Black Bow of Pharis

67 physical_defense-shield-icon.jpg -
- lightning_defense-shield-icon.jpg -
100 icon-wp_stability.png -
icon_weight.png 3.0
Requirements & Bonus
E C - -
9 18 - -
weapon_type-icon.jpg Bows damage_type-icon.jpg None
skill-icon.jpg Pharis Triple-Shot icon_fp_cost.png -(7/7)

Black Bow of Pharis is a Weapon in Dark Souls 3.

A black longbow named after a hero of old, known for the unusual stance from which it is fired.

Has a longer range than standard bows, but successful usage requires a trained, dexterous hand.

Skill: Pharis Triple-shot
Swiftly nocks three arrows with finesse after drawing the bow, firing them simultaniously. 

Notes and Tips:

  • Cannot be Infused or Buffed.
  • Reinforced with Titanite.
  • The "unusual stance" mentioned in the description is that the bow is held horizontal when drawn. In comparison the Longbow is held vertical, and this also makes it easy to distinguish the two longbows from eachother in a pvp situation since they look very similar.
  • The bow is a weapon from the arsenal of Pharis, a character that features in Dark Souls 1.
  • Cannot running attack or roll attack.
  • Has the longest range out of all the regular bows.
  • When using the skill of this weapon alongside Dark Arrows, the three split arrows will bend and converge on the point of which you were aiming, and then spread out again.
  • Damage may vary depending on ammunition(arrows).

Location/Where to Find

  • Dropped by an Elder Ghru in Farron Keep. There are 3 standing in a circle around a Poison Gem, near the zone wall by the Keep Ruins bonfire. To reach them, travel to Keep Ruins, exit down the ramp, jump off to the left and turn left again, hugging the Keep Ruins island. You will see the group ahead and to the right shortly (watch for the satyr dog you'll attract as you proceed). Another in the group drops Pharis's Hat.
  • Video location (fextralife playthrough video starting at 1h 58m  5s)



Black Bow of Pharis Upgrade Table

Requires ?? souls and ?? ore to + ?? (upgrade information here)

  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
Regular 67 - - - - E C - - - - - - - - - -
Regular +1 73 - - - - E C - - - - - - - - - -
Regular +2 80 - - - - E C - - - - - - - - - -
Regular +3 87 - - - - E C - - - - - - - - - -
Regular +4 93 - - - - E C - - - - - - - - - -
Regular +5 100 - - - - E C - - - - - - - - - -
Regular +6 107 - - - - E C - - - - - - - - - -
Regular +7 113 - - - - E B - - - - - - - - - -
Regular +8 120 - - - - D B - - - - - - - - - -
Regular +9 127 - - - - D B - - - - - - - - - -
Regular +10 134 - - - - D B - - - - - - - - - -


Table Key


Requirement Parameter Bonus Attack Values Damage Reduction % Auxiliary Effects Others
icon-strength_22.png Strength
icon-strength_22.png Strength
icon-wp_physicalAttack.png Physical  Physical icon-wp_bleed.png Bleeding  Durability
icon-dexterity_22.png Dexterity
icon-dexterity_22.png Dexterity
icon-magicbonus.png Magic  Magic icon-wp_poisonbld.png Poison


icon-intelligence_22.png Intelligence
icon-intelligence_22.png Intelligence
icon-firebonus.png Fire  Fire Frost Frost  
icon-faith_22.png Faith
icon-faith_22.png Faith
icon-lightningbonus.png Lightning  Lightning  Curse  
    icon-darkbonus.png Dark  Dark    
    Critical Critical
    Spell Buff Spell Buff

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X". 
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped. 
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)


Composite Bow  ♦  Darkmoon Longbow  ♦  Dragonrider Bow  ♦  Longbow  ♦  Short Bow  ♦  White Birch Bow

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    • Anonymous

      23 Apr 2021 00:59  

      It took me ‘bout five years to wonder why From decided to give this bow both the longest range in the game AND a spread-fire weapon art which benefits not at all from said range.

      • Anonymous

        17 Aug 2020 01:24  

        This bow seems to have the quickest recovery rate out of all standard bows. I actually prefer this over the Composite Bow even on my 27/40 (STR/DEX) build. It's good at sniping, and CQC. Plus, as mentioned previously; Pharis Triple-shot with Dark Arrows is pretty nasty due to how uncommonly seen it is. I'd put it up there with the Arbalest and Millwood Greatbow in terms of effectiveness in invasions.

        • 09 Jun 2020 19:39  

          this bos skill Is good for PvM if you want to "backstab" whit bow, let me share my combo skills: Black Bow of Pharis + Large Arrow. Equipment: Non. Rings: Flynn's Ring + Lloyd's Sword Ring + Slumbering Dragoncrest Ring + Hunter's Ring (You can chage last one at you desire). Spell: Deep Protection + Hidden Body. Then just walk behind and close to the enemy and use the skill Pharis Triple-shot, you will deal like 800 Dmg (testen on the man-serpent at Archdragon Peak bonfire). Note: You can change spell Deep Protection for Power Whitin for a plus dmg, but you the must chage the Lloyd's Sword Ring. Enjoy.

