Darkmoon Longbow

icon-wp_physicalAttack.png
36 physical_defense-shield-icon.jpg -
icon-magicbonus.png
44
magic_defense-shield-icon.jpg
-
icon-firebonus.png
-
fire_defense-shield-icon.jpg
-
icon-lightningbonus.png
- lightning_defense-shield-icon.jpg -
icon-darkbonus.png
-
icon_weight.png
-
critical.png
100 icon-wp_stability.png -
icon_weight.png 4.5
icon-durabilitiy.png
50
50    
Requirements & Bonus
icon-strength_22.png
icon-dexterity_22.png
icon-intelligence_22.png
icon-faith_22.png
- E C -
7 16 10 -
weapon_type-icon.jpg Bows damage_type-icon.jpg None
skill-icon.jpg Darkmoon Arrow icon_fp_cost.png - (10/10)

Darkmoon Longbow is a Weapon in Dark Souls 3.



Longbow of Darkmoon Gwyndolin, who was gradually devoured by Aldrich.This golden bow is imbued with powerful magic and is most impressive with Moonlight Arrows.

Skill: Darkmoon Arrow
Infuse a readied arrow with Darkmoon essence, granting it magic damage and the ability to pierce shields.

Location/Where to Find

Moveset and Videos:

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  • ??
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Notes and Tips:

  • Cannot be Buffed or Infused.
  • Reinforced with Titanite Scales.
  • Often considered by many to be the worst bow in the game. It's magic damage, even when fully upgraded, is too low to be considered useful, it's arguably worsened by the split damage, and the only way to get any real damage is with the Moonlight Arrows.
  • Damage may vary depending on ammunition(arrows).

Darkmoon Longbow Upgrade Table

Requires 3,120 souls and 15 Titanite Scales to +4, and 1 Titanite Slab to +5 

  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Regular 36 44 - - - - E C - - - - - - - - -
Regular +1 42 51 - - - - E C - - - - - - - - -
Regular +2 48 58 - - - - E C - - - - - - - - -
Regular +3 54 65 - - - - E C - - - - - - - - -
Regular +4 60 72 - - - - E C - - - - - - - - -
Regular +5 66 80 - - - - E B - - - - - - - - -

Table Key

 

Requirement Parameter Bonus Attack Values Damage Reduction % Auxiliary Effects Others
icon-strength_22.png Strength
icon-strength_22.png Strength
icon-wp_physicalAttack.png Physical  Physical icon-wp_bleed.png Bleeding  Durability
icon-dexterity_22.png Dexterity
icon-dexterity_22.png Dexterity
icon-magicbonus.png Magic  Magic icon-wp_poisonbld.png Poison

 Weight

icon-intelligence_22.png Intelligence
icon-intelligence_22.png Intelligence
icon-firebonus.png Fire  Fire Frost Frost  
icon-faith_22.png Faith
icon-faith_22.png Faith
icon-lightningbonus.png Lightning  Lightning  Curse  
    icon-darkbonus.png Dark  Dark    
    Critical Critical
 Stability
   
    Spell Buff Spell Buff
     
     Range      

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X". 
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped. 
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)

Bows
Black Bow of Pharis  ♦  Composite Bow  ♦  Dragonrider Bow  ♦  Longbow  ♦  Short Bow  ♦  White Birch Bow



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    • Anonymous

      07 Jun 2021 08:17  

      People would be surprised how useful this "bad bow" is. Yes, its damage, WA and arrow cost are pretty bad, but it certainly surprises people when you use it in any situation. It's like shouting "Suprender!" before hitting a person in the face... it's funny.
      People whining and cringing over everything.
      Honestly, those who say a weapon is bad just don't know how to use it creatively.... or maybe there is a reason, but even a bad weapon can be a fun weapon when used in creative ways.
      Go fight PvP with the Harpe or the regular spear and then tell me how bad they all are.

      Is this weapon viable for any builds? No.
      Is this weapon just as good as any other bow. Surprisingly 50-50.
      Is this weapon aesthetically fashion souls worth? Yes.

      Now if you'll excuse me, I'm going to roflstomp with my aquamarine dagger. :]

      • Anonymous

        30 May 2021 03:39  

        WTF with all the comments that said this bow sux? So they are saying with INT build with low STR/DEX people should use others bows that require STR/DEX for damage? WTF? If you have a high INT with low STR/DEX, this bow is the one to be used. You can't dealt much damage with other bows because you don't have much STR/DEX.

        • Anonymous

          28 Apr 2021 17:29  

          Say whatever ypu want about this bow, but dragonrider's bow only needs 15% of the amount of arrows to take down though enemies. Save your titanite scales.

          • Anonymous

            08 Apr 2021 18:42  

            Ah yes, the bow that looks sick and crushed all my hopes and dreams of being a one person archer army like the elves in helms deep from The Lord of the Rings.

            If you have no idea what I'm Tolkien about, think about Aldrich's Arrow storm.

