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Harald Curved Greatsword

icon-wp_physicalAttack.png
140 physical_defense-shield-icon.jpg 60
icon-magicbonus.png
0
magic_defense-shield-icon.jpg
50
icon-firebonus.png
0
fire_defense-shield-icon.jpg
40
icon-lightningbonus.png
0 lightning_defense-shield-icon.jpg 40
icon-darkbonus.png
0
icon_weight.png
50
critical.png
100 icon-wp_stability.png 45
icon_weight.png 14.0
icon-durabilitiy.png
120
Requirements & Bonus
icon-strength_22.png
icon-dexterity_22.png
icon-intelligence_22.png
icon-faith_22.png
D D - -
22 18 0 0
weapon_type-icon.jpg Curved Greatsword damage_type-icon.jpg Slash
skill-icon.jpg Sever icon_fp_cost.png 0(20/9)

Harald Curved Greatsword is a Weapon in Dark Souls 3. It is part of the The Ringed City DLC.



Giant gold-decorated curved sword wielded by warriors of the Harald Legion, who sought the dark soul.

The swords sank into the dark with the legion, where their blades were severely corroded.

Skill: Sever
Hold the giant blade with both hands and slash repeatedly at foe's feet.

 

Notes and Tips:

  • Can be Infused and Buffed.
  • Reinforced with Titanite.



Location/Where to Find

  • The Ringed City: From the Earthen Peak Ruins bonfire, head over the castle and roots into the swamp. On the left end of the swamp, under the flying hollow, you will find a cave-like area under a root with a large hollow. You can find the greatsword on a corpse here. Video Example




Moveset and Videos:

(If your name is not on THIS list, please do not post videos here. If you wish to post videos, please click the link and apply in the thread)

 

 

Harald Curved Greatsword Upgrade Table

Max
Regular
Heavy Infusion
Sharp Infusion
Refined Infusion
Raw Infusion
Crystal Infusion
Simple Infusion
Fire Infusion
Chaos Infusion
Lightning Infusion
Blessed Infusion
Deep Infusion
Dark Infusion
Blood Infusion
Poison Infusion
Hollow Infusion

 

Overview table for all upgrades at max level. Click on the tabs to see individual upgrade paths.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Regular +10 280 - - - - C C - - - - - 60 50 40 40 50
Heavy +10 259 - - - - S - - - - - - 60 50 40 40 50
Sharp +10 259 - - - - D A - - - - - 60 50 40 40 50
Refined +10 252 - - - - B B - - - - - 60 50 40 40 50
Raw +10 441 - - - - - - - - - - - 57 50 40 40 50
Crystal +10 133 182 - - - D D A - - - - 57 50 40 40 50
Simple +10 140 161 - - - C C A - - - - 57 50 40 40 50
Fire +10 231 - 231 - - - - - - - - - 57 50 40 40 50
Chaos +10 140 - 182 - - C C A A - - - 57 50 40 40 50
Lightning +10 133 - - 182 - D D - A - - - 57 50

40

40 50
Blessed +10 182 - - - - D D - A - - - 57 50 40 40 50
Deep +10 231 - - - 231 - - - - - - - 57 50 40 40 50
Dark +10 159 - - - 166 C C A A - - - 57 47 38 38 55
Blood +10 217 - - - - C C - - - - 63 57 50 40 40 50
Poison +10 217 - - - - C C - - 73 - - 57 50 40 40 50
Hollow +10
Luck Bonus ??   Discovery Bonus ??
266 - - - - C C - - - - - 57 50 40 40 50

 

Requires regular reinforcement, totalling ?? souls, ?? titanite shards, ?? large titanite shards, ?? titanite chunks and ?? titanite slab.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Stability
Regular 140 - - - - D D - - - - - 60 50 40 40 50 45 
Regular +1 154 - - - - D D - - - - - 60 50 40 40 50 45 
Regular +2 168 - - - - D D - - - - - 60 50 40 40 50 45 
Regular +3 182 - - - - D C - - - - - 60 50 40 40 50 45 
Regular +4 196 - - - - D C - - - - - 60 50 40 40 50 45 
Regular +5 210 - - - - D C - - - - - 60 50 40 40 50 45 
Regular +6 224 - - - - D C - - - - - 60 50 40 40 50 45 
Regular +7 238 - - - - C C - - - - - 60 50 40 40 50 45 
Regular +8 252 - - - - C C - - - - - 60 50 40 40 50 45 
Regular +9 266 - - - - C C - - - - - 60 50 40 40 50 45 
Regular +10 280 - - - - C C - - - - - 60 50 40 40 50 45 