          • Anonymous

            18 Feb 2020 09:30  

            So, with bow glitch and reapeating crossbow s weapon art into this, i can shoot 10 homing dark arrows with a lot of range? I guess the pursuers are back.

            • Anonymous

              29 Nov 2019 11:18  

              For approximately 30 dex and above the pharis bow outdamages and out ranges the longbow it also slightly fires a bit faster. So just use this at that point.

              • Anonymous

                14 Jul 2019 12:27  

                One possible explanation for the unusual stance is that this is the way a longbow was used when riding a horse (bows were held horizontally so you could quickly change aim with an arrow pulled, without worrying about your bow hitting your horse's neck), until the Mongolians invented the much shorter composite bow.

                • Anonymous

                  06 Oct 2018 09:25  

                  The funny thing is, that stance is known to improve draw speed and accuracy, but mainly with short bows. Notice how the arrow is nocked with the palm facing downward—this makes the path of the arrow more predictable since the stave doesn’t block user’s view of the arrow. It’s also a faster draw than threading the arrow between the stave and bowstring to recreate the effect in a vertical stance. Realistically, this would likely reduce the range of the arrow since the bow cannot be drawn as far back, but short bows were hardly used from a distance greater than 20-30 feet. Sorry, archery guy likes his archery builds.

                  • Anonymous

                    21 Jun 2018 08:42  

                    "When using the skill of this weapon alongside Dark Arrows, the three split arrows will bend and converge on the point of which you were aiming, and then spread out again."
                    I suddenly wanna try this weapon out.

                    • 09 Jun 2018 14:46  

                      So im not sure what the deal is on my game, but, i just got the blackbow, and i looked at all the stats and stuff, and it says it has a range of 50 just like my longbow? Im on a PS4, is this an actual hindrance of the weapon's ability, or a description error?

                      • Anonymous

                        11 Apr 2018 21:03  

                        Are bows the only determining factor in arrow range?

                        I ask because I'm wondering if Feather arrows on a Composite bow will fly as far as Standard arrows on a Pharis bow.
                        Alternatively, would Heavy arrows on a Pharis bow fly as far as Standard arrows on a Composite bow?
                        Just trying to make the Composite a little more viable for sniping, since Pharis can't quick shot or roll shot.

                        Damage is easy to determine but, ehh, range, a little harder to see...

                        • Anonymous

                          23 Jan 2018 08:22  

                          Great as a side arm for Dex devoted characters who have little to nothing invested in Spells. Personally I use it on my Abyss Watcher Fanboy build, it’s great when your opponent tries to run away and next thing they know they have three homing Dark Arrows lodged in their spinal cord. So in short, think of the Triple Dark Arrow shot as a discount Affinity (or pursuers) with deceptively fast and nice tracking! Oh and DON’T UNDERESTIMATE THE DAMAGE IT DOES!!! When all three manage to land, it does a pretty damned decent amount of their health!

                          • Anonymous

                            22 Dec 2017 01:41  

                            This weapon's damage is also buffed by the Dark Clutch Ring, and I don't just mean the Dark Arrows, it counts as a Dark elemental weapon even though it does no base Dark damage.

                            • Anonymous

                              18 Dec 2017 04:16  

                              This thing is the bane of Sulyvahn's beasts, After every attack you can get up in their face and shotgun them for a triple headshot, don't even need dark arrows. Makes getting the ring of favour a breeze on NG, I did that in three minutes with an non-upgraded version. Do what you will with this information.

                              • Anonymous

                                30 Oct 2017 05:20  

                                Someone needs to edit the article that the character Pharis was never in DS1, just mentioned by name

                                Yes theres a female NPC that drops his bow but Pharis's descriptions clearly state he's a dude.
                                That NPC is not him.

                                • Anonymous

                                  04 Aug 2017 07:28  

                                  Dark arrows track your opponents, so the weapon art gets pretty useful with that.
                                  That's the only reason why they follow the target, IT'S NOT SOME "OH, THEY HAVE THE WORDS "BLACK" AND "DARK", SO THAT'S WHY IT HAPPENS".
                                  The black-dark thing is just a coincidence.

                                  • Anonymous

                                    19 May 2017 13:13  

                                    The weapon art sounds like a good thing for a Legolas cosplay. Any suggestions for other equipment for one?

                                    • Anonymous

                                      12 Jan 2017 00:32  

                                      Interesting thing, if you use dark arrows with the weapon art, the arrows have more of a homing ability instead of just 3 different ways

                                      • Anonymous

                                        23 Nov 2016 23:29  

                                        If you don't have a strong ranged weapon, (( or are just to lazy to get one.)) you can lure the elder gurus to the white birch tree and the giant can take them out for you.

                                        • Anonymous

                                          10 Nov 2016 14:57  

                                          The bow's weapon art has extraordinary relation with Dark arrows. Normally the Triple Shot would just cause 3 arrows to move out in a cone shape in front of you. But I have just noticed that if you Triple Shoot using dark arrows, all three BEND from the cone path, CONVERGE at at a point ahead of you, and then move out conically again. This is a unique interaction with the weapon art, hinted at by the descriptions of both Pharis Bow and Dark Arrows. Not sure if it's a glitch, but it should certainly be added in the wiki.

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