            • Anonymous

              08 Apr 2021 04:57  

              The weapon art says it goes through shields, has anyone tested if it goes through armor to a degree, if so the weapon might be trash because we are using it wrong

              • 12 Feb 2021 18:05  

                This is the single most disappointing weapon in the game. They had a chance to give us an interesting boss weapon and instead they gave us this thing. Now let me explain to you why this weapon is so bad ( I don't care if you actually managed to make it useful, it's still the worst bow in the game and they wasted a boss soul slot on it, objectively worse than the Longbow you find at High Wall )

                Pros: Almost nothing, the only actual bonus of this Bow is that it can be used on Int/Dex builds but if you're doing that you should just be casting spells. You might be able to make use of it clearing trash mobs, therefore saving attunement, but that's all this thing gets.

                Cons: Low scaling, Split damage, Bow's aren't exactly high tier in the first place in both PvE and PvP, can't be infused because it's a bow (and a boss weapon) and Fromsoft hates you, and you need to buy expensive arrows in order to get any noticeable damage from it. On top of all of this you will STILL do less damage than a normal bow. It's also heavier than the normal Longbow.

                So yeah, it's not literally useless because you can use it so save FP on the one build it works for, but for a boss weapon this thing is embarrassing.

                • Anonymous

                  21 Jul 2020 19:58  

                  it does what it was intended for perfectly - pooling enemy from range, perfect stats and roleplay wise for a sorcerer

                  • Anonymous

                    24 Jun 2020 17:07  

                    Thing's actually not so bad. Is it the worst bow in the game? Objectively, yes, but that doesn't necessarily mean it's bad. I stuck this thing on my Aquamarine Dagger/Friede's Great Scythe build (40/50 Dex/Int, I like my spells) and the thing actually performs pretty damn well. Sure, it's a huge build investment, but it hits pretty hard with it. I might end up doing a dedicated build for this Bow eventually, probably dropping some Dex and running 60 Int instead.
                    It's definitely more of a PvE weapon, but there's not really anything wrong with that, IMO.

                    • Anonymous

                      21 Jun 2020 06:08  

                      As per usual, make an interesting concept and nerfe it so is not viable even on a joke build. Dark Souls 3 patented gema design.

                      • Anonymous

                        21 May 2020 23:27  

                        Would have been more interesting if its WA held the bow out and let you cast the sorcery you've attuned, that would've been really cool and would make it more viable as it would mess up timeings

                        • Anonymous

                          04 Nov 2019 12:21  

                          People saying they get 500 AR just stop bullcrap. I tested this for my magic bow biuld and with all magic boosting items equiped and moonlight arrows i had 600AR but in PVP it doesn't even deal 200 damage to players. Only with headshots i get a 220 damage on them and even with leo ring it wont make a diffrence cause ITS MAGIC. I wished magic damage was more useful in this game. Changed back to dex for my bow build and it definetly outdamages darkmoon longbow.

                          • Anonymous

                            11 Sep 2019 21:59  

                            can you remove fan theories from "notes and tips" ? unrelated to the game mechanics and not helpful at all

                            • Anonymous

                              25 Feb 2019 20:57  

                              I love this bow for my sorcerer. I've killed someone from a gank in 2 shots (including 1 head shot with weapon art). Completely underrated, if you are pure int (70int), you can get with moonlight arrows about 100 physical damage, and more than 300 magic damage with the magic clutch ring/crown of dusk, and with the weapon art, which add 30% of magic damage to these arrows… More than 400! Its fits almost better than the sorceries for a pure int build.

                              • Anonymous

                                10 Nov 2018 06:50  

                                very nice. just have blacksmiths hammer and handmaids dagger for close up fights. Quick perseverance weapon art swap to Dark Moon arrow weapon art!

                                • 22 Feb 2018 08:27  

                                  At 16/40 it gets 239 ar(109phys/130mag). From16 to 40 dex you only gain 5ar. 40 to 60 int gains 13ar. Tested out the damage a bit against hollow soldiers at highwall. W/magic clutch ring i did 300dmg/396 with WA for comparison soul arrow(w/177spellbuff plus all boosting items) did 383dmg. Not the best but definitely useful when trying to conserve fp.

                                  • Anonymous

                                    21 Feb 2018 06:29  

                                    I know people hate this bow, but I find it rather valuable on my sorcerer, who already had 18 dex anyway because of using a crystal lothric knight sword as her main non-staff weapon. Along with moonlight arrows, it's a half-decent way to punish bad rolling while preserving FP for more powerful spells.

                                    • Anonymous

                                      03 Feb 2018 10:45  

                                      This is sad , the bow looks great and from a lore point of view this bow could have been something powerful. Heck at least it could have some thing like "shot into the air to rain tons of arrows to your enemy. Real shame.

                                      • Anonymous

                                        29 Jan 2018 09:10  

                                        It's really easy to hit 500+ AR on an int build with this. All you need to do is equip another weapon instead.

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