 

Requires regular reinforcement titanite and souls + Heavy Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Stability
Heavy 137 - - - - B - - - - - - 60 50 40 40 50 45 
Heavy +1 149 - - - - B - - - - - - 60 50 40 40 50  45
Heavy +2 161 - - - - B - - - - - - 60 50 40 40 50 45 
Heavy +3 173 - - - - A - - - - - - 60 50 40 40 50 45 
Heavy +4 185 - - - - A - - - - - - 60 50 40 40 50 45 
Heavy +5 198 - - - - A - - - - - - 60 50 40 40 50 45 
Heavy +6 210 - - - - A - - - - - - 60 50 40 40 50 45 
Heavy +7 222 - - - - A - - - - - - 60 50 40 40 50 45 
Heavy +8 234 - - - - A - - - - - - 60 50 40 40 50 45 
Heavy +9 246 - - - - A - - - - - - 60 50 40 40 50 45 
Heavy +10 259 - - - - S - - - - - - 60 50 40 40 50 45 

 

Requires regular reinforcement titanite and souls + Sharp Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Stability
Sharp 133 - - - - E C - - - - - 60 50 40 40 50  45
Sharp +1 145 - - - - E C - - - - - 60 50 40 40 50  45
Sharp +2 158 - - - - E B - - - - - 60 50 40 40 50 45 
Sharp +3 170 - - - - E B - - - - - 60 50 40 40 50 45 
Sharp +4 183 - - - - E B - - - - - 60 50 40 40 50 45 
Sharp +5 196 - - - - E A - - - - - 60 50 40 40 50 45 
Sharp +6 208 - - - - E A - - - - - 60 50 40 40 50 45 
Sharp +7 221 - - - - D A - - - - - 60 50 40 40 50 45 
Sharp +8 233 - - - - D A - - - - - 60 50 40 40 50 45 
Sharp +9 246 - - - - D A - - - - - 60 50 40 40 50 45 
Sharp +10 259 - - - - D A - - - - - 60 50 40 40 50 45 
Requires regular reinforcement titanite and souls + Refined Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Stability
Refined 126 - - - - C C - - - - - 60 50 40 40 50 45 
Refined +1 138 - - - - C C - - - - - 60 50 40 40 50 45 
Refined +2 151 - - - - C C - - - - - 60 50 40 40 50 45 
Refined +3 163 - - - - C C - - - - - 60 50 40 40 50 45 
Refined +4 176 - - - - C C - - - - - 60 50 40 40 50 45 
Refined +5 189 - - - - C C - - - - - 60 50 40 40 50 45 
Refined +6 201 - - - - C C - - - - - 60 50 40 40 50 45 
Refined +7 214 - - - - B B - - - - - 60 50 40 40 50 45 
Refined +8 226 - - - - B B - - - - - 60 50 40 40 50 45 
Refined +9 239 - - - - B B - - - - - 60 50 40 40 50 45 
Refined +10 252 - - - - B B - - - - - 60 50 40 40 50 45 
Requires regular reinforcement titanite and souls + Raw Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Stability
Raw 182 - - - - - - - - - - - 57 47.5 38 38 47.5  45
Raw +1 224 - - - - - - - - - - - 57 47.5 38 38 47.5  45
Raw +2 253 - - - - - - - - - - - 57 47.5 38 38 47.5 45 
Raw +3 282 - - - - - - - - - - - 57 47.5 38 38 47.5 45 
Raw +4 307 - - - - - - - - - - - 57 47.5 38 38 47.5 45 
Raw +5 329 - - - - - - - - - - - 57 47.5 38 38 47.5 45 
Raw +6 351 - - - - - - - - - - - 57 47.5 38 38 47.5 45 
Raw +7 374 - - - - - - - - - - - 57 47.5 38 38 47.5 45 
Raw +8 396 - - - - - - - - - - - 57 47.5 38 38 47.5 45 
Raw +9 418 - - - - - - - - - - - 57 47.5 38 38 47.5 45 
Raw +10 441 - - - - - - - - - - - 57 47.5 38 38 47.5 45 
Requires regular reinforcement titanite and souls + Crystal Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Stability
Crystal 105 105 - - - E D C - - - - 57 50 38 38 47.5 45 
Crystal +1 116 116 - - - D D B - - - - 57 50 38 38 47.5 45
Crystal +2 124 124 - - - D D B - - - - 57 50 38 38 47.5 45
Crystal +3 132 132 - - - D D A - - - - 57 50 38 38 47.5 45
Crystal +4 140 140 - - - D D A - - - - 57 50 38 38 47.5 45
Crystal +5 148 148 - - - D D A - - - - 57 50 38 38 47.5 45
Crystal +6 156 156 - - - D D A - - - - 57 50 38 38 47.5 45
Crystal +7 164 164 - - - D D A - - - - 57 50 38 38 47.5 45
Crystal +8 172 172 - - - D D A - - - - 57 50 38 38 47.5 45
Crystal +9 180 180 - - - D D A - - - - 57 50 38 38 47.5 45
Crystal +10 188 188 - - - D D A - - - - 57 50 38 38 47.5 45
Requires regular reinforcement titanite and souls + Simple Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Stability
Simple 105 105 - - - D D D - - - - 57 50 38 38 47.5 45 
Simple +1 113 114 - - - D D C - - - - 57 50 38 38 47.5 45
Simple +2 118 120 - - - D D C - - - - 57 50 38 38 47.5 45
Simple +3 123 126 - - - D D B - - - - 57 50 38 38 47.5 45
Simple +4 129 131 - - - D D B - - - - 57 50 38 38 47.5 45
Simple +5 134 137 - - - D D A - - - - 57 50 38 38 47.5 45
Simple +6 139 143 - - - D C A - - - - 57 50 38 38 47.5 45
Simple +7 144 149 - - - D C A - - - - 57 50 38 38 47.5 45
Simple +8 149 155 - - - C C A - - - - 57 50 38 38 47.5 45
Simple +9 154 160 - - - C C S - - - - 57 50 38 38 47.5 45
Simple +10 159 166 - - - C C S - - - - 57 50 38 38 47.5 45
Requires regular reinforcement titanite and souls + Fire Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
 
