

Player notes:

  • Sent Greirat out to pillage Irithyll after killing Alva the Spurned and going through Irithyll Dungeon. I did not talk to Siegward in Irithyll (ignored him and walked past him). Thus, Siegward was still sitting in the kitchen when I defeated Pontiff. Greirat was saved by Siegward and returned safely to Firelink. (Confirmed)
  • I sent Greirat out for pillage in Irithyll after defeating Pontiff, then killed the fire demon with Siegward and opened the main door to trigger the well location. Went back to buy his armor for the quest line and Patches still asked about Greirat's whereabouts.
  • Sent Greirat out after defeating Pontiff, gave Siegward his armor and spoke to him in Irithyll before defeating Pontiff, I then beat the Dancer and found Greirat safe at Firelink. (CONFIRMED)
  • Sent Greirat out after talking to Siegward and before defeating the Pontiff: instead, I went out to try to kill the Dancer. After a couple of unsuccessful attempts I decided to go back to Irithyll and defeat the Pontiff. Greirat did not survive. It seems like just triggering the Dancer bossfight also conditions his questline.


5. Greirat's Third Outing (Lothric Castle)

 Third Outing Tried and Failed :

  • Killed Yoel of Londor upon meeting, Leonhard, Londor Pale Shade invasions, and Yellowfinger Heysel.
  • Waited until after Twin Princes boss fight to send Greirat, still failed.

Player Notes :

He will request to leave for a third time to Lothric Castle. He will die if he goes; there is no known way to save him. Patches will ask where Greirat went, but this only causes Patches to disappear for a time. Patches will return later and add one Hidden Blessing to his shop inventory, while failing to save Greirat.

If you complete Step 5, Greirat's Ashes can be found on the roof at the Grand Archives, after jumping down where you see a group of Corvians. Giving Greirat's Ashes to the Shrine Handmaid will allow her to sell Exploding Bolts, Splintering Bolts, and Lightning Urns along with every other item he used to sell. Additionally, any items which were sold by both NPCs (like Firebombs) are overwritten by Greirat's lower prices (50 souls for a Firebomb, instead of 100).

Obtaining Greirat's Ashes through killing Greirat in Firelink Shrine will only unlock the wares that he was selling before he died. Also, if you decide to kill Greirat while both Patches and Greirat are in Firelink Shrine it will turn Patches hostile.

Implications of Killing the Dancer Early to the Questline

  • If you choose to defeat the dancer at any time before defeating Aldrich and Yhorm, this will not change the progression of the questline.
  • Greirat will only travel to the Undead Settlement after been given Loretta's bone and talking/refreshing Firelink past the "curl up" stage.
  • He will only travel to Irithyll once he has returned from the Undead Settlement and you have crossed the bridge, walked through the barrier, and lit the central Irithyll bonfire. If you go through Lothric castle before this, it will make no difference and he will not ask if he can go and pillage there.
  • Once you have sent him to Irithyll (and have Siegward or Patches save him) and he successfully returns (typically by defeating Pontiff Sulyvahn) , if you have gone through Lothric Castle, he will immediately ask to pillage there.
  • It is best not to send him to pillage Lothric Castle until you have kill Aldrich and Yhorm, or you will not be able to enter the Grand Archives to retrieve his ashes. If you tell him no, he will not ask again, but there is a menu choice to send him there whenever you see fit.
  • Reminder that if you don't kill Alva before sending Greirat to pillage, He will kill him, as killing Dancer early alters the questline.
  • It has been reported that simply triggering the Dancer bossfight also conditions Greirat's questline.




Items Sold

Item Quantity Souls
Immediately Available
Ember 3 2000
Bloodred Moss Clump 500
Throwing Knife 20
Firebomb 50
Rope Firebomb 50
Bandit's Knife 1500
Long Sword 1000
Bastard Sword 3000
Mace 600
Spear 600
Light Crossbow 1000
Buckler 2000
Elkhorn Round Shield 1500
Round Shield 1000
Kite Shield 4000
Standard Helm 1500
Hard Leather Armor 2500
Hard Leather Gauntlets 1000
Hard Leather Boots 1000
Thief Mask 400
Standard Arrow 10
Fire Arrow 100
Standard Bolt 30
After sending him to pillage Undead Settlement
Ember 4 2000
Divine Blessing 1 8000
Repair Powder 300
Lightning Urn 6 700
Zweihander 6000
Pontiff Knight Curved Sword 6000
Estoc 3000
Warpick 1500
Glaive 3500
Short Bow 1000
Priest's Chime 4000
Target Shield 2500
Knight Shield 1500
Pontiff Knight Shield 3000
Knight Helm 2000
Knight Armor 3000
Knight Gauntlets 2000
Knight Leggings 3000
Assassin Hood 1500
Assassin Armor 1500
Assassin Gloves 1500
Assassin Trousers 1500
Large Arrow 50
Heavy Bolt 100
Sniper Bolt 150
After sending him to Lothric Castle (sold by Shrine Handmaid after returning with his ashes)  
Ember 6 2000
Alluring Skull 6 500
Lightning Urn 700
Splintering Bolt 280
Exploding Bolt 300



