Rose of Ariandel

          100        10
          3.5       20
         Aux 33       100 
Requirements & Bonus
C E - B
10 12 - 17
Whips Standard
Awakening 25 (-/-)

Rose of Ariandel is a Weapon in Dark Souls 3.

A flail used by the bulbous Father of the Painted World to shred his own skin, producing blood to appease the flame. Both a weapon and a miracle catalyst.

Ariandel, being the restorer of the Painted World, knew that it was painted with blood, and only blood could protect the secret.

Skill: Awakening

Violently flail oneself to trigger an awakening that temporarily boosts the strength of miracles, just as the good Father used the rose himself.

Notes and Tips:

  • Not Buffable nor Infusable.
  • Upgrades with Titanite Scales.
  • Casts Miracles on strong attack.
  • Faith scaling softcaps at 40 for casting and physical damage.
  • At 40 Faith, the total Spellbuff is 189.
  • Despite being classified as a whip weapon, it has the moveset of a small club; however, it cannot backstab or riposte just like the other whips. It has no strong attacks, but can still do a jump attack.
  • As of update 1.33, all of this weapon's attacks are now unparriable just like other whip weapons. However, it no longer has poise on its two-handed attacks.
  • Its design is based off of a Cat o' nine tails, a multi-tailed whip used for corporal punishment.


Location/Where to Find

Moveset and Videos:

(If your name is not on THIS list, please do not post videos here. If you wish to post videos, please click the link and apply in the thread)



Rose of Ariandel Upgrade Table

Requires ?? souls and 15 Titanite Scale to +4, ?? souls and 1 Titanite Slab to +5.

  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
Regular 79 - - - - C E - B - - 33 25 15 10 10 15
Regular +1 92 - - - - C E - B - - 33 25 15 10 10 15
Regular +2 105 - - - - C E - B - - 33 25 15 10 10 15
Regular +3 118 - - - - C E - A - - 33 25 15 10 10 15
Regular +4 131 - - - - C E - A - - 33 25 15 10 10 15
Regular +5 144 - - - - C E - A - - 34 25 15 10 10 15


Table Key


Requirement Parameter Bonus Attack Values Damage Reduction % Auxiliary Effects Others
icon-strength_22.png Strength
icon-strength_22.png Strength
icon-wp_physicalAttack.png Physical  Physical icon-wp_bleed.png Bleeding  Durability
icon-dexterity_22.png Dexterity
icon-dexterity_22.png Dexterity
icon-magicbonus.png Magic  Magic icon-wp_poisonbld.png Poison


icon-intelligence_22.png Intelligence
icon-intelligence_22.png Intelligence
icon-firebonus.png Fire  Fire Frost Frost  
icon-faith_22.png Faith
icon-faith_22.png Faith
icon-lightningbonus.png Lightning  Lightning  Curse  
    icon-darkbonus.png Dark  Dark    
    Critical Critical
    Spell Buff Spell Buff

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X". 
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped. 
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)



Notched Whip  ♦  Spotted Whip  ♦  Whip  ♦  Witch's Locks

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    • Anonymous

      24 Sep 2020 02:12  

      i use it in invasions with a glass cannon faith build. i call it the "EVIL SOLAIRE". most of the times casuls are so passive that they watch you whip yourself and dont even react lol. they probably freak out, then watch their friends get 1 shot by sunlight spear. man, i love that build...

      • Anonymous

        04 Sep 2020 18:27  

        I rece tky got this weapon since I'm going for a Fth/dex Paladin build In ds3 but I can't help but wonder if this weqpon is worth upgrading realy :/ i plan on using buffing and offensive miracles, so please, help would be appreciated, and if trolls wanna troll they are welcome, but please refrain from it would also be appreciated

        • Anonymous

          12 Jun 2020 19:56  

          Does anyone realize that this may be a reference to Farnese de Vandimion's first meeting/torturing of guts where she literally whips herself to strengthen her faith in God? Miyazaki is a massive berserk fan so I wouldnt be surprised if this was a nod to berserk

          • Anonymous

            01 Jun 2020 23:53  

            Was looking to activate Red Tearstone Ring to enter a state I have dubbed “MAXIMUM DANGER” and whipped myself to death ._.

            • Anonymous

              03 Apr 2020 04:23  

              I kept thinking imagine how hard this fight would be if Father Ariandel actually got his flail first. Just read the item description... He hits himself for ritual blood? That's just a whole nother level of creepy

              • Anonymous

                06 Mar 2020 21:02  

                You know what's the best thing about this weapon? You can beat the shhit outta noobs while they're busy whipping themselves LOL! Pure profit! Idiots keep using this shhit HAHA

                • Anonymous

                  15 Jan 2020 00:44  

                  I used to have an Irithill Straight Sword for roll catching on my greathammer build, but casting miracles was always cumbersome as a result. Not only is this better at roll-catching (longer range) but now I have no reason for a second weapon and can save on dexterity investment and carry weight. This thing is a beast on your offhand.

                  • Anonymous

                    19 Dec 2019 19:20  

                    This is a huge buff, much bigger than Sacred Oath and it lasts a lot longer, even when switched out for a different Chime. With Ring of the Sun's First Born, Morne's Ring, Lightning clutch Ring, and the Crystal Chime +5 casting Sunlight Spear, at 50 Faith, against the Lothric Knight, I got 1064 dmg with no buffs, 1170 with only Sacred Oath, and 1293 with only the Flail Buff. adding them together along with Power Within, I reached 1707 dmg!

                    • Anonymous

                      05 Oct 2019 00:19  

                      Rose of Ariandel Spell Buff - 189 x .95(buff damage) = 179.55 x (1.0 + 0.25 (weapon art boost) + 0.20 (ring of the suns first born) + 0.12 (mornes ring) + 0.08 (lightning or magic clutch ring PVP)) = 292.5 damage added on via Lightning/Dark Moon Blade. Lightning Infused Splitleaf +10 = 607 damage (40 str, 40 dex, 40 faith) vs Sharp Infused Splitleaf +10 = 515 damage + 293 = 808 damage.

                      • Anonymous

                        27 Jul 2019 16:34  

                        It is actually designed more similarly to the Scourge or the Knout which were used in religious practices as penance or as a method of execution. The "Cat-o-nine" was a single with with multiple softer leather falls that did not have barbs or knots.

                        • Anonymous

                          24 Jun 2019 01:47  

                          I combine it's effects with Sunlight Straight Sword weapon art to cast Dhory's Gnawing or Divine Pillars of Light. It brings nice effects. Can't give exact numbers right now, but hurts the enemies like hell.

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