Fire 126 - 126 - - - - - - - - - 57 47.5 44 38 47.5 45 
Fire +1 131 - 131 - - - - - - - - - 57 47.5 44 38 47.5 38 
Fire +2 144 - 144 - - - - - - - - - 57 47.5 44 38 47.5 38 
Fire +3 156 - 156 - - - - - - - - - 57 47.5 44 38 47.5 38 
Fire +4 166 - 166 - - - - - - - - - 57 47.5 44 38 47.5 38 
Fire +5 182 - 182 - - - - - - - - - 57 47.5 44 38 47.5 38 
Fire +6 197 - 197 - - - - - - - - - 57 47.5 44 38 47.5 38 
Fire +7 212 - 212 - - - - - - - - - 57 47.5 44 38 47.5  38
Fire +8 228 - 228 - - - - - - - - - 57 47.5 44 38 47.538 38 
Fire +9 243 - 243 - - - - - - - - - 57 47.5 44 38 47.5 38 
Fire +10 259 - 259 - - - - - - - - - 57 47.5 44 38 47.5 38 
Requires regular reinforcement titanite and souls + Chaos Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Stability
Chaos 112 - 112 - - E E D D - - - 57 47.5 40 38 47.5 45 
Chaos +1 120 - 121 - - E E C C - - - 57 47.5 40 38 47.5 45
Chaos +2 124 - 126 - - D D C C - - - 57 47.5 40 38 47.5 45
Chaos +3 129 - 131 - - D D B B - - - 57 47.5 40 38 47.5 45
Chaos +4 133 - 136 - - D D B B - - - 57 47.5 40 38 47.5 45
Chaos +5 137 - 141 - - D D B B - - - 57 47.5 40 38 47.5 45
Chaos +6 142 - 146 - - D D B B - - - 57 47.5 40 38 47.5 45
Chaos +7 146 - 151 - - D D A A - - - 57 47.5 40 38 47.5 45
Chaos +8 150 - 156 - - D C A A - - - 57 47.5 40 38 47.5 45
Chaos +9 155 - 161 - - C C A A - - - 57 47.5 40 38 47.5 45
Chaos +10 140 - 182 - - C C A A - - - 57 47.5 40 38 47.5 45
Requires regular reinforcement titanite and souls + Lightning Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Stability
Lightning 105 - - 105 - E D - C - - - 57 47.5 38 40 47.5  45
Lightning +1 116 - - 116 - D D - B - - - 57 47.5 38 40 47.5  45 
Lightning +2 124 - - 124 - D D - B - - - 57 47.5 38 40 47.5  45 
Lightning +3 132 - - 132 - D D - A - - - 57 47.5 38 40 47.5  45 
Lightning +4 140 - - 140 - D D - A - - - 57 47.5 38 40 47.5  45 
Lightning +5 148 - - 148 - D D - A - - - 57 47.5 38 40 47.5  45 
Lightning +6 156 - - 156 - D D - A - - - 57 47.5 38 40 47.5  45 
Lightning +7 164 - - 164 - D D - A - - - 57 47.5 38 40 47.5  45 
Lightning +8 172 - - 172 - D D - A - - - 57 47.5 38 40 47.5  45 
Lightning +9 180 - - 180 - D D - A - - - 57 47.5 38 40 47.5  45 
Lightning +10 133 - - 182 - D D - A - - - 57 47.5 38 40 47.5  45 
Requires regular reinforcement titanite and souls + Blessed Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Stability
Blessed 112 - - - - D D - B - - - 57 47.5 38 38 47.5 42 
Blessed +1 123 - - - - D D - B - - - 57 47.5  38  38  47.5  42 
Blessed +2 130 - - - - D D - A - - - 57 47.5  38  38  47.5  42 
Blessed +3 137 - - - - D D - A - - - 57 47.5  38  38  47.5  42 
Blessed +4 145 - - - - D D - A - - - 57 47.5  38  38  47.5  42 
Blessed +5 152 - - - - D D - A - - - 57 47.5  38  38  47.5  42 
Blessed +6 159 - - - - D D - A - - - 57 47.5  38  38  47.5  42 
Blessed +7 166 - - - - D D - A - - - 57 47.5  38  38  47.5  42 
Blessed +8 174 - - - - D D - S - - - 57 47.5  38  38  47.5  42 
Blessed +9 181 - - - - D C - S - - - 57 47.5  38  38  47.5  42 
Blessed +10 182 - - - - D C - S - - - 57 47.5  38  38  47.5  42
Requires regular reinforcement titanite and souls + Deep Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Stability
Deep 126 - - - 126 - - - - - - - 57 47.5 38 38 55  45
Deep +1 131 - - - 131 - - - - - - - 57 47.5 38 38 55 45
Deep +2 144 - - - 144 - - - - - - - 57 47.5 38 38 55 45
Deep +3 156 - - - 156 - - - - - - - 57 47.5 38 38 55 45
Deep +4 166 - - - 166 - - - - - - - 57 47.5 38 38 55 45