First encounter (High Wall of Lothric)

"Ahh, you're no jailer are you? No, no, you're from far away.  And judging by the bell... You must be some of that unkindled ash.  Remarkable, if that's true, then i have a favour to ask.  Below the High Wall is a musty little town.  Not the home of any lord, just a very old settlement of Undead. An old woman, Loretta, lives there.  Please give her this ring.  I- I am not asking for charity.  In fa- in fact if you do this for me... I'll be sure to repay you in kind.  I-I may be a petty thief, but I've more wits than most royalty.  What do you say, then?"

[Refuse] "Yes, well, why should you? But if you change your mind, give me a shout, eh? I-I'm only a petty thief. I've nowhere else to go. Not like there's anything calling to me out there.. heh"

[After Refusing] "Oh, what have we here? Changed your mind perhaps? You deliver the ring, and I offer my co-operation. Hardly a shabby deal, hm?"

[Grant Request] "Very well. I humbly place my faith in you.  I am Greirat of the Undead Settlement, and I promise to assist you.  Give this ring to old Loretta at the base of the High Wall.  ...Do your part, and I'll do mine."

[Attacking him] "Cold piss, what the devil is it now?  I get caught once, and now this!  One bloody time! Curse the gods!"

[You die] "As they say,  "The cornered rat will lick the balls of a cat." "

[Killing him] "(Forgive me, mother.) Forgive me, dear..."


Second encounter (Firelink Shrine)

"Oh, hello, you're back.  And in one piece. Well, now it's time I do my part.  Whatever trinket you need, speak up.  Just don't ask me where I got them."

[Talk] "Do me a favour, and don't forget our promise.  Give the [this] ring to old Loretta at the base of the High Wall.  A nuisance, I know, but it'll help me tie up some loose ends."

Give Loretta's Bone

"Heavens, she was already dead...  Thank you. I-I'm not surprised, though.  Hmm, almost a relief, really.  You can keep the ring.  As, well, a little trinket of thanks, I suppose."

[Leave] "Goodbye, and stay safe.  Oh, this place is a bore. What good is thievery if you've nowhere to go?"

[Attacking him] "You're heading for the brink aren't you?  Well I won't let you drag me down!  En guarde, you crusty ash bastard!"

[You die] "Cold piss, why did it come to this..."

[Killing him] "(Cries) I've gone and run my course, haven't I?"


Pillage (Undead Settlement)

"Ah, there you are. I was thinking...  You know I'm a petty thief.  Well, perhaps I'll go on the prowl.  Everyone's dead or hollowed away anyway, right, so...  I might as well fetch some weapons or treasure for you.  Well, what do you say?"

[Refuse] "All right, fine and well.  If that's your wish I can only obey.  But, feel free to change your mind later.  I wouldn't want to lose my touch..."

[Talk] "What is it? Have you changed your mind?  I'm ready to go thieving at a moment's notice. Just give me the word."

[Send him to pillage] "Thank you. You will not be disappointed.  Greirat the Thief was once a well-known name.  Until I ended up rotting in a cell..."

[Leave] "Good-bye. I will leave for some time. So long for now.  Do stay safe, you hear? Or my efforts will have been for naught."

[Return] "Oh, hello, you've come at a good time.  It took some prowling, but I've finally made a score.  Go on, have a gander."


Pillage (Irithyll of the Boreal Valley)

"Ahh, hello, fine work, I say.  Discovering Irithyll in the Boreal Valley, all in a day's work.  If the tales are true, it is home to old moon-worshipping nobles, and should be packed with treasure.  What do you think? Shall I go and see what I can find?

[Refuse] "All right, fine and well.  If that is your wish, I can only obey.  But, feel free to change your mind later.  I hate to leave a city of nobles ripe for the picking..."

[Talk] "What is it? Changed your mind?  I'm ready to go thieving at a moment's notice. Just give me the word."

[Send him to pillage] "Mm, a fine choice!  I am greirat, the thief. What I bring back will be worthy of that name."

