Parry is a Skill in Dark Souls 3 that allows you to deflect most melee attacks if timed properly, leaving your opponent in a vulnerable state and allowing you to follow up with a Riposte for incredible damage. The exact timing varies depending on the parrying tool being used and the opponent's weapon.
Shields That Can Parry
- Red and White Shield
- Elkhorn Round Shield
- Target Shield
- Iron Round Shield
- Hawkwood's Shield
- Caduceus Round Shield
- Crimson Parma
- Leather Shield
- Sacred Bloom Shield (can also Spell Parry)
- Small Leather Shield
- Llewellyn Shield
- Golden Falcon Shield
- Sunset Shield
- Kite Shield
- Crest Shield
- Grass Crest Shield
- Dragon Crest Shield
- East-West Shield
- Blue Wooden Shield
- Knight Shield
- Silver Knight Shield
- Spirit Tree Crest Shield
- Golden Wing Crest Shield (can also Spell Parry)
- Large Leather Shield
- Wooden Shield
- Lothric Knight Shield
- Sunlight Shield
- Carthus Shield
- Round Shield
Weapons That Can Parry
- Katanas (only when using Hold. Darkdrift and Frayed Blade do not have Hold)
- Caestus (left hand only)
- Demon's Fist (left hand only)
- Claw (left hand only)
- Crow Talons (left hand only)
- Manikin Claws (left hand only)
- Rapier (left hand only)
- Scimitar (left hand only)
- Sellsword Twinblades (left hand only)
- Pontiff Knight Curved Sword (left hand only)
- Painting Guardian's Curved Sword (left hand only)
- Rotten Ghru Curved Sword (left hand only)
- Farron Greatsword (only while two-handed or using a shield with Weapon Skill)
- Parrying Dagger
- Shotel (left hand only)
- Iudex Gundyr
- Abyss Watchers
- Crystal Sage
- Deacons of the Deep
- Pontiff Sulyvahn
- Champion Gundyr
- Dragonslayer Armour (You can't riposte)
- Lorian, Elder Prince (You can't Riposte)
- Lothric, Younger Prince (Spell Parry)
- Champion's Gravetender
- Sister Friede
- Halflight, Spear of the Church
Notes & Information
- Jumping/Plunging attacks performed by players cannot be parried under any circumstances.
- When two-handed, R1 and R2 attacks from Ultra Greatswords, Greataxes, and Great Hammers cannot be parried.
- Two-handed rolling and running R1 attacks from these weapons can still be parried.
- Curved Greatsword R2 attacks cannot be parried.
- Whips cannot be parried in any way.
- The Parrying Dagger is the only dagger that allows you to parry while in either hand.
- The weapons with shortest wind up before parry frames are active are fist weapons and your bare hands Bare-handed parries can only be used when the player has no weapons equipped in either hand.
- Fist weapons have a small number of instability frames after their parry frame window ends, causing you to take extra damage from attacks if you parry too early.
- When parrying with a shield, there is a small window of time before and after the active parry frames, during which you will still be partially protected from attacks that hit your shield. If you are hit by an attack during this window, you will suffer damage and stamina loss as if you had blocked the attack normally, but you will not be staggered. This is often referred to as a Partial Parry. These can also be achieved if an attack that cannot be parried - such as a projectile - hits your shield during either this window or the active parry frames.
- It is possible to parry an attack that hits you from behind, but the timing and positioning required to do so is far more precise.