Deep +5 182 - - - 182 - - - - - - - 57 47.5 38 38 55 45
Deep +645 197 - - - 197 - - - - - - - 57 47.5 38 38 55 45
Deep +7 212 - - - 212 - - - - - - - 57 47.5 38 38 55 45
Deep +8 228 - - - 228 - - - - - - - 57 47.5 38 38 55 45
Deep +9 243 - - - 243 - - - - - - - 57 47.5 38 38 55 45
Deep +10 231 - - - 231 - - - - - - - 57 47.5 38 38 55 45
Requires regular reinforcement titanite and souls + Dark Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Stability
Dark 112 - - - 112 E E D D - - - 57 47.5 38 38 50  45
Dark +1 120 - - - 121 E E C C - - - 57 47.5 38 38 50 45
Dark +2 124 - - - 126 D D C C - - - 57 47.5 38 38 50 45
Dark +3 129 - - - 131 D D B B - - - 57 47.5 38 38 50 45
Dark +4 133 - - - 136 D D B B - - - 57 47.5 38 38 50 45
Dark +5 137 - - - 141 D D B B - - - 57 47.5 38 38 50 45
Dark +6 45 142 - - - 146 D D B B - - - 57 47.5 38 38 50 45
Dark +7 146 - - - 151 D D A A - - - 57 47.5 38 38 50 45
Dark +8 150 - - - 156 D C A A - - - 57 47.5 38 38 50 45
Dark +9 155 - - - 161 C C A A - - - 57 47.5 38 38 50 45
Dark +10 140 - - - 182 C C A A - - - 57 47.5 38 38 50 45
Requires regular reinforcement titanite and souls + Blood Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Stability
Blood 126 - - - - D D - - - - 36 57 47.5 38 38 47.5 45 
Blood +1 135 - - - - D D - - - - 38 57 47.5 38 38 47.5 45
Blood +2 144 - - - - D D - - - - 41 57 47.5 38 38 47.5 45
Blood +3 153 - - - - D C - - - - 43 57 47.5 38 38 47.5 45
Blood +4 162 - - - - D C - - - - 46 57 47.5 38 38 47.5 45
Blood +5 171 - - - - C C - - - - 49 57 47.5 38 38 47.5 45
Blood +6 180 - - - - C C - - - - 52 57 47.5 38 38 47.5 45
Blood +7 189 - - - - C C - - - - 54 57 47.5 38 38 47.5 45
Blood +8 198 - - - - C C - - - - 57 57 47.5 38 38 47.5 45
Blood +9 207 - - - - C C - - - - 59 57 47.5 38 38 47.5 45
Blood +10 217 - - - - C C - - - - 62 57 47.5 38 38 47.5 45
Requires regular reinforcement titanite and souls + Poison Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Stability
Poison 126 - - - - D D - - 45 - - 57 47.5 38 38 47.5  45
Poison +1 135 - - - - D D - - 47 - - 57 47.5 38 38 47.5 45
Poison +2 144 - - - - D D - - 50 - - 57 47.5 38 38 47.5 45
Poison +3 153 - - - - D C - - 52 - - 57 47.5 38 38 47.5 45
Poison +4 162 - - - - D C - - 56 - - 57 47.5 38 38 47.5 45
Poison +5 171 - - - - C C - - 59 - - 57 47.5 38 38 47.5 45
Poison +6 180 - - - - C C - - 61 - - 57 47.5 38 38 47.5 45
Poison +7 189 - - - - C C - - 64 - - 57 47.5 38 38 47.5 45
Poison +8 198 - - - - C C - - 66 - - 57 47.5 38 38 47.5 45
Poison +9 207 - - - - C C - - 69 - - 57 47.5 38 38 47.5 45
Poison +10 217 - - - - C C - - 72 - - 57 47.5 38 38 47.5 45
Requires regular reinforcement titanite and souls + Hollow Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
Luck Bonus Discovery Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Stability
Hollow 133 - - - - D D - - - - - 57 47.5 38 38 47.5 42 
Hollow +1 146 - - - - D D - - - - - 57 47.5 38 38 47.5 42 
Hollow +2 159 - - - - D D - - - - - 57 47.5 38 38 47.5 42 
Hollow +3 172 - - - - D C - - - - - 57 47.5 38 38 47.5 42 
Hollow +4 186 - - - - D C - - - - - 57 47.5 38 38 47.5 42 
Hollow +5 199 - - - - C C - - - - - 57 47.5 38 38 47.5 42 
Hollow +6 212 - - - - C C - - - - - 57 47.5 38 38 47.5 42 
Hollow +7 226 - - - - C C - - - - - 57 47.5 38 38 47.5 42 
Hollow +8 239 - - - - C C - - - - - 57 47.5 38 38 47.5 42 
Hollow +9 252 - - - - C C - - - - - 57 47.5 38 38 47.5 42 
Hollow +10 266 - - - - C C - - - - - 57 47.5 38 38 47.5 42

 


Table Key

 

Requirement Parameter Bonus Attack Values Damage Reduction % Auxiliary Effects Others
icon-strength_22.png Strength
icon-strength_22.png Strength
icon-wp_physicalAttack.png Physical  Physical icon-wp_bleed.png Bleeding  Durability
icon-dexterity_22.png Dexterity
icon-dexterity_22.png Dexterity
icon-magicbonus.png Magic  Magic icon-wp_poisonbld.png Poison

 Weight

icon-intelligence_22.png Intelligence
icon-intelligence_22.png Intelligence
icon-firebonus.png Fire  Fire Frost Frost  
icon-faith_22.png Faith
icon-faith_22.png Faith
icon-lightningbonus.png Lightning  Lightning  Curse  
    icon-darkbonus.png Dark  Dark    
    Critical Critical
 Stability
   
    Spell Buff Spell Buff
     
     Range      

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X". 
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped. 
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)



 




    • Anonymous

      20 Sep 2018 02:50  

      One of the best invasion weapons. Stack 40 poise and 40 endurance with this thing, 2 hand it and just go to town on people. Gankers think they are invincible in groups, so they tend to simply mash R1 when they get near you. Just mash R1 right back, poise through everything and presto, phantoms are dead. You can almost hear their cries of disbelief: "B-b-but I pressed R1... I don't understand..."