[Return] "Oh, then, we are both safe and sound.  Thank the gods for that. I don't like cutting things so close.  I might've died if it wasn't for that peculiar onion knight.  But in the end, it all paid off.  Take a good look. They're sure to be of some use."


Pillage (Lothric Castle)

"You know, I was thinking...  About leaving for another round of thieving.  There must be something of use in Lothric Castle.  I-I'm aware of the danger. That castle is a death trap.  Not a single man has returned from the castle unscathed, even back in the day.  But I don't want sit around and die a petty rat.  And I consider myself your friend."

[Refuse] "Right, fine. You're very thoughtful, you are.  But, if you change your mind, do speak up.  I meant every word of what I said."

[Talk] "Changed your mind?  I hope you do. I lived a petty rat, but would rather not die as one."

[Send him to pillage] "Thank you, for placing your trust in me.  Oh, don't you worry. I know Lothric like the back of my hand."



  • Greirat is voiced by Stephane Cornicard, who also did the voice of Gavlan in Dark Souls 2.
  • The hat he is wearing is a Thrall Hood. It is said that people who wear the Thrall hood are either slaves or criminals.
  • When Patches takes residence in the Firelink Shrine he mentions that Greirat did him a good turn in Lothric Dungeon.
  • Selling him the Blue Tearstone Ring after giving him Loretta's Bone does not change his dialogue.
  • There was previously a typo in one of Greirat's dialogues. His sentence " I am Greirat of the Undead Settlement, and I promise to assist you." was previously missing a "t" in the word settlement, making it read "Setlement". This was fixed in a later patch.
  • There is a rare glitch regarding Greirat in the Firelink Shrine. Sometimes, upon warping to Firelink Shrine and walking to where Greirat is, the rug he's sitting on and the stuff around him will not be absent and then suddenly appear after a few seconds. It's unknown what causes this to happen but it's mostly likely a loading or rendering glitch.



Alva, Seeker of the Spurned  ♦  Anri of Astora  ♦  Archdeacon McDonnell  ♦  Black Hand Gotthard  ♦  Black Hand Kamui  ♦  Blacksmith Andre  ♦  Company Captain Yorshka  ♦  Cornyx of the Great Swamp  ♦  Corvian Settler  ♦  Creighton the Wanderer  ♦  Daughter of Crystal Kriemhild  ♦  Daughter of Crystal Kriemhild  ♦  Emma  ♦  Eygon of Carim  ♦  Filianore  ♦  Fire Keeper  ♦  Giant of the Undead Settlement  ♦  Great Swamp Cuculus  ♦  Hawkwood  ♦  Holy Knight Hodrick  ♦  Horace the Hushed  ♦  Irina of Carim  ♦  Jailer  ♦  Judicator Argo  ♦  Karla  ♦  Knight Slayer Tsorig  ♦  Lapp  ♦  Leonhard  ♦  Lion Knight Albert  ♦  Livid Pyromancer Dunnel  ♦  Locust Preacher  ♦  Londor Pale Shade  ♦  Longfinger Kirk  ♦  Lords of Cinder  ♦  Ludleth of Courland  ♦  Moaning Knight  ♦  Old Wolf of Farron  ♦  Orbeck of Vinheim  ♦  Painting Woman  ♦  Pickle Pee, Pump-a-Rum Crow  ♦  Pilgrim from Londor  ♦  Ringed City Hollow  ♦  Rosaria, Mother of Rebirth  ♦  Seeker of the Spurned  ♦  Shira  ♦  Shrine Handmaid  ♦  Silver Knight Ledo  ♦  Sir Vilhelm  ♦  Sirris of the Sunless Realms  ♦  Slave Knight Gael  ♦  Snuggly  ♦  Stone-humped Hag  ♦  Sword Master  ♦  The Painter  ♦  Unbreakable Patches  ♦  Velka the Goddess of Sin  ♦  Yellowfinger Heysel  ♦  Yoel of Londor  ♦  Yuria of Londor

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    • Anonymous

      15 Oct 2021 23:12  

      Greirat runs the economy because he doesn't care about the economy

      The madlad sells throwing knives for 20 souls what a sleeper chad

      • Anonymous

        04 Sep 2021 20:28  

        What if you trade Loretta's Bone for Ring of Sacrifice in Pickle-pee-rum? Does questline becomes impossible?

        • Anonymous

          31 Aug 2021 07:13  

          The nicest person you will ever met in this world full of monsters.
          I mean all what he wanted is to see his mother again, but even after he knows she is dead he has the will to live... Just for you.