      • Anonymous

        18 Sep 2018 22:07  

        *same guy who posted "OP af"*. Lol, "swing reaction". Who just... Throws out an r1 on a heavy weapon? No. The way you use this is to spam the WA when they get close as you'll FOR SURE hyperarmor through their attack and get the true combo. Then you throw out a few r1s as they'll be more passive since they lost hp. I had mentioned that the hyperarmor frames last into the next r1, do you even know what that means? It means you can't play passive punisher, you know, literally HOW you use SS's? If you play this way you literally shut everything down. It isn't just trading, that WA is instant, it is the real terror here. What can a SS even do if you are using the WA right? I love how you tards all act like you don't know this. Lets not play stupid to justify an ez mode that you guys like to use.

        • Anonymous

          02 Sep 2018 16:28  

          For me is also one of the best pve weapon, one of the best Dark/Chaos weapon ever and lesser heavy than exile with almost the same damage, howewer exile is a better physical weapon and scales with hollow a lot with a better weapon art

          • Anonymous

            20 Aug 2018 21:49  

            I'm sure i'll get on-reflex dislikes from saying this, but: "OP af". The WA is instant, the reach is SO long, the damage is about the same as the exile greatsword (maybe more) and the speed of the swings is pretty quick too (is it faster than your average curved greatsword?). This is the latest ez mode weapon, it works everywhere and all you have to do is spam the true combo to win. This destroys ganks, you can't trade because it has great hyperarmor and damage and if you try to use a fast weapon it tends to have hyperarmor left at the end of the swing to continue into another r1 or use the WA. This is actually OP.

            • Anonymous

              11 Aug 2018 04:56  

              This thing looks like it's covered in*****. But besides the aesthetics, it is hella powerful. I am relatively convinced that this weapon beats the Murakumo for range, though if not they are at least tied. But besides that, S scaling in strength is beastly and allows it to hit like a truck. Also has good hyper armor, allowing you to trade through multiple straight sword and great sword hits. Also, if you delay a 3rd r1 after the r1x2 combo, it easily roll catches. Perhaps my favorite invasion weapon due to it's good damage, hyper armor, and not too bad swing speed (though make no mistake, it's slow). Like all Strength scaling weapons, prime candidate for darkmoon blade. Easily 3 hits for over 1,400 damage with 40/40 strength/faith.

              • Anonymous

                27 Jul 2018 21:04  

                with nearly as much range as the murakumo, and damage that rivals... everything, and a weapon art that can combo up to 1300 damage on a 25/25/30/30, why use anything else? Sure its parryable, but if it wasnt you may as well have a curse hack on with this thing. lol

                • Anonymous

                  11 Mar 2018 22:01  

                  My HCGS deals 782 AR dark infused and that’s why it’s the most viable infusion 4 this weapon highly recommended in pvp

                  • Anonymous

                    02 Feb 2018 10:05  

                    I know the exile is supposed to do more damage, but considering this weapons weapon art is far superior, range is superior, and I think the scaling is actually much better as well, the damage difference is so minor that you will probably feel like your doing more with this anyway.

                    • Anonymous

                      16 Jan 2018 07:54  

                      If anyone's curious, this is great when used on a str build. At 66 str you pull 629 damage, which is very high considering the weight. It can compete with ugs damage

                      • Anonymous

                        12 Jan 2018 08:22  

                        the hyper armor of the weapon art is insane if you have 30+ 'poise'. bait so many people in and just destroy them.

                        • Anonymous

                          14 Dec 2017 11:45  

                          With S52D51I31F32(level 201) Dark Infusion One hand 771 two h.779 with Dark Clutch Ring o.h 841 t.h 848!! Killed the 3 winged Knights in the tower before the twins inn tree R1...Slumb.Drag.Ring,arrowed down one after one inn my 3 gamerun.

                          • Anonymous

                            12 Sep 2017 08:45  

                            it seems that it has a very bad hyperarmor. only with an poise of more than 30 it works well for me. everything underneath 30 was hitting me out of my attacks

                            • Anonymous

                              06 Sep 2017 04:46  

                              I've been using this with a Pontiff Knight curved sword in the off hand on a 40/40 Quality build purely for its looks, even though it's more of a Strength weapon. I honestly thought I'd be handicapped, but this loadout is working well enough to score me kills in PvP and keep me alive in PvE. What I want to know is why the only two aesthetically pleasing curved greatswords are covered in hair!

                              • Anonymous

                                22 Aug 2017 06:44  

                                I got hit with one of these things on sl 140. I had iron flesh and 30% absorption before the iron body. full charge r2 took half my health, two r1 swings took the other half. this sword is something else.

                                • Anonymous

                                  17 Jul 2017 07:40  

                                  it should be noted that the weapon art can be continued by using the strong attack and a jumping attack performed by using the light attack.

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