          • Anonymous

            17 Aug 2021 01:57  

            Literally did his full quest AFTER killing yohrm. Just make sure siegward is sitting in irithyl while grairat on second outing before killing a boss

            • Anonymous

              11 Aug 2021 17:17  

              I did a slightly different variation of events that caused Greirat to die in Irithyll, and am posting it here for the sake of completeness. Slight inversion of the talk and then visit Irithyll dungeon.

              I went through the distant manor and lit the irithyll dungeon bonfire, killed the NPC invader in the transitional area, THEN went up and talked to Siegward. Greirat had already been sent out before these events. I did not return to the Dungeon since talking to Siegward

              • Anonymous

                13 Jul 2021 15:53  

                "Greirat the Thief was once a well-known name."

                We shall make sure that history never forgets the name: Greirat.

                • 07 Jul 2021 04:29  

                  So I decided to test the Dancer theory on my way towards a PVP build, and I've come to the conclusion that Dancer has no relation to Greirat.

                  I played up until Irithyll normally, having killed all available bosses EXCEPT Dancer (and Pontiff) to this point. I met Patches in Cathedral, bought the armour and delivered it to Seiggy, ensured he was in the kitchen, killed Alva, and sent Greirat out to pillage before heading to Dancer.

                  After totally beating her first try, I came back to Firelink and boom, friend in his normal spot. Pontiff not defeated, Patches in Firelink, Siegward saved from being Lassie'd. Alva was killed, Dungeon bonfire not lit, and Dancer's fight was triggered during Greirat's Irithyll outing.

                  In my humble opinion, I believe making Siegward not be in the kitchen while Greirat is out (either withhold armour, kill him, or talk to him to progress him to the dungeon) fails the questline. Alternatively, ensuring Patches can't save Greirat (buy the armour, kill Patches, or refuse to share Greirat's location) will get our friend killed as well. I do not believe Dancer or Alva have anything to do with his survival.

                  • Anonymous

                    22 Jun 2021 08:23  

                    Since it isn't written here: It seems that the basin and ladder cutscene is what specifically triggers Greirat's quest into Lothric Castle. I beat the Dancer and he didn't ask. After the cutscene, even before getting the Lothric Castle title card, he asked to go.

                    • Anonymous

                      21 Jun 2021 23:28  

                      Since it isn't written here: It seems that the basin and ladder cutscene is what specifically triggers Greirat's quest into Lothric Castle. I beat the Dancer and he didn't ask. After the cutscene, even before getting the Lothric Castle title card, he asked to go.

                      • 06 Jun 2021 22:21  

                        The easiest way to get Greirat to survive his trip to Irithyll is this:

                        1. Successfully send you on your first trip to Undead Settlement.
                        2. Buy the armor from Patches and give it to Siegward.
                        3. Get to Irithyll, cross the bridge, light the second bonfire (avoid exploring the area) and go talk to Greirat. Send him on an adventure.
                        IMPORTANT: If you did not buy the armor from Patches, you must go tell Patches about Greirat's adventure.
                        4. Kill any boss, who is not in Irithyll.

                        Note: In my games, I avoid killing the Curse-Rotted Greatwood just to use it as an easy way to get Greirat back.

                        I have done it more than 20 times. Always works.

                        • Anonymous

                          31 May 2021 07:39  

                          So I accidentally attacked Siegward and killed him in the kitchen. After that I killed Pontiff. Then I sent Greirat to pillage and went to kill the Old demon king. Greirat returned to Shrine safe and sound.

                          • Anonymous

                            26 May 2021 08:58  

                            Regarding his second outing:

                            1. Bought Siegward's armour and gave it to him in the well
                            2. Went into Irithyll and lighted the second bonfire (Central Irithyll), the one after the giant lizard bridge fight. I did not progress any further into this area as I decided I wanted to go finish Smouldering Lake first.
                            3. Sent Greirat on his 2nd pillage
                            4. Finished Smouldering lake and killed the Old Demon King
                            5. Grierat in back in Firelink saying Siegward saved him.

                            • Anonymous

                              16 May 2021 04:37  

                              Seemingly the reward for completing he's questline is access to more items, as far as I can tell this quest is not needed for 100%/Platinum

                              • Anonymous

                                24 Apr 2021 19:17  

                                Super easy way that worked on me:
                                1. Have Patches in Firelink, have Siegward saved that he moved to the fireplace in Irythyll, but don't talk to him yet (I missed patches before deacons and had to have first meeting with him on bridge and buy armor from him). Additionally I had the Old Demon King killed and whole catacombs cleared at this stage. I did not go to Irythyll Dungeon
                                2. Send greirat
                                3. Talk to siegward
                                4. Kill Pontiff
                                5. Have greirat again in firelink saying that siegward